Showing posts with label street fighter. Show all posts
Showing posts with label street fighter. Show all posts

1/04/2013

Real Arcade Pro: 3 Premium VLX Review

Real Arcade Pro: 3 Premium VLX
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This is the ultimate fighting stick and truly brings the arcade experience home. The sheer size and weight of the stick brings home the point that this is the king of all arcade stick controllers.

It is designed in collaboration with TAITO to recreate the TAITO "VEWLIX" Arcade cabinet. The stick uses authentic Sanwa stick and buttons and has other functions classic to the Real Arcade Pro. series like the turbo and the stick control toggle function. It also has a non-slip surface on the entire bottom and comes with an additional option board that you can mount the controller on to further enhance your stability.

The main feature for this controller has to be the fact that you can easily access the internal of the controller by simply unscrewing 3 screws. Maintenance and customization is a breeze to any other controllers out there.

Overall, this controller addresses all the players wants and needs and is a masterpiece of a arcade stick controller.

A must buy for any player serious for an authentic arcade experience.

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Product Description:
Officially licensed by SCEA. In collaboration with Taito Corporation, this fighting stick is designed to replicate the "VEWLIX"arcade cabinet. Achieved high controls and response for a "true"arcade experience. Uses real arcade parts for stick lever and all buttons. Dominate the competition with this home edition "VEWLIX"arcade fighting stick.

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12/29/2012

Marvel Vs. Capcom: Clash of Super Heroes Review

Marvel Vs. Capcom: Clash of Super Heroes
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First Let's clear up some of the bad reviews of this game. No you can't change partners in VS mode but this can be done in Crossover mode so it's really no big deal if you ask me. I've play the arcade version and most of the combos were saved and put in the playstation version. This game isamazing and addicted. The gameplay is furious and the graphics areexcellent and are not that far off dreamcast's. The game is great for comicbook junkies like me who use to argue in their youth over who would winSpiderman or The Hulk? These game has alot of eye candy and with verydifferent settings to battle thru. The sound in this game is clear. Pleasedon't listen to the bad reviews or you are gonna miss out on a greatgame. Plus there is no blood in this game so it makes it perfect to playwith the kids

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12/23/2012

Official Street Fighter Anniversary Edition Controller - Chun Li (Sony PlayStation 2) Review

Official Street Fighter Anniversary Edition Controller - Chun Li
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Excellent controller and an absolute must for Capcom fighting games. I've heard the Saturn controller is the best, but I haven't had the chance to test it out. I've had my six-button for over a year now and it still works great.

The only drawback I've noticed is that the start and select button are located right above the regular buttons which can result in accidental resets. It's easy enough to disassemble and remove the select button to prevent this from happening.

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NEW, just released

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12/17/2012

Super Street Fighter IV Arcade FightStick Tournament Edition S - Black Review

Super Street Fighter IV Arcade FightStick Tournament Edition S - Black
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This is my first fight stick purchase. I have been playing fighting games for years and I finally decided to shell out the money and get one. I have visited many message boards figuring out which fighting sticks were the best and most affordable. I discovered that this one( Mad Catz) and the Hori fighting sticks were the best for affordability and performance. I picked the Mad Catz one because it has a storage device for the 12ft wire right in the back of the base, and also the nice art work on it.

The performance is spectacular. I have always used the d-pad on a controller for fighting games so i was skeptical switching to a analog stick and 2 rows of 8 buttons, plus the fact that I would have to spend $130 to find out if i liked it or not. It did take time getting used to. I spent a good 2 days getting used to the button layout.Other than adapting to the button layout I am not disappointed at all. This stick is worth all $130.

The cable length is perfect and more than enough. The fight stick itself is light and I usually just place it on my lap. The buttons are really responsive. I mean I barely touch the buttons and I can perform a move. The analog stick is great. The stick is really responsive as well. All I can say is that the fight stick screams precision. Every move, combo, can be pulled off with precision with little to no error. I play Street Fighter for ours and my hands dont get tired or start hurting. When using the PS3 controller my hands would get cramped. No cramping has occurred when using the fight stick, and I have had it since March 12.Arcade sticks can be fully customized and Mad Catz Fight sticks are one of the most fully customizable when it comes to replacing parts and the artwork.

I fully recommend this Fight Stick for first time buyers like me who are looking into buying one. Put all worries aside. This stick is great for upping your game. This Fight stick will make you play better period. Its so much more responsive than a normal controller and now I can see this is how fighting games were meant to be played. Worth every penny.

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Product Description:
The official Super Street Fighter IV FightStick Tournament Edition "S" for PS3 was designed for fighting game fans to recreate the quality, gameplay and precision found within arcades. Continuing the legacy of the original Street Fighter IV Tournament Edition FightSticks, the Tournament Edition "S" uses the same premium Sanwa joystick and 30mm buttons found in official Street Fighter IV arcade machines. Officially licensed by Capcom, its realistic spacing and eight-button layout bring the true arcade experience right into your home. With separate multi-speed turbo settings for each action button and the best components available, the Super Street Fighter IV FightStick Tournament Edition "S" will help bring your competitive gaming skills to new heights, no quarters necessary.

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12/09/2012

Capcom vs SNK 2 Review

Capcom vs SNK 2
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One of the best 2D fighting games ever finally comes to the Playstation 2. Capcom vs. SNK 2 is the sequel to another great fighting game, with more characters, grooves and much more. All the characters from the first game are back plus the addition Rock Howard, Joe Higashi, Haohmaru, Kyosuke, Dan, Eagle, Maki etc. and the evil versions of certain characters ( Evil Ryu, Blood Iori, Shin Akuma and Ultimate Rugal). The graphics are excellent and control is top notch. The backgrounds are 3D and very nice and a few characters make cameo appearances ( The London Stage has Billy Kane from Fatal Fury and Dudley from Street Fighter 3). There are also pre-fight intros with certain characters just before each fight ( Joe vs. Mai, Kim vs. Chang, Hibiki vs. Rolento pus many more). Any who is a fan of the Street Fighter and King Of Fighters series will absolutely love this game. Hopefully when they make Capcom vs. SNK 3 they'll add whole bunch of new characters like Batsu, Roy and Daigo from Rival Schools, Genjuro, Sieger and Basara from Samurai Shodown, Haggar from Final Fight, Andy B., Wolfgang K. from Fatal Fury and a whole lot more.

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Capcom vs. SNK 2 unleashes lightning-fast animation and classic arcade fighting action on the PlayStation2. You can choose from more than 44 characters from the Capcom and SNK fighting universes, and customize your fighting style with even more fighting "grooves."

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11/13/2012

Xbox 360 Real Arcade Pro. EX-SE Review

Xbox 360 Real Arcade Pro. EX-SE
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I own two MadCatz Tournament Edition Fight Sticks with Sanwa parts for the PlayStation 3. I bought this stick for 2 reasons: it's easier to dual mod when you start with 360 and go to PlayStation and because I had no experience with Seimitsu controls before. At first I was very underwhelmed. Don't get me wrong, the construction of the HRAP is top notch, and always has been. The Seimitsu buttons looked cheap and seemed weird. However, playing is believing.

The Seimitsu joystick is much tighter than a Sanwa, as it has less movement in any direction. I actually prefer this, especially for quick and difficult movements in Street Fighter IV. The buttons also turned out to be quite a pleasant surprise. Sanwa buttons register very quickly, but continue to travel downward, which always seemed a little mushy to me - especially after growing up playing American arcade cabinets with clicky concave Cherry micro-switches. The Seimitsu buttons are a nice middle ground between the Sanwa and the American-style buttons: they're a little clicky and don't seem to travel as far, resulting in a much firmer, precise feeling.

All of this is just personal preference. The Hori Real Arcade Pros are very well built, and I prefer the overall case construction to the MadCatz Tournament Edition. If you're going to end up swapping out a "lesser" HRAP with Seimitsu buttons, this version sames you time, and definitely money. Even if you're thinking of replacing with Sanwa, give this a try if you've never touched Seimitsu before (and are curious): it's more cost effective in the long run.

I've even toyed with the idea of replacing the Sanwa parts in my MadCatz TE. I have been converted.

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Product Description:
Officially licenced by Microsoft.This is a Special Edition version of high-end next generation arcade style controller.Recommended for fighting, action, shooting, FPS, and classic games that are available through xbox live.

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11/10/2012

Street Fighter Alpha Anthology Review

Street Fighter Alpha Anthology
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The Alpha Anthology, is so far the best port of any Street Fighter collection. It includes five games (SF Alpha, Alpha 2, Alpha 2 Gold, Alpha 3, and Gem Fighter), as well as two unlockable games (Hyper SF Alpha and a "bonus" version of SF Alpha 3).
The graphics and music of the five titles are perfect, just like the original arcade games themselves. If you have a wide-aspect ratio TV, you'll be treated to full arcade goodness - if not, you can modify the aspect ratio so that it fits a standard TV. Controls are also flawless, much like those of the Anniversary Collection.
The unlockable games are as follows:
"bonus" SF Alpha 3: It's SF Alpha 3 with more fighting styles, and all (most?) the Street Fighter characters, drawn Alpha-style. This includes characters that have never before made it into Alpha games - like Balrog and Fei Long, and some that are brand new. When played alone, this game is very difficult.
Hyper SF Alpha: Very similar to SF Alpha 3 (in fact, I'm not sure what the exact differences are, in terms of gameplay), but can only be played against another opponent. Includes the same characters as "bonus" SFA3.
In addition, all Alpha games include a Versus mode with full win/loss tallying, a Dramatic Battle mode - in which two players (Human/Human or Human/CPU) simultaneously take on a single CPU player and a Survival mode, which places you against opponent after opponent, refilling only a portion of your life bar after each match.
To sum it up, the Alpha Anthology is the best SF collection Capcom has released. Here's to hoping that the Darkstalkers and Marvel series will follow a similar suit.

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Product Description:
The Street Fighter Alpha Anthology brings five prized fighters united for the first time. This is an arcade-perfect compilation of Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 2 Gold and Street Fighter Alpha 3. Choose from a cast of 13 characters from the collective Street Fighter Universe: Ryu, Chun-Li, Ken, Charlie plus 9 more. This title introduces the use of super combos and alpha counters to add new dimensions to fighting. As an added bonus the "pint-sized" Super Gem Fighter MiniMix (released on consoles as Pocket Fighter) is also included.

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10/31/2012

Real Arcade Pro: EX Premium VLX Review

Real Arcade Pro: EX Premium VLX
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If in a joystick you seek affordability and portability then this stick isn't for you.

The Hori Real Arcade Pro VLX is the monument piece of arcade sticks.The front and top half of the Unit is made of metal.The side pieces and design of the stick matches that of an official Japanese Street Fighter IV Vewlix cabinet.The stick also uses a Sanwa JLF joystick and Sanwa OBSF-30 buttons, the highetst quality authentic Japanese arcade parts.The front bevel of the stick is set at a angle for your palms just like the Viewlix arcade cab.The base of this stick is really wide and very heavy.I am one of those people that belive so long as you can carry an arcade stick, It cannot be too heavy.With a lighter stick such as an Hori EX2 playing on the table may cause the stick to move about or slide around.The VLX stays put on my coffee table .

One of the other major draws is that this stick has 3 thumbscrews in the cord compartment that when removed allows you to open the stick like a hot rod car so that you can modify your stick (whilst voiding your warranty).So if you prefer certain Seimitsu arcade parts you can easily swap them out.As for modability and maintenence, the buttons are easily replaceable and the buttons have quick disconnects.The Sanwa JLF can be swapped out for a Seimits LS-32 or LS-56(with MS Plate) if you prefer a different type of joystick.

The only con I could say is the price, and for some it is definitely bigger than it needs to be.For most people a Madcatz TE would be a more practical choice, but if you are one that doesn't wan't a run of the mill product, get the VLX.

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Product Description:
Officially licensed by SCEA. In collaboration with Taito Corporation, this fighting stick is designed to replicate the "VEWLIX"arcade cabinet. Achieved high controls and response for a "true"arcade experience. Uses real arcade parts for stick lever and all buttons. Dominate the competition with this home edition "VEWLIX"arcade fighting stick.

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9/22/2012

Marvel vs. Capcom 2 Review

Marvel vs. Capcom 2
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Marvel vs Capcom 2 for Xbox is a great game, but be patient. It takes a while to unlock all of the characters, and it also a pretty rare game. If you can find it for under $50, BUY IT!!! I bought mine for $36 pre-owned. (since they stopped making this game, everyone is buying it and selling it for bogus amounts!!)

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Product Description:
It's a collision of the world's two most-powerful fighting universes. Marvel vs. Capcom 2 is an insane tag-team fighting game with an unprecedented 56 playable characters, three-on-three tag-team battles, tight controls, and hyper-fast animation. Pick a fight with your favorite legendary Capcom characters and superheroes from the Marvel universe and watch the super combos fly.

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9/16/2012

Super Street Fighter IV Arcade FightStick Tournament Edition S - White Review

Super Street Fighter IV Arcade FightStick Tournament Edition S - White
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Certainly this stick is a little pricey but in the end it is worth it.The design is heavy duty and will last for a TON of fights.It is also modable which makes it an even better value.Most Hori sticks will run you about the same amount of money or more and won't be as durable or have as responsive buttons.Best stick I've ever owned and Madcatz will be my source for all my future fightstick purchases.

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Product Description:
The official Super Street Fighter IV FightStick Tournament Edition "S" controller for Xbox 360 was designed for fighting game fans to recreate the quality, gameplay and precision found within arcades. Continuing the legacy of the original Street Fighter IV Tournament Edition FightSticks, the Tournament Edition "S" uses the same premium Sanwa joystick and 30mm buttons found in official Street Fighter IV arcade machines. Officially licensed by Capcom and Microsoft, its realistic spacing and eight-button layout brings the true arcade experience right into your home. With separate multi-speed turbo settings for each action button and the best components available, the Super Street Fighter IV FightStick Tournament Edition "S" will help bring your competitive gaming skills to new heights, no quarters necessary.

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8/26/2012

PlayStation 3 Arcade Stick Review

PlayStation 3 Arcade Stick
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This stick is an inexpensive but fairly well built arcade style controller that's almost perfect for fighting games.Turbo works as advertised.Macro works, but is not terribly useful, since the move has to be re-entered every time you turn the PS3 off.If you can pull off the move that many times, you can just pull it off in-game.

Note that since you'll naturally be pulling the buttons towards you when you push them down, the paint at the bottom will start to flake off- my X button already has signs of wear after one day.

Depending on how far away you sit, you might also want a USB extension cord.The cord on the joystick is only about 6 feet.

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Product Description:
Fully featured 8 button arcade stick for PS3. It has Turbo and macro function buttons, Home function button for full console control. Compatible with all fighting, action, shooting and classic games.

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8/14/2012

Street Fighter Alpha 3 Review

Street Fighter Alpha 3
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If one were stuck with having to make a desert island selection of PSX games (on the unlikely event you were to be stuck on a desert island with only your PSX, a big tv, and all the electricity you'd need), it would be hard not to grab SFA3 as I can think of no other game (even includingnon-fighting games) that has earned so many hours of replay.Capcom reallycleaned up the fighting engine used in alpha2, giving the game a muchsmoother feel, while also managing to incorporate air combos without makingthe game feel spastic (it is rather thrilling for instance to be able toknock someone in the air with guile and then immediately hit them againwith his blade kick.)Throws have been made more difficult, but since thecommand is specific, throws are much more precise. Beyond the improved gameengine you can now select from three different chracter types called -isms(no, you arn't chosing your character's political affiliation!)Anyoneremember slash and bust mode from Samurai Shodown?The three differentmodes customize your character, Xism being similiar to play in Super StreetFighter 2 Turbo (quite a mouthful), with one big super, no air blocking,but takes and gives out more damage.Aism is standard Alpha fighting modewith multiple super moves, air blocking, etc.while V-ism gives yourcharacter a shadow which repeats the attacks of your character (alsoappearing in SFA2).These are not the only differences between modesthough, as most characters actually have one or two different moves in thevarious modes. Were this not enough, SFA3 has incorporated every characterin the SF series so now you can play Honda, Blanka and T-Hawk (should youhave the desire to do so.) On top of this, there are several options whichwill add hours of game play to this already fantastic game.First is theworld tournament mode where you can build your character into an unstoppablefighter.The ability to customize characters in this mode andbring them into versus games or even normal arcade games is very exciting. The ability, for instance to make a 32 level Shin Akuma that can do hisRaging Demon move every 10 seconds, and if the move connects, your opponenttakes 60% damage...well it is a great way to work out your aggressions. Also there is the fun of making characters that can use the best of all the-isms (Aism character that can do V-ism custom combos).You can even giveyour character the chain-combo option like SFA1 and Dark Stalkers. Otheroptions are even crazier.My favorite is the ability to team up withanother player against the computer. On the PSX you must play ryu and ken or two of the same characters. Survival mode is also quiteenjoyable if you have made a 32 level character and you want to fight asmany characters as quickly as you can.Infinite survival model lets you takeyour skill as far as it will go!This game is not for everyone but if youenjoy fighting games (even if you have not enjoyed the other street fightergames) you should give alpha 3 a chance.If you are a street fighter fan,then you must purchase this game.

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Product Description:
ALL-TIME CLASSIC. FOR SONY PLAYSTATION VIDEO GAME SYSTEM. SUPER FUN. GREAT FOR COLLECTORS. HERE IS SOME INFO ON THE GAME. The third in the Alpha series has a total of 31 fighters, the most in the series so far. New characters include old favorites E. Honda, Blanka, Vega, Cammy, T. Hawk, Dee Jay, Juni and Juli. Some of the newest fighters on the block include a former Final Fight character (Cody, who has been in jail since the last Final Fight game, or so his clothing suggests), Karin Kanzuki and Rainbow Mika.The major difference between this Alpha and the last two are the new play modes World Tour, Arcade, VS, Training and Entry.World Tour - Simply choose your fighter and travel around the world, fighting the home town heroes that you run into. The more fights you win, the stronger you fighter becomes. You can also learn new moves, and there are three levels of Super moves to choose from before you start each round (called Isms).Arcade - A simple conversion of the arcade version. Beat each fighter with your chosen warrior, in three rounds per match (much the same as past versions of Street Fighter)Versus - Two human players battle it out.Training - A good way to learn all the super moves that are available, against a dummy.Entry - If you save your character during the World Tour mode, you can upload him here to use in the other modes in the game (especially handy for Training).Finally, if you complete certain areas of the game three new fighters become available, including another old favourite in Guile, Evil Ryu and Shin Akuma.

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6/10/2012

Street Fighter III Double Impact Review

Street Fighter III Double Impact
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Street Fighter III and its sequel, Second Impact, were the last Capcom fighters I genuinely got hooked onto, before the hyperactive,button-mashing "Vs." series took over and I lost interest (movingon to Tekken and Soul Calibur).But this was way back around 1997, and I'dbeen waiting for SFIII to get a proper home-console release eversince.
Suffice to say this was, aesthetically and mechanically, a verywell-designed game.Moving away from the Alpha and Vs. series, airblocking has been eliminated, replaced with a much more skill-orientedoption, the parry, which requires very good timing and reflexes to pulloff.The parry option makes the battles much more uncertain -- in onetournament one player has been known to turn the tide by parrying 14 hitsof the opponent's super art move, and then retaliating.The new style ofdrawing, which is more like U.S. comic books (contrasty, shadowy, distinctlines) than manga (the animation style of the Alpha series), is very niceto look at, and controls were some of the tightest in Street Fighterhistory.And the game is well balanced -- there's no overpowered characterlike Wolverine or Ryu in Marvel Super Heroes, or Adon in Alpha 3, whichmeans that skill counts for more than button-mashing or endless air combos. I once lost a game using Ken against a master at Hugo, one of the"alternative" characters, but I also routinely beat Ryu fanaticswith Sean (weaker version of Ryu and Ken), so there aren't any noveltycharacters like Dan or Juni (Alpha 3) here.Every character is equippedwith strengths and weaknesses that don't tip the handicap drastically.Soeven after three years, I still love this short-lived but well-designedseries, and its appearance on a home console was long overdue.

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There had been fighting games before Street Fighter(remember Karate Champ?), but not in the way we think of themtoday. In fact, few would remember Street Fighter had it notbeen for the technological improvements of Street Fighter 2,whose graphics and handling brought into the spotlight a game of pairedfighters leveraging muscle, mass, and forces of nature in amano a mano battle for supremacy. The series owes its successnot only to the fact that outcomes ofeach fight rest on the growing abilities of players, but also because it breaks the video-game stereotype that commonly links size to strength--isn't it refreshing to see a small character like Chun Li take down a big oaf like Blanka? Also, this veteranseries benefits from regular infusions of new blood; it features an ever-expanding cast of characters, each with different origins, fighting styles, strengths, and weaknesses.
With Street Fighter 3: Double Impact, you gettwo full coin-op games built into one Dreamcast disc: Street Fighter 3: New Generation and Street Fighter 3: Second Impact. New Generation features returning vets Ken and Ryu and introduces us to a new group that includes a toughNew Yorker avenging his defeated martial arts instructor; twin Chinese kung fu masters; a sophisticated Afro-British boxer; a teen-aged female ninja from Japan; a daughter of an African tribal leader; a Rus sian cyberpunk; a Brazilian student; and Oro, a 140-year-old hermit who fights with only one arm. Second Impact sees that ante and raises it with three additional characters. The games allow players to deflect oncoming attacks with a technique called parrying;players can also customize characters with one of three different Super Art moves before each fight begins.

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5/30/2012

Street Fighter Anniversary Collection Review

Street Fighter Anniversary Collection
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OK, quick summation of what this is: It has two games. One is Hyper SF2, which contains all five incarnations of SF2 rolled into one. The other is SF3: 3rd Strike, which is a separate and unique game that was overlooked by most gamers because of the advent of 3D fighters like Tekken. It also has the Street Fighter animated movie, for what that's worth (not much in my view but you might disagree).

Hyper SF2 is just as excellent and playable as you remember it with only two problems. One, as other reviewers have mentioned, is that the AI opponent is very cheap/hard (and it only uses Super SF2 characters). The other is that most Xbox/PS2 controllers do not handle the special moves well. You're not limited by character version; that is, you can pit Original SF2 Dhalsim against Super SF2 Guile. That's 50+ character variations, and while there's not much difference between them, there are a few minor instances of imbalance.

I really like SF3 because it's unique. The parry system is gutsy and helps remove most imbalances (only Yun and Yang are too fast). The characters are well designed, and the animation is the most fluid out of any 2D fighter ever. Sure, the last boss is too hard, but the single-player is not the selling point of a fighting game.

In both games, I found online play pretty laggy, and had to wait a while to find someone to play, which was disappointing. I think that it's way more fun to bring people together physically to play these games, like they used to gather around the arcade machine.

My only other complaint is that they could have included Street Fighter Alpha here, too, but didn't. The PS2 now has the Alpha Anthology, but for those looking for SF Alpha for Xbox or GameCube, your best bet is Capcom v. SNK 2 (but NOT the crappy Capcom Fighting Evolution).

If you like fighting games, get this one. I recommend also getting the SF Anniversary controller (they're $15 and work great with all fighting games) to maximize the control tightness. Then get your friends over and party like it's 1990.

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Product Description:
A combination of two Classic Fighting Games!Street Fighter 3: 3rd Strike and Hyper Street Fighter: 2!

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5/20/2012

Xbox360 Fighting Stick EX 2 Review

Xbox360 Fighting Stick EX 2
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let us make something clear, if you aren't going to play fighting games, you should not buy this stick. i tried it on pacman championship edition and pacman was acting like a drunk. It works just fine for DoA4, Virtua Fighter 5, and Street Fighter, but don't even think about trying anything else with it. The one thing that it does have going for it is the fact that it is the only fighting stick on the 360, unless you want to cough up a couple of hundred dollars for one with a picture of kokoro on it. And there is one other matter that needs to be considered. it clicks. the stick itself clicks like a card trapped in some bicycle spokes. Some people love it, some people end up in padded cells because of it. A good indicator of how you would react is how you feel about the strum bar on the guitar hero controllers. Finally, if you have been playing fighting games with a controller for some time, prepare to be practicing for some time in order to be competent. it is worth it in the end, your skills will improve, eventually. all in all a good product.

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Officially licensed by Microsoft. Arcade style controller for the Xbox360. Recommended for Fighting, action, shooting, and classic games that are available on xbox live.

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12/29/2011

Street Fighter II Turbo: Hyper Fighting Review

Street Fighter II Turbo: Hyper Fighting
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Street Fighter 2 was the first fighting game I owned on my SNES and is still one of my favorites.I skipped Champion Edition but when Turbo came out (the one with E Honda fighting Sagat on the cover) I knew it was good enough to buy again.This version features all the original 8 characters plus the 4 bosses, and the ability to fight with each character against himself, but does not include the 4 "new fighters" who are mostly cheap or ... (I really hate T Hawk).This is in my opinion the superior version of Street Fighter 2 on the best system.It seems like the SNES controller was made for this game, and the action so so smooth and beautiful.I had some fun playing this game against the computer but it really shines in versus mode.I cant tell you how many hours my brothers and I played this game but it became as much of a male bonding activity for us as anything.I think i still remember the code to jack up the turbo from the usual 3 stars to 10 (the matches are over in a matter of seconds) up down left right L Y R B or something like that.Man i really want to play this game again, hopefully my copy will arrive soon.It really is the most balanced and accurate fighting game of all time....Hadoken

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Product Description:
Street Fighter 2 Turbo SNES game. Take it to the street in this classic SNES fighter packed full of blazin' action and amazing combos!

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12/19/2011

Marvel vs. Capcom 2 Review

Marvel vs. Capcom 2
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Truly a classic amongst classics, this is hands down one of the best and most fun fighting games I have ever played. Every Marvel character and every major Capcom character is a selectable character for you to use as a fighter in 3 on 3 battles. Super moves and air combos add to the excitement as you can make your dream team of fighters.

Imagine Megaman, Dan and Juggernaut all fighting together on the same team and the only reward is knowing that you beat up the rest of the competition. Well imagine no more.. this game will give you every combination of fighters you could ever want and it even has some never before seen characters in the Vs. series. Like a cactus character named Amingo, Cable and Marrow from the XMen and Anikarus from the Darkstalkers series.

This game is pretty much the last in the line of the Marvel fighting series (mostly due to Capcom losing the rights to the Marvel franchise) which started with Xmen Children of the Adom and then the next games would include Street Fighter characters then just all Marvel Characters and then the also great Marvel Vs Capcom 1. This takes every single character we saw in every previous game up to this point and has them almost unchanged. Characters like Iceman and Spiral which were only in Xmen return almost unchanged and just as much fun as we remember. Bosses like Thanos and Dr. Doom from previous games, are now selectable for you to use as part of your teams as well. (of course they are weakend a tad but thats only expected)

The only downsides I would have to mention are that compared to the Dreamcast version, the PS2 version is a bit pixalated. Its not as smooth and well drawn as the other version was and there is a bit of load time in between the matches that you didn't find on the Dreamcast. Besides that though, the game is totaly unchanged and a perfect adapatation in everyway. The other minus is that there is really no plot at all to this game. M vs C 1 had an ending for every character giving you something accomplished. No matter who you win this game with its the same ending which is basicaly a "You did it. Congratualtions" now you can watch the credits type of ending. The most obvious reason for no endings are that there are over 50 characters and theres no way to put an ending for all of them especialy when you are using teams of 3. But it is missed when you are just fighting just for the sake to fight. Also Rogue has been changed. Instead of copying a power of the character she drains, she now just gets a general strength, defense, armor or speed boost depending on the character she drained. again its understandable due to the amount of characters in the game and how hard it would be to have her be able to have all of them. Ken also is the weaker version of the character where the fireball only goes half across the screen before dying but hes still just as good if you know how to use Ken. (Flamming uppercuts and all)

You won't be sorry adding this game to your collection. Whether you play it one player against the computer or against a friend it has so many combination of characters you can use, you probably will never truly have every team possible. Mastering each character is half the fun and learning all the combos and what assists work best is another part of the game that adds to its long playing value.

Capcom really did a great job here and I hope to see more games like this from Capcom in the future as this is the mark of excellence that all team based fighting games should have to live up to.

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Product Description:
It's a collision of the world's two most powerful fighting universes. Marvel vs. Capcom 2 is an insane tag-team fighting game with an unprecedented 56 playable characters, three-on-three tag-team battles, tight controls, and hyperfast animation. Pick a fight between your favorite legendary Capcom characters and superheroes from the Marvel universe and watch the super combos fly.

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