Showing posts with label snes. Show all posts
Showing posts with label snes. Show all posts

1/12/2013

Messiah Limited Edition Wireless SNES Controllers Super Nintendo Review

Messiah Limited Edition Wireless SNES Controllers Super Nintendo
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I have received my shipment of the Messiah Wireless SNES Controllers (from the website itself, if you are looking for some they sell them there since Amazon seems to be out, just type Messiah in Google and click on Messiah Entertainment, Inc.). For the price, I got a few cool little trinkets and things - nothing too mind blowing though. The Special Edition comes with a lunch box, a Messiah dog tag, a manual, and two controllers with receivers.

I have mixed feelings for the controller. For one definite plus, they are wireless, each with four channels to use for connection (in case you feel like getting four of them (you rich person you)). There is also a Turbo feature and a Slow feature, which basically speak for themselves if you've ever bought a third party controller before - Turbo makes (a) button(s) repeat itself over and over (you can just specify one button, a few, or all buttons on this controller), and slow basically pauses the game over and over, creating a "slow" effect.

These buttons (Turbo and Slow), along with Start and Select, are "touch sensitive". From my experience, you still need to give them just a little push, so they aren't REALLY touch sensitive, but they work as far as buttons go.

And L(eft) and R(ight) shoulder buttons are fine. No complains here. But who says I'm complaining? I haven't even started with the major complaint, because the rest of the controller is great...

With the minor exception of the "D-pad". Or, Direction Pad, if you aren't in the know. It's not much of a D-pad itself, it's taken more of the analog sticks we've known for today, like the XBox's S controller (indent for your thumb). Whats weird is that you can spin the nob on the controller as you please, but really does nothing. Why couldn't there be a traditional D-pad, as long as it didn't infringe on Nintendo's patent? Yobo did it. Other third party controllers do it for todays controllers... So why did they feel like adding it here?

It's not the exact same precision as the official SNES controller, but after a few minutes (or hours, depends on who you are) of playing with the D-knob, it doesn't seem so bad. It kind of grows on you... So there really isn't a complaint here, it's just adjusting to the thing is awkward with the first few times of play.

Me, I highly recommend this controller if you are still a SNES enthusiast, if you still dust off SNES carts and give them a go and hate wires, or you want a weird product to go with your weird FC Twin System (guilty as charged). If you don't like adapting to new things, if you can't stand third party controllers, if you are a super SNES l33t person, stay away from these. I love playing Super Metroid on my wide screen without people coming over and tripping over the cords. :)

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Product Description:
Introducing the first ever Limited Edition Wireless SNES Controllers. Sport many features such as the Touch Sensitive Technology and the unblockable strength of 2.4GHz Wireless Technology. Collector's Lunch Pail: Each metal lunch pail has original hand drawn artwork initialed by the artist and a numbered hologram sticker. Check your lunch pail. Do you have the first? ? Messiah Dog Tag: Collectable metal Messiah Dog Tag. ? Comic Manual: Learn about your Wireless SNES Controllers in a fun way. Enjoy the comic manual and become the master of your Wireless SNES Controllers. ? Directional Pad: 360 Degree Rotating D-pad The Wireless SNES Controller features an Arcade Style 360 degree D-pad. The top thumb rest of the D-pad rotates freely allowing you to execute even the most difficult combinations effortlessly. ? Action Buttons: Lightning Fast Action Buttons The Action buttons have been fine tuned in order to provide the quickest reaction possible. Right away when you first press a button you will notice the difference between these new ultra fast buttons and those that you are accustomed to on your original SNES controller. ? Touch Sensitive: Touch Sensitive Start / Select / Turbo Buttons The Start, Select, and Turbo buttons utilize touch sensitive technology bringing you tomorrows features today. ? Power Switch: Power / Channel Switch This switch gives you four positions;Channel 1, 2, 3, and 4. Using four receivers, you can instantly switch between Player 1-4 with one controller by changing to a channel set on a receiver. Don't worry if you forget to turn off your controller, it will automatically power down for you after 10 minutes of inactivity. This insures that next time you go to use your Wireless SNES Controller you won't find the batteries dead because it was left on. ? Ergonomic Grips: Play endlessly.

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1/09/2013

Mega Man X3 Review

Mega Man X3
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Anybody who owns a snes I HIGHLY recommend that you get this game. It is the best out of any mega man game. It has awesome armors, hard bosses, lots of secrets, and you can play as zero. Please get this game!

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Product Description:
Doppler Town, named after the reploid scientist, was a place where humans and reploids could live in peace. When the virus that transformed reploids into Mavericks was discovered, Doppler created an anti-virus. However, Doppler became infected and assembled a team to destroy the Maverick Hunter Units. The only robots that can stop him are Mega Man X and Zero. Use the unique talents of each character to destroy enemies and assimilate new weapons and powers. Along the way, they will have to find a variety of secret items including a helmet and some robot armor. Save humanity from the scourge of the Mavericks in MEGA MAN X3.

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12/30/2012

Lost Vikings 2 Review

Lost Vikings 2
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This is a strategy game where you control three vikings, as well as other characters, who are lost in time. Each character has different abilities and you must use them together to get through underground maze-like levels. The learning curve is reasonable, so you'll be challenged without getting stuck on the first level. Gameplay is innovative, the characters are unique, and new elements being constantly introduced keep it from getting repetive. Buy this game! I guarentee you will become addicted to this game.

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12/06/2012

Mega Man X2 Review

Mega Man X2
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This game is, overall, better than the previous X installment. It has a good level of challenge, although once you get the hang of it, the game becomes pretty easy. The weapons, though somewhat dull and uncreative, are still pretty fun to mess around with. For example, changing the weather using your bubble splash, speed burner, strike chain, and crystal hunter in Wire Sponge's stage, and the priceless joy of making Crystal Snail chase his shell around by using the magnet mine on him. This game has awesome replay value, not necessarily cuz of all the secrets, but just because it's so much fun! The graphics are great, not like the first one where there wasn't really definition between colors. One of the best features of the game is the music. The tunes in X were cool, but the tunes in X2 are so cool I've died trying to finger drum along with the music (especially in Flame Stag's level). The only complaint I have about the game is the slow down. I personally think slow down looks pretty neat-o, but only when it's supposed to happen! It's NOT cool, for example, when you're trying to dodge junk being thrown at you by Morph Moth's cocoon form! Fortunately, that flaw is ruled out by the game's overall well roundedness. The gameplay, music, and number of hidden gizmos to find make this game a must have for long time fans and a best buy for people who are new to the series(too bad it's so expensive!).

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11/28/2012

Super Bomberman 2 Review

Super Bomberman 2
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Super Bomberman 2 can be played by up to four players (if you have the peripheral for the SNES that allows you to do that).There is a one-player adventure game in which you control Bomberman, and try to make your way through several different levels.
In this one-player adventure, Bomberman uses bombs as his main weapon.The levels consist of many different environments such as fire levels, ones set in outer space, castle stages, and many more.In each level, Bomberman must use bombs in order to do whatever needs to be done to open the door that leads to the next and more challenging level.In some levels, you must destroy all of the enemies that are on the screen, and in others, you might have to do things such as light up all the lights, or avoid a furnace's fire in order to reach the next level.
You can find many different powerups and weapons that Bomberman can use.There are basic bombs, power bombs, and even remote controlled bombs (you get to decide when the bomb goes off).Even more, there are many powerups that make the bombs more controllable, or that can help Bomberman out tremendously.There are roller skates for extra speed, fire icons for larger bomb blasts, gloves for picking up and throwing bombs, kick, which allows Bomberman to kick the bombs across the screen, and more.
Bomberman will need to find as many bombs and powerups as he can, because at the end of each world, there is a challenging boss that is waiting to turn Bomberman into a dead man.
To be honest, the one-player adventure game that I just explained in Super Bomberman 2, is fun, but it is NOT the best thing about the game.What sets Super Bomberman 2 apart from most other Super Nintendo games, is its classic multiplayer mode.You can play up to four players simultaneously, which can add up to a lot of trash talking.Or, if you want, you can play by yourself against three computer-controlled players.
In this multiplayer mode of Super Bomberman 2, you and a friend or two or three, can duke it out in any of 10 different multiplayer levels.The idea is to use a bomb and blow up all of your opponents.The last person standing will be the winner.If you and your friends choose to, you can choose to play either with the time on or off.If you play with the time on, then when the timer reaches a certain time, the maze will start closing in, providing an even greater challenge.
Just like the single-player adventure game, there are weapons and powerups waiting to be found in these multiplayer stages.There are fire powerups, skates, gloves, kick icons, diseases (the skull icons) that can be good or bad, and more.Once somebody gets a win, that player will earn a trophy.The first player to earn a certain number of trophies (3 on default), will be pronounced the champion, and will then be able to have a chance to play a sort of bonus.
The 10 multiplayer levels are all a lot different from each other.There is a basic one that just has a bunch of blocks, one with transporters that will transport players to the other side of the screen, one full of mushrooms that can be jumped on, a slippery ice level, one with a conveyor belt, and more.
To make a long story full of nostalgia short, let me just put it like this.Super Bomberman 2 is one of the best multiplayer games that have ever been made, or that will ever be made, for any system.If you want a great game that you can have fun playing with your friends, brothers, etc., I definitely recommend getting Super Bomberman 2.The one-player adventure game is challenging and it's a lot of fun too.So if you get this game, you'll have yourself a good one-player game, and a GREAT 2-4 player game.

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Product Description:
The sequel to one of the most popular games to ever grace the Super Nintendo is here in the form of SUPER BOMBERMAN 2. You are Bomberman, and your task is to make your way through each level, using your deadly bombs to take out all kinds of aliens and evil Bombermen. If you get tired of running around, you can commandeer an enemy vehicle or collect power-ups that will give you special attacks and power boosts. There are also several options you can use to create a unique BOMBERMAN experience: play a Sudden Death match, utilize the Golden Bomber feature, and spin the Roulette wheel for bonus items and power-ups. Dust off your Bomber suit and get ready for the explosive action of SUPER BOMBERMAN 2.

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9/25/2012

Lufia II: Rise of the Sinistrals Review

Lufia II: Rise of the Sinistrals
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This game, in my childhood, was the beacon of wakefullness.I would awaken at 3:30 AM to play for four hours straight until I went to school where I would think about its greatness until I came home, only to play for another few hours.This perfectly describes its pull and incredible execution.The battle system was markedly improved over its limping predecessor, and the storyline served compulsion to the very end.This was a prequel of sorts to Lufia 1, and what a brilliant story it is.I wouldn't want to ruin the story for any prospective buyer, so I won't divulge any details, but take my humble word for it--this game is very worth your money and should be a part of anybody RPG lovers library.

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Product Description:
Lufia II is a prequel to the first Lufia game, Lufia and the Fortress of Doom. It follows the story of the first main character's ancestor, Maxim, and explains the origins of the war between mankind and a group of superhumans called Sinistrals.The story is centered around the hero Maxim, a swordsman from the town of Elcid who is born with a natural ability to fight and is destined to destroy the Sinistrals. Throughout his journey, he meets other warriors who are able to confront the Sinistrals as well. The game is a prequel to Lufia & the Fortress of Doom, set ninety-nine years before it, telling the story of how the Sinistrals first appeared in the world and the battles fought against them.Lufia II made a number of changes from the first game. Dungeons no longer have random encounters and there are hundreds of puzzles throughout the game, ranging from simple to extremely challenging. It also introduced new skills, such as a variety of weapons that could be used to stun monsters or solve puzzles, and IP attacks.

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9/04/2012

Earthbound Review

Earthbound
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i still remember the first time i played this game. it was given to me by and old neighbor of mine as a gift back in 1995. ever since then i think ive beaten and restarted this game over a hundred times. to me this game never gets old. the only reason i still have my snes is just for this game. i highly recomend this game to anyone that likes RPGs. it is so simple that anyone can pick it up but the storyline is so deep that it actually makes you care deeply about these 16-bit sprites on the screen.

the music is so catchy, each city has its own theme and almost each enemy has his own music. the music for this is perfect for the tone of the game.

the graphix are sufficient. sprite detail is great. the only complaint anyone has (not me) is the battle graphics are just a box with your name on it fighting a picture of the enemy. very simple but youlle actually be suprised how well it works.

replayability is by far the best aspect of the game. there is so much to do and its so fun to complete all the tasks.

it is a little bit hard to figure out what to do next though, even the original game came with the players guide. if you dont have a guide you can easily download a guide online for free.

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Product Description:
This role-playing game is set in the modern world and is filled with irreverent humor. You play as a teenage boy who must save the world from a malevolent alien.

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8/26/2012

Secret of Mana Review

Secret of Mana
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This game is one of the best ever, on any platform, from NES all the way to PS2, surpassed only by Chrono Trigger.Unfortunately, the sequels to this game absolutely butchered it, removing all the features that made it great.However, despite what happened to future versions, gamers can still enjoy the original and best.
The graphics of this game are good, looking very colorful, stylized, and very rich, as if they were drawn and painted by hand, and your adventures take place in a wide, diverse range of environments, from caves to deserts to lush green wilderness and waterfalls.The music is wonderful, always inspiring and fitting the mood, from the eerie and strange song of Thanatos' castle, to the slow, wintry theme of the Ice Palace, to the heroic theme of the battle with the Mana Beast.The story is great with all of its plot twists, and it manages to be linear and coherent without dragging you along by the nose.The three characters are very likeable, especially that quirky little Sprite.
But, the gameplay!Despite all else, this is where the game really excels.Secret of Mana has been compared to Zelda because of its real-time battle system, but I believe it surpasses Zelda in all sorts of ways.Instead of one character, you now have three, and they can fight extremely well because of a wonderful feature known as the Action Grid.This allowed you to set all actions of a character, including whether they should fight aggressively, stand back and defend themselves, or use hit-and-run tactics (this works EXTREMELY well--watch your allies step in, whack the enemy, then deftly back-flip out of range before he can counterattack), and you can even set whether they will use their stronger special moves and what level of special move they should charge up to.This is the best idea for computer AI that I've ever seen in an RPG, and it was absolutely STUPID of Squaresoft to remove it from the later games.In Seiken Densetsu 3 (Secret of Mana 2, Japan only), your allies all mindlessly rush in and attack, even if the enemy is much stronger than they are, resulting in healers and mages in your party getting creamed in battles.In Legend of Mana, your allies are absolutely brainless, simply staggering around the battlefield like drunkards, only bothering to fight if the enemy happens cross paths with them.Another example of Squaresoft throwing away what was perfectly good in an attempt to be "new" and "original."The saying, "If it ain't broke, don't fix it," comes to mind when I think of Squaresoft's latest games.
You have 8 different weapons to choose from, so there is a weapon for everyone's taste.Weapons are upgraded, and as they are upgraded, new special attacks can be learned.For your allies, their mana powers can also be made more powerful by use.
Some complain about the time delay between attacks, having to wait for the meter to recharge, but I think this is a good feature.It adds some strategy to the game and maintains its status as an RPG and not a beat-'em-up.You can also use your quick, weak attacks to simply distract an enemy while your allies hit them with mana power.
And, by far, one of the best features of this game is the multiplayer aspect.Three players can get together and control the three characters, and the fun never ends.
Simply put, among action or adventure RPGs, this is the best, no contest.Among RPGs as a whole, this is second only to Chrono Trigger.

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Product Description:
There is one force in the universe that keeps good and evil in perfect balance. It is called the tree of Mana. But a magic sword has tricked a young warrior into upsetting the balance, spreading evil throughout the land. Thus, the warrior must undertake a dangerous journey to find the seeds of the Mara tree which have been hidden for centuries. Only then can perfect harmony be restored. In this incredible adventure, things are not as they seem. Magic swords release evil as well as fight it. Treasure chests hold booby traps. Monsters are friends and friends are enemies. Dragons fly, weapons change. It's a world turned upside down that you must help the warrior make right. And the only way to succeed is to solve the Secret of Mana

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8/24/2012

Liberty or Death Review

Liberty or Death
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This is a pretty fun strategy game, but requires dedication. The American colonies are subdivided into at least 60 sectors, each having different levels of support for or against the Revolution. You either play the British or the Americans. Either way, you will have to spend time raising troops, finding the money to arm them, training them, as well as raising support for the revolution in the sectors that you occupy. The game gives you the option of actually fighting the battles that you engage in, which gives you the opportunity to truly test your strategy skills. This is an addicting whole day game. Some cool things are: you get to decide where you want funds spent that the congress gives you for the war, including building navies and repaying money you borrowed during the game; votes of confidence take place, where congress can decide to replace you if you haven't raised support for the revolution through victories or parades; maps showing degrees of support for your side of the cause both in the colonies and in congress; defections during game play of disaffected army commanders; rewards in the form of promotions for army commanders and spontaneous support from local citizens in the form of arms and money. Graphics are not spectacular and the music can be mind drilling at times but this game is a classic for any strategy lover. I found it less confusing and more fun than other similar strategy games.

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7/31/2012

Mighty Morphin Power Rangers Review

Mighty Morphin Power Rangers
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All told, the original Mighty Morphin' Power Rangers game for the SNES is not as good as some, better than others.Bandai released four Power Rangers titles for the system, and of those four, the best has to be Mighty Morphin' Power Rangers: The Movie, followed by Power Rangers Zeo: Battle Racers (known on Amazon.com as merely Power Ranger Racers).The original MMPR title, the one you're reading about here, falls below the level of those two, but still manages to stand above the fourth game, Mighty Morphin' Power Rangers: The Fighting Edition.
This is basically your standard side-scrolling beat-em-up, only without the ability to move "up and down" on the screen as you could in games like Ninja Turtles IV: Turtles in Time or Batman Returns.Your character, one of the original five rangers (Jason, Kimberly, Zach, Billy and Trini) runs to the right, punching and kicking putties until he/she encounters the boss of the level.At that point, you morph into a Power Ranger and the boss vanishes from sight (without so much as a fight) and you continue to work your way through the next two-thirds of the level, this time armed with your specific power ranger weapon.
Sometimes you'll encounter a unique situation; level three places you in the sewers and storm drains of Angel Grove, forcing you to swim and crawl your way out.The second level drops you in a factory and makes you contend with machines and debris as you climb up a series of girders.But for the most part, you're just going to be running to the right and beating the heck out of putties.
Control is tight, the graphics are nice, and the music is... adequate.At least the sound effects are good.The only problem is that it's just not as fun as it should be - it's kind of repetitive.Okay, it's very repetitive.A greater variety of attacks would be nice, but you can only jump and attack, duck and attack, or stand and attack.Yes, you can throw your enemies, but that's as close as you get to anything different than just hitting the Y button hard and fast.A two-player option would've been a godsend... unfortunately, this is a one-player game, so you're going to have to go it alone.For the sake of some variety, at least you get to choose a new ranger for each level and partake of two Megazord fights towards the end of the game.
Ultimately, it's too repetitive and a little too easy to be great, especially with the password system allowing you continue from the level where you left off at any time.But serious fans of the original team will probably find a lot to like, because it's still an above-average action side-scroller.If you own an SNES and you love the Rangers, though, you could certainly do better; why not pick up Battle Racers or, better yet, The Movie instead?

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Mighty Morphin Power Rangers SNES game. A action game based on the TV series!

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6/25/2012

Super Metroid Review

Super Metroid
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It's sort of funny how I came to own Super Metroid.Back in 1995, I had some money and I was looking to buy some used Super Nintendo games at the local Movie Gallery.I found one that I wanted, but I had enough money to buy one or two more.I didn't really see any others that I was dying to have, but Super Metroid looked spectacular from the back of the box and I had always heard about how great it was, so I went ahead and bought it.Little did I know that it would turn out to be my favorite game of its kind, and possibly my favorite video game of all time!
When you first start a new game of Super Metroid, a short cinema that consists of 3D pictures and dialogue will start showing and telling the story.I could tell you the story, but that would spoil it.
Your job is to control Samus Aran, and guide her through several different and challenging worlds that mainly consist of futuristic-looking aliens as enemies.While you make your way through the game, you can always pause the game and look at the map to see where you need to go and where you're currently at.
Samus always has a gun that you can use, but there are several other weapons and gadgets that you can find somewhere in the game, and then use.There are missiles, super missiles, bombs, super bombs, other kinds of beams such as an ice beam, new suits such as a gravity suit for the underwater environments, the ability to run EXTREMELY fast, a grappling hook, X-ray vision goggles, extra energy units, and much more.
But it's not a piece of cake for Samus.All over the place, are several different enemies that can fly, eat Samus alive, jump from one side of a room to the other, and more.There are also AWESOME bosses that you have to defeat.These bosses can range from a towering dragon that throws claws at you, a bird that has wings that never get tired, to the all-powerful Mother Brain, and others.
Pretty much, Super Metroid is mainly about exploring the different environments.Samus starts out at scratch, with only one energy unit and a basic gun.You must find missiles, extra energy units, new suits, and all the other items, in order to be able to use them.The more items you find, the better off you'll be, and the better ending that you'll see at the end of the game.
There are also items other than weapons or powerups that need to be found in each world, such as save points (for saving your game), map data, and more.
Everything about Super Metroid couldn't have been any better.The graphics are haunting, well detailed, and couldn't have been any better for this type of game.The backgrounds have great effects such as lightning or morphing effects, and the characters in the game look very sci-fi and detailed.Just like the graphics do, the sound effects and music add to the science fiction and horror theme of Super Metroid.I'm one of the few lucky people in the world who is fortunate enough to own the Super Metroid soundtrack (it was only made in Japan and it's VERY hard to find), and let me tell you, it has the best music I have ever heard in a video game.All the tracks have that horror sound to them and they're all overly catchy.
As for sound effects, all of the sounds from the explosions, to the screeching and terrorizing voices of the enemies, are unbelievable.Super Metroid's control is slick, without being too touchy or sluggish; it's perfect in other words.Finally, Super Metroid has the best replay value of any adventure game I've ever played.I've went all the way through the game at least 50 times, and I'm still not tired of it!And I KNOW that I will NEVER get tired of playing Super Metroid.It's fun to see how many of the items you can find and how fast you can get through the game.
If there is anything bad about Super Metroid, it's the fact that it is only a one-player game.BUT, it is still one of the best games ever made.Super Metroid is as close to perfect as any game that has ever been made, in my opinion.
If you own a Super Nintendo, Super Metroid is a MUST-HAVE!It's not only one of the best games for the Super Nintendo, it's one of the best video games of all time, for any system.Electronic Gaming Monthly recently published a list of the 100 best video games of all time, and they chose Super Metroid as the best game of all time.That's right, they chose it as #1.When you play it, you will see why!Get it today while you can!

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Product Description:
Super Metroid SNES Game. Samus is back to take on evil space pirates who want to take over the universe.

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6/21/2012

Zombies Ate My Neighbors Review

Zombies Ate My Neighbors
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I've just recently become interested in the video games of my childhood again, and, while I thought of a lot of games long forgotton, Zombies Ate My Neighbors was one of my personal favorites.It seems that the premiseof the game is terribly simple, but the game is challenging and fun.
There are 55 levels in the game, each one increasing in difficulty, and any horror movie character you could ever imagine.They try to attack your neighbors as you run around frantically, shooting at them with a water gun.
You can play a single player game, or team up with a friend, which I highly recommend- it gets things done faster, and you get killed less.
There is a version of this game for both SNES and Sega Genesis, and both are great games, but I prefer the Sega Genesis version.Either way, it's a great game, and you'll be glad you played it. I definately recommend this game to anyone who enjoys video games.

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Zombies Ate My Neighbors SNES game. Save your neighbors from the Zombies!

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6/13/2012

Super Mario RPG: Legend of the Seven Stars Review

Super Mario RPG: Legend of the Seven Stars
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So one day, while playing Zelda, Ocarina of Time, for the hundreth time, I began thinking about back before I had the great Zelda to enjoy. The first thing that came to my mind was this Mario game. The more I thought about it, the more I wanted to play it. But I have lost my old copy, and I can't seem to find it. But I will tell you, this game is incredible. The reason I'm reviewing it now is because I'm waiting for my mom to get home, so I can order it again.

First of all, the game has RPG profesionals Square (the creators of the Final Fantasy series, one of the most succesful RPG's of all time. If you didn't know that, you must, like, live in a hole or something) backing it up. This just shows that the RPG elements will be perfect, because I mean, how many Final Fantasies are there? Like, a hundred?

Second of all, the story is just great. Not too many games nowadays have great stories. There's plenty of twists and turns, and it's all quite interesting. Also, the game is quite humorous. Just looking at those pics by Phil brings back fond memories. I can't wait to get my hands back on this.

Back then, the game was quite ahead of its time. It is in full 3D, and boasts better graphics than some games I see today. Seriously, just look at those pictures! That's incredible for SNES! Also, the game is HUGE! If you play the game until you find and collect every single thing there is to find and collect (and knowing Nintendo, that's a lot), it would take you a really long time! This isn't going to be a game you just sit down and beat in six hours. I don't even want to know how much time I wasted playing this game. Jeeze.

Plus, the game is very much re-playable. In fact, to get some things, you probably will have to re-play the game. But that makes it more fun! There are even some moments in the game that I remember replaying the whole game just to get back to that single part. It's not a game you'll forget. Obviously, I haven't played it in years and I still vividly remember a lot of it. That could also be because I played it probably as much times as Zelda. That's a lot.

However, I would say this isn't a game for everyone, of course. If you don't like Mario, I suggest you don't get this game. If you don't like RPG's, don't get this game. The game does has it's tough moments, so don't get it if you're not at least 5 years old. Even if you're not very good at video games, get it anyway. I first got it when I wasn't good, and now I'm really good, so maybe it will help you. Also, don't get this if you're not good at commiting. If you don't like to spend more than 5 hours for a game, because it becomes boring around that time, you probably shouldn't get this. But get it anyway, because it's just so darn good.

*Takes a breath* Haha, that was really long, but it's hard not to go on a long time about this game. It really is incredible. The game's name is quite fitting. SUPER!

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Product Description:
Product DescriptionFrom the ManufacturerMario stars in his first RPG in this highly acclaimed role-playing adventure. Excellent 3-D graphics and a rich variety of game play will enthrall Mario and RPG fans alike! In Super Mario RPG, Mario's beloved Mushroom Kingdom has been thrown into chaos by the appearance of an extraterrestrial villain. This evil and outer space menace, Smithy, brings fear and treachery to the once-pleasant Mushroom Kingdom. Once Smithy crashes into the Star Road, he causes seven stars to be scattered throughout the land. Mario and his friends must recover the Seven Stars and repair the Star Road by making an epic journey to Bowser's castle to confront the dreaded Smithy. Princess Toadstool, Mallow, Geno, and--believe it or not!--Bowser help Mario restore tranquility and happiness to the Mushroom Kingdom. Powerful weapons, sinister spells and other items help Mario complete his harrowing journey. Conflicts take place in animated battle screens. After you choose battle options, the game carries out your fighting commands and spells. There are seven stages and 29 areas to navigate in Super Mario RPG. Integrating a traditional menu-driven RPG with action and puzzles, this pak offers a medley of playing excitement. The stunning graphics include fully rendered characters and gorgeous landscapes. For fans of Mario and role-playing games alike, Super Mario RPG shouldn't be missed.

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6/08/2012

Contra III: The Alien Wars Review

Contra III: The Alien Wars
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The Super NES is my personal favorite Nintendo system mainly for its large list of great games.When it first came out, it automatically had great games to start off with, which normally a system doesn't bring in the good batch until a few months later.This game, Contra III: The Alien Wars, is among the first batch of Super NES to be released into the market.And how did this game turn out?Nothing short than a gaming masterpiece.
THE GOOD
Contra brings back the elements of the original games, such as the "one hit equals death" aspect that many dislike, infinite ammunition and the variety of guns, and good ol' fashioned beatdown that can either be taken solo or you can bash your enemies with a friend in its two-player mode.In addition to this, you have the ability to "switch" weapons using the L and R buttons and when you hold onto both, you fire each weapon simultaneously (you can have two different or identical weapons at a time).In fact, if you wanted to keep the weapon, you can always select the other one in case.Also, the graphics are quite good for the time period, but really, if you're a true gamer you could care less.
The difficulty is a major point for me in the Contra series because the enemies keep coming at you and then at the end of each stage, you fight a humongous boss.Pure gaming bliss.
THE BAD
Find something wrong with this game usually causes fatality.If you think the lack of save points is a drawback, you're just a [....].
OVERALL
This game is among the elite entries in the Super NES's library.THIS IS A MUST HAVE.If you dislike this game and think that it's bad, you are wrong.

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Product Description:
Cartridge only, no packaging or instructions. Game is in great condition as is front label.

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5/11/2012

Chrono Trigger Review

Chrono Trigger
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Chrono Trigger remains the greatest console RPG ever made. The version on this new CD compilation is identical in play to the original, but includes several animated cutscenes (done by Bird Studios, producers of Dragonball/DBZ and owned/operated by Akira Toriyama, who did the character designs for Chrono Trigger as well) which are themselves worth the price. (In point of fact, the price itself is interesting; the compilation of Chrono Trigger and Final Fantasy 4 costs less than either of them did separately when first released.)
Chrono Trigger centers around the adventures of Crono (yes, that's the correct spelling), a young man whose only apparent unusual feature is skill with a sword; otherwise, he lives a rather ordinary life, getting his allowance from his mom, taking care of his pet cat, and, as the story begins, looking forward to the Millennial Fair. At the Fair, he meets with a pretty blonde girl, Marle, who wears an interesting pendant, and who as a stranger to his town asks him if he'd be nice enough to show her around a bit.
Things get strange when they visit the exhibit area of one of Crono's friends, Lucca, who's an eccentric inventor. Her invention mysteriously reacts to the presence of Marle's pendant, and Marle vanishes, leaving the glowing pendant behind. When Crono decides to follow her wherever she's gone and bring her back, he's catapulted into a time-spanning adventure which will take him from the present to 65 million years in the past, and thousands of years in the future, and eventually to confront a world-destroying monster which may, at the same time, have been responsible for the creation of Crono's own civilization. Along the way he will learn secrets of his world's history, gain new powers, and gather allies, ranging from the super-strong cavegirl Ayla to the technologically advanced machine-man Robo.
Chrono Trigger's greatest claim to fame was, and is, that it boasts many possible endings, all quite different, based on what decisions you make during the game. They're not all easily predictable, either, and at least one or two are rather creepy. It's also interesting in that, after a certain point, you no longer have to keep Crono in your party (most games have a set viewpoint character that you have to keep around). It's quite possible to finish the game with *ANY* combination of available characters.
Gameplay is, in my opinion, superior to that of any of the Final Fantasy games. For one thing, it avoids the "eternally wandering monster" phenomenon which makes overland travel in the FF series so damnably frustrating, while still allowing you to wander freely across the land and visit places, looking for clues, new things to buy, and new friends and allies. For another, the combat sequences are much more active than those of other RPGs of its same era, and include special techniques -- both for individuals AND ones combining the techniques of two or three characters at once. Once you beat the game, you have the option of using "new game+", which allows you to start with the same power, and most of the items, that you'd gained along the way the first time. This is useful for those trying to play through again, since it allows you to zip through combats which, the first time, took many minutes to complete. (it does, however, introduce a bit of cognitive dissonance, especially in the early parts of the game: "How the heck are they throwing ME in jail?! I have enough power to level this entire CASTLE by myself!")
The soundtrack of Chrono Trigger is unbelieveably good. Somehow, through the miracle of MIDI, the original game had 3 full CDs worth of music crammed on it, and the skill with which the MIDI was composed and produced made it sound, at the time, very nearly orchestral. Even today the sound isn't bad, and the re-done, fully orchestral version is amazing. Each major character has its own theme, and they're all excellent. Chrono Trigger's soundtrack still rates as one of my absolute favorites.
If you like console RPGs at all, this is one that you absolutely MUST buy, and keep enshrined somewhere. Now available as part of "Final Fantasy Chronicles", there's even more reason to own it, since it's cheaper now than it was when first released!

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Product Description:
Box for the very popular and semi-rare Chrono Trigger for the SNES!

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5/08/2012

Donkey Kong Country 3 Review

Donkey Kong Country 3
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I think that all of the Donkey Kong Country games are the best SNES games out there. It really ... that companies have started to forget about SNES. It is so hard to find SNES games anymore. I have as much fun playing SNES that I have playing my N64. I haven't been able to buy this game due to it is very hard to find it. I do own DKC 1 and 2. I have rented in the past DKC 3 and I really liked it. The graphics are awesome and the levels are even more challenging than the other DKC games. In this game the colors are really bright. If I was to suggest one of the DKC games I would say buy this one but then again it is really difficult to find one. A good spot to look is ... if you really want one because I doubt that ... will be getting more in. I might be wrong but ... is selling less and less SNES games so I have a feeling that they wont be selling them soon.

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Product Description:
Manufacturer DescriptionMONKEY MAYHEM LIVES ON! Kiddy Kong is a portly primate toddler with incredible power and agility! He teams up with Dixie Kong to stop the ever present army of Kremlings. The game play and ACM graphics just keep getting better in this visually stunning installment in one of the most popular video game series of all time. Combining their unique abilities as they each other into action Dixie Kong and Kiddy Kong set off to rescue Diddy Kong and Donkey Kong. Collect tons of treasures grab billions of bananas and find more stuff than you've ever seen (or not seen) as you set off on the greatest DKC adventure yet! The final showdown with KAOS takes place in a cliff-top laboratory at the End of the World. It could get seriously ugly. Monkey mayhem lives on in this exotic island adventure!

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4/20/2012

Super Mario World 2: Yoshi's Island Review

Super Mario World 2: Yoshi's Island
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(...) Instead of Mario and Luigi being the stars this time around, a group of Yoshis are the main characters.Baby Luigi has been kidnapped by the all-mighty Bowser, so it's up to Baby Mario and Yoshi to try and rescue Baby Luigi.That's right, Mario and Luigi are babies in Yoshi's Island.And there's not a princess to rescue for once.
Yoshi's Island includes 6 huge worlds that are loaded with many unique and interesting levels.There are 10 levels in each world.Each world has a mini-boss and a major boss that you must track down and defeat. (...)All you really have to do is get to the end of each of level and defeat all the bosses in order to beat the game.
On top of all of the fun gameplay, you can also add great graphics, sound, control, and replay value to Yoshi's Island's list.Just about every environment in Yoshi's Island is a treasure to look at.All the characters are well designed, and the backgrounds can range from crystal caves that flash, 3D-looking mountains, to eye-popping waterfalls made of water or lava.As for sound, most of the sound effects are cartoonish, but well done.Many of the music tunes are catchy, and none of them are bad.Control wise, Yoshi's Island is very easy to control.The controls aren't sluggish or overly responsive; it's easy to do anything in this game.
Finally, the replay value and fun factor are top notch for Yoshi's Island.The six years I've owned Yoshi's Island, I've started from the beginning, went all the way through the six worlds' levels, and beat the game several times, and I still haven't got tired of playing it.And I don't think I ever will!This game is THAT fun.
Super Mario World 2: Yoshi's Island is, in my opinion, one of the best video games that have ever been made.Even though it's so much different from all the other Mario games that have ever been made, it is still a GREAT game.To make it short, this game is a classic!If you have a Super Nintendo and you like action/adventure games or Super Mario World, you've got to add Yoshi's Island to your collection!

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Product Description:
The sequel to the smash hit Super Mario World

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