Showing posts with label military. Show all posts
Showing posts with label military. Show all posts

12/08/2012

Command And Conquer Generals Deluxe Edition - Windows Review

Command And Conquer Generals Deluxe Edition - Windows
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This is one of those games that never die, it is nine years since this game was created and never lost it charms!!!buy it, play it.

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Product Description:
Become a powerful General to control massive armies of bleeding-edge military weaponry across a globe teetering on the brink of Armageddon. Command one of three unique sides, the high-tech U.S. forces, the vast Chinese war machine or the resourceful Global Liberation Army, to victory against the world's most formidable military masterminds. Each is equipped with customizable high-tech arsenals ready to deliver unprecedented firepower on land or in the skies. Annihilate the opposition in the 23-mission single-player campaign or dish out the damage in global multiplayer mayhem. Assemble your war machine with top-secret Aurora Strike Fighters, massive Paladin Battle Tanks, Angry Mobs, skilled Hackers and more than 60 other distinct units while bringing death from above with your side's exclusive super weapon, the US Air Fuel Bomb, the Chinese Nuclear Missile or the GLA Scud StormUnleash your fury using modern and near-future arsenals on the bleeding-edge of technology as you wage real-time war in more ways than ever before with thrilling air-to-air duels, and urban combat

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11/08/2012

Real War: Rogue States Review

Real War: Rogue States
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Real War enthusiasts will enjoy the latest in the series Rogue States, a Real War upgrade offering logic improvments and new weaponary on both sides.One caveat on this review is that I am basing it on only several "skirmish" episodes and not using online play or running any campaign scenarios
What is there to like...the new weapons, improved graphics, pre-orders for units being built, advanced defense logic for units, movement and attack logic are a definite improvment.All of these make Rogue States a good buy if you want to upgrade from Real War.
What still needs improvment...the movment logic is still a bit off...I tried to send a convoy of tanks at a target and half of them ended up getting stuck trying to cross a river.This has improved quite a bit, this should continue to be improved.I also would like to see Rogue states better integrated with the old Real War...it would be cool to go back and run the old campaign with new weapons.As far as I know this isn't the case.Lastly, there are still issues with forces causing extensive collateral damage...the new weapons are quite effective at takibng out most of your own forces as well as the enemies...I wish there was a bit better intelligence here to prevent this from happening on such a wide scale
What is bad...I am all for new weapons but the ILA (terrorist
group) but the use of experimental weapons gives them a big advantage.A laser cannon that liquidates ground forces instantly seems a bit unfair and unrealistic.The notion of this weapon having a weakness that can be exploited doen't appear obvious in this case.The U.S. doesn't appear to have a similar weapon that is that deadly.The fact that this weapon is super accurate makes ground attacks very frustrating.Combine the Rail Gun with the Super Cannon and Fixed GTA and the ILA base is pretty much impossible to assault...or shall I say your little skirmish you thought would only last 45 minutes will take 4-5 hours of game time.
Those things aside, I would say Rogue States is worth the price.The new weaponary and improved logic will give Real War addics a new opportunity to develop their tactics.Keep in mind too that ReaL War is NOT a pre-requisite for installing Rogue States.

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11/01/2012

Panzer General Review

Panzer General
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Panzer General is one of the war games released by SSI in the mid 90's based on those hex mapped games you may have seen people playing in the 80's.I had an uncle into those earlier table top games, and I could NEVER figure out just what he was doing.
Panzer General is the computerized version of that, and with its intuitive interface and easy to understand controls, this game is untold hours of fun and stratagem.
I have played it over and again, from different starting points, and you never play the same game twice even if you come back and fo it all over again.This is not only fun war gaming (Think Advanced Wars without the cartoon character commanders) but it is infinitely replayable.
I thought this one had been lost to the advance of OS - as in it doesnt play well in XP, or Vista, but I found a little program to create a better dosbox, and with it, this game has found new life in my house.If you want to try it out, you can get it here:
http://dosbox.sourceforge.net/news.php?show_news=1
I would HIGHLY suggest, if you havent tried this one out, do it.Panzer General is a MUST play game for strategy fans.

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Product Description:
As a strategy game Panzer General will challenge and stimulate your mind. Prepare for a gaming experience that will overwhelm your senses. Your eyes will revel in stunning graphics as well as authentic World War II combat photography and film footage interspersed throughout. Your ears will enjoy CD Quality music and dynamite sound effects. The year is 1939 and you are a german general with a fresh command in Poland. Anything can happen. Win and advance to the next front of your choice with your newly experienced unitsyou can advance on Norway, Belgium, France, North Africa and the Eastern Front. You could even end up on the shores of England or in America in 1945! In addition to the campaign game there are over 35 progressive scenarios which help you play independently as either the allied or axis side. Over 250 Unit Types from Tiger tanks to B-17 Flying Fortress. Includes PC and Macintosh versions as well as the complete Prima Strategy Guide Book! PERHAPS THE BESTSELLING STRATEGY WARGAME OF ALL TIME!

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10/19/2012

Panzer General II Review

Panzer General II
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Panzer General is the fountain head for WWII gaming!I realize that this game does not have the "rockets red glare" of other simuation games; however, one can play hours upon hours and not get bored.Further, you do not require a Ph D to understand the instructions nor do you need three hands to play it!

Generally speaking, this game is accurate as it relates to the kinetics and capabilities of the weapon systems found in the game.Further, the rules of combined arms apply as do the principles of war... i.e. security, massing, counter fire, intelligence (via scouts, etc,.

What makes PG even more enjoyable is that there are PG groups on the web that have created more units, equipment,scenarios and campaigns to include non-historical ones that let's one fight hypothetical battles... I recommend that you go on the web and search the sites - this will give you a feel of the game and graphical representations... this should add to your decision cycle further...

The bottom line is that it's an easy game to play, fun and addictive!

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More than just a sequel it's an entire generation beyond anything yet seen in strategy gaming. Witness the new SSI Living Battlefield, a new standard for strategy gaming artwork. Thirty painstakingly crafted battlefields that are faithful to the real ones of WWII. The phenomenal game play of this second generation game is truly AWESOME. Battles rage through WWII's Easter & Western Fronts, North Africa and even the continental USA! From Leningrad to Tobruk Panzer General II will keep you captivated for thousands of hours. Multiplayer support for up to 4 players across a LAN or the Internet allows you to challenge friends to a really outstanding time. VCR playback allows battles to be viewed/reviewed. Spectacular animation that include digital explosions, interactive terrain and more! The hand rendered maps are a sight to behold. To top off Panzer General II a complete scenario builder. Very easy to use, very powerful. -- 5 Star Rating (Highest) Computer Gaming World "Criminally Addictive" -- PC Gamer, Editors Choice!

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10/05/2012

Cossacks: European Wars Review

Cossacks: European Wars
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I'm an avid AOK:Conquerers player and I NEVER thought I would find a game that would blow it away.I've found it!!! The graphics are stuning.The detail in the buildings is extreme.The trees really look like trees.The peasants and military units perform their tasks with an almost lifelike grace.
Rifles, cannons mortars etc. all have different sounds and all produce puffs of smoke when they fire.The artillary bombardments are spectacular; actual explosions and clouds of smoke and flying debris when they hit a target.
The ships are very lifelike, especially in their movements.
Forget the 200 maximum on units...I just finished my first run thru on this game and had a maximum population limit of 1000 and could have gone higher.There are also LOADs of unit upgrades.
On a scale of 10 I rate this one a definate 12!!

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Product Description:
Cossacks: European Wars is a historical real-time strategy based on events of the 16th through the 18th centuries in Europe, when nations and states were created and demolished, and wars shed seas of blood. There are 16 nations or regions in Cossacks: Algeria, Austria, England, France, the Netherlands, Piemonte, Poland, Portugal, Prussia, Russia, Saxony, Spain, Sweden, Turkey, Ukraine, and Venice. Each has its own original graphics, economic and technical development peculiarities, military advantages and drawbacks, and unique units and technologies, providing vast choices of tactics and strategy in war against any enemy. Thus, England is the mightiest sea power, Austria has powerful light and heavy cavalry, and Cossacks are the pride of the Ukrainian army.
Battles of up to 8,000 units may be conducted on single or network game maps. One can carry out lingering city sieges, wage guerilla wars, capture commanding heights and arrange ambushes, deploy landing forces on enemy shores, and conduct sea battles. The game system is arranged to reduce per-unit control and resource micromanagement, and to turn to global goals of powerful economy formation, science development, the capturing of new lands, and defending borders.

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9/15/2012

Age of Empires: The Rise of Rome Review

Age of Empires: The Rise of Rome
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If you like AOE (Age of Empires), you should get this.It adds more campaigns, units, and civs.It also adds more to the game itself, like gigantic map.While you would think that they could squeeze more into an expansion, they didn't.But it is still a remarkable addition to a trulygreat game.However, if you don't play AOE that much, or like it, Iwouldn't recommend it, because it is the same game, just bigger and better

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Product Description:
This software is BRAND NEW. Packaging may differ slightly from the stock photo above. Please click on our logo above to see over 15,000 titles in stock.

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8/19/2012

Dangerous Waters Review

Dangerous Waters
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This game is one of the most innovative software titles I've installed on my computer in a long time.It packs in so much.What other simulation out there gives you 7 different platforms in 1 game?In Dangerous Waters, you get a Seawolf sub, an LA sub, Kilo sub, Akula sub, Perry class Missile frigate, the P-3 sub-hunting aircraft, and MH-60 helo in one game.All as playables.You can battle below the seas, on the seas, or high above the seas.For the amount of money you pay, you basically get 7 different sims.And with 7 different sims in 1, you'll get lots of playability.I've been playing it for a few months and have gotten my moneys worth and more.

And what an incredible experience you get.I've always wondered what it would be like to sneak up on and destroy Russian or Chinese naval units in a nuke sub, and with DW, I get my chance without joining the Navy.It's also alot of fun defending yourself against incoming missiles in the Frigate, and turning around and destroying the enemy ships with your Harpoons and Standard missiles.

The software runs very smoothly on my system and is scalable.The graphics are done very nicely with excellent bump-mapped textures giving the ocean waves a realistic look. The naval ship models all look true to form. My only 1 minor complaint is that there are a few models that are not accurately modeled. But it doesn't take anything away from the experience of naval warfare.Still, most of the models look very good.And game audio is also well done.

For those of you looking for an interesting simulation experience, DW is for you.I give this sim 5 stars and highly recommend it.I think another reviewer stated this sim is "naval combat at its best".I totally agree.

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Product Description:
S.C.S. - Dangerous Waters puts you in control of 10 of the world's most powerful naval vessels. Order your crewmen as you plan and execute combined arms naval strategies from a top-down 'Commanders Eye' perspective. You'll lead multiple air surface and submarine missions in a modern-day naval environment! Host or join multiplayer games on a local area network or over the Internet Playable Surface Units - Oliver Hazard Perry class FFG Playable Russian Diesel Attack Subs - Improved Kilo class Kilo 'Paltus' class Playable Chinese Diesel Attack Subs - Improved Kilo class (Project 636) Improved Kilo class (Project 636 Klub capable) Improved Kilo class (Project 877E) Playable Russian Nuclear Attack Subs - Improved Akula I class Akula II class Playable Air Units - MH-60R Seahawk Multi-Mission Helicopter P-3C Orion ASW Maritime Patrol Aircraft Playable U.S. Nuclear Attack Subs - Improved Los Angeles 688(I) class Seawolf classFeatures: Dynamic but persistent campaigns where your actions have profound consequences in the future -- ensuring that it's never the same campaign twiceDetailed depictions of real world naval units with controllable crew-stations -- over 270 meticulously researched and modeled surface submarine and air unitsSupports the Microsoft Speech Recognition Engine - issue voice commands in every crew stationFull Mission Editor for creating single and multi-player missions with the same tools used by designersQuick Mission generator combines pre-existing mission goals enemy forces and random locations -- creating a brand new experience every timeSystem Requirements:Minimum System RequirementsSystem: 550Mhz or equivalentRAM: 128 MBVideo Memory: 32 MBHard Drive Space: 590 MBRecommended System RequirementsSystem: 1GHz+ or equivalentRAM: 256 MBVideo Memory: 64 MBHard Drive Space: 1000 MBFormat: WIN 98ME2000XP Genre:ENTERTAINMENT UPC:627006903328 Manufacturer No:6-27006-90332-8

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8/12/2012

Civil War Battles: Campaign Atlanta Review

Civil War Battles: Campaign Atlanta
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The HPS Civil War Campaign Windows games are the best games available for both the gamer and historian.Each game covers one campaign or area, providing a series of historical and hypothetical battles.The battles are played as single games or linked into a campaign with losses and advantages carried forward.In campaign mode, players have to consider "tomorrow" and cannot just attack everything in sight.In campaign mode, decision points determine the direction the campaign takes, while battles determine the decision points.This provides for almost unlimited replay ability as no one campaign will ever match the last one.

Game scale is set to the pace and command abilities of the 19th Century.Each turns is twenty minutes during the day and one hour at night, about 120 yards per hex.Units are regiments, very large regiments can be two counters, artillery units are two gun sections, leaders and supply wagons.

Formations are critical and leaders exist starting at brigade level.Brigade leaders benefit by being in the command range of their division leader, who benefit by being in the command range of their corps commander.These rules, force command cohesion by penalizing players that break up commands.Line, column, limbered, unlimbered, mounted or dismounted enhance movement or combat and require planning and preparation.Having a regiment in the wrong formation will mean you cannot fire, take more casualties or move slowly.

Movement starts at about two miles an hour for an infantry regiment.Terrain, roads and formation increase or decrease this rate.

Combat results in losses and fatigue.Fatigue makes units susceptible to disorganization or route.Disorganized units are less effective and more likely to route.Routed units run from battle and will not fight until rallied.Leaders can rally units and have the best chance of doing so within their command.

While this may sound complicated, it isn't and one set of rules is used in all the games.This is not to say that the games are the same and one approach works in every game.The experienced armies of the Gettysburg and Atlanta games are very different from the green armies at Shiloh.The more open area in Vicksburg presents cavalry opportunities that do not exist in Atlanta.

134 stand alone scenarios and 96 campaign scenarios

5 different campaigns for a varied campaign experience

Historic battles include: Rocky Face Ridge, Resaca, Cassville, New Hope Church, Pickett's Mill, Dallas, Kolb's Farm, Kennesaw, Smyrna, Peachtree Creek, Ezra Church, Sunshine Church, Utoy Creek, Jonesboro, Allatoona, and Atlanta

"What if" battles include: Chattahoochie River Line, Siege of Atlanta, Sherman's advance, meeting engagements, and many variants of both historical and "what if" scenarios

The largest map yet featured in the ACW series. Over 100 miles in continuous length north to south.

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Civil War Battles: Campaign Atlanta lets you decide the outcome of a duel between two determined generals in the American Civil War. It's 1864 and the Union forces are ready to make a final drive into the Deep South. General William T. Sherman advances to destroy the Confederate Army of Tennessee & capture the city of Atlanta. Confederate General Joseph E. Johnston planned on using Georgia's difficult terrain to inflict heavy losses on Sherman's forces.
Johnston's plan nearly worked - but after brutal combat, Sherman prevailed & struck a major blow against the Confederacy. Now you can refight the entire 120 mile march to Atlanta with Sherman, or face the invaders with Johnston at places like Rocky Face Ridge, Resaca, Kennesaw Mountain, even Atlanta itself. Your choices will decide the fate of Confederacy. Fight well and bring victory to your chosen side!

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8/08/2012

Jackal Review

Jackal
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It originated in the arcades, and this game forced people to pump in quarters, but at home it challenged people with limited lives and continues. Basically this is a top view shooter like the Commando video game, only you drive in jeeps. You shoot, throw grenades, pick up POWs and transport them to helipads. All while avoiding bullets, soldiers, vehicles and crazy boss fights.

The jeeps can only shoot north and throw grenades every which way. Much like how Commando could only throw a grenade north and shoot every which way.

Its worth a play and it is a classic, just expect to die a lot, but at least its not costing you quarters.

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Jackal NES game. The enemy army has captured too many of your forces. Being held in P.O.W. camps - these soldiers are effectively out of the war unless some kind of rescue operation can be mounted.

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8/01/2012

Command and Conquer Generals: Zero Hour Expansion Pack Review

Command and Conquer Generals: Zero Hour Expansion Pack
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Although Generals added a new standard of graphics and several new and interesting departures from the original C&C game design, it was something less than revolutionary. Zero Hour goes a long way toward addressing this issue, and really turns Generals into a completely new game.
The expansion adds a new campaign for each side, with about 5 missions each. The campaign is interesting, and adds a few new elements, but is actually not the best part of the expansion. There are full motion video cutscenes (reporters talking about what's going on) to add some depth to the story, which is pretty straightforward stuff that could happen sometime in the near future (though we hope not). The missions add unique buildings and locations, all well done, as well as objectives that are pretty fun to carry out. Some of them are quite difficult, and there are a few stealth commando missions that Generals sadly lacked. There's also some campaign-only powers, such as the ability to call in battleship artillery and carrier strikes in one of the USA missions.
The real meat of the expansion starts with the new units and upgrades. Each side has new things, some of which go a long way toward filling holes in the armies' capabilities. China, for example, gets some much-needed surveillance by way of the Internet Center, and a worthwhile stealth detector in the Listening Post. Frenzy, a new general power, increases the firepower and armor of units for a brief time. China also gets added airborne firepower with the Helix and the ability to carpet bomb. The GLA gets several low-tech solutions, most of which are still geared toward outmaneuvering rather than outgunning the opposition. The Battle Bus, however, can pack quite a punch in a frontline role. Fake structures, a sometimes-useful throwback from Red Alert, can also be purchased. More interestingly, they can be upgraded into real ones, which is a nice way to play with an opponent's mind. The USA gets a powerful base defense with the Fire Base, which is garrisonable, effective against infantry, and doesn't need power to shoot. They also get a mobile anti-air unit in the Avenger, making it unnecessary for you to bring weak Missile Defender-packed Humvees along in future battles. Three new tech structures are also added- the Repair Bay (repairs all your ground units), Artillery Platform (shoots at enemies with a howitzer), and Reinforcement Pad (produces a tank on a countdown).
The upgrades and units are standard expansion fare, but Zero Hour adds something else- new generals, each with their own combat styles, units and powers, and personalities. There are three for each side- Air Force, Lasers, and Superweapons for the USA; Toxins, Camouflage, and Demolitions for the GLA; and Nukes, Tanks, and Infantry for China. Each of these has a doctrine that you must adhere to if you wish to use them effectively, and have weaknesses that hold you to it. For example, the US Air Force general cannot make tanks, but has aircraft cost reduced, unique and better air units, and a point defense laser on all airplanes that along with the standard countermeasures upgrade makes them practically immune to missile fire. China's tank general can build the Emperor Overlord, which is the newest and baddest vehicle on the ground. The GLA camouflage general can make literally everything invisible to the unaided eye, and turns the GLA into a real guerilla army (his Scud Storms are especially scary). All of these generals can be used in skirmish or multiplay, and there is a special 'generals challenge' campaign in which you pick one and play against all others. Your opponent is always on territory that favors their doctrine, and it can get pretty tough. This is a great way to accustom yourself to the various generals and pick your favorite, and is also quite fun since your opponents continuously taunt you during the games.
It's worth mentioning that several nice tweaks have been added to the engine. For example, fighters on an airbase will automatically attack nearby enemies, and both superweapons and scouting powers (e.g. radar van scans) appear as a sidebar icon with a number indicating how many are ready, if it's more than one. This makes it no longer necessary to separately hotkey practically every unit you have. Multiplayer options have been added, such as how much cash to start with, and no superweapons. The already excellent graphics have been improved, with even more fantastic fireballs, flotsam and jetsam, and better water effects. The result is undoubtedly the most graphically appealing RTS out there, though you might need a new video card if you want to run at max detail.
In summary, Zero Hour is for all intents and purposes a completely new game. Some have argued that it is what Generals should have been from the start, but I'm glad EA took the time to do a good job on this rather than rushing it for release. I honestly have no complaints about the expansion- it's one of the best ones I've seen for any game. It's a definite must for any Generals fan, and even if you weren't overly impressed with Generals, Zero Hour might just change your opinion.

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Command & Conquer Generals: Zero Hour challenges you to face off against other military leaders using the most advanced arsenal in history!

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7/31/2012

Army Men: RTS (Real Time Strategy) Review

Army Men:  RTS
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Army Men RTS at first seems to be just another addition to the Army Men franchise. However, once the player has delved into this deep fulfilling world created by 3DO and Pandemic Studios, one can not help but compare this title to an onion, constantly revealing new layers of wonder, while making the player cry with enjoyment in knowing that the feast waiting ahead will be greater than the splendor currently in front of them.
Andrews has directed this magnum opus with great gusto, and has counterplayed Payne's and Iarossi's superlative programming genius with Welch's undeterring artistic vision. Harding has leveraged the resulting combination to create believable, lush worlds that add to the outstanding gameplay flow.
I find the comment below me rather amusing, since it took quite an effort to get this game over a month before release. To just sign off with "it suxx0rs 3d0 lame" seems to be an unfair cop-out at what is potentially the best Army Men title I have played. However, the effort of procurement was definitely worth it. I recommend anyone with a vague interest in strategy, or even just wanting a relaxing blast-em-up pick up this title.
I will be honestly suprised if this title doesn't make many magazines "Best Of" awards. I have only one thing to say - Bravo, 3DO, Bravo.

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Army Men RTS is a deep and strategic adventure that doesn't intimidate like other real-time strategy games. It features an intuitive interface and is easy to pick up and play. Though accessible, the game forces players to think about how to strategically build and manage troops, vehicles, and buildings while fighting in an all-out war. Players can view the fully 3-D world with a changeable camera. Multiple ways to play include a reward-based campaign mode, special operations, and turnkey wars with great battles. You can even unlock secret "intelligence files" with good performances.

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7/20/2012

Empires: Dawn of the Modern World Review

Empires: Dawn of the Modern World
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After playing some other strategy games online, I decided that I was ready to actually buy one.So I was off in search of finding one that was good, and while I was at the store one day came across Empires: Dawn of the Modern World.Unlike most games that I have bought in the past, I didn't install this game untill about two weeks after purchasing.However when I did install it I got an error message saying that the game key was invalid.I tried many times, still the samething.So in my frustration I called customer service.At first the customer service rep asked if I was typing in caps or lower case, then he told my to email them my system details.Come to find out I didn't have the right video card that supported the graphics for this game.I have since upgraded my video card and reinstalled the games...and have been playing ever since.
Despite having to upgrade my computer just to use this game might seem to be a hassle to same, but hey, after all I would have had to of upgraded anyway.So now for the real meat and potatoes.
As I have mentioned earlier I had played other war strategy games online(renting them online), I have played both Rise of Nations and Age of Empires II using this service.And I must say that Empires is a better game as far as graphics and game play is concerned.The 3D graphics are very good and you can zoom in closer then in other games.
Now for the game play, Empires goes from Medieval up to World War II.You can chose between England(UK for WWI and WWII), the Franks(France), Korea, China, the United States, Russia and Germany.Each civilization is unique, for example if you chose England and start off during the Medieval Age then you can build a mind on a site that has either gold or stone.However if you chose the Franks, you will have to have several villagers mind the gold instead.Building walls around your town center is highly recommended if you don't want your civilization to be invaded.There are three campaigns to choose from: Richard the lionheart, Captain Xi, and General Patton, these campaigns take a long time to complete...I still haven't finished Richard's campaign yet.
I would have given Empires a whole five stars, but there are a few things that I think that it can improve upon, thus only four stars.The civilizations are only available up to a certain point; if starting from the Medieval time and you chose England, by the time that you reach WWI you will have to choose a Modern civilization i.e. the UK.Another thing that I feel is a disappointment in this game is lack of options for the civilizations.Example being you can't choose the USA to start off during the Medieval time (for obivous reasons) but it would be nice if they had the colonies as an option instead of the USA only being available from WWI and on.
Overall I recommend Empires: Dawn of the Modern World, despite it's few draw backs.I have certainly enjoy playing this game as a single player and as a multiplayer, playing against friends.

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Empires: Dawn of the Modern World is a unique real-time strategy game that puts you in command of a millennium of human history!

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7/03/2012

Commandos 2: Men of Courage Review

Commandos 2: Men of Courage
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First of all, if you played the first two Commandos and loved them then you will absolutley love this game and buy it now. Everything that you wished you could do (because you'd be able to in real life) in Commandos has now come true...EVERYTHING!You can climb walls or poles, traverse wires, climb in/out of windows, look in/out of windwows, snipe in/out of windows, snipe from climbing up a pole, everyone can wear at least a low ranking enemy soldiers uniform, everyone can use rifles & machine guns, everyone can carry bodies, and everyone can knock a person out, everyone except Lupan (Thief) can tie people up, everyone can drive non-specialized vehicles such as trucks and cars...and so much more! Vehicles actually have realistic physics now too! It is so realistic in how you can go about things too...it is so open ended.
Every mission is greatly different from the previous and there are no reused "stock" buildings.You can go inside all buildings and pan the camera 360 degress for a better view.The animation on the guys is completely lifelike...you gotta see it to believe it.The missions are completely replayable too...not like the first Commandos where there was pretty much only one way to go about things like a puzzle piece...do things in any order you want...it's completely up to you how you go about each and every mission...steal a tank or car and do whatever....it is completely awesome!Play it on hard or very hard and you'll be there for at least 6 or 7 hours per mission and they are HUGE!It is great to have such deep gameplay and it NEVER gets BORING.
Oh and the control takes getting use to, but let me tell you this.If you played th originals you know it uses a lot of keyboard shortcuts.Take the time to learn them well and you will be rewarded...it takes a few hours to learn them all of steady playing, but once you do the interface is really just for show so you can see what objects you have.Put in the time and you will never look back....TRUST ME. I have to get back to playing now...peace out...BUY IT, you won't regret it.

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If you're a fan of strategy games, you'll want to check out EIDOS Interactive's Commandos 2: Men of Courage. You are in charge of commanding Sergeant "Tiny" McHale & his elite troops from the heart of the Nazi Third Reich to the Islands of the South Pacific. Use their expertise to play through 10 authentic WWII scenarios.Multiplayer -go to war in a cooperative multiplayer mode

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5/19/2012

Sudden Strike 2 Review

Sudden Strike 2
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After losing the original copy of the first Sudden Strike, I was glad to find SSII...its been a lot of fun, despite the small image size of the figures...guess I'm getting older. Considering getting another game in the series...it's all about the 'good times'.

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Sudden strike 2: The whole world is nothing but a battlefield. And you are on the front line - in the very center of realistic battle action, which even amazes and delights the shrewdest strategy experts. As the commander of German, Russian, British, American and, finally, Japanese troops, you fight on water and on land as well as in the air. You can extend your actions through numerous specific commands in remarkable ways. The four different available difficulty levels and the fascinating multiplayer mode are thrilling beyond imagination. The user-friendly editor allows for unlimited supplies of professionally generated maps and missions - making sure the action never ends

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5/11/2012

Lock-on: Flaming Cliffs Review

Lock-on: Flaming Cliffs
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It's a simulator, therefore you gotta know your stuff and really be passionate about this kind of sim to enjoy it. Those looking for quick kills and thrills will most likely get frustrated over the learning curve and discard the game. This is an unofficial add-on for the original Lock-On: Modern Air Combat (a.k.a. LOMAC). It offers an array of improvements over its predecessor and adds a new aircraft. The graphics and realism are fantastic if you have a powerful enough computer. I'm still tinkering with the game and settings but overall I like it.

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Product Description:
Lock-on: Flaming Cliffs brings you the feel of modern combat aviation. This continuation of Lock On: Modern Air Combat gives you new & improved weapons and flight modelling. Get intense air combat & develop the situational awareness you need to become an ace.

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5/10/2012

Operation Flashpoint: Cold War Crisis - Gold Edition Review

Operation Flashpoint: Cold War Crisis - Gold Edition
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In my opinion this has to be one of the things that any gamer who even remotely enjoys action/first person shooters must own. This is the most in-depth game ever in this genre. You can fly, drive, snipe, lead, and any other thing any real soldier could. This is the best tactical sim. ever. Also the game has a very in depth story-line, which is one of the best, next to Dues-Ex. I enjoy almost any kind of game, but this is one of my top 3. Probably number 1. The designers are Czech, and they realistically modeled the speech. All of the Russian is pronounced correctly and the statements make sense. This is another game in which you must "stop n' drop" to have a chance in a fire-fight. Also most of the fire-fights go on at long distances, in which the enemy is barely in sight. The weapons are modeled realistically, and there is a huge variety. I always drop the M-16 and grab an ak (more stopping power). Wounds are realistically modeled. There is also a large variety of transports, tanks, copters, and a plane. With the gold upgrade, there are some new things and a new 20 mission campaign.

Click Here to see more reviews about: Operation Flashpoint: Cold War Crisis - Gold Edition

Product Description:
This software is BRAND NEW. Packaging may differ slightly from the stock photo above. Please click on our logo above to see over 15,000 titles in stock.

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5/05/2012

CONFLICT GLOBAL TERROR Review

CONFLICT GLOBAL TERROR
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Most people hate this entire series, "Conflict: Desert Storm," "Conflict: Desert Storm II," "Conflict: Vietnam," and now, "Conflict: Global Terror."Of course, you're talking about the same people that love infinite racing game titles and think that "Madden" is superior to the "Sega 2K" franchise.

The gameplay in "Conflict" is very simple, and the graphics aren't beautiful by any means.Go on and get ready for these simple facts.

However...

If you're looking for non-stop multiplayer war action, which could easily rival Halo any day of the week, then you've found the game.This is the best yet in the series, and it echoes back to all that made the original great.

Right off the bat, my friends and I found ourselves pinned-down by tankfire, trying to get that smoke grenade perfectly planted so that our explosives expert could crawl in, plant some C4, and crawl back out to the tune of another smoke grenade.

The maps are large, with several different paths to take, so your platoon often gets split-up during gunfights.This makes for some intense scenes when one of your buddies gets gunned down halfway across the map, and you're racing back through enemy fire to get him a medkit.

There's nothing like lying there bleeding and seeing your pal come in, pumping shells into the punk that just fragged you, then kneeling down and patching you up.

You share ammo and weapons, and---well, basically it's the single greatest co-op experience in console history.Play it for yourself and see.The single player game is very cool, good for at least twenty hours of replay, but again, play it for yourself and see.

In my humble opinion, this game is a buy.

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Product Description:
Conflict: Global Storm brings the Conflict series into the 21st century! Take control of a highly trained, quick response counter terrorist squad in teh near-future. The 21st century will be a global battlefield as you respond to terrorism. Generations of hatred fuel the enemy, keeping them angry and fighting against superior weapons and tactics -- sometimes even giving them an advantage. Your goal is to shut down their threats to national security before they go too far! New character actions -Vault over objects and walls, climb through windows, rappel from helicopters and utilize zip-lines and ladders Issue entire team or individual soldier orders via an intuitive and rapid control system Online co-op play for up to 4 people, plus split-screen multiplayer

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