Showing posts with label fps. Show all posts
Showing posts with label fps. Show all posts

1/08/2013

DOOM Review

DOOM
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I'm not going to bore you with a summary of the game, suffice to say that as the first real premier FPS, this baby sports a very simplified control scheme with no ability to jump or even peer mindlessly at the ceilings or floors or at the fireball-spouting imp standing above you. And if you're still okay with that concept, then do read-on.

I've played just about every incarnation of Doom that's been on a console, from the compacted Genesis 32x version, to the 3DO, the atrocious Atari Jaguar, and the slightly ramped-up Playstation One version. This Xbox 360 downloadable version lands somewhere in the middle for me.

This version feels almost as if someone slapped it together on a whim... and in a day. The multiplayer is the only place where this version shines, LIVE does an awesome job of connecting you to your friends, with lag that is almost entirely non-existant. Everything else however...

As far as graphics go, they stick to their roots verbatim and for a game that's 15 years old, you don't expect anything great since they're blocky sprites and not the 3d models of today's games. They reworked the sound to seem close to being surround, but even then you'll get some weird and unexpected anomalies (especially when monster screams from repeated chaingun bullets run over top of each other and sound like an unintentional octave, out of nowhere). And as far as the controls... well, the controls are just barely workable in my opinion.

You can't configure them at all. You're not even given the option of *slightly* changing the layout--which is understandable with today's games where every button is completely necessary, but even the oldest ports had SOME kind of choice as to which buttons do what since there's only really 9 button and a directional pad needed. The d-pad and the symbol buttons are mapped to the same functions: open doors/flip switches, go back and forth through the weapons in your inventory (which is atrociously slow, and on top of that, has no memory of your presses to makeup for it--pressing left multiple times in a hurry to get from Weapon 5 to Weapon 2 does absolutely nothing but change only one weapon... again, S-L-O-W-L-Y, which becomes a major hassle in the middle of an unexpected close-combat firefight and you've got your rocket launcher up), and with the last button function you can open the map, and the map is probably one of the most noticeably dumbed-down functions of the port.

In the real game (and every one of the more modern console versions), while viewing the top-down, fullscreen "automap", you usually can: zoom-in or out of your current position, or roam around the screen in a free mode, where the center of the map moves without changing your position on it. For whatever reason they decided not include the free roaming view, and that's fine... in smaller maps. Once you get into maps that may take longer than 3 mins to completely traverse, checking for incomplete red map lines to indicate where you haven't been/seen yet becomes a terrible project and your only option is either to zoom all the way out to Google Map proportions, or to wander around blindly with the fullscreen map up, moving your arrow avatar around and trying not to bump into walls, fall into sludge pits, or worse. Go ahead and picture the in-game reality of that if you will: a confused space marine, all alone with a shotgun under his arm, stranded on a giant, darkly-lit army base with rifle-toting zombies, ghouls, and deadly radioactive waste around every corner... with his face buried in his map because he took a wrong turn somewhere, and now he's reduced to wandering around aimlessly... trying not to bump into walls. It's just silly, and arduous. Luckily if and when you do lose your way, you can generally just keep running up and down every hallway, following every wall until you've reached a door, a switch, or an area you haven't gone through yet though, if that's your style of play.

The final slap in the face is the trusty "Screen Size" option. As a PC user, I tend to get excited just by the mention of this. This isn't the "pick your resolution" kind of option of modern games, this is the "brick-by-brick" incremental style, where there's normally your HUD bar taking up residence at the entire bottom of the screen, and a window in the middle of the screen where all the action is and literally, you can make the inside-window smaller or bigger to help the program run smoother, but incrementally. The biggest inside-window setting would do away with the status bar entirely and even reveal extra "action" that was just-out-frame (which was very cool at the time, even revealing more of your weapons than you could normally see). Most console ports just have a set size that they decided was the biggest the window could be to display the most action while still having a decent framerate. On the 360 however, adjusting your screensize literally does just that, magnifies or de-magnifies the entire game screen--HUD, action window, and all--it all grows or shrinks. Why they thought this was useful to anyone, I'm not entirely sure, aside from a few users with flatscreens that overscan, otherwise I don't get it. It can get pretty tiny, and the biggest it gets is to magnify the center of the screen until you almost can't see the space at the bottom where the HUD is, but then this also cuts off the same-size of space at the top of the screen (the size of HUD at the bottom); Also to note that there's no "re-envisioning" for widescreen tv's at all, which although would've been amazing, it's completely understandable (especially compared to everything else this port dropped-the-ball with).

In the end, this is still a fun and classic game, and if you meet any of the below criteria, I still have to vote a big YES to downloading it:
- if you want a fun and modern way to link-up with friends (or strangers) for co-op or deathmatch Doom,
- if you've never played Doom but love classic FPS, or finally
- if you can't find your PC copy and need to get your fix.

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Product Description:
Single Player, Xbox Live Multiplayer 1-4, 5.1 Surround Sound, HD (High Definition). You're a Marine stationed on Mars when a military experiment goes wrong. Your mission - blast your way to freedom through the classic world of DOOM. Face off against Hell's army including stampeding demons and undead Marines, and lay waste to rooms of monsters with the infamous BFG 9000 and an arsenal of classic weapons. Then, take the deathmatch online via Live and battle your friends for dominance of the leaderboards, or team-up with a friend in co-op. There are no refunds for this item. For more information, see www.xbox.com/live/accounts.

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12/25/2012

Gamester FPS Master Controller Review

Gamester FPS Master Controller
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My biggest complaint about the controls on Halo is that I couldn't slap someone without taking my thumb off of the joystick (which is bad because someone can you get in the the second or two that it takes to push the button and come back to the joystick). I could switch controller profiles so that the slap is on one of the triggers but then I couldn't throw a grenade without taking my thumb off of the joystick. It was kind of frustrating to me.

Finally my wife bought me this controller for a Valentine's gift (now that is a romantic wife, I wouldn't trade her for anything).

What I did not like: Let's start with this part. I did not like that it took me almost a week of playing Halo (an hour a night) to get back to the same level of skill that I was with the original controller. I've been using this controller for seven months and even now I still don't know which button corresponds to the x, y, a, or b button. I also do not like that I if try playing Halo with a normal controller, [...]. I don't remember the buttons very well and am no where near as good with the normal controller as I am with the FPS controller (but that's not the controller's fault). I'm sure that if I played on both for awhile, I could switch between the two without a problem.

What I liked: I love this controller. It is the best thing to happen to me and Halo. Once I got past the learning curve (1 week), I increased the already large scoring divide between me and my lan party buddies (usually around 7 points) to 10 points. I no longer have to lose control of where I'm looking or running to throw a punch or throw a grenade. Even though I don't know which button on this controller is the B button, I instinctively know which button is the slap or which will switch weapons. The buttons are in an excellent spot. I at first thought that I would bump the buttons in intense moments but that's not the case. You have to be deliberate with your button mashing for you to throw that punch. The feel of thing is great and actually adds to the experience (if you haven't noticed, it kind of looks like a gun) Another great things about this controller is that because it has a kind of high learning curve, no wants to borrow this controller. They may ask to use it but I tell them about how hard it is to use at first and they leave my prized controller where it belongs, with me. This thing is awesome.

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Product Description:
FPS Master is a newly-designed controller that makes you the best at shooter games!

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12/24/2012

Thief Gold Review

Thief Gold
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The best game I have ever played. Period. The best for adventurers, the best for strategists, the best for action gamers. If you have not purchased THIEF yet, go with THIEF GOLD, as it includes three extra (and fantastic) levels at no extra charge. If you already purchased the original, don'tworry--you get a $10 rebate in it for already buying it previously, PLUS a$10 rebate off the future release of THIEF II! Going completely against thetired idea of running-around-in-mazes-blasting-things which has alreadybeen run into the ground, THIEF requires stealth, care and strategy,requiring you to stay in the shadows, move quietly and carefully, pickingoff enemies without being discovered. No, it's NOT as easy or boring as itsounds. THIEF is so immersive and involving, so guaranteed to get yourblood pumping through you to the point where your face will turn beet red,that it has single-handedly made my fellow game fans, once they discoveredit, take former favorite games like UNREAL and QUAKE and either toss theminto the garbage or hock them at their local used software store. It's thatgood. Forget new releases like OMIKRON, THIEF delivers in a way that noother title does, so amazingly well that you will swear you are actuallyTHERE. It's just about worth the purchase of a PC alone just to play it.The must-have for anyone with a 3D acceleration card.

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Product Description:
Follow this first-person role playing game through updated missions and new levels: Thieves Guild--Garrett has heard that the Downwind Thieves Guild has pulled off a daring heist, stealing Lord Randall's sapphire vase. However, they are now squabbling among themselves about how to share the loot. Garrett decides to go in and steal it himself. He intends to break in through a gambling den they operate called the Overlord's Fancy. Mages Guild--In the ruined city, the Keeper Chapel revealed that the Mages Tower was the hiding place for the Talisman of Air. Garrett breaks into the tower to steal it. The talisman is being held in the central tower of the Mages Towers and is secured by spells. To free it, Garret has to get one master Mage from each of the towers to stand on a particular pedestal and touch his ring to a symbol. Garrett must find his way to the central library, unlock its doors with items found in the towers, and then unlock the door to the Talisman Room to get the talisman. Songs of the Caverns--Garrett searches for the Talisman of Water, which is hidden in an underground cavern deep below the city. However, he soon learns that someone else has already stolen it, and his only clues as to who it is come from the ravings of a lunatic hermit.

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12/09/2012

Blade 2 Review

Blade 2
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I have to say that i am completely byaste with this game as i have a thing for the old Blade. So in fairness i shall try to write a fair review without going into too much of my obsession with the man with fangs they call the Daywalker.
The game has faults, lets say it and lots of them. Graphcailly this is 5 years behind the times if not more and the repative nature of the game can irk some but its just so much fun to play.
For me this is gameplay over style and i really enjoyed the GAMEPLAY here.The very different combat system is quite good and takes very little time to adjust to and allows you to kick vamps from all directions.
I mean there aint much too it. Walk in a room and fight/or blast/or cut yah way through vamp baddies. Do this over and over again. However, some of the scenes are great. As mentioned one of the most memorable sets from this game is the disco and its a pity there ain't more like this cause it rocked. I guarrentee this will be yah favourite part of the game as you hear the music get louder and louder as you approach the floor.
All the AI disintercrates when killed like the movie and Blades one-liners are there.
The storylines (there all mission based) arent that exciting and Whistler gets annoying but once again the gameplay outweighs these few nuisnaces.
I won't say anymore cause its all been said but if you can pick this game up cheap do it cause its fun and you can play it once, put it away for a couple of months and then get it out again.
A faulty game but hell, its fun, has some of the Blade coolness and has some great music that will have you humming as you play...
So yeah, it has its faults but tis fun with a captial F. If u want graphically enhanced gameplay get Splinter Cell or Metal Gear Soild 2. If you want some fun without all the extras get Blade 2.

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Product Description:
Blade II is an action-adventure game that allows players to take on the role of Marvel's half-vampire, half-human superhero on a quest to save the human race. As Blade, players must make maximum use of his special abilities, weapons, and martial arts moves to stop the vampire nation's quest to create an all-new form of super vampires known as Reapers. The game's revolutionary multidirectional fighting system will allow players to take on blood-sucking enemies as they attack from all directions. Visual effects add to the game's realism as vampire foes are obliterated.

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11/27/2012

Quake III: Gold Edition Bundle Review

Quake III: Gold Edition Bundle
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The Quake 3 bundle is great for all those FPS fans out there.It comes with Quake 3 and Quake 3: Team Arena.Both have stunning graphics and can be updated with new maps downloaded from the internet.Multiplayer is great for all you 56K users because lag doesn't seem to exist.Effects are great and can keep you hooked for hours.This is overall one of the best FPS games out there.

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11/26/2012

SteelSeries Xai Laser Gaming Mouse Review

SteelSeries Xai Laser Gaming Mouse
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Let me start off by saying that this is an awesome mouse. From the moment I took it out of the package, I loved the way it felt in my hand. I hold my mouse in a kind of hybrid style, I will actively switch between a "claw" style grip and a "palm" style grip while gaming/surfing or whatever i'm doing, and it feels great no matter how I grip it.The buttons have a nice sold click too them, not too hard, but just enough to eliminate any accidental clicks, which has been a problem for me with many mice (mouses?). the scroll wheel is great too, has a good solid feedback and has a nice clicky feel to it (no audible click but you can definitely tell when you have gone up or down a notch). The side buttons are well placed on the left side of the mouse, the right side, I had some issues with mis-clicking for the first day, and after that my grip had self adjusted to put my fingers just far enough away from it to prevent mis-clicks (I mean self adjusted as in i made no conscious effort to adjust my grip, i just noticed after the second day that I had stopped accidentally clicking the buttons). The DPI switch button is well placed, easy to press and fairly hard to mis-click. The glides on this mouse are some of the best that I have ever used, very smooth without feeling too slippery. The laser is dead accurate, I run a mid-high DPI setting for most of the things that I do, typically in the 1700-2100 range. While photoshopping I find it effortless to hold the cursor withing 1 pixel, while drawing a line, over seemingly endless distances without the slightest bit of jitter or pull (this is without using any of the software aides that make the cursor move "smoother" or "straighter").

However, the greatness of the hardware does not translate into the software for this mouse unfortunately. With the first Xai I got from amazon (it had a USP issue and kept turning off and resetting itself every 5 minutes or so) I installed the software from Steelseries' website and found it to be, well, crap. I found values kept resetting themselves and the hardware update that it installed into my mouse seemed to create more issues that had not been there before. So with my second Xai, i decided to forgo the software, and simply set up the mouse using the LCD on the bottom of the mouse. The process was fairly intuitive considering you are only using the scroll wheel to navigate the menu, although it did take a little longer to set it up this way. Overall this is an amazing mouse with the only real negative being the software. I give the mouse a 6/5 from the hardware standpoint and a 1/5 for software.

OK, if you don't want to read that wall of text, here's a sum-up

Pros:
+Great overall feel to the mouse
+Buttons have a good click to them and are well placed
+Great glides
+Best laser engine I have used
+Able to easily adjust settings without software

Cons:
-Software sucks

I would strongly recommend to anyone buying this mouse to avoid the software like the plague, just take the time to set it up using the handy LCD screen on the bottom and you will be much happier!

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Product Description:
The technology, shape, size, weight and surface of the SteelSeries Xai were designed with one purpose: to enhance the users performance. The sensor offers huge improvement over current laser mice, processing 12,000 Frames Per Second at movement speeds of 150 Inches Per Second. SteelSeries Xai can be fully configured via a LCD menu system on the back of the mouse, while supporting advanced macro capabilities of up to 200 strokes per button. Advanced software allows configuration of SteelSeries FreeMove, SteelSeries ExactSens, SteelSeries ExactAim, SteelSeries ExactRate, plus automatic lift distance calibration. SteelSeries Xai is a tool - not a gadget.

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11/25/2012

Star Wars Jedi Knight: Dark Forces II (includes Mysteries of the Sith) Review

Star Wars Jedi Knight: Dark Forces II
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The thing that's realy great about this set is that you get three CDs worth of games.You get the original Dark Forces II game that has quite abit of gameplay, PLUS the Mysteries of the Sith game that is almost as longas Jedi Knight.For the price you get a LOT of playing time.
Jedi Knightfollows the path of Kyle Katarn, an ex-Imperial soldier turned rebel.Hisfather was murdered and as the game progresses you learn the truth aboutyour family and learn the ways of the force.
One of the interestingtwists of Jedi Knight is that your alignment towards the dark side or thelight side is determined by how many innocent people you kill or by certainmoral decisions you make as the game progresses.You shape your owndestiny and at the end of it all your decisions determine how the storyturns out.
On the second game, Mysteries of the Sith, you primarialy playMara Jade... although you also spend time in Kyle Katarn's shoes onceagain.Much likes its predecessor you find yourself once again goingagainst the Empire before they destroy a Rebel base and ruin all hope theRebellion has against defeating the Imperial forces.From there you embarkon a search to find the lost Kyle Katarn and find your way through anamazingly twisted and trap ridden Sith Temple.
The thing that sets thesegames apart from most first person shooters is that you do more than runaround and kill things.You have to make moral decisions, solve puzzles,and use tactics to your advantage.By the first hour or so of gameplayyou'll easily lose yourself.
And finally, as an extra special bonus thereis a hidden level on the Mysteries of the Sith CD of Cloud City that allowsyou to follow in Luke's footsteps from Empire strikes Back.

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Product Description:
Single or multiplayer gameplay over modern network or Internet. 9 multiplayer levels. All new realistic 3D environments with animated 3D characters in 21 heart-stopping levels. Encounter 7 Dark Jedi, each possessing unique powers. Train to become a Jedi Knight - master the elegant lightsaber and learn four special apprentice abilities. Climb Catwalks, look and shoot up and down, jump off ledges, wade through garbage. Special BONUS - Includes Mysteries of the Sith.

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11/01/2012

Logitech G5 Laser Mouse (931376-0403) Review

Logitech G5 Laser Mouse
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I have been using Microsoft Intellimouse for many years, both at home and at work. The problem has always been that my right hand ring finger would hang off the side of the mouse and drag on the mouse pad. After many years of gaming and working abuse, my fingers have developed different forms of tendentious.Currently, it affects my ring finger the most, simply because it sits so much lower than my other fingers. This started my search for a new, more comfortable mouse.

It is well known that computer products designed for gamers are also designed with ergonomics in mind.The gamer is known to play for hours - the mouse needs to be able to support the hand position and its movement for all those hours. I chose the Logitech G5 for many reasons. First, the shape of the mouse now puts my irritated ring finger on the mouse itself - it no longer drags on the side. The mouse happens to be shaped better for my hand, so I cup the entire thing. This removed the necessity for severe wrist movement while operating the mouse.I can use my arm more than anything.

A few things separate this mouse from anything else I have every used.First, it is a laser mouse.It is leaps and bounds above an optical mouse.It is capable of 2000 dpi, which is an extremely fast movement - faster than anyone really needs.But at about 800 dpi, the mouse is perfect to control. Since the dpi is customizable, you can configure it to your liking. The bottom line is that you don't need much effort to move this mouse to where you want to go. This saves countless amounts of stress on your arm and hand as you work the computer.Less effort = less stress.So far, I can play a game for hours without my ring finger throbbing in pain.

This mouse also has a dpi control feature.You can use the software to set up to 5 dpi settings, which means you can change the sensitivity of the mouse on the fly. Playing a first person game with a sniper rifle and want absolute control? Drop it down a few dpi. Working in Photoshop doing pixel by pixel touch up or working on the details in Autocad? Drop the dpi down a notch.Want to speed up for web surfing?Click the button up and your mouse will go much faster.You can set any dpi by using the software and change its mode whenever and wherever you need it by using the buttons on the mouse.

The mouse wheel is a typical wheel, but with the added feature of left and right movement. Now you can scroll left and right and up and down within one web page. This is also very useful in Photoshop and the web.

The mouse also comes with a weight control system. I thought this was a gimmick, but it turns out to be very clever.You can add weight to a cartridge then slip it into the mouse to make it heavier. Some people, especially those who are used to wireless mice will find that this makes it feel like there are batteries. Personally, I keep the cartridge empty, but I like the option and it very well designed.If I want to make it heavier for very precise work (like Photoshop), it will only take seconds to make the mouse heavier.

One reviewer who wrote about this product gave it a bad review because of how the mouse worked within games. His arguments are somewhat valid.If you start a game, it will only recognize the two main mouse buttons (left and right).However, if you explore the mouse software and all its abilities, you will find that you CAN customize the mouse and its buttons and have it work in any game (even the thumb button). You do this by going to the Advanced Game Settings and actually finding the .EXE file that runs the game. Adding it to the list will unlock all the mouse functions within the game. I don't know why Logitech made it this way, and it is certainly a pain-in-the-neck to do for each game, but I know it works and I don't want people to not buy this fantastic mouse because of what was previously written. In addition, the person reviewing this mouse stated that he was missing his targets and icons on his computer.That has happened to me too, and I found that if you turn off "mouse acceleration" and the "smart mouse" options, the mouse moves at a legitimate speed. Once I turned those off, I can hit my target with precision.

The bottom line is that the mouse software is very complex and needs to be explored in order to get the full potential from this mouse.Most gamers will be able to do this and Logitech does provide a help button on every menu. Once configured, this is a dream mouse.It is easy to use and contoured perfectly for my hand. If you are looking for a mouse to help ease your pain, then this is it. If you are looking for a mouse to increase your gaming performance, than buy this mouse now.I have already increased my accuracy in Half-Life 2 and F.E.A.R. because of the laser and the control over the dpi. I have been very happy with the mouse and I recommend it to all PC users.The only negative - it does not come with MAC OSX software and Logitech does not have any of their website, so I will have to wait to upgrade my mouse at work. Otherwise, this is a perfect mouse - well designed, well made, and very, very precise.

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Product Description:
Box Contents: Logitech G5 Laser Mouse, Adjustable weight cartridge, Tuning weights and case, CD with SetPoint software, Installation Guide & 3-year limited warranty Logitech's G5 Laser Mouse gives you the edge you need for game domination. The G5 provides instant access to three sensitivity levels: 400 dpi, 800 dpi, and 2000 dpi before driver installation. Shift from pixel-precise targeting to fast-twitch maneuvers, without pausing the action. Logitech's SetPoint software allows you to customize your mouse with advanced features such as game detection and in-game adjustable sensitivity (including independent x- and y-axis settings). The polytetrafluoroethylene gaming feet keeps your gaming smooth and the adjustable weight cartridge (up to 36 grams) gives you the control you need to dominate the competition. System Requirements - Windows 98, 2000, Me, XP with USB port

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10/26/2012

Urban Chaos Riot Response Review

Urban Chaos Riot Response
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The title, the implications, and the M for Mature rating drew me to this title, a solid shooter from Eidos about...urban chaos.

Urban Chaos: Riot Response about sums it up.Set in some city (say, New York, of course), you play a member of an elite SWAT-type, special-anti-terror-whatever unit charged with taking back the streets from ultraviolent, insane street gangs.

The bottom line is a lot of shooting, and thankfully, lots of blood (hence the rating, this is not a game for kiddies).Heads and arms even come flying off in all that mayhem, always a welcome detail, sadly absent from the more cartoon-like violence of many war games.Of course, the game includes an angle to (possibly) discourage you from the Rambo approach all the time.Since the `T-Zero' unit you work for is on shaky public-relations ground (it's expensive and unproven and prone to the kind of shooting reserved for such games) you have the option and incentive to take gang members alive.This will improve the `image' of T-Zero, and you get to electrocute guys with a powerful tazer.

But where's the fun in that?Like Bronson in Death Wish 3, when facing an insane gang with no discernable goals beyond chaos, you have to blow them all away.But, at least it's your choice.

If you love 80s action movies, where the art of seeing criminal scum being blown away in slow-motion was perfected, then this was made with you in mind.The game includes gang-death cut-scenes, meaning that certain gang members, when getting blasted, go flying this way and that in slo-mo.It's great---you shoot the guy at different angles, and he'll go flying off the roof, against a wall, through an elevator shaft, arms flailing, blood splattering, etc.See?Truly made with the Death Wish 3 fan in mind.But don't worry, as Arnold once said, "They were all bad".

The Burners, the evil street gang, are the perfect enemy: mysterious, faceless (they all wear modern Jason-esque hockey masks), and brutal (they don't seem to have an agenda except causing chaos and mindless violence).As if you cared.The guns are solid, the standard-issue handgun quite good, the double-barrel shotgun classic, and some oddities like meat cleavers thrown in.The other angle is the control you get over `supporting' characters like firemen and medics---you get to order them around to heal people, break down doors, put out fires, and perform other services that facilitate your blowing away of various thugs, evildoers, and miscreants.

The message couldn't be more clear--a future dystopia of complete corporate and government dominance, of disaffected, faceless masses killing people and trying to destroy the system, and of brutal, secretive, and suspicious enforcers called upon to restore `order'--is a recurrent, dependable and winning formula for violent shoot-em'ups.One decade it's paranoia, the next decade it's the all-too-real specter of `terrorism', but these are only minor tweaks to the presentation.Rest assured that even if the world WERE one day invaded by aliens, or if `the system' broke down, we would still get sophisticated, well-produced, predictable but fun and extremely violent video games out of it all.

Recommended for fans of M-rated shooters, it's not terribly difficult, but at the reduced cost it's worth it.Also has a nice multiplayer accompanying up to 8 people, which moves reasonably well.

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Product Description:
Urban Chaos: Riot Response puts you on the streets of a decaying city in modern day America. Gang warfare is destroying its interior, and you've been authorized by the government to meet them with a military response. Use a mix of lethal and non-lethal means to take the city's enemies down. Start out on your own, but as you play you'll recruit local police, firemen and EMTs into your unit, creating a local army that's powerful enough t o take the gangs down once and for all.Take control of civilian population, to ensure their safetyRecruit key members of emergency services -- police, firemen and medics -- in the heat of the action Up to 17 single-player missions, with dynamic multiplayer action

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10/23/2012

Battlezone Review

Battlezone
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I grew up placing my head into the "sight" for Battlezone at the arcades.Shooting my happy little green enemies with my little greenbullets.So, naturally, I was interested in the souped up 90s version ofBattlezone.I wasn't disappointed.
Activision took the Battlezonefranchise and created the first successful hyrbid of Real Time Strategy(RTS) and a First Person Shooter (FPS).You've got all the excitement of agood simulation/shooter in the game plus a good depth ofstrategy.
Despite being a '98 game, it still looks pretty.It's alsoplenty challenging.I did get to a point, however, where I was tired offighting the same old Bad Guy ships, so eventually I weaned myself from thegame.I've heard the the game shines in multiplayer (death match).
Ifyou're looking for an inexpensive, but good 3D title.This is a definitewin.

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Product Description:
Battlezone places you in the midst of the cold war--as it's being fought in outer space. Play either the Soviet or American side; command and create over 30 units, such as antigravity tanks, walkers, guntowers, barracks, and recyclers--all while fighting from inside your own vehicle in single-player or multiplayer skirmishes.

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10/18/2012

Blood 2: The Chosen Review

Blood 2: The Chosen
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Blood II: The Chosen is a horror based fps with a good single player gameplay and a fantastic multiplayer gameplay. It is the sequel to Blood, one of my favorites. You play caleb an undead anti hero. In the first game set in the 1930's, Caleb served for a dark god Technoborg and his evil organisation cabal, when he decided to leave cabal he and his lover were murdered, caleb returned from the dead and took revenge by destroying technoborg and became the chosen one. Now it is 2030 a century has passed with the caleb wandering the earth mostly minding his own buisness. Now cabal has become cabalco and its leader Giddion wants to take revenge on Caleb. You as caleb must escape from Giddion and destory him. The gameplay is very good with more than 30 levels in four episodes, The gameplay is very good though not quite as good as the orginal. You can play as four charecters, play as caleb only he gets cutsences. The level design is very good from moving trains, haunted cathedrals, hovercrafts, catacombs, science labs, high rise buildings ect. The levels are very large and a lot of fun. Some of the levels are dark and scary just like the orginal. The selection of weapons are excellent, there are more than 15 weapons from beretta, shotguns, assault gun, snipper rifles, howitizer and telsa cannon which is my favorite. some of the weapons are not as good as the orginal, voodoo doll and life leech are not very powerfull here. A big dissapoinment is you cannot carry more than 10 weapons in your inventory.
Blood II is built on the lithtech engine, I played it on the Direct3D video mode and the game runs very smooth and the level loading was very good. The graphics and charecter animations are outdated today, sound recording is just ok. The creature animation is fantastic, There are lots of scary and well animated creatures. It is a funny game, Caleb is my favorite game charecter, He says a lot of cool one liners like "When you get to hell, tell them I sent you. You can get a group discount". There are lot of black humor in the game. It is a very violant game, It has lots of red fluid flowing and many nasty sences. Blood2's multiplayer or Bloodbath as called here is excellent, there are lots of well desinged maps. you can control your charecter by arranging points for speed, strength ect. Each charecter begins the game with ten weapons of his choice with full ammo. Unfortunatly the network code is buggy, but it is a great game on Lan parties. It has one of the best multiplayer gameplay ever. Blood2 is not as good as the orginal but it is a good game.
Finally I had a small problem with the game and almost everyone with Geforce based video cards may have that problem in Shogo and Blood2. The main menu will not appear or keep flickering. Turn the vsync to always off in the more Direct3D option...

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10/14/2012

Best Seller Series: Tribes 2 Review

Best Seller Series: Tribes 2
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Simply put, this game is a kick azz killer.Even though it's about 4 years old, the graphics are great and the gameplay fun as ever. However, tribes has a steep learning curve (took me about 4 months to be able to hold my own) The training missions do help quite a bit (that AI could have some nasty aim) But the skillz will come with time. Team work is great (provided you join a decend team) Nothing is more satisfying than seeing your clanmates fight to retake their base that was overrun after an enemy invasion, load up a couple of bombers and bomb the enemy back to the iron age, then getting some guys in the enemy base too take it over - Then parking a tank or two and a Mobile point base with a morter turrent right next to the enemy base to maximize damage. If you get tribes, you will be in for some epic battles on land, in the air, and underwater. Don't miss out on this one ;) see ya on the battle field

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Enter breathtaking worlds where brainpower and teamwork are the only true keys to survival. Plus, join an existing Tribe or start one of your own!

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10/13/2012

Freedom Fighters Review

Freedom Fighters
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There are few games that I'd use the term "great" while describing them. Freedom Fighters is such a game. Though released to critical acclaim in the fall of 2003, the game became a "sleeper" with higher profile titles being released around the same time. That critical acclaim was well deserved, because this is one game that has managed to surpass every one of my expectations.
Freedom Fighters takes place in what is described as an "alternate reality". In this timeline, the Soviet Union was the first to develop the Atom Bomb and bring and end to World War II. The game is prefaced by a brief rundown of events leading up to the present day. When the game begins, you find the game's hero, a New York plumber by the name of Chris Stone, is going about his daily route. When he and his brother stop to fix a clogged sink of a prominent anti-Soviet activist, he finds himself smack in the middle of the Red Army invasion. He's then thrust into the role of guerilla fighter.
The gameplay is what makes Freedom Fighters such an outstanding game. The game is a third person shooter. As you progress in the game and accomplish certain objectives, you gain "Charisma Points" which elevates your status eventually to where you can command fellow soldiers. You can recruit and command up to twelve freedom fighters with a very basic command interface, using the controller buttons, that works surprisingly well. Your troops will take cover and fight independantly when they need to, so you won't have to worry about them getting picked off one by one. The enemy A.I. is also very sophisticated. The Red Army will fight just as fiercely as your troops and will often try to pull and "end around", trying to sneak up on you and take you by surprise. The only thing that I didn't like about the controls was the precise aiming. It tended to be a bit of a pain to hold down the L3 button. The gameplay is structured so that whatever you accomplish in one mission ultimately affects another. For instance, if you blow up a helipad there will be no attack helicopters in another level. There is also an off-line multiplayer mode, which players engage in split screen action and co-op mode.
The graphics on this game are excellent, while other games may boast more photo realistic character models, the emphasis here placed on making the player feel like he was actually fighting on the streets of New York. Streets, street lights, snow, and even elevated train platforms have a very "New York" feel to them. One of the more intersting graphical features is what's called "rag doll" physics. When a parked car explodes it sends whoever is standing next to it flying into the air. Which makes for some pretty cool visuals. The sounds are also exceptional. Soldiers speak Russian, explosions rock the dual shock controller, tanks rumble through the streets. This game sounds as great as it looks and plays.
The story is moved along through the use of fake newscasts from the Soviet Armed Forces Network. This is a technique that was used in another game, Splinter Cell, earlier in 2003. But here the newscasts do a much better job at moving the story along. The obvious difference is that in Splinter Cell, the hero was operation covertly, but the newscasts did little to shed any light on the story and often felt like they were not interwoven into the fabric of the game. Here the newsbroadcasts feel like they are part of the game and help to immerse you further into the game.
Freedom Fighters is without a doubt one of the best games of 2003. If you're not playing it, you're really missing out on one of those really special games that makes you glad you own a Playstation 2. I HIGHLY recomend this game!

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Freedom: The Battle for Liberty Island is set in a world where the Soviet Union won the Cold War. Now a fierce conflict is beginning to unfold in the streets of America. Red Army troops are pouring across the borders of Mexico and Canada shortly after a nuclear missile is unleashed on Washington D.C. Chaos sets in when breaking news informs Americans that their President has been killed and the Russians have invaded the country.
Players take on the role of a blue-collar worker who evolves into a charismatic and fearless freedom fighter obsessed with finding and freeing his brother, who has been taken hostage along with other New Yorkers by the Soviets. You must recruit and lead an army of urban guerillas to take on the Soviet threat in the streets of New York City. Freedom: The Battle for Liberty Island provides two layers of gameplay: A strategic turn-based mode that centers on base operations in an underground sewer system and an action mode that unfolds in the streets where fierce battles are won or lost and resources are captured.

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10/08/2012

Falcon Joystick Review

Falcon Joystick
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First off, this thing is NOT a Wii type controller.What it is, is something completely new with enormous potential.The company is still in it's early stages in terms of games and "grips".The grip is the ball at the end of the 3 arms.There's a lot of development going on right now with creating new grips that are more ergonomic and useful, and there are about 40 games in development too (some of which look to be AWESOME btw).
The device does come with some mini games bundled, some are good, some aren't so good but really show off the Falcon's potential.My favorite is the snowboarding, the feedback and the gameplay in this one are awesome.
It comes with a tutorial, which will leave you giggling and your jaw on the floor.One part of the tutorial has a globe in the middle of the screen; you have a hand that you control with the Falcon and the Falcon won't move when the on-screen hand comes in contact with the edge of the globe.You can feel the contour of the globe, in THREE dimensions!The globe demo has about 8 or 9 different "textures"; one is "bumpy" where you can feel the hand bouncing over the bumps as you run it along the globe, another is "molasses" where you can put the hand through it and you feel the give...and it pops out the other end.Another is "magnetic", where you get your hand close to the globe and it pulls you toward it.It's completely realistic, you will NOT believe it until you try it.It also has a few other tutorials, like catching a baseball where you feel the ball from whichever direction you catch it from; swinging a ball around on a rubber band, the ball's momentum swings you around as it goes; and a slingshot where you feel the give as you pull it back.
One thing I was worried about when I saw a picture of this online was that it didn't look like it would hold up.There are motors in this thing, and most motors in electronic devices don't hold up very long.But, I gotta say, I'm impressed.This device is VERY sturdy.It looks cheesy, but the thing weighs about 30 pounds.It's built to last, don't worry about that.
PLUS, the customer service seems to be top of the heap.I had one minor problem with a game not working, and the CS rep asked to call ME to resolve the issue.Not only that, but the CEO of the company makes it a point to answer any question asked on the official Novint BBS.
Only a few gripes.First, the controller takes up a lot of space.It also needs more games and a better grip, but these ARE in development, so I'm excited to see how it plays out. There's a mod for Half Life 2, if you have this game;I don't, but heard it's amazing with the Falcon. The base is also a little bit of a concern because the Falcon can move due to the strength of the internal motors; again they're working on new bases to attach to the Falcon.The only other gripe, is that the games are download only; games have to be programmed to work with the Falcon due to it's revolutionary capabilities.Another thing that's in development now is a mod to use the Falcon as a mouse, so you could use it with anything that you would use a mouse for.Check out this device, you won't be sorry!

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The Novint Falcon is an entirely new type of game controller. Replacing your mouse or joystick, the Falcon is, essentially, a small robot that lets you experience true virtual touch unlike any controller in history.The Novint Falcon lets you control a game in three dimensions, and also lets you feel high-fidelity three-dimensional force feedback. The Falcon controller moves right and left, forwards and backwards, like a mouse, but also moves up and down. When you hold the Falcon's detachable Grip and move your cursor to interact with a virtual object, environment, or character, motors in the device turn on and are updated approximately 1000 times a second, letting you feel texture, shape, weight, dimension, and dynamics. The Falcon lets you control and interact with games in a more realistic way, allowing you to develop real physical skill and muscle memory, adding a new dimension to gaming. The award-winning Novint Falcon makes virtual items and experiences feel real.Feel the weight of a basketball as you shoot it towards a hoop -- the momentum and impact as you swing a virtual golf club and strike a ball -- the recoil of a weapon - or the physical characteristics of virtual objects and environments.Unit Size -9 x 9 x 9 Weight -6 lbs

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10/06/2012

Half-Life Expansion Pack: Opposing Force Review

Half-Life Expansion Pack: Opposing Force
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I purchased Half-Life shortly after it's release in 1998 and built a system just to play this one title...I was not disappointed. More recently, my anticipation had been building over the past several months as I watchedand waited for Opposing Force to be released. I bought it, loaded it,played it and conquered it...all too quickly. Valve presented the gamingworld with some pretty big shoes to fill, and it seems as though Gearboxhas made the add-on to the 1998 Game of the Year less difficult tocomplete. I thrive on the complex puzzles that level designers create(i.e., System Shock II). And, while the alien AI has been enhanced, theoverall game play (when compared to it's parent product) doesn't live up tomy level of anticipation or the hype that normally surrounds a Sierraproduct. Also, I know that it is only 40% the size of the original game,but I paid as much for this as I did Half-Life. I have to admit, though,that the multiplayer aspect and additional maps are right on the money.Some of the best death-matching you can buy is right here (until Q III isreleased). And, overall, the visuals were excellent throughout the BlackMesa compound. I am disappointed, though, that I only caught 1 glimpse ofGordon Freeman. Bottom line: buy it and enjoy: blowing things up, crackingskulls and playing with exotic weapons...or your collection of Half-lifemaps and mods will go unfinished...until 2001 (Half-Life 2! ).

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9/30/2012

Unreal Championship 2 The Liandri Conflict Review

Unreal Championship 2 The Liandri Conflict
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Unreal Championship 2 - Circa 2005

GOOD:
- Play over Xbox-Live (and has downloadable content)
- Gameplay is very different which makes it not another Halo clone
- Graphics look great (Halo 2/Doom 3 quality)
- Over the top matrix or anime style gameplay
- Unique characters and unique setting
- Lot's of maps and gameplay modes

BAD:
- Not really recommend getting this game if you don't have Xbox-Live or play a lot of system link
- Fast and furious game play maybe too much for some who like slower paced FPS like Rainbow six or Counter Strike
- New gameplay style may be difficult to get use to
- Controls are difficult master
- A.I. can be brutal and unforgiving, especially on higher difficulty
- To unlock most of the characters or bonuses you have to play a lot of the single player levels

IF IT FITS YOUR TASTE:
- Great multiple player game on either Xbox-live or system link, Single player is also great training
- This Unreal takes place in a Sci-fi futuristic Egyptian world sort of like Star Gate or Chronicles of Riddick
- First person or third person camera (switch at any point)
- Gameplay is really over the top even when compared to other games of its type like Unreal 2004 and Quake 3
- All characters not only use guns and rockets (etc) but swords staff's and some even use brute strength

GAME ITS MOST ASSOCATED TOO:
- Jedi Knights Academy 2
- Unreal Championship

ADDITIONAL NOTES:
- You can do Mortal Kombat style Fatalities and Radien (from Mortal Kombat) is an unlockable character

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Unreal Championship® 2: The Liandri Conflict™ continues the Unreal franchise on the Xbox and introduces an evolutionary new gameplay style to the traditional FPS genre: acrobatic melee combat. This highly anticipated sequel also features new single-player and multiplayer gameplay person camera mode and intense melee abilities. Unreal Championship fans can play as any one of 14 characters from the Unreal universe each with spectacular new Adrenaline Powers that enable new offensive and defensive combos.Format: XBOX Genre:ACTION/ADVENTURE Rating:M - Mature UPC:031719300778 Manufacturer No:30077

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Tactical Ops Review

Tactical Ops
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*** If you're not familiar with Counter-Strike... ***
In general terms, Tactical Ops is a first-person shooter with realism added into it.There are 2 opposing teams - Special forces and Terrorists.The player chooses one of the teams to play on.There are various weapons available: pistols, sub-machine guns, rifles, and grenades.These weapons are bought with money that is assigned to each player, which accumulates with more kills the player makes.The objective of the game is to eliminate the players on the opposing team by killing them or rescuing hostages.Unlike Doom, Quake or Duke Nukem 3D games, players do not respawn immediately after they die.They need to wait until the round ends - when one of the teams is eliminated.This game began as a mod (modification) of Unreal Tournament a few years ago and eventually became retail - following the footsteps of Counter-Strike, a Half-Life mod.
*** If you have already tried Counter-Strike... ***
Tactical Ops is very similar to CS (Counter-Strike).A major difference between the two, which may have caused many of the players to switch from CS to this game, is the dynamics.When someone shoots you in CS, you immediately slow down a lot - thus, giving that person a high advantage, and which usually means that whoever shoots first would normally get the kill.This is not true in Tactical Ops - your speed remains unchanged even when someone is shooting at you, making the game more fair.Also, the gameplay is a little faster, meaning that the walking speed is slightly faster compared to that of CS.In addition, the height of jumping is a bit higher in Tactical Ops.HE grenades are more realistic: maximum damage is instant death when the player gets too close to one when it explodes.Graphics are slightly more crisp in Tactical Ops than in CS.The substantial dynamics of this game have caused me to be entirely absorbed with this game.
*** If you're already playing Tactical Ops... ***
This retail version has a slight improvement in graphics - I personally think the graphics right now are superb already.More maps are included in this version.A few new weapons are out and new skins for some of the current weapons are revamped.New female skins for both Special Forces and Terrorists are available.Other new features may have also been included - check with the official Tactical Ops site.Gameplay should be identical to that of Version 2.2.
*** Conclusion ***
A very playable, absorbing, dynamic and stress-relieving game!Though unoriginal, this game is highly recommended for players that like first-person shooters.If you've got good skills/strategy/tactics in first-person shooting, then Tactical Ops is very adaptable, though new techniques such as timing grenade throwing, and learning to reload at the right times need to be learnt.A must-buy!

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