Showing posts with label rise. Show all posts
Showing posts with label rise. Show all posts

9/25/2012

Lufia II: Rise of the Sinistrals Review

Lufia II: Rise of the Sinistrals
Average Reviews:

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This game, in my childhood, was the beacon of wakefullness.I would awaken at 3:30 AM to play for four hours straight until I went to school where I would think about its greatness until I came home, only to play for another few hours.This perfectly describes its pull and incredible execution.The battle system was markedly improved over its limping predecessor, and the storyline served compulsion to the very end.This was a prequel of sorts to Lufia 1, and what a brilliant story it is.I wouldn't want to ruin the story for any prospective buyer, so I won't divulge any details, but take my humble word for it--this game is very worth your money and should be a part of anybody RPG lovers library.

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Product Description:
Lufia II is a prequel to the first Lufia game, Lufia and the Fortress of Doom. It follows the story of the first main character's ancestor, Maxim, and explains the origins of the war between mankind and a group of superhumans called Sinistrals.The story is centered around the hero Maxim, a swordsman from the town of Elcid who is born with a natural ability to fight and is destined to destroy the Sinistrals. Throughout his journey, he meets other warriors who are able to confront the Sinistrals as well. The game is a prequel to Lufia & the Fortress of Doom, set ninety-nine years before it, telling the story of how the Sinistrals first appeared in the world and the battles fought against them.Lufia II made a number of changes from the first game. Dungeons no longer have random encounters and there are hundreds of puzzles throughout the game, ranging from simple to extremely challenging. It also introduced new skills, such as a variety of weapons that could be used to stun monsters or solve puzzles, and IP attacks.

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8/21/2011

Emperor: Rise of the Middle Kingdom Review

Emperor: Rise of the Middle Kingdom
Average Reviews:

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I want to start this review with a disclaimer: I don't know a lot about game programming, so if you want a technical analysis of the game, this isn't the review for you. I do know that I like it though.

I would say that this game is on a par with Sierra's other city building games-Caesar III, Pharoah, Cleopatra, Zeus, and Poseidon-but with one new feature: you can play it online with your friends. If not for that feature, I probably would've only given this game 4 stars. The graphics are pretty cool but I've been having a hard time with the toolbar. The icons all look the same to me. The warehouse icon looks like a trading post icon that looks like a mill icon, etc. I suppose I'll get used to it. I remember not liking that about Zeus at first either, but that one eventually became my favorite.

The other interesting thing about this game (I say interesting because I'm not sure I like it yet) is that feng shui is very important to your people. In the other games, if you could place a building in a certain spot you got a green footprint, if you couldn't, you got a red footprint. In this game you get red, green, and YELLOW footprints. If you get a yellow footprint over the spot you want to place a building on, you can still put it there if you want, but it decreases your feng shui rating. And the less harmonious your feng shui, the less your people like you. So you really have to think a lot when you're building your city.

I'm not sure that this game is Sierra's best city building game yet, but it's still fun to play and I would recommend buying it. I would also recommend getting Acropolis, which is Zeus and it's expansion pack Poseidon in the same package.

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Product Description:
In Emperor: Rise of the Middle Kingdom, you are transported back in time to when emperors reigned and China was the greatest and most resplendent power on Earth. Epic in scope, Emperor spans seven dynasties and more than 3,000 years of Chinese history--from China's preimperial Xia dynasty circa 2100 B.C. to the Mongol invasion of the Middle Kingdom under Genghis Khan in A.D. 1211.
As emperor, you will build housing to attract immigrants to your new city. Then the city's workers and farmers, administrators and soldiers will be yours to command, and you will have the work force you need to build a provincial city into a great metropolis. At your bidding, legions of workers will toil to erect walls strong enough to keep the barbarians at bay. Under your banner, armies will march forth to do battle with the enemy. Trade and commerce will flourish, and an army of tax collectors will collect the taxes due. Schools and clinics, palaces and gardens will embellish the city you have built and proclaim your benevolence to the world.

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