Showing posts with label classic. Show all posts
Showing posts with label classic. Show all posts

12/28/2012

Silent Hill 2: Restless Dreams Review

Silent Hill 2: Restless Dreams
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Most video games, especially those of the action/adventure genre, have you playing as some larger than life character.Some sort of secret-agent-ninja-commando-death-squad-special-forces-assassin type thing.Not Silent Hill 2.In this one, you are James Sunderland, an average person without special skills or training.
And you know what?It's a really welcome change from the norm, and it really helps the atmosphere of the game to not have that kind of action-movie nonsense infiltrating what it supposed to be a horror experience.
It begins with our protaganist inside a rest-stop on the outskirts of Silent Hill.He's contemplating the letter that he just received from Mary, his wife who he'd thought was dead for the past three years.He must venture into Silent Hill to get the answers behind that letter.
Not a bad opening storyline, and games like this rely most heavily upon story.Actually, calling this one a "game" is perhaps a bit of a misnomer--it feels more like an interactive experience.You *experience* Silent Hill 2 more than play it.
But, the gameplay aspect is there as well, in the form of monster battles and puzzles.One of the greatest things about this title is that it allows you to vary the difficulty of either of these aspects.You can set the puzzles from ultra-easy to ultra hard, and you can set the monster battles in the same way, or even set it so that you won't get attacked at all--just enjoy the atmosphere and storyline.You can really customize the game to your tastes this way.
The atmosphere is great.I like to play it at night, or on a gloomy winter day, with all of the lights off.Just make sure that nobody can sneak up on you, or you'll likely have a heart attack!Games like this are actually perhaps scarier than a horror movie or novel; the interactive aspect making immersion more of a factor.
This game actually isn't perfect.The interface is a bit clunky and, on normal setting, at least, the puzzles can be rather obscure.This can lead to puzzle-frustration, the Achille's heel of adventure games.You'll likely find yourself wandering around the same places over and over again, saying "what the hell?" when you have no idea what you're looking for or are supposed to do.But, when you finally do figure it out, it's a satisfying experience.Also, combat is pretty awkward, but, like I said, James Sunderland is just an average guy, so this makes some sense.
With these minor flaws, my real score is about a 4.5, so it gets five stars by default.
This game is available for both PS2 and Xbox.Either version is worth playing, but the Xbox version has slightly enhanced graphics and a side quest, which adds some game time and makes it the better version.
Silent Hill 2 is highly recommended to anyone age seventeen or older.

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Product Description:
With its Poe-like atmosphere, dense fog, pitch-black hallways, and a cryptic letter from a dead wife, Silent Hill 2: Restless Dreams promises to surpass the paranoia created by its predecessor, Silent Hill. The sequel opens with James Sunderland, the series' average joe protagonist, reading a mysterious message that says, "Silent Hill, our sanctuary of memories. I'll be waiting for you there." More puzzling is that the note is signed by Mary, his deceased wife.
James sets out for Silent Hill hopeful that he'll find a trace of Mary. After an aborted attempt by car, James plunges into the dank fog and embarks on his quest by foot. Enter Angela, a woman who bears a striking resemblance to Mary, and who also beckons him with another curious message. It seems James can't go back; strange things are happening in Silent Hill.
Silent Hill 2 offers 10 new formidable foes, plenty of puzzles, and bone-chilling gameplay. The sequel's new story and characters promise to thrill and terrify. The visual and sound effects are amazingly detailed and macabre, and, if you're playing on a system with surround sound, you may find yourself keeping the lights on.
Note: This product description refers to the PlayStation2 version.

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11/12/2012

Lords Of The Realm II Review

Lords Of The Realm II
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This certainly isn't the most exciting game I've played. I had thought it rather simple, until last night when I was explaining it to my roommate who was amazed at the level of detail you could go to. (I don't think he had ever seen any of the Sims games.)

The game is one of strategy, and you'll only enjoy it if you're a medieval buff. In the most general terms, you must conquer all of the counties within a country and become King. There are two smaller kingdoms, and then you hit the real ones: Ireland, England, France, Germany, Italy, and an area they refer to as The Crusades. In order to conquer the counties, you need to manage several things: taxes, weapon building, army building and maneuvering, forestry, castle building and a number of other specifics to build your own budding empire. You need to keep the people that live in your county happy, and this means that they need to eat, and that the appropriate level of taxation exists. If they are unhappy enough, they will revolt, and flee - and you will have lost your county.

When it comes to battles - and there are many - you can choose to either direct the skirmishes yourself (as most do, I'm sure), or in the interest of time you can "autocalc" the battle. The computer then looks at both armies, and determines which should win based on the combatants. For example, if one army contains one hundred peasants, one hundred swordsmen, and one hundred knights; and they face an army with one hundred swordsmen, one hundred macemen, and one hundred knights, the second army will win easily. Why? peasants wield pitchforks.

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Product Description:
Lords of the Realm II is a mixture of turn-based county and economic management and real-time combat. As the game begins, the king has died and 5 nobles (including yourself) are vying for control of the realm, including the noble Baron, the headstrong Knight, the ice princess The Countess, and the backstabbing Bishop. You have to hold on to your counties by building larger castles and keeping the peasantry happy and well-fed. When you engage your enemy in battle is when the real fun starts. You are given a Warcraft-type view of the battlefield with the units in your army and have to either get them to retreat (a rarity) or kill every last one of the little buggers. In a siege, you can end the battle by capturing the enemy's flag or dispatching all of your opponents soldiers to the great big Realm in the sky.

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9/30/2012

System Shock 2 Review

System Shock 2
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Ever since the original System Shock appeared in 1994, I have wanted a sequel. Despite how antiquated the old game is, I still go back and play it over again to this day. And now, at last, we have System Shock 2 -- aboutas close to playing the lead role in a sci-fi thriller movie as most peoplecan get.
First off, you'll need a pretty powerful system to play thisgame at its fullest -- I have a Pentium II 300 MHz with 128 megs of RAM,and a 16 MB Riva TNT video board...SS2 runs fine for me at 640x480, with alittle choppiness here and there. My only complaint is that it seems totake a long time (20-30 seconds I guess?) to load a saved game.
But thataside, you'll never notice any choppiness. You'll forget it's even acomputer game. You'll be too busy gritting your teeth in terror as you hearthe footsteps of someone -- or something -- approaching you, wondering ifthat one last slug in your shotgun will be enough -- and praying that yourbadly-damaged weapon won't jam when you pull the trigger. These types ofscenarios are common in SS2 -- weapons degrade and misfire, ammunition isat a premium, and the approaching footsteps of the nearby mutated monstersor security robots are ultra-realistic. The only way to play this game iswith the lights off, in a quiet room, through a good surround speakersystem or headphones. You will come to appreciate the suspense, theatmosphere, and the downright creepiness of the thing that muchquicker.
Previous reviewers were right when they said this is a thinkingperson's 3D shooter. And indeed, it is almost more of an RPG than a pureaction game like Quake, et al. There's a wonderful character developmentsystem, which is neither too simple nor too complex...you must build yourskills and abilities, ranging from what weapons you are best with, howeasily you can repair things or hack computers, etc. You CANNOT max-outeverything -- so you will have to choose which skills to concentrate on.Throughout the game, there are numerous tasks you must perform, apart fromkilling things, to get to the bottom of the mysterious forces at work onthe Von Braun, the starship you awake on at the beginning of the game.Those of you who have played the original System Shock are in for lots ofwonderful tie-ins and surprises. There is one particularly horrifyingrevelation near the middle of the game -- during which you are reintroducedto an old friend -- that had my jaw hanging open for about half an hour.There is more atmosphere, suspense, and pure terror here than in any gameI've ever played before...including the Resident Evil series.
If you orsomeone you know is a fan of single-player action/adventure games and likesthe first-person shooter role, System Shock 2 is an absolute MUST HAVE, nodoubt about it. Get this game immediately. I am certain that you will notregret it.

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Product Description:
This science fiction role-playing game returns players to the battle begun in the original, System Shock. The sequel sets you in the 22nd century, where you can use a multitude of mechanical weapons and Psionic powers to attack and confuse your monster enemies in the universe. As you play, you will discover advances that will allow you to upgrade your weapons systems, uncover alien technology secrets, and hack into critical computers. This game is based around the Dark Engine and offers surreal 3-D graphics, effects, and action.

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9/23/2012

Pitfall! Review

Pitfall
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Highly addictive gameplay. Very challenging and always fun. The first true platform game for a console that paved the way for all that was to come, but this is still the best platformer ever.

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Vintage game for the Atari 2600 videogame console.

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9/22/2012

Fallout 1 / Fallout 2 Bundle (Jewel Case) Review

Fallout 1 / Fallout 2 Bundle
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I just finished both games, and I highly recommend this bundle set to anyone who likes (1) RPG games, (2) Post-apocalyptic themed anythings, (3) games that don't make you do anything or (4) science fiction in general.The basic premise of both games, as recounted by numerous previous reviews, is that you have to make it in a world defined by the typical nuclear fallout (ahem) disaster.However, there are so many ways to make it, and they're all such fun, that these games should appeal to most people.Fallout 1 is a shorter game but in many ways is more elegant; if you play it conscientiously you'll have a feeling of satisfaction at the end for having seen and done most of it.Fallout 2 is much larger in scope and in time commitment, and unfortunately suffers a bit from it.. there are more bugs, more 'dead' items and quests that were intended to have some purpose in the game but never did, and so on.Some could argue this, in fact, merely adds to the gritty reality of a game where everything doesn't end up in a neat little package at the end, and there aren't answers to all the questions.Or maybe the programming staff was just overworked.In any event, the games are addictive and reward curiosity.High points:
1)Emphasis on character development.A karma counter keeps track of your overall good/badness, and as you progress you are offered various 'Perks' that enhance or define your character, such as Salesman or Demolition Expert or Kama Sutra Master.Others you earn through gameplay itself.Multiple avenues of play exist for any type of character..while your first character in both games is probably going to emphasize gunplay and high Agility, later on you can try a diplomatic or manipulative or pure thieving character as you see fit, and play what amounts to an almost completely different game.
2)So many explosions.These games have lots of fighting, on a turn-based system allowing for micromanagement of both yourself and your 'friendly' NPCs.Use burst fire to take out packs of charging wolves, aim your scoped hunting rifle at someone's leg to keep them from chasing you, send a rocket down a corridor into a pack of unsuspecting guards.It's all there..and the death animations are not for the faint of heart.
A few negatives:
1)As is typical in RPGs, making 'bad' or 'evil' decisions or dialogue choices tends to screw you.If you want, just pretend your evil character secretly enjoys the hypocrisy of agreeing to rescue someone's orphaned kitten with a boo-boo on its paw; it would be nice someday if RPGs rewarded evil characters for doing evil things.
2)Armor.Basically the goal of both games is to get your first suit of Power Armor.This transforms both games from a grueling, constantly-reloading ordeal of random accidental deaths and burst-fire horrors to a breeze.This, of course, makes perfect sense...once you're a walking tank, most things bounce off.However (although Fallout 2 handles this a bit better) there is very little middle ground..even with Combat Armor II (the next step down) you get mauled a lot.
3)Uncontrolled NPCs.Sure, by definition you shouldn't be able to control an NPC, but it can get truly annoying when one of your NPCs blasts something, and then moves 1 space directly in front of your other NPC for no reason, and then that second NPC, naturally, fires a machine gun directly into his head.It makes you wonder if 'friendly fire accidents' are really accidents.Depending on your party size, you can spend a lot of time watching your allies gun each other down like post apocalyptic three stooges.
Those aside, the games are very detailed and can be played as quickly or as slowly as one wishes, with numerous subplots branching off the main plot.The first game does have a timer for the completion of the main task, but that can be extended during the game, and in fact the game goes on (sans timer) once that task is completed.Fallout 2 does away with that completely, allowing you effectively all the time you want to explore.So if you always wondered if how Mad Max would have done if he'd had more ammo for his shotgun and access to the occasional flamethrower, pick them up.

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Product Description:
The science-fiction role-playing games Fallout and Fallout 2 have been bundled together for the complete post-nuclear-war game experience. In Fallout you are dwelling in a self-sufficient fallout shelter called Vault-13, three generations removed from the apocalyptic war. When your shelter's water filter breaks down, you are sent out into the unknown wasteland to find a replacement filter or a new source of fresh water. The Fallout adventure unfolds as a gritty tale of discovery, paranoia, and survival. Mature gamers are in for a classic role-playing game that has earned a cult following just as loyal as the fans of the Mad Max movies that inspired it.
Fallout 2 takes place 80 years after the events in the original game. You are the Chosen One, a tribal ancestor of Fallout's vault dweller. Your tribe has built a modest settlement in an isolated corner of the futuristic Californian wasteland, but you must find a Garden of Eden Creation Kit to sustain the village. During your adventure, you'll encounter misfits and monsters ranging from gangsters to supermutants. Twice as many weapons are at your disposal, including the M72 Gauss Rifle, M3A1 "Grease Gun" SMG, Louisville Slugger, H&K CAWS, and the Solar Scorcher. In addition, you can give your character combat postures such as berserk, aggressive, defensive, or cowardly.
Parents should be aware that the games contain violence and some sexual situations. Though you can adjust the tone down a bit through the main control panel, developments that occur on the adult setting are integral to the story.

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9/19/2012

Raiden 3 Review

Raiden 3
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Chances are that if you are a long time gamer, you'd have heard of the Raiden series.A scrolling shoot 'em up kind of like the classic Capcom arcade shooter 1942, the Raiden games have always offered simplistic fun, and Raiden 3 is no different.Raiden 3 doesn't really do much to change up the gameplay elements of the series, and for new fans it is easily accessible.The game is pretty challenging, and the two-player co-op mode is undoubtedly the best way to play the game.However, the generic gameplay can get boring really quickly, and there really isn't much here in terms of replay value or total game length either.Not to mention that there is basically nothing here that you haven't seen before in other games in the Raiden series, or other scrolling shooter games before or after it either.All that being said, Raiden 3 isn't a bad game one bit, and it's definitely worth a look for longtime fans of the series or genre, but there's just not enough here to warrant any more than just a quick checking out.

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Product Description:
SHOOT. EVADE. DESTROY!FIGHT YOUR WAY THROUGH COUNTLESS ENEMIES AS YOU PILOT THE LEGENDARY RAIDEN FIGHTER IN THIS LATEST INSTALLMENT FOR YOUR PLAYSTATION®2!One of the most beloved shooter franchises makes it way back to the PlayStation®2 with Raiden 3! All of the features that fans have grown to love are back, with even better graphics, sounds and gameplay that made this series legendary!Modes - There are several new modes within this title that can be unlocked, including Boss Rush (which lets you battle against bosses you have conquered) and Score Attack Mode (replay levels to obtain the highest score).There is also a Replay mode, so you can analyze your play as well as that of the bosses, and a gallery mode, which holds images, easter eggs, etc. when it is unlocked.There are also several new options so the player can tailor fit the game to maximize their experience, making for the most complete shooter on the PS2.

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9/13/2012

Panzer Dragoon Review

Panzer Dragoon
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I have very fond memories of Panzer Dragoon. It was the first game I bought for my SEGA Saturn back in May 1995, meaning it was my first taste of 32 bits. It was such a different time then, because the Sony Playstation hadn't been released yet, and the 16 bit systems were still reigning supreme. A real Clash of the Titans, Nintendo's SNES vs. SEGA's Genesis. It was hard to declare a clear winner back then, so the idea of SEGA dominating the 32 bit era didn't seem so absurd. I remember seeing a few tiny pics of Panzer Dragoon screens in magazine previews, and that was enough to get me interested, even though I couldn't really see what was going on. When I finally played it, I was completely blown away. Team Andromeda (the developer) did an amazing job of creating a unique fantasy world. Well, sort of unique; it was heavily inspired by the manga/anime Nausica'. As for the game itself, it's a 3D shooter. It followed in the footsteps of Space Harrier, and Star Fox. The bulk of the simple gameplay was controling a crosshairs and locking onto targets with guided lasers. One feature that was new at the time was the 360' view control. Enemies could attack from any direction, so you had to be quick with those L and R shoulder buttons. Another thing that set Panzer Dragoon apart from other shooters was the presentation. It opened with a beautiful cinema, setting the stage for a war and showing just how you come to possess a flying dragon as your steed. It had its own ficticous language, increasing the player immersion. It was a true masterpiece. About a year later, the sequel was released, Panzer Dragoon Zwei II. (Redundant, I know, but that ~is~ the official title) It stayed true to the original, but threw in some new elements and improvements as well. Unfortunately, by the time the third game in the series (Panzer Dragoon Saga) was completed in 1997, the Saturn was already all but dead in the US. The Sony Playstation, which was initially met with a great amount of suspicion and distaste from the gaming community, had become the most successful game console in history and absolutely crushed its competition. Panzer Dragoon Saga came very close to not being released in the US at all, but in the end SEGA saw fit to produce a severely limited run of 6000 copies. It was extremely hard to find a copy. Those who did find it were treated to one of the most enjoyable and unique RPGs ever made. After PDS was released, members Team Andromeda declared that the Panzer Dragoon trilogy was complete, and they disbanded. They went on to work on other projects. One of them was Omega Boost, a 3D shooter for the Playstation that plays almost identically to Panzer Dragoon. [EDIT: Since writing this review I've been told that no one from Team Andromeda worked on Omega Boost] And now, a Playstation 2 game called Rez is on the near horizon. Supposedly there are no less than seven former TA members on the Rez staff, and would you believe it, it too looks to play much like the Panzer Dragoon shooters. Finally, oddly enough, a fourth Panzer Dragoon is on the way to the Xbox. I would have loved another RPG in the series, but apparently this too will be another shooter. Oh well, good enough.

I didn't expect to ramble on this long. If there is anyone out reading this who owns a Saturn but doesn't own the games in the PD series, do yourself a big favor, and get them. All of them. They're well worth it. But get this one first.

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Synopsis:The game universe is set in the distant future, thousands of years after a great war between humans and their biologically engineered weapons.By the time of the game, humans have regained some level of organization, forming everything from small tribes to large nations. One nation, The Imperials, have discovered a tower that gave them access to large amounts of ancient weapons which they used to beat back and control the ever-present monsters in the world. The Imperials were corrupted by their power and became conquerors of other people as opposed to liberators from a violent world.Gameplay:The player is set along a rail of gameplay with the game moving forward at a predetermined pace. The only time the game pauses, thus giving the player control over how long the game lasts, is during boss battles. The player has a small degree of control, being allowed to move about the x and y-axis, but the overall direction of travel is uncontrollable.The player has a full, 360-degree field of view, and can quickly look left, right, forward, and behind the dragon. Enemies will come from all directions and vary in size and health.The player has two weapons, the hand gun held by the rider which can fired with a single button press, and the homing laser fired by the dragon which is controlled by holding down the fire button and highlighting enemies with the aiming reticle.The game is set out over six levels and a final boss battle. Bosses are encountered at the end of each level, with the exception of the sixth. Cut scenes illustrating plot details are placed before the beginnings of some levels.

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9/04/2012

Earthbound Review

Earthbound
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i still remember the first time i played this game. it was given to me by and old neighbor of mine as a gift back in 1995. ever since then i think ive beaten and restarted this game over a hundred times. to me this game never gets old. the only reason i still have my snes is just for this game. i highly recomend this game to anyone that likes RPGs. it is so simple that anyone can pick it up but the storyline is so deep that it actually makes you care deeply about these 16-bit sprites on the screen.

the music is so catchy, each city has its own theme and almost each enemy has his own music. the music for this is perfect for the tone of the game.

the graphix are sufficient. sprite detail is great. the only complaint anyone has (not me) is the battle graphics are just a box with your name on it fighting a picture of the enemy. very simple but youlle actually be suprised how well it works.

replayability is by far the best aspect of the game. there is so much to do and its so fun to complete all the tasks.

it is a little bit hard to figure out what to do next though, even the original game came with the players guide. if you dont have a guide you can easily download a guide online for free.

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This role-playing game is set in the modern world and is filled with irreverent humor. You play as a teenage boy who must save the world from a malevolent alien.

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9/02/2012

NINTENDO NES GAME: A NIGHTMARE ON ELM STREET Review

NINTENDO NES GAME: A NIGHTMARE ON ELM STREET
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I've been playing this game since I wore diapers (I'm serious). This is really fun and entertaining. I love it! The only down side is with muliple players. If you have a really good player and a bad one, you will most likely end up losing your soul to Freddy. The reason for that is that the two people need to be in the screen. No split screens in this game. For information on the game, it is roughly based on the movie A Nightmare on Elm Street 3: Dream Warriors. Another version, but completely different, was released for Commodor 64 & PC. Just to wrap this up, it is a great game even with poor graphics, (give the designers a break! they didn't have high-tech HD computers and fancy tools like today) so give it a chance and play. You won't regret.

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nightmare

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8/08/2012

Jackal Review

Jackal
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It originated in the arcades, and this game forced people to pump in quarters, but at home it challenged people with limited lives and continues. Basically this is a top view shooter like the Commando video game, only you drive in jeeps. You shoot, throw grenades, pick up POWs and transport them to helipads. All while avoiding bullets, soldiers, vehicles and crazy boss fights.

The jeeps can only shoot north and throw grenades every which way. Much like how Commando could only throw a grenade north and shoot every which way.

Its worth a play and it is a classic, just expect to die a lot, but at least its not costing you quarters.

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Jackal NES game. The enemy army has captured too many of your forces. Being held in P.O.W. camps - these soldiers are effectively out of the war unless some kind of rescue operation can be mounted.

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8/05/2012

Ready 2 Rumble Boxing Review

Ready 2 Rumble Boxing
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When the Nintendo 64 came out on the shelves, Super Mario 64 was THE game to get, kind of like a game to get you acquainted with the nintendo 64 controller and the console itself. Now the dreamcast is here, and this game"Ready 2 Rumble Boxing" is the best game to start off with. Thisis the best to game to get you to understand the controller a littlebetter, as well being a part of the great graphics of Dreamcast. IF you arealready acquainted with the system, than anyone who likes boxing shouldLoVe this game. With its' hard knocking punnches and super fast movements.This game definately is a lot better than Knockout Kings 2000 for Nintendo64 and I recommend this game highly.

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7/29/2012

NBA Street Vol 2 Review

NBA Street Vol 2
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I'm not a fan of the NBA. I could care less about the Lakers rolling over in . Passing to your big man in the paint time and time again doesn't impress me.
With that said, "NBA Street Vol. 2" knocks me out of my seat and dribbles the ball off my face! This is straight-up, old school, smooth skills, street basketball at its very finest. The original "NBA Street" was great with the tricks and the stars of the modern day NBA, but "Street 2" gives you the ultimate roster of ABA and NBA legends from which to choose and play. Who can possibly beat a trio consisting of Dr. J, Larry Legend, and MJ? What about Magic, Tiny, and The Hawk? On top of that, you've got moves and tricks so sweet you'll have to visit the dentist each time you play. New additions to the moves make the gameplay deeper and more entertaining. The first "NBA Street" gave you a limited number of combos that got boring after a lot of play. The moves in "Street 2" are new and numerous so boredom won't be setting in at all.
I'm glad to see original game announcer, "Joe the Show," move on. After a day or two of playing, I'd heard everything he had to say and muted him for good. (How many times do I need to hear "Ladies and gentlemen... Michael Jordan is back!") "Street 2's" Bobbito is funny and witty and brings excitement to the game. You feel good when he praises you for a good play and you feel crummy when he cracks on you for a bad play. The courts are authentic and you travel all over the country in your quest to the the best baller there is, was, or will be.
This game is kid-friendly, teen-friendly, and adult-friendly. It would be fun to play with a person who watched the ABA legends and NBA stars in their prime. They'd get a big kick out of watching Pistol Pete take on Yao Ming or watching Wilt "The Stilt" ball it against Shaq.
So get off the couch, lace up the Chuck Taylors, and ball like you've never balled before!

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NBA Street Vol. 2 brings the fast and hard blacktop basketball of the first game back -- with all-new courts, players and moves! Exciting multiplayer gameplay for up to 4 playersJump into the most realistic urban courts ever designed and see if you can become a legend!

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7/13/2012

Grim Fandango Review

Grim Fandango
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If you're reading this review, you may be under the impression that I'm trying to oversell it. Perhaps I am. It doesn't matter; this game deserves it. Hands down, I have never seen a more beautiful and challenging game.Every scene is a postcard. The music is so perfect you think they chose theplaylist first and worked the game aronud it. It made me laugh, though thehumor is wry and subtle and may be hard to appreciate. It made my eyeswater, though there's no heavy-handed sentimentality. You'll fall in lovewith the characters, whose voices are perfect. When something goes wrong inthe story, you'll feel genuine delight or devastating depression, dependingon the situation. Lucasarts could easily have made a movie based on theinteresting characters and elaborate cutscenes alone. (And, for my money, Ihope they do...)
The game is not perfect, but in an industry fixated onviolent first-person shooters and manufactured WarCraft clones, GrimFandango is a welcome breath of fresh air. They say the adventure game isdead; this is proof to the opposite. It is a disappointment that the gamesold poorly, because it's just this kind of game that makes me glad I own acomputer.

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Product Description:
A four-year journey through over 100 exotic locales. An extraordinary experience within 3D Art Deco and Aztec-inspired environments. A web of intrigue 50 characters deep. A shocking portrait drawn wit 7,000 lines of revealing dialogue. hundreds of challenging puzzles for all adventures. a smooth, seamless interface puts you smack in Manny's world. A lush orginial score featuring Swing-era bebop and jazz. BONUS Full Version of Day of the Tentacle included!

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5/23/2012

Spider-Man Review

Spider-Man
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We've all been waiting 10 years for a decent spiderman game. After dealing with the garbage that was released on the Genesis and Super Nintendo, Neversoft, responsible for the amazing Tony Hawks Pro Skater, stepped up tothe box, and makes one of the PSXs best games. The game pits you as PeterParker or more famously known as Spiderman. You explore the streets of NYClooking for trouble, and it pops up often. You battle all the well knownbad guys, from Rhino to Venom to Dr. Octopus, they are all here. Thedevelopers have done an AMAZING job of bringing spidey to the console. Theuse of his Web and Spidey Sense are amazingly put into the game, and thephysics are unbeliveable. Add to that, some of the best graphics yet seenon the PlayStation, and you can see why this game is just so good. Themusic perfectly fits the atmosphere of the game, and times, up and catchy,and at others, dark and suspenseful. You will have to solve puzzels alongthe way, and encounter all the charcters you know from the tv and comicseries. The game is not all action either, many times you will be low onhealth, and will have to rely on stealth to make your way through thelevel. All these aspects are pulled into the game to create the bestspiderman game ever, and one of the best games period for the PlayStation.

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Product Description:
Spiderman for Playstation One. The City is depending on YOU! Spin a web. Swing across the sky. Who is that masked Hero? It's YOU!

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4/30/2012

Arcanum: of Steamworks & Magick Obscura Review

Arcanum: of Steamworks & Magick Obscura
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Arcanum is a game that appeals to a certain audience.If you like figuring out alternate solutions to problems, you may enjoy this game.Fans of the Fallout games will find a similarly well-thought-out setting and sense of humor.Fans of complex RPGs will be delighted by the depth and length of the game.
If you thought Diablo was a great RPG, well, don't bother with Arcanum.The only thing they have in common is that you have a character that grows over time.Diablo was a linear hack-and-slash adventure with clearly defined characters and simple mechanics.Arcanum has a non-linear path and complex character options.Furthermore, if you try to bash through every situation, you will have your head handed to you, especially at the beginning of the game.
Specific likes:The setting, that of a fantasy realm going through an industrial revolution (with some Steampunk-like technology thrown in), is fantastic.The character creation options are varied and give you a great deal of control.The plot is long and involved.Some of the voice acting is quite good, and the background music is very appropriate, if a little monotonous at times.The system for using technology is a lot of fun.Characters can literally take bits and pieces of things and assemble them into everything from hand grenades to healing salves.
Specific dislikes:The combat system has a few odd points.Grenades and such somehow never harm you or your party, so you can throw them with impunity at folks standing right next to you.Critical hits and misses are ludicrously common, with sometimes drastic results, such as self-inflicted damage, dropped or damaged weapons, scarring or even crippled limbs.It reminds me of the old D&D Wandering Damage table some pundit proposed, with entries like, "Cut yourself shaving, consult limb loss table."
Graphics are pretty bland.You can't really tell your party members from people on the street -- although the clothes they wear do make a difference in appearance, at least.The graphics seem to be at about the same level as X-COM: UFO Defense in terms of utility, although they are far more detailed in Arcanum than in that game.
The interface for interacting with party members can be pretty frustrating.You can tell them what to do and what to use, but they have minds of their own, and sometimes they aren't so bright.They will quite willingly run between a gun and a target, and they pick up anything that might be lying around, including stones, old shoes, and bits of fluff.Sometimes, this is useful, but you'll find yourself scanning their inventories on a regular basis.
Overall, if you are in the target audience mentioned above, you can expect a four or even five star rating for this game.If you are not, then three would probably be more acurate for the average gamer, and those addicted to different genres that require a fast mouse and a short attention span will probably rate it as a two or less.

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Product Description:
Arcanum is the first game to come from the development house Troika Games, LLC, started by former Fallout team members Tim Cain, Leonard Boyarsky, and Jason Anderson. This team takes the depth of gameplay and world-building in role-playing games to entirely new levels of realism and excitement.Arcanum creates a compelling new world where magic and technology coexist in an uneasy balance. As Arcanum opens, the mechanical age has only recently arrived in this ancient land where Humans, Elves, Dwarves, Orcs and other races have learned to survive in the new sprawling industrialized cities. But this radical shift from magic to technology has created a potentially explosive situation. As the townspeople and other thinkers begin mass production of light bulbs, batteries, eyeglasses and guns, the Mages grow leery. This tightly wound setting is the starting point from which the character must set out on his quest.Classless, point-based attribute system allows for limitless creativity in guiding your character's development.Complex stat system underlies every event taking place within Arcanum

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4/20/2012

Super Mario World 2: Yoshi's Island Review

Super Mario World 2: Yoshi's Island
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(...) Instead of Mario and Luigi being the stars this time around, a group of Yoshis are the main characters.Baby Luigi has been kidnapped by the all-mighty Bowser, so it's up to Baby Mario and Yoshi to try and rescue Baby Luigi.That's right, Mario and Luigi are babies in Yoshi's Island.And there's not a princess to rescue for once.
Yoshi's Island includes 6 huge worlds that are loaded with many unique and interesting levels.There are 10 levels in each world.Each world has a mini-boss and a major boss that you must track down and defeat. (...)All you really have to do is get to the end of each of level and defeat all the bosses in order to beat the game.
On top of all of the fun gameplay, you can also add great graphics, sound, control, and replay value to Yoshi's Island's list.Just about every environment in Yoshi's Island is a treasure to look at.All the characters are well designed, and the backgrounds can range from crystal caves that flash, 3D-looking mountains, to eye-popping waterfalls made of water or lava.As for sound, most of the sound effects are cartoonish, but well done.Many of the music tunes are catchy, and none of them are bad.Control wise, Yoshi's Island is very easy to control.The controls aren't sluggish or overly responsive; it's easy to do anything in this game.
Finally, the replay value and fun factor are top notch for Yoshi's Island.The six years I've owned Yoshi's Island, I've started from the beginning, went all the way through the six worlds' levels, and beat the game several times, and I still haven't got tired of playing it.And I don't think I ever will!This game is THAT fun.
Super Mario World 2: Yoshi's Island is, in my opinion, one of the best video games that have ever been made.Even though it's so much different from all the other Mario games that have ever been made, it is still a GREAT game.To make it short, this game is a classic!If you have a Super Nintendo and you like action/adventure games or Super Mario World, you've got to add Yoshi's Island to your collection!

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The sequel to the smash hit Super Mario World

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4/17/2012

Duke Nukem 3D Plutonium Pack Expansion Review

Duke Nukem 3D Plutonium Pack Expansion
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basically this cd is the upgrade patch from the original duke 3d 1.3R cd to 1.4 atomic. if you have the atomic edition do not buy this. if you have the 1.3 cd buy this and you get episode 4 also download from 3dr the 1.5 patch and dosbox to run this game in win xp and vista.

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Product Description:
Official expansion set to Duke Nukem 3D Atomic Edition New graphics, new aliens and much much more! Enormous new environments Rare expansion set!

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