10/04/2012

The Quest For Glory Collection Review

The Quest For Glory Collection
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This game series has a special place in my heart.I grew up with the Sierra adventure games, and its something I look back on fondly.I enjoy the first person shooters, real-time strategy and dungeon crawl RPGs of today, but there is something about the adventure game format that has been all but forgotten today.It's like reading a good book but being able to interact with the world and have it presented visually like a movie.
Quest for Glory was something different though.Far more ambitious on a technical level than the other Sierra games, the series had a certain level of immersiveness to it that made it worth playing over and over, and still sticks with me today long after I last played it.
The first obvious improvement over the other Sierra games was the adding of an RPG element.This was advertised as adding replayability to the game, but more importantly it adds a level of immersiveness that you don't see these days.When you start out in QG1, your ultimate goal is to be a hero, but first you gotta make some money so you can eat!You might take a rather humbling job cleaning out the stables every day.You'd also be looking for ways to build your skills, be it by throwing knives at a target or training with a master swordsman.Activities like these never really got repetitive and really made you feel that YOU were that character and you had earned those skills you spent so much time developing.
The dialogue system was the other major feature of the QfG series, which doesn't get talked about as much but was probably as critical to the success of the series as anything else.Dialogue is a critical part of the game, because you figure out how to overcome many obstacles by talking to various people who know something about the subject.But they don't just come out and tell you -- you have to ask the right questions, which comes from listening carefully to what people have to say and thinking about it.Particularly in the first and second games, with the text prompt, it plays a bit like a mystery where you are a detective finding the clues to solve the puzzle.The richness of the dialogue also adds to the "good book" like feel of the game and you will begin to develop a feeling of attachment to many of the characters.
The second game is probably the crowning achievement of the series.The world is huge and detailed, the combat system is excellent, the entire gameplay is much more polished, the ending is the best in the series and the story is perfect.
Which leads me to my last comment on Quest for Glory.The story of these games was truly something to behold.The plot of each game is the same, you arrive in a city and must become the local hero.The first game takes this little idea and runs with it, creating a nice game world with an authentic atmosphere.From there though, the game universe gets thicker as your character grows, relationships with other people deepens, and the game progressively gets more mature and darker.
The fourth game is particularly interesting.By far the darkest of the series, the game oozes story as you are thrown into an area with a very complex history, and are forced to confront much of your own past as well.The game is also much more "story oriented" than the others, with much of the game being dominated by your relationship to one of the characters.There is a bit of a love interest in the game, and for me it was very effective.At the time I was going through puberty and having my own experience with "the one that got away", which really fit in well with the game and cemented this series role as an unforgettable part of my childhood.
The last game of the series is fairly anti-climatic.The authors had the very difficult task of writing an acceptable set of endings for the many different characters you could have played, plus it's clear Sierra pushed the game out the door before it was finished.It's probably best looked at as an expansion pack to the series, as a chance to return your character to civilization, meet some old friends one last time, and kick some [backside] now that he/she has become the character you dreamed of becoming while you were shovelling horse [material] in the first game.
I'm not sure if others will be able to get the same experience I did from Quest for Glory.The games are difficult to run on modern machines and maybe don't speak as well to people of different ages or backgrounds.I have to say though that I think these were some of the best games ever made and they always be a part of my childhood.To me, that's the best compliment you can give a game.Congratulations to the authors and thanks for making such great games.

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Product Description:
Collection of four games with bonus preview and soundtrack in Quest for Glory adventure series.

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