Showing posts with label marvel comics. Show all posts
Showing posts with label marvel comics. Show all posts

12/29/2012

Marvel Vs. Capcom: Clash of Super Heroes Review

Marvel Vs. Capcom: Clash of Super Heroes
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First Let's clear up some of the bad reviews of this game. No you can't change partners in VS mode but this can be done in Crossover mode so it's really no big deal if you ask me. I've play the arcade version and most of the combos were saved and put in the playstation version. This game isamazing and addicted. The gameplay is furious and the graphics areexcellent and are not that far off dreamcast's. The game is great for comicbook junkies like me who use to argue in their youth over who would winSpiderman or The Hulk? These game has alot of eye candy and with verydifferent settings to battle thru. The sound in this game is clear. Pleasedon't listen to the bad reviews or you are gonna miss out on a greatgame. Plus there is no blood in this game so it makes it perfect to playwith the kids

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10/15/2012

Strider 2 Review

Strider 2
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I never played the original Strider, but I loved this game.Okay, so I could beat in under an hour, but I kept coming back for more.It is one of those games that you will return to after you beat it over and over again.It is almost too easy however, so it can be beaten in at least an hour.That is what keeps this game from getting five stars.Be warned that if you like spectacular graphics, you will be very dissapointed.However, this game proves that games with okay graphics can sometimes be the most fun.

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9/22/2012

Marvel vs. Capcom 2 Review

Marvel vs. Capcom 2
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Marvel vs Capcom 2 for Xbox is a great game, but be patient. It takes a while to unlock all of the characters, and it also a pretty rare game. If you can find it for under $50, BUY IT!!! I bought mine for $36 pre-owned. (since they stopped making this game, everyone is buying it and selling it for bogus amounts!!)

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Product Description:
It's a collision of the world's two most-powerful fighting universes. Marvel vs. Capcom 2 is an insane tag-team fighting game with an unprecedented 56 playable characters, three-on-three tag-team battles, tight controls, and hyper-fast animation. Pick a fight with your favorite legendary Capcom characters and superheroes from the Marvel universe and watch the super combos fly.

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8/11/2012

Marvel Vs. Capcom 2 Review

Marvel Vs. Capcom 2
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I was kind of tired of Capcom after all the Street Fighter 2 upgrades. Then came the Versus series featuring Marvel comics heroes and old Cap' favorites. With competitor Mortal Kombat now all but extinct, the fighting game king came back with some truly distinct franchises. Now with titleslike MVSC2, its ok to be psyched about Capcom again. Incredible arcadeperfect action. How does 3-on-3 fighting sound for starts? How about atotal of 56 YESSSSS! 56 total unlockable fighters? You get Capcoms finestcharacters from all its most popular series. You get X-Men heroes spanningdecades of Marvel history. One would think a 2D fighter with 3D backgroundswould sound odd, but the result is stunning. The soundtracks are the bestever from the "don't feel bad" at the continue screen to the laidback jazz number during the ending,a welcome trip after all the buttonsmashing. The action is furious and eye-gratifying. You can have yourteammates join you for psychedelic- hundred-hit-combos,(even Bruce Leewould have a hard time not flinching). The control system is familiar yeteasier than past Vs. games. The infinite line-ups you can create will giveyou loads of replay time,along with the other options such as the characterbuilding options and limited internet challenges. This is by far the bestfrom the Cap-"www.KO."-com, and triples for the VS. series whatStreet Fighter Alpha 3 did for the Alpha series. Oh, not into fighters?"Rookie"-woolfie. Not into Capcom? "You must be out your mind,Ryu's the greatest fighter who never lived. That'll be $8."

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Product Description:
For decades, kids have absurdly pondered the hypothetical matchups of superheroes. In that spirit, Capcom, home to some intense, street-fighting martial artists, has created a venue for its characters to challenge the superheroes of Marvel Comics in the aptly titled Marvel vs. Capcom series. In this second installment, the furious, action-filled fighter now features 3-D sets behind its 2-D heroes and allows you to build a tag team of three fighters. If you've got the right touch, you'll be able to link all three of your fighters' supercombos together in a devastating chain reaction.

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5/16/2012

Marvel Ultimate Alliance Gold Edition Review

Marvel Ultimate Alliance Gold Edition
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Basically for those who dont know, the Gold Edition of UA is basically the patches and hero/villian pack you can buy for 800 gamer points off Xbox Live, This is worth buying if you dont own it already, if you do, your better off just getting a gamer point card for 20$ and downloading the hero/villian pack.However for first time players, get this.

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Marvel Ultimate Alliance Gold EditionX360

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3/16/2012

X-men Legends II: Rise of Apocalypse Review

X-men Legends II: Rise of Apocalypse
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Okay, well my thoughts: the graphics are def better on this system. There isn't heavy cell shading at all, instead you get 3D looking graphics. The only draw back is that the screen is a bit too small for the game, its better to apperciate on a console. And the load times for each level or area ranges anywhere from 10-20 seconds (usually the later). HOWEVER the psp version does have its perks. Not only do you get EVERYTHING (including the movies)from the original platform version in this version but you get a ton of exclusives. The first sets of exclusives are 4 ADDITIONAL unlockable characters. The characters are: Nate Grey, Cannonball, Cable and Dark Phoenix. The second exclusives are 9 additional missions (which are called comic book missions). These missions include the following scenrios: X-cutioner's song, Age of Apocalypse, Fatal attractions and much much more!

So if your a big X-fan and you have/want a PSP...def get this game. The cast becomes more diverse with the additonal characters and its always fun to play more levels!

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X-Men Legends II: Rise of Apocalypse introduces an uneasy alliance between the X-Men and the hated Brotherhood. These old enemies have a common enemy in the arch-fiend Apocalypse -- an incredibly powerful mutant who will conquer the Earth if X-Men and Brotherhood members don't work together. Online multiplayer enables up to 4 players to engage in an exciting story-based co-op mode New difficulty settings keep the challenges tough

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2/09/2012

Incredible Hulk: Ultimate Destruction Review

Incredible Hulk: Ultimate Destruction
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Bruce Banner feels he isn't a person any more - he's the HULK, and he walks a thin line between good and bad. He's a big, green timebomb - and he's ticking.

As you might tell from the game's intro message, this isn't about a "good superhero going out and facing down evil badguy". In fact, the training mission has you as a soldier in a VR environment, learning about the Hulk's moves in order to learn how to defeat the Hulk. As you move through the game, you get a general storyline about the Hulk, but really, that isn't what the game is about. The game is about destruction.

Where other games have touted their ability to have a "fully utilized environment", the Hulk delivers very nicely. Just about anything you see around you - cars, tankers, even moving people and cows - can be used as a weapon. Chase down the cow, grab it (with its legs waving wildly) and toss it at the enemy soldiers. Pick up the missile truck and lob it at the helicopter. The buildings can be damaged and destroyed. You can leap amazing distances and lob even very heavy items a quite long way. The results are often spectacular.

The graphics are quite good considering the number of objects that must be fully rendered in all phases of destruction. That is, they can't nicely create a "painting" effect knowing that object will always be seen in that exact same shape. The helicopters are a little blocky, but you can grab them, dent them, fling them at each other, and so on.

The sound is reasonably good - really, all you hear is BASH! SMASH! GRRRROWL! plus a few voices saying things like "he's coming!" and some Banner conversations. It's good enough to keep the game going, and the musical score is low key and rumbling.

You can unlock artworks, move along through missions, and expand the storyline. Really, though, you are primarily destroying things with great glee. You can fling soldiers at trucks. Fling cows at building. Jump up and smash rooftops. Take down towers. Destroy, destroy, destroy.

While this isn't a complex puzzle game, there are times in life where you want to put your brain on hold and get rid of stress. Some people go jogging. Some punch punching bags. With the Hulk game, it doesn't matter if it's raining or snowing outside. You can sit down for an hour or two, demolish a ton of things, and accomplish goals along the way. Think of it as a construction worker who has to tear down the old, broken-down building to make room for new apartment buildings. It's destruction with a purpose, and sometimes that can be great fun!

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Product Description:
Hulk: Ultimate Destruction lets you take losing control to a completely new level. You'll control the Incredible Hulk, one of the strongest and most destructive fictional characters ever created. Use his unbeatable strength to turn any object into a weapon and destroy everything in your way. The Hulk's old enemies are after him, and he must race against time while battling his inner demons. Help him avoid capture or death by some of the most powerful monsters and weapons on Earth.

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1/22/2012

Spider-Man: Web of Shadows Review

Spider-Man: Web of Shadows
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Way back when Spiderman 2: The Game was being developed, someone had the brilliant revelation that what made Spiderman fun to play as was his amazing ability to locomote. This individual decided that the best way to represent this was to basically create (God forgive me) Grand Theft Spiderman.Riffing on the first line of the movie "My city, my playground" the developers made a detailed model of Manhattan for players to swing through.And by the way, they made web swinging intuitive and awesome. Since this time, all the Spiderman games (of which this, Spiderman: Web of Shadows, is the third) have stuck with this open world formula.
This is both a good and a bad thing.The Grand Theft Auto comparison is intentional, as the Spiderman series has take the best and worst from that series.The open world, the massive amount of hidden items, the seemingly arbitrary spike in mission difficulty, the inability to find ANYTHING until you've spent hours wandering around lost until you've started to memorize the map, plus a new one that is probably a superhero exclusive- random city events like burglaries and gang shootouts.In short, the games were a blast to play- until you actually tried to play it.Now, I'm not saying that the missions were all bad- but the general impression, like running into a gang shooting for the third time when you're trying to get somewhere- it get's annoying.
While Web of Shadows continues all of these trends, it tackles an issue that the previous game ignored: in the comics, and the movies, there was often little difference between locomotion and combat.WoS tackles this in a fairly good way, making easy to go from locomotion to combat, and back again, stringing together some massive combos against multiple enemies (the first achievement I unlocked was for a 50 hit combo- and I was just screwing around in the first 5 minutes of playtime).Going from the ground to the wall to the air is easy and the transition is better represented then in any previous Spiderman game.However, this freedom of movement can lead to some difficulties as the lock-on camera just never had a chance and will occasionally spaz out.The lock- on also lead to some frustration as moving the right analog stick while locked on will change targets (or some foolishness), this lead to me spending several seconds running around in circles with a live bomb on my back.
I must admit that this is more of a first impressions then a true review, as I am only a couple of hours into the game- and I spent most of that time just screwing around.The story hasn't quite kicked of yet, but pulling from the prerelease press it seems that an invasion of Symbiotes (with a capital "S") is gripping New York. This leads anyone with a passing familiarity with the comics to Venom, and a battle that leads to Spiderman being re-infected with the Black Suit serves as a tutorial.I don't really expect anything earth shaking out of the story, so far it has followed the formula of cramming in as many Marvel super hero/villian cameosas they can while stringing together a halfway decent story.So, in short, if you liked the last three Spiderman games, you'll like Web of Shadows.It provides probably the best superhero simulation to date and is a solid game, if not an especially innovative one.

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Spiderman: Web of Shadows X360

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1/21/2012

40 Years of the X-Men Review

40 Years of the X-Men
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First off, this isn't a game, or a movie.Its a DVD-rom that can only be viewed on a DVD capable computer.
THE GOOD
This the first 40 year run of the comic book X-men, currently titled Uncanny X-Men.It includes issues 1-461, in order by year, including Giant Size X-Men 1.It also includes all the annuals in a separate menu.These are high quality scans, all in PDF format.
THE BAD
This includes ONLY Uncanny X-Men issues. Thats all fine and dandy, until you get to the mid-80's when X-Factor and New Mutants began their runs.So when you get to major cross over events, like the Mutant Massacre, Inferno, X-tiction Agenda, X-cutioner's Song, and the minor ones inbetween, you only get the Uncanny issues.This leaves some major holes in the stories.Sure, you can go buy the TPBs of the crossovers, but then you're re-buying the Uncanny issues.All the Age of Apocalypse is missing too, along with X-franchising one shots like X-Men Prime.
THE UGLY
You'll have to play around with the viewer settings to make the pages readable on a standard screen, without making them too difficult to flip through.All pages seem to be scanned in two page spreads.And all the original ads are intact.
Overall, its nice in and of itself, I just wish something could have been done about the cross-overs.That and the general lack of knowledge about this product here on Amazon and on the net in general are probably making this a rough sell at $50.

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Product Description:
Revisit and relive every X-MEN comic book ever printed covering 40 years from 1963-2005. Plus more than 18 yrs of annual and spectal edition issues.

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12/19/2011

Marvel vs. Capcom 2 Review

Marvel vs. Capcom 2
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Truly a classic amongst classics, this is hands down one of the best and most fun fighting games I have ever played. Every Marvel character and every major Capcom character is a selectable character for you to use as a fighter in 3 on 3 battles. Super moves and air combos add to the excitement as you can make your dream team of fighters.

Imagine Megaman, Dan and Juggernaut all fighting together on the same team and the only reward is knowing that you beat up the rest of the competition. Well imagine no more.. this game will give you every combination of fighters you could ever want and it even has some never before seen characters in the Vs. series. Like a cactus character named Amingo, Cable and Marrow from the XMen and Anikarus from the Darkstalkers series.

This game is pretty much the last in the line of the Marvel fighting series (mostly due to Capcom losing the rights to the Marvel franchise) which started with Xmen Children of the Adom and then the next games would include Street Fighter characters then just all Marvel Characters and then the also great Marvel Vs Capcom 1. This takes every single character we saw in every previous game up to this point and has them almost unchanged. Characters like Iceman and Spiral which were only in Xmen return almost unchanged and just as much fun as we remember. Bosses like Thanos and Dr. Doom from previous games, are now selectable for you to use as part of your teams as well. (of course they are weakend a tad but thats only expected)

The only downsides I would have to mention are that compared to the Dreamcast version, the PS2 version is a bit pixalated. Its not as smooth and well drawn as the other version was and there is a bit of load time in between the matches that you didn't find on the Dreamcast. Besides that though, the game is totaly unchanged and a perfect adapatation in everyway. The other minus is that there is really no plot at all to this game. M vs C 1 had an ending for every character giving you something accomplished. No matter who you win this game with its the same ending which is basicaly a "You did it. Congratualtions" now you can watch the credits type of ending. The most obvious reason for no endings are that there are over 50 characters and theres no way to put an ending for all of them especialy when you are using teams of 3. But it is missed when you are just fighting just for the sake to fight. Also Rogue has been changed. Instead of copying a power of the character she drains, she now just gets a general strength, defense, armor or speed boost depending on the character she drained. again its understandable due to the amount of characters in the game and how hard it would be to have her be able to have all of them. Ken also is the weaker version of the character where the fireball only goes half across the screen before dying but hes still just as good if you know how to use Ken. (Flamming uppercuts and all)

You won't be sorry adding this game to your collection. Whether you play it one player against the computer or against a friend it has so many combination of characters you can use, you probably will never truly have every team possible. Mastering each character is half the fun and learning all the combos and what assists work best is another part of the game that adds to its long playing value.

Capcom really did a great job here and I hope to see more games like this from Capcom in the future as this is the mark of excellence that all team based fighting games should have to live up to.

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Product Description:
It's a collision of the world's two most powerful fighting universes. Marvel vs. Capcom 2 is an insane tag-team fighting game with an unprecedented 56 playable characters, three-on-three tag-team battles, tight controls, and hyperfast animation. Pick a fight between your favorite legendary Capcom characters and superheroes from the Marvel universe and watch the super combos fly.

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10/09/2011

X-Men Legends II Rise of the Apocalypse Review

X-Men Legends II Rise of the Apocalypse
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X-Men 2 takes everything the first one did wrong and either fixes or scraps it, and then takes everything the first one did right and makes it better!Now, I'm a huge fan of the first one, so I didn't really think there was much wrong with it, but X-Men 2 is so much better!

The action is very intense and fast-paced, and I also love the customization you can put into your heroes (or villains).This could have been the game's only flaw--you level up so often it becomes a distraction from the action.However the designers handle this by giving you the option of automating level-ups and power allocations, so if micro-management isn't your thing, feel free to just slug it out.

There are a great mix of characters to choose from, although in my opinion there is some imbalance to some of them, such as Scarlet Witch who has NO melee capabilities to speak of, and no way to develop them, or Nightcrawler, who while a cool character is very energy dependant but very slow to regenerate said energy.These are minor quibbles, however.Chances are you'll find a few favorites and stick with them.This is rewarded in fact, because if you switch characters too often, they won't level up very fast and you will doubtless find yourself outclassed at a key moment (unless you spend some time training them up in the Danger Room).

Another nice feature is the unlockable characters.Xavier, Deadpool, and best yet--the uber-hero IRON MAN (why uber, you ask?He has the best elements of all the characters--flying, tanking, melee, and blasting)!!!The PC version contains a couple of additional characters--Sabretooth and Pyro, however these are basically just re-skinned versions of Wolvering and Sunfire.I would recommend sticking with the console versions since the PC version is said to be buggy and controls are a little more difficult.The X-Box version has the cleanest graphics (naturally).

The single-player campaign is a bit short--probably about 25-30 hours to complete, but the replayability factor is huge.You'll want to hurry up and finish the game just so you can go back and replay it with a different set of characters.Also, the multiplayer is a nice touch to increase replayability, with a 4-person online co-op mode.

Overall, this a a fantastic game, and well worth the money for anyone who enjoys fast-paced action, RPG elements, and Marvel.

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Product Description:
X-Men Legends II: Rise of Apocalypse is an all new action-RPG that lets players create, customize and control teams of the legendary mutant heroes, hated and feared by the world they struggle to protect. This time, the threat of Apocalypse is looming over the world. An immortal mutant with advanced science and incredible shapeshifting powers, Apocalypse and his Four Horsemen seem unstoppable. To face this incredible evil, the X-Men and their rivals in the Brotherhood Of Mutants will unite -- but even that may not be enough.Fantastic enemies and environments taken directly from the classic saga -Demolish over 100 different types of enemies, from hordes of Apocalypse's henchmen to Lady Deathstrike and Apocalypse's 4 Horsemen -- in locations like the Weapon X facility, the Infinite Factory, Egypt and the North Pole

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8/26/2011

Mortal Kombat Armageddon Review

Mortal Kombat Armageddon
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This review will detail the features of the Wii version. If you wish to know more about the game as a whole, there are plenty of other places to look.

Wii Exclusives:

Wiimote Motion Control
Wiimote Training Video
Wiimote Training Mode
Khameleon Character (From N64 MK Trilogy)
Endurance Mode
Fastest Load Times (3 Seconds compared to PS2's 9 Seconds)
Sharpest Graphics

There is a demonstration video showing you how to use the new motion controls...you can also test them out in the practice mode.

I had absolutely no problem adapting to the controls, and I much prefer them to the standard button input and can't imagine going back. It's not always accurate...I'd say it's about as accurate as the button inputs would be. The motion controls are just for special moves and the kreate-a-fatalities in Arcade mode.

Tilt steering is supported in Motor Kombat of course and Menu navigation is a breeze with the Wii remote as a laser pointer style mouse.

IF YOU ARE TURNED OFF BY THE WII CONTROLS, both the GAMECUBE and CLASSIC CONTROLLERS are supported as an alternative! You can even play with a combination of control types.

The only thing missing is the online play, and I'll leave it up to you weather that is a big deal of not...It really depends on if you play games online. I don't, so I don't mind.

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Mortal Kombat Armageddon Wii

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7/31/2011

Spider-Man: Shattered Dimensions Review

Spider-Man: Shattered Dimensions
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I think my title explains my opinion already. I've had this game for a few days and so far, I'm loving every minute of it. Could the controls be a bit tighter? Yeah, I guess so. Does it hinder the gameplay? NO! Not nearly as badly as everyone is saying it does.

I bought Web of Shadows this summer in anticipation for this game. I played all the way through it (did everything, got every single achievement, etc.) and Web of Shadows was probably one of the glitchiest games I've ever played on the 360, hands down. It was a huge sandbox title, and that was great. However, the last 1/3 of the game got so hectic that the whole game engine seemed like it was about to implode on itself. The game wasn't able to maintain 20-25 FPS, which I think is absolutely ridiculous for something released in past 4-5 years. It is especially ridiculous for a non-port console game on the 360, which developers always say is the easiest console to code games for.

Shattered Dimensions runs smooth the entire time. I haven't seen it stutter once since I bought it. The whole game is vibrant and beautiful, and it plays out like one giant comic book. I don't want to say the game is cel-shaded (although on the Amazing and Ultimate levels, it's awful close), but it's definitely something in between normal and cel-shaded. It's perfect for this type of comic-book game.

Did I mention the voice-acting? The voice-acting in this game is INCREDIBLE. (The voice-acting in Web of Shadows was horrendous, so this gets huge marks in my book.) I liked that Stan Lee was brought in for the intro. Another nice surprise was that they brought in Neil Patrick Harris to voice Amazing Spider-Man, which was a great idea and he is probably the coolest Spider-Man voice actor that I've heard in a long time. I'm also really glad that they brought in Christopher Daniel Barnes to voice Noir, because he is my absolute favorite voice-actor for Spider-Man period. Barnes was the voice of Spider-Man in the early '90s Fox Kids cartoon, and he is the voice of Spider-Man that I always hear in my head when I read the comics; the game automatically gains my approval just because he was a part of it.

So I don't mind that the controls aren't as perfect as they could be, because if Beenox did anything right with this game, it was the voice-acting and the art style. Oh, and the storyline? If you have any fond childhood memories of the Fox Kids Spider-Man cartoon from the early '90s, you will go crazy for this game. I can't say enough how much they hit the nail on the head with the story-telling in the cutscenes. It tapped right into all the nostalgia I had from being 7 or 8 years old on a Saturday morning. Totally awesome.

That mostly wraps up how I feel, except for one last point; I'm tired of hearing that people are knocking this game for not being a sandbox title. The reason why this game wouldn't work as a sandbox is because it deals with parallel universes (which was a great plot device by the way - don't believe the naysayers) and there's no way the game would have run smoothly if there were 4 different, completely functional NYC's coded onto the disc. I really could care less that Spider-Man isn't swinging around freely from building to building in NYC, because we got something in return for that sacrifice - richer, more detailed levels in a variety of locations. Honestly, in pretty much every Spider-Man game so far that offers web slinging in a sandbox environment (Spider-Man 2, Spider-Man 3, Web of Shadows, etc.) it's been mostly a gimmick anyway. Were any of the locales really any different that you would swing to? No. Are the locales different in this game? Absolutely - every level I've played so far has been completely unique! So stop blaming Beenox for "ruining" Spider-Man. All they did was just try something different, and I think they definitely need more recognition for a job well done! This game is really, really good!

Don't listen to anyone who says this game is a rental / bargain-bin option only. Like I said, if you're a true Spider-Man fan who appreciates quality over quantity and can get over less-than-perfect controls, you should buy this game. Don't hesitate; just buy it. You won't regret it.

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Product Description:
From the Manufacturer

EXPERIENCE EVERY DIMENSION OF SPIDER-MAN

Description:

Spider-Man™: Shattered Dimensions is an action-packed adventure encompassing four dramatically different parallel universes, each with its own Spider-Man armed with unique strengths. Each stunning universe has its own detailed art design and thrilling gameplay with challenging skill sets to master in order to unlock powerful new moves. Explore dramatic, stunning environments, wield explosive new powers, and face epic boss battles against extraordinary foes. Experience the legendary Super Hero like never before: Four unique worlds. Four distinct Spider-Men. One unparalleled experience!

Groundbreaking gameplay lets you deal damage in a variety of ways with four unique Spider-Man characters, three of which have been announced:

Amazing Spider-Man - This most recognizable, acrobatic Spider-Man delivers innovative web combat and dynamic visuals in a world that pays tribute to the classic era of our legendary Super Hero.

Spider-Man Noir - The cunning and clandestine Spider-Man utilizes the shadows to perform stealth takedowns in this 1930's-influenced black-and-white cinematic environment.

Spider-Man 2099 - Free-fall and glide across vertical buildings as Spider-Man 2099 in a futuristic, next-gen landscape of giant skyscrapers and fast-moving hover cars.

Key Game Features

    Explore four distinct, dramatic settings
    Experience Spider-Man x4, with unique strengths for each world
    Go beyond the traditional New York City with a myriad of locations and styles
    Immerse yourself in truly epic boss battles with boss-themed levels
    Deliver damage up close and personal with a first-person perspective during key moments of battle
    Discover new surprises around every corner with new abilities to uncover, plus multiple costumes and bonuses to unlock
Nintendo DS™ Exclusives
Experience high-octane action and master strategic puzzles in the non-linear 3D side-scrolling handheld version of the game. In addition to different styles of gameplay, the DS version also boasts a unique cast of numerous Spider-Man villains.

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*Screenshots taken from Xbox 360 and PlayStation 3 versions

Marvel, Spider-Man and all related characters and the distinctive likenesses thereof are trademarks of Marvel Entertainment, LLC and its subsidiaries, and are used with permission. Copyright © 2010 Marvel Entertainment, LLC and its subsidiaries. Licensed by Marvel Characters B.V. www.marvel.com. Game © 2010 Activision Publishing, Inc. All rights reserved. All other trademarks and trade names are the properties of their respective owners. "PlayStation" and the "PS" Family logo are registered trademarks and "PS3" is a trademark of Sony Computer Entertainment Inc. The PlayStation Network Logo is a service mark of Sony Computer Entertainment Inc. Microsoft, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies and are used under license from Microsoft. Wii and Nintendo DS are trademarks of Nintendo. © 2006 Nintendo. PC DVD ROM logo © and TM IEMA 2004. All other trademarks and trade names are the property of their respective owners.

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7/14/2011

Spider-Man: Web of Shadows Review

Spider-Man: Web of Shadows
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Despite a general lack of professional reviewing before its release, I took a chance on the $60 purchase of Spider-Man: Web of Shadows (WoS). This Spidey outing, again from Treyarch, features much of the same gameplay and dynamic that we have come to expect from a sandbox Spider-Man game: the "side missions" are similar (i.e. beat up gangs, rescue civilians, etc. for XP points which are used to buy upgrades to spidey's fighting ability). Also, fans of past Spider-Man games like 2 and 3 will be happy to know that WoS is fully 3D free-roaming, and not a "side scroll" format like Spider-Man: Friend or Foe was.

The main difference in WoS and previous iterations of Spider-Man is seen in the combat dynamic- it is definitely the greatest improvement over previous games. Spidey is now able to "web strike", or aerially attack, enemies in various different ways that is really successful in bringing across the acrobatic ability of the comic book hero. In fact, Spider-Man's combat abilities are the focus of the "upgrades" in his abilities now, unlike in SM2.

Other differences in WoS and previous Spider-Man games include a smoother overall swing and travel animations, the ability choose your own destiny with the use of the symbiote Black Suit (for generally more destructive use, heh heh) as well as an interesting "Ally" feature where you will team up with other heroes from the Spider-Man universe. Additionally, I have to disagree with some of the critics who pointed to WoS being too short; they obviously didn't attempt any of the side challenges.

Overall, I have to give this game a 5/5 because I think it is definitely the best Spider-Man game yet. It develops many of the cool aspects of some of the previous games while leaving out much of the filler. The combat, webslinging, and storyline are all developed to a great extent, and it is definitely worth a rental for the casual Spider-Man fan, and a purchase for the fanatic.

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Product Description:
A mysterious, creepy, gooey substance is enveloping all of New York City, and it's your job to stop it! The first truly next-gen Spidey title is a can't-miss experience for fans of Marvel's web swinging, crime-busting hero. Xbox 360, PS3, Wii, PS2, DS, PC, Activision, T.

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4/24/2011

Spider-Man: Shattered Dimensions Review

Spider-Man: Shattered Dimensions
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Overall, a very fun, and well thought out game.Plenty of action, epic boss battles, and wisecracking humor.They have nailed the look, feel, and music for each Spiderman involved throughout the game.The only downside is, (but doesn't take away from the game at all) is that there's no free-roaming.I loved it, and highly suggest it to any real Spidey-fan.

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Product Description:
Spider-Man: Shattered Dimensions is an action-packed adventure encompassing four dramatically different parallel universes, each with its own Spider-Man armed with unique strengths. Each stunning universe has its own detailed art design and thrilling gameplay with challenging skill sets to master in order to unlock powerful new moves. Explore dramatic, stunning environments, wield explosive new powers, and face epic boss battles against extraordinary foes. Experience the legendary Super Hero like never before: Four unique worlds. Four distinct Spider-Men. One unparalleled experience!

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4/23/2011

Spider-Man: Web of Shadows Review

Spider-Man: Web of Shadows
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Our two sons -- ages 6 and 4 -- are die-hard Spidey fans.

We already own Spider-Man: Friend or Foe, Spider-Man: Battle for New York and Spider-Man 3 but none of those Nintendo DS games offered the simple, intuitive controls of Spider-Man: Web of Shadows.

When my sons want to enjoy a little web swinging and wall crawling they don't want to have to think about how to do it. Spider-Man: Web of Shadows is the sixth game on the Nintendo DS but it is the first one to get the Webhead's controls right.

The game has too many Marvel Comics characters -- heroes and villians -- to list them all but here's a few that should excite your die-hard Spidey fan: Venom, Rhino, Nightcrawler, Kingpin, Vulture, Electro, Luke Cage and Green Goblin!

My sons also loved the fact that they can change between the original red-suited Spider-Man and the newer black-suited Spider-Man with the click of a button. The storyline is a little darker than the other Spider-Man titles but there's nothing here that will induce nightmares; the gameplay is stictly comic book and there's relatively little gore compared to most action-adventure titles available.

In summary, Spider-Man: Web of Shadows is the superhero's best title currently available on the Nintendo DS. Kids young and old will appreciate the easier controls and the large cast of comic book characters provided.

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Product Description:
A mysterious, creepy, gooey substance is enveloping all of New York City, and it's your job to stop it! The first truly next-gen Spidey title is a can't-miss experience for fans of Marvel's web swinging, crime-busting hero. Xbox 360, PS3, Wii, PS2, DS, PC, Activision, T.

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4/19/2011

Spiderman: Friend or Foe Review

Spiderman: Friend or Foe
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Spiderman Friend or foe was a excellent but very short game. A person can finish this game in a few days. You can defeat bad guys like Green Goblin,Doc Ock,and Venom, and turn them into your sidekicks. BUY THIS GAME!!! I WOULD RECCOMMEND THIS GAME FOR KIDS OF ALL AGES!!!

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Product Description:

You won't believe who is on your side

Product Information

Inspired by the Spider-Man film trilogy and the classic Spider-Man comics,Spider-Man:Friend or Foe challenges players to defeat and then join forces withnotorious movie nemeses including Doc Ock, Green Goblin, Venom and Sandman, andembark on an epic quest to overcome a worldwide evil threat.

Throughout the game's originalstory and thrilling battles, fans controlSpider-Man and one of numerous Super Hero or Super Villain sidekicks and masterunique fighting moves and styles while switching between characters to executeteam combos and defeat foes. For the first timeever in a Spider-Man game,Spider-Man: Friend or Foe features a unique co-op mode in which a friend canjoin the game at any time and take control of Spider-Man's sidekick as theybattle through the game side-by-side and replay favorite levels. Uncoveravariety of hidden items scattered throughout the game which unlock collectables,powers and mini-games.Product Features


    Choose a sidekick from a long list of Spider-Man's powerful allies andswap betweenthe web-slinger and the chosen sidekicks at any time duringgameplay. Each sidekick, good or evil, features their own unique attributesthat will assist Spider-Man throughout the game's challenges.
    Fight against movie Super Villainsand then, using an innovative combatsystem, face off against and defeat some of the Spider-Man movies' mostnotorious Super Villains such as Doc Ock, Sandman and Green Goblin, and thenconvert them to join Spidey's list of potentialsidekicks.
    A unique co-op mode lets friends join the game at any time and takecontrol of Spider-Man's sidekick. Playing in two-player co-op mode allowsgamers to discover new ways to overcome obstacles and enemies.
    Asplayers progress throug

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