Showing posts with label stealth. Show all posts
Showing posts with label stealth. Show all posts

11/07/2012

Hitman Blood Money Review

Hitman Blood Money
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Although this is my first game in the Hitman series, I absolutely love stealth games like the Splinter Cell series. I have completed Hitman: Blood Money at all levels of difficulty and earned every Xbox 360 Achievement in the game.

If you're looking for a fun, vast and playable game, just stop right now and purchase Hitman: Blood Money. The game is so incredible in the amount of variety it offers (both in unique and interesting levels, as well as new and exciting ways to take people out) it could have almost been split up into two titles and still be worth the price. I don't want to provide any level-specific spoilers at all, but let me just say if you completely finish this game without finding one level you absolutely loved, you simply don't like this entire genre of gaming!

Although this game has absolutely no multiplayer component, I could easily see a group of people gathered around the TV with pizza and beer as you take turns trying to accomplish the best or wildest "hit."

The controls in this game are sometimes difficult. Overall, you spend most of your time picking a weapon, then using it. However, when you have to make accident kills, specifically throwing someone over the side of a building, boat railing or cliff, you'll find that it doesn't always work. This is particularly true at the higher levels, where making these accidents happen is essential for earning the coveted "Silent Assassin" rating.

Speaking of which -and mostly specific to the Xbox 360 version- the achievements for this game are somewhat ambiguous. One example is that the requirements for earning a Silent Assassin rating on the "Pro" level is different than earning it on the lower difficulty levels, but you're never informed of the differences, or how to achieve it in the first place. Likewise, the "Special Rating" achievement is only really possible to earn by accident, or after researching how to do so on the game forums. All of this is troubling, since the point of the game is to become the ultimate hitman. And when they won't tell you how to do so, you'll feel a little cheated.

Obviously, there are some adult themes in this game. In addition to the gratuitous (but fun!) violence, there are also numerous sexual scenarios. There isn't a lot of foul language (at least that I noticed, but I'm also pretty liberal on that), but parents should certainly review this title closely before purchasing it for a minor.

All said, this game easily earns a 5-star rating for the replayability, level design and massive options for interesting deaths. The only problems with this game (which lowered my "overall rating" by one star) are the sometimes troubling controls and the lack of information on how to "do your best" as a hitman. However, the casual gamer won't care about these inadequacies and the hardcore gamers will find ways around them. After all, an adaptable hitman is a good hitman!

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Product Description:
Hitman: Blood Money brings back the world's greatest assassin, Agent 47. A series of hits have eliminated a number of assassins from the ICA, Agent 47's contract killing firm. Sensing that he may be the next target, he travels to America where he attempts to carry on with business as usual. That means killing -- a lot of it. New to the world of getting paid for killing? Prepare to become a hitman with an all-new training modePathfinder engine provides improved tracking and movement with realistic enemy behavior and interaction Soundtrack by BAFTA-winning composer Jesper Kyd

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9/05/2012

Metal Gear Solid 3 Subsistence Review

Metal Gear Solid 3 Subsistence
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Ever since the first "Metal Gear Solid" brought stealth-gaming, cinematic storytelling, and the franchise to a new level back in 1999, this series has gotten nothing but better.This latest entry is an expanded version of "Snake Eater" (first released Nov. 2004).To all new gamers, do not let this series' long-standing reputation intimidate you.Believe me, this newest entry in the acclaimed series is one for everybody.To anybody who plays video games, this is one to check out.

For the newcomers, the "Metal Gear" games require the player to avoid enemy conflict and reach their objectives through stealth and covert tactics.The previous games took place in more industrial settings like warehouses and weapons factories.This time, lead protagonist Snake must survive the jungle using camoflouge and the utmost caution.But to as much of a stealth game as this is, it also a fierce yet poetic one.From a tense sniper battle in the jungle, to a gruesome and sadistic torture scene.From a deadly escort mission with plenty of carnage, to a one-on-one confrontation amidst white-flowered fields.It's also a pretty damn funny game sometimes.The sexual tension in this game is both alluring and shamelessly exploitve...I'll leave it at that.I must admit that I find the prologue chapter (which will take a new player about an hour to finish) to be kind of dull until its closing cutscene.But be patient, and you will be rewarded.
Playing through the other two "Metal Gear Solid" games makes the story clearer and more meaningful.However, I say with confidence that because "Metal Gear Solid 3" features a more direct plot than the cryptic second title, newcomers should get into this one fairly easily.Honestly, you need not to have played any "Metal Gear" game for this gripping story to make sense.Will you get more out of it as an experienced player: Definitely!Can you still appreciate this exciting, suspenseful, character-driven, and intelligent tale without the background: Definitely!

For those who've already played through "Snake Eater" (the original PS2 version), there is more additional content that is well worth checking out.The most popular addition is a new camera system that allows players to avoid the top-down perspective, and better see their surroundings as if it were a jungle version of "Splinter Cell".Although this makes the game a lot easier to play, some of the presentation is lost.Hideo Kojima created some of these levels with a cinematic flair, and you don't get as much suspense when you can see everything.The good news, which somehow wasn't advertised very well, is that you can pick either camera view whenever you want.You, the player, are in complete control of how you want to play this game at ALL times.

Disc 2 features some excellent content.A new Theater lets you watch some outlandish parodies of some of the "Snake Eater" cutscenes.The CIA Director's revenge on Snake, Snake's HALO dive going terribly wrong, and my personal favorite---Raiden's desperate need for the spotlight and the resulting "time paradoxes" he causes.These alternate reality scenes are hilarious!The complete library of the original cutscense is available on the first Disc from the get-go.There is some Online versus modes that deathmatch fans will love.And for the true "Metal Gear" fanboy - the MSX versions of the first two "Metal Gear" games, which were terribly butchered on the NES (sorry, Nintendo).

So, should those who own the original "Snake Eater" pick up the expanded version of "Metal Gear Solid 3"?My answer is absolutely!Trade in your old copy, and pick up this version immediately.It's very fair-priced for 30 bucks or less, and the Extra content is excellent.I love all of the "Metal Gear Solid" games, in all of their iterations.What's special about this game is that for the third time running, Hideo Kojima's beloved "Metal Gear Solid" franchise surpasses all expectations that I have no doubt that "Metal Gear Solid 4: Guns of the Patriots" on the PS3 is going to be amazing - such faith in a video game series is rare!

FOR THE NEW PLAYERS
Original versions
"Metal Gear Solid" (PSone, 1999) and (PC, 2001)
"Metal Gear Solid 2: Sons of Liberty" (PS2, 2001)
"Metal Gear Solid 3: Snake Eater" (PS2, 2004)

New versions of the old titles
"Metal Gear Solid: The Twin Snakes" (Cube, 2004)
"Metal Gear Solid 2: Substance" (PS2/X-Box/PC, 2002)
"Metal Gear Solid 3: Subsistence" (PS2, 2006)

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Product Description:
Metal Gear 3: Subsistence is a PS2 exclusive that redefines the classic stealth gaming experience. It's got all-new game modes, including a new online game mode. Choose "Team Battle" or "Snake vs. Enemies" and carry out missions cooperatively or competitively. The new 3rd-person camera controls gives a controllable, low-angle view of the action for a more intense stealth-action experience.Demo Theater Mode -Watch All In-Game Movies from MGS3 similar to a theatrical movie Refined camera system -- players get to control the viewing angleNew facepaint options, for custom camouflage

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7/27/2012

Thief Gold (small box version) Review

Thief Gold
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This game is one of the original stealth action games. It is entertaining and completely immersive. If you like first-person shoot-em-up games... don't play Thief. Well, do play Thief, because it's great, but it's a completely different experience.

Don't come to Thief hoping to go slashing merrily towards your goal. Oftentimes slashing your way towards any goal is a sure-fire way to fail a mission. (It's called Thief, not Murderer) The levels set out challenges that have to be met with subtlety and innovation, which, personally, is more satisfying to me. It's not quite as interactive as Thief 3, where you can change the environment to snare enemies, but, as the game that started it all, it is just as entertaining.

The levels in Thief Gold give you a variety of goals, and there are multiple strategies for playing. This game spawned its own following with different kinds of players, and a community of fans which is still operating today. This game is simply a lot of fun, and the Gold version gives you even more levels and challenges.

As far as the ages that this game is appropriate for, I'd say that the level is fairly mature. It's not too gory, just because the graphics are old, but this doesn't take away from the experience, and you still have to deal with zombies, blood splatters, and cinematics which are animated well, and with a distinctive style not seen in modern games. (someone referenced the eye-popping scene, it's not too graphic, and doesn't show much, but it could be disturbing for young-uns)

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Product Description:
From the manufacturer: "Journey through the night...as Garrett, a master thief, cloaked in the darkness of a sinister medieval realm where shadows are your only ally, trust is not an option, and confrontations can bring grim results. Thief Gold takes you beyond the smash stealth hit 'Thief: The Dark Project' with three new levels. Steal from the Downwind thieves in The Thieves' Guild, enter a ruined city in The Mage's Guild, and go in search of the stolen Talisman of Air guided by the ravings of a lunatic hermit in The Songs of the Caverns.

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7/03/2012

Commandos 2: Men of Courage Review

Commandos 2: Men of Courage
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First of all, if you played the first two Commandos and loved them then you will absolutley love this game and buy it now. Everything that you wished you could do (because you'd be able to in real life) in Commandos has now come true...EVERYTHING!You can climb walls or poles, traverse wires, climb in/out of windows, look in/out of windwows, snipe in/out of windows, snipe from climbing up a pole, everyone can wear at least a low ranking enemy soldiers uniform, everyone can use rifles & machine guns, everyone can carry bodies, and everyone can knock a person out, everyone except Lupan (Thief) can tie people up, everyone can drive non-specialized vehicles such as trucks and cars...and so much more! Vehicles actually have realistic physics now too! It is so realistic in how you can go about things too...it is so open ended.
Every mission is greatly different from the previous and there are no reused "stock" buildings.You can go inside all buildings and pan the camera 360 degress for a better view.The animation on the guys is completely lifelike...you gotta see it to believe it.The missions are completely replayable too...not like the first Commandos where there was pretty much only one way to go about things like a puzzle piece...do things in any order you want...it's completely up to you how you go about each and every mission...steal a tank or car and do whatever....it is completely awesome!Play it on hard or very hard and you'll be there for at least 6 or 7 hours per mission and they are HUGE!It is great to have such deep gameplay and it NEVER gets BORING.
Oh and the control takes getting use to, but let me tell you this.If you played th originals you know it uses a lot of keyboard shortcuts.Take the time to learn them well and you will be rewarded...it takes a few hours to learn them all of steady playing, but once you do the interface is really just for show so you can see what objects you have.Put in the time and you will never look back....TRUST ME. I have to get back to playing now...peace out...BUY IT, you won't regret it.

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Product Description:
If you're a fan of strategy games, you'll want to check out EIDOS Interactive's Commandos 2: Men of Courage. You are in charge of commanding Sergeant "Tiny" McHale & his elite troops from the heart of the Nazi Third Reich to the Islands of the South Pacific. Use their expertise to play through 10 authentic WWII scenarios.Multiplayer -go to war in a cooperative multiplayer mode

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5/23/2012

Tenchu: Fatal Shadows Review

Tenchu: Fatal Shadows
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If you are fan of the series then it's worth buying.
If you have never played the series before, play the original Tenchu for PS1 before playing any of the others in the series. If you are however considering THIS game and have never played the series before, play Tenchu Wrath of Heaven which should be at great discount now.

Pros:
- Game still gets adrenaline going.
- Fans of Tenchu series will like this as an add-on for the series.
- Story appears to be told from 2 points of view like in the film Rashomon.
- In easy level, if you die you can continue immediately where you left off.
- AI does appear slightly improved. E.g. In a botched stealth kill I landed in front of the enemy and got my throat slit and died instantly. Bosses appear to be more difficult too. You can't simply stand and block indefinitely anymore, they have special moves to counter blocks.
- I played this game initially in the most difficult level thinking it would be a breeze after having played all the other Tenchus. Nope. Had to go back down to Easy level to survive.

Cons:
- Non fans will find this game dated- especially having played Metal Gear Solid and Splinter Cell. Just remember that the original Tenchu came out roughly at the same time as Metal Gear so it is one of the pioneers in the field- which is why it has such a strong, but niche, following.
- Camera is still as difficult as previous Tenchus- but fans will have no problems. Non fans will probably want to throw their controller at the screen.
- Models of characters seem rather chunky even for PS2.

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Product Description:
Tenchu: Fatal Shadows revives the classic stealth action of Tehcnu with incredible new graphics, gameplay and an intense new storyline. The deadly ninja called Ayame travelled the land in search of her mentor when she stumbles across a small village that's been slaughtered. The only suvivor is another ninja girl named Rin, and together they'll use their talents to find the reason for this hideous crime.

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4/23/2012

Metal Gear Solid: VR Missions Review

Metal Gear Solid: VR Missions
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For those that have already played Metal Gear Solid shouldn't have to even think twice about purchasing this amazing game! Over 300 complex VR missions ranging from cerebral based challenges to reflex oriented, there'splenty of variety tosatisfy any gamer. Great difficulty, complemented bydeep, multifaceted stealth gameplay offers quite an amazing package. Don'tworry about replay value, you'll end up spending hours of time trying toshave seconds off your VR times. As long as you're buying this, You mightas well buy Metal Gear Solid, possibly the best game ever made. Definitelya must have for any Playstation console owner!

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4/10/2012

Manhunt Review

Manhunt
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I've seen far too many reviews of this game (and others) by people who played it for two days, got 1/10 the way into it, and felt that qualified them to write a review. It doesn't. Especially for a game like this.
First of all, and this must come right up front, this is *not* a game for children, or even teens. The game is rated for 17 year-olds and above. That might even be young. This is by far the most graphically violent and grotesque game ever , and it will gradually desensitize you from the first to the last level, until it feels perfectly normal to gut someone and hollow out their head with a chainsaw. Absolutely not for anyone under 17. Furthermore, later in Manhunt you will be killing cops - the one area of the game where I felt truly uneasy - so again, no kids.
The Story
Those people at Rockstar are disturbed if nothing else. From the makers of Grand Theft Auto comes Manhunt, a game that makes the aforementioned series look as tame as Super Mario Cart. You are Cash, a murderer on death row who receives a lethal injection. But something unexpected happens - you wake up, fully alive, in a strange place. You begin receiving messages from a strange voice in your ear, from a man named Starkweather- the voice of Brian Cox. Cox is an actor you would recognize if you saw him - the head trooper in Super Troopers, he was the father of the girl in "The Ring" - and he lends a large amount of credibility to the game.
You soon find out that Starkweather is a snuff film director. Snuff films are more commonly associated with hardcore pornography, but technically a snuff film is any movie where people die - I mean *really* die. Starkweather forces Cash - you - to act in these films in order to stay alive. He places you in a slum where he has cameras placed everywhere to capture the action, pitting you against different gangs that he employs.
From the first moment this game turns your stomach. It's the first game I've seen use the F-bomb and other profanity so liberally. In fact, about 20 seconds into the game you will come up behind a gang member and spraypaintedon the wall with an arrow pointing at him are the words "kill this dumb ..." You are initially armed with a plastic bag - one of the many weapons in Manhunt - and you sneak up behind him and perform an execution, the signature move of Manhunt. You can kill people the old-fashioned way, fighting toe to toe, fist to fist, but the real way of Manhunt is the executions, of which there are 3 levels. You carefully sneak up behind an enemy, and when you are close enough (your hand will move, letting you know you are in execution range) you press and hold the x button. A target will lock onto his head and the longer you hold the button, the more gruesome the execution will be. Each weapon has only three levels of execution. When you perform an execution the game "takes over" and you simply watch it happen in low-fi video "security camera" mode.
With your first execution comes the uncomfortable feeling that this is very, very wrong. But you'll keep playing. Starkweather guides you through each level, "directing" you exactly where to go and what to do. The point of these levels? To be as gruesome as possible. You get rated at the end of each level by a star system and the more gruesome and violent your kills, the higher you score. So not only is Manhunt the most violent game ever made, the actual strategy of the game requires you to be violent to score well.
Each level gets harder and more weapons become available to you, including a crowbar, a glass shard, a knife, a machete,a bat, a blackjack - and then there's the guns - a sawed off, the sniper rifle, even machine guns, and yes - a chainsaw. Rockstar also gradually paces the gore so you are eased into it. After the initial shock of suffocating a man with a plastic bag and then snapping his neck, ripping someone's throat out with a crowbar has less impact on you than it otherwise would.
This is where most reviewers have played the game to. Many got bored after a few levels and assumed this is all there is to the game. Not true. After several levels of killing the gang members, Cash is able to escape from Starkweather's cycle. Starkweather sics the police on him, and Cash becomes a fugitive, eventually going after Starkweather himself. So the story does develop if you stick with it.
The Game
Gameplay is stealth based, similar to Splinter Cell. It's not a run and gun game - it's a hide in the shadows and sneak up behind people game. If you don't like stealth games, I'd recommend against Manhunt, since it epitomizes the genre.
The optional headset is incorporated. It's how you receive Starkweather's messages and you can also speak into the mic to attract hunters (the gang members). The game isn't all that intelligent. The hunters can't see you even if they are inches away from you (and you are in the shadows), though they do have less defined patrolling patterns than other games I've played.
Graphics
Great and bad. Most noticeably, the rain looks terrible. That's my biggest complaint. Otherwise, the incorporation of "security-camera" style footage is very cool.
Bottom Line
If you liked GTA Vice City *and* Splinter Cell, my guess is you will like Manhunt. It's the next step in the evolution of video games, for better or worse. Rockstar just doesn't care. You probably haven't seen movies as disturbing as this game is. If you have the stomach for it, it's worth getting just to see where games are headed.

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ps2

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4/02/2012

Metal Gear Solid 2: Sons of Liberty Review

Metal Gear Solid 2: Sons of Liberty
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As promised I'd post an actual review of the game after beating it to a pulp.
Needless to say that this is an amazing game with a gripping story, and defintely a worthy sequal.To say that it has perfect top notch graphics and music that will blow you away. Not to mention its great character development and plot twists.
I won't give away any of the story where as to me (and a lot of other people) this game has some of the best Plot twist in history.All I will say is that the game is divided into two parts.The "Tanker" chapter and the "Plant" chapter.They both link in everyway and you can see if you play through the game.
The characters are a true treat in this game.There are several new characters introduced and they all have their own reasons for being where they are.However the main villian...compared to Liquid Snake isn't the best.Next to Kefka (FFVI) Liquid was probably the best villian of all time.In comparison, the main villian didn't live up to Liquid.
The music is breathtaking done by Harry Gregson-Williams (The Rock and Enemy of the State if you don't know him).The music will really catch you, and that intro music is just awesome!
I'm not much for graphics but I will say that the graphics are so good that when watching the cinema scenes they look like real people!Can't go wrong with that.Also, the voice acting is sheer brilliance.They actually show emotion and they have a change in tone when they're upset or sad.
It'll take you about 10-15 hours to complete the game your first time through but it is worth it.However, movie cinemas make up at least six hours of the game.This may bother some people as they said the first one was short. Sorry to say that the game is NOT short.But that means you actually HAVE TO WATCH THE CGs!!!!Also, watching the CGs is the only way to understand anything thats going on.
The game doesn't really present any BIG challenge.In fact with the new gear and stuff you can do I'd say it makes the game EASIER than the first (is that possible!?).To say the least though the new gear isn't much different from the old gear in MGS.
Lastly the fun factor.The game is very fun if you don't take it too seriously.What I mean by that is don't be ashsmaed to break some of the stealth rules and have fun with the guards every once and awhile.That was the funnest part of the first one.
One final note.In the HARD and EXTREME difficulty setting you can choose to have a game over if you're spotted.Being that you take so much damage I'd probaly suggest that you take that oppertunity on EXTREME.
OVERALL
Graphics: 10

Plot/Story: 10
Music: 10
Gameplay: 9
Fun Factor: 10
Overall score: 9.9
You won't be disappointed

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Product Description:
One of the most anticipated titles in PlayStation2 history absolutelylives up to the hype. Metal Gear Solid 2: Sons of Liberty is thefollow-up to one of the most captivating and intelligent adventures on the originalPlayStation. Solid Snake, everyone's favorite mullet-sporting supersoldier, isback, along with many other familiar faces and voices. While its predecessor waslauded for telling a complex story, this sequel has even more fascinating twistsand turns. Also, likeMetal Gear Solid,MGS2 takes console-game storytelling to an entirely new level withstunning in-game movies, great graphics, and game mechanics that let you findyour own solutions to challenges. The game's twisting and at times bizarre plotwill undoubtedly keep some gamers perplexed.
Konami has replaced the moronic enemies from the first MGS with morecerebral and capable foes; this causes an even greater emphasis on stealth thanthe original. The controls have been refined and Snake's repertoire of moves hasgrown, significantly deepening the gameplay. This is, technically andstylistically, one of the best-looking PS2 games on the market. The sound isalso topnotch, with a fabulous score and outstanding voice acting. What makesthis game such a standout, however, is how all of these sight, sound, and storyelements combine to immerse the player into an entertainment form somewherebetween movie and game. It will be years before Metal Gear Solid 2: Sons ofLiberty is surpassed. This is interactive entertainment at its finest.--Raymond M. Padilla
Pros:

    One of the best and most complex stories in gaming
    Outstanding graphics with many interactive elements
    Excellent soundtrack and voice acting
Cons:

3/20/2012

Tom Clancy's Splinter Cell Chaos Theory Review

Tom Clancy's Splinter Cell Chaos Theory
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First off, I must say that Splinter Cell is the leader of stealth action games.It's fun, thoughtful, and intuitive.This game took many of the flaws of it's predecessors - "Pandora Tomorrow" and improved upon it.The three main improvements are the ability to save at any time, co-op, and a slightly better close up killing method.

All in all, if you played the other Splinter Cell's, it's pretty much the same.Which is good.You still can shoot lights, you still need to stick to the shadows, walk softly, kill quietly, and hack your way in.It continues the most thought provoking action series around, even though the latter levels are pretty annoying.The game mechanics have yet to be matched by any other game around.

The level designs are fun, unique, and varied.There 10 levels, with levels 3 to 8 being equally the best.

Unfortunately, this is not a perfect game.While there have been improvements from the previous game, there have been some drawbacks.In my opinion, some strategy and thinking have been removed from this game.Pandora Tomorrow (at least the first half), was really a thinking man's game.This chapter in the series sort of eliminates it.It's more of, "how many guys are there I need to kill".I found less reliance on shooting lights, taking out cameras, sneaking around and avoiding enemies, and more concentration on just plain shooting.Kind of dull and annoying (especially the last two horrid levels).Also, hand to hand combat is still not good enough.The newly added knife is excellent, but it still attracts attention, and grabbing guards is still to finicky.With more enemies in smaller spaces in this game, this flaw really stands out.

The co-op is interesting.Not as great as I'd hoped, but still not too shabby.It's definitely better than nothing, so I will give them credit for that.Since there are two people, it would have been interesting if there were more enemies, as both can handle the enemies simultaneously, but alas, the majority of the co-op is running really fast to avoid autoguns or figuring out where I can use the special co-op moves.The whole team aspect isn't really utilized in a manner befitting this series.It sort of feels tacked on.They have unique co-op missions that are really short, and the whole co-op only lasts a few hours, but there is no mid mission save for some reason.Oh well.

There is online as well.I can't comment on it because I would just be fodder for Splinter Cell nerds living in their mom's basement, so I didn't try.

Pros:
Co-op exists
Still the same great Splinter Cell gameplay
Knife kills are quick and fun
Can save anytime

Cons:
Co-op short
Too much action, not enough stealth
Close combat still not perfect

Time to Complete (on normal): 15 hours

Difficulty (on normal): Medium

Frustration Level (on normal): Medium

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Product Description:
Sam Fisher is back for more espionage and intrigue in Splinter Cell: Chaos Theory. All the nail biting about whether to go in "hot" with guns blazing, or to use stealth is back in this new version, plus some amazing improvements. Chaos Theory ups the ante with vastly improved graphics, totally open level design, and coop gameplay.
Fresh from the East Timor operations, Fisher is now put on the front lines of information warfare. The year is 2008 and the world is suffering from citywide blackouts, stock exchange sabotage, and electronic hijacking of national defense systems. The stakes are high and Fisher, as the NSA's most elite black-ops agent, is inserted in operations to aggressively gather intelligence. A wide range of missions call on a lethal mixture of weapons and close range combat. While Chaos Theory demands the same agility and athleticism required in previous Splinter Cell incarnations, some new weapons, gadgets and moves are available, such as the prototype Land Warrior rifle, and the stealthy, but oh-so-deadly inverted neck break.
In addition to an improved graphics engine, physics are enhanced, too. Enhancements like rag doll physics, particle effects, and realistic interaction with the environment make the Splinter Cell experience more immersive than ever.Just as judging your environment was crucial in past Splinter Cell games, Chaos Theory demands that you understand the delicate balance between light and shadow to stay alive.
Chaos Theory offers great replayability in single player mode, thanks to its vast, open level design. There's always more than one way to achieve your objectives. At the beginning of each mission you are given your objectives, but you must choose how to go about completing them. Decisions about stealth versus conflict are yours to make, too. Should you enter a mission with non-lethal weaponry, a host of guns and ammo, or a little bit of both? You decide.
The Splinter Cell franchise is known for its tense, stealth-driven multi-player modes, and Chaos Theory is no exception. This version adds unique cooperative modes where you and your teammates must complete infiltration missions. Try to keep each other alive. Try to thrive in the dark and strike when the moment is right.

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2/28/2012

Tom Clancy's Splinter Cell Conviction Review

Tom Clancy's Splinter Cell Conviction
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It's finally here, a new Splinter Cell, or is it?This new game has some of the same names and faces, and even design choices of previous games, but seems to not fit the old style as much as it used to, but that's okay in many ways. While this new Splinter Cell is not quite like others, it's still good.As for the game itself, it is amazing, the gameplay is rich and fun, story interesting yet not overdone.

Needless to say, while the game by itself is amazing, it doesn't feel exactly like Splinter Cell, but in many ways that's okay, while this game could have been a remake of the Bourne game, it still plays well and is fun, and if you ever like stealth action at all, this is a must pick up for anyone.

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TomClancy's Splinter Cell: Conviction is the fifth installment in the wildlypopular Splinter Cell series. A stealth-action combat game centeredaround the continuing adventures of black ops agent Sam Fisher, SplinterCell: Conviction picks up where the storyline of the earlier SplinterCell: Double Agent left off. Packed with a mix of an engaging storytelling,classic Splinter Cell stealth-action, unique co-op gameplay and newgameplay mechanisms for use in both single player and multiplayermodes, it is a worthy addition Splinter Cell catalog of games. This unique Collector's Edition, exclusive to the Xbox 360 platform, includes the game, manual and a wealth of bonus items. See the complete list of these items below.




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2/25/2012

Hitman Contracts Review

Hitman Contracts
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I haven't played too much of the game, but what I've played so far is much more fun and much less frustrating than Hitman 2.Hitman 2 was fun in its own right, but at times got extremely frustrating because of the ease at which your cover could be blown.In this one, though not a whole lot has changed control-wise, it seems as if it's easier and more doable to go through the game by taking different routes.Also, in response to the three customers that commented before me, I do agree that games have gotten much more violent over the past few years, however these games are not intended for kids, nor should they be sold to them.It isn't the game developer's responisbility to put out games that are acceptable for all audiences, instead it is the PARENT'S responsibility to make sure that their kid isn't playing these types of games until he's old enough to play them...Hence the rating system.If you feel bad about playing these games or feel that it's morally wrong to play such games, don't play them, but also don't complain about how they're not suitable for children when it's quite obvious that they were not intended for children.

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Product Description:
Hitman: Contracts takes players back into the world of Agent 47, genetically engineered assassin. In this new game, we find him in a hotel room in Paris. Shot up and full of painkillers, he begins hallucinating. As his mind wanders, we'll travel to the missions that left him in this sorry state. Amazing locations, from a realistic slaughterhouse to recreations of Holland, France, China, England & moreIncredible all-new graphics and advanced AI pull you into the world of the assassin -hyperrealistic graphics make you feel like you're watching a movie

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12/23/2011

Metal Gear Solid Review

Metal Gear Solid
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Metal Gear Solid is probably the best game I've ever played.It's not just another action game, its got some really innovative stuff in it.The biggest thing about this game is the fact that you have to be stealthy. This isn't just another game full of mindless gunfights; if you charge intoevery enemy you see, you won't make it far.Also, MGS has one of the bestvideo game stories ever, and it has great voice talents to back it up.Theboss fights are cool too because a lot of them require someneatstrategies.For those of you who are fans of first person shooters, don'tworry, there's still plenty of weapons and gadgets in MGS.The onlycomplaint I've ever heard about this game is that is's too short.That maybe true, but Resident Evil 2 is even shorter and it didn't get critisismover it.Besides, you'll have to play through multiple times to see bothendings and use the extras you get for beating the game.Basically, MGShas been setting the standard for games like Syphon Filter, and I think italways will.

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12/18/2011

Mat Hoffman Pro BMX 2 Review

Mat Hoffman Pro BMX 2
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While not nearly as well known as Tony Hawk, Mat Hoffman brings his own unique excitement to the world of extreme sports. The same holds true for the star's video games as well; far fewer people have played Mat Hoffman's Pro BMX than Tony Hawk's Pro Skater, but that isn't to say the game isn't solid in its own right. In fact, it's pretty damn good. And like the THPS series, MHPBMX 2 offers an incremental upgrade in gameplay and the obligatory boost in visuals to make the series better than ever. Mat Hoffman, the game and the athlete, will never escape the shadow of Tony Hawk, but that doesn't mean he should be ignored. Read on and find out why.
Mat Hoffman's Pro BMX 2's career mode is experienced via a Road Trip (no, not like the one with Tom Green). Imagine a charter bus where you go from city to city showing off your dance moves ... or in this case, your biking skills. There are ten riders in Mat Hoffman's Pro BMX 2, six of which return from the original cast. New to the roster are Seth Kimbrough, Cory Kastazio, Nate Wessel, Ruben Alcantara, and Day Smith. Each rider is nicely detailed and comes with a fully customizable ride. You will travel across America, hitting Las Vegas, New Orleans, Boston, Chicago, and more. Each city level not only has its own distinct look and feel, but also specific goals you have to complete. To give the Road Trip mode a little more flavor, players are treated to various behind-the-scenes videos from the Mat Hoffman Pro BMX 2 tour. You will see videos specific to the rider you selected.
Other playing modes include Session (which gives you three different time limits to do tricks) and Freeride. The latter is a great way for beginners to learn and master combos and manuals. More robust this time around is the multiplayer mode, which has over six different multiplayer games including the requisite Horse and Split-Screen, and cool additions like Half-Pipe Hell and Tag.
New to the series is the inclusion of flatland tricks, which are executed from manual positions. These closely resemble tricks like handstands in Tony Hawk. Flatland tricks are not only cool to look at, but also earn you a lot of trick points. The key to a successful flatland trick is balance. I was only able to perform a handful of flatland tricks including a backwards steamroller, boomerang, dump truck, and a front pogo.
For the most part, gameplay is pretty straightforward. Most of your time will be spent playing the Road Trip mode. Each of the eight cities has three tiers of objectives starting at Amateur moving to Semi-Pro then Professional. Each tier has four objectives making for 12 per city. As you complete goals, you earn road trip points. These points can be used to unlock more levels or cities. In addition, players can unlock new songs, clothes and bikes for their riders as well.
On paper, this is a tried and true formula that has been used by many games since the first Tony Hawk. Unfortunately this is where Mat Hoffman's Pro BMX 2 loses some of its luster. I have no problems with the objective-based parts of the game. What I do have a problem with is the monotonous nature of them. There's too much of an emphasis on fetching items rather than performing tricks and getting rewarded for doing them well. The trick based objectives are fine in the game (some of them are a little too challenging) but for the most part, they work. What bores you to tears is the trivial riding around, scavenging for hidden objects, activating switches, and knocking over things.
On a more positive note, the level design is topnotch. Developer Rainbow Studios has managed to create challenging levels that look great. What's distinguishing about all the levels is how the various stunt areas flow together seamlessly. When a game lets you create lines of combinations this easily, it's extraordinary.
From a visual standpoint, the game looks a lot better on Xbox than on PS2. Granted the PS2 does look very good, the textures and shading on the Xbox just look better. Even the animations are smoother. The coolest aspect is without a doubt the crash animations. Remember how outrageous the crash animations were in ATV Offroad Fury or Motocross Madness? It's great to see Rainbow brought its expertise in that area to Mat Hoffman. Trust me, you'll wince and cringe after some of the wipeouts.
Can you can can? Surprisingly, the weakest aspect of Mat Hoffman Pro BMX 2 is the soundtrack. Where the original Mat Hoffman had cool bands like Outkast, Jurassic 5, and Bad Brains, Pro BMX 2's line up is rather dull. The good thing for Xbox owners is the ability to listen to music that you've put on your hard drive.
Even with its shortcomings, Mat Hoffman's Pro BMX 2 is worth checking out. Granted the Road Trip mode can get kinda frustrating and boring, but experiencing the various levels and checking out the behind-the-scenes video footage is almost worth the aggravation. The new flatland tricks are a definite plus and the ability to use your own music rocks.
The Lowdown: Activision's secondary poster boy delivers with improved visuals and a plethora of new tricks. BMX fans once again have something to be excited about.
Pros: Great visuals; smooth animations; tight control; flatland tricks and user controlled music.
Cons: [bad] soundtrack; tedious challenges.
BIG DAN's OVERALL RATING: 7.4/10
Good game, but it's just not as appealing as skateboarding.

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Product Description:
All you need for endless hours of single or multiplayer action. Ride as the undisputed King of BMX Mat Hoffman or as one of 10 other top pro riders including Ruben Alcantara, Cory Nastazio, Mike Escamilla, Nathan Wessel, Joe Kowalski and many more.Featuring thousands of tricks including new flatland moves.

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11/17/2011

Line of Sight: Vietnam Review

Line of Sight: Vietnam
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Like a cat-and-mouse game but a highly exciting one, this is a very good game of stealth and that is the reason why I give it 5 stars. The game plan is simple: you get your orders, you go to your target and eliminate them, and proceed to the extraction point. Pretty easy Huh? Well, that's where the excitement rides because that's about the only linear part of the game.
Instead, there are many ways to defeat your enemy. You can circle them and take them out the guards one at a time as you go to the "center." Or You can head straight to your target and engage in a close quarter combat.
You gotta know when to be a "ghost" so quiet you can by-pass the enemy unnoticed. You gotta know when to be noisy they all come running up to you so that you can ambush them from a well-concealed point. The night missions were especially cool! You use night vision scope and watch your enemies in graveyard green!
The music is one of the most fitting out there in this type of game: it lends a scary, hair-raising experience because as you go through the jungle you don't know where your enemies are. The music is really good. The graphics are good, too. I like the idea that I can control my spotter, say to position him in one place so that when I explore an area, he can cover me. There is one mission where he saved my life as the VCs where approaching from behind! The game has got some weird behavior like enemy corpses floating perfectly hoirizontal instead of lying at an angle along the slope. It's also noticeable that the landscape are quite alike in all missions: ridges and ravines and valleys. But they're detailed. Hey, even the grass sways by the wind! If you're wounded you can't run fast but have to stop to catch your breath. The extraction points are the places where heavy enemy attacks often take place and you need to know how to strategically place your squad to survive.
All in all, the game is very good for it's graphics, music, detail, and most of all- stealth. You're in a jungle with no way out but your extraction point, you often don't know where your enemies are until they start shooting, you gotta think twice before crossing an open field or ravine because of a super accurate sniper somewhere out there! Your only other health options are the medipaks from your enemies, you match your fire power with stealth so you can get back home alive. I like it and highly recommend it for those who want a very good, scary cat-and-mouse game!

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Line of Sight: Vietnam traces the career of a deadly U.S. Army sniper in Vietnam!

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10/16/2011

Tom Clancy's Splinter Cell Double Agent Review

Tom Clancy's Splinter Cell Double Agent
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Okay let me go on record as saying I LOVE this game so far (about 50% thru) from the stellar graphics to the non linear deep story.Is it the best in the series, THAT is a matter of opinion.I will say however that it IS MY favorite Splinter Cell (SC) to date.And I have played and loved them all, even found joy in the PSP version.But one thing particular makes this one my fave and that is the Story.I will not spoil anything but it is truly engrossing.Now let me follow my normal review format.

Graphics - 5 out of 5 Ubisoft really decided to show true 360 power. OMG!The graphics in this game rank up there with the greats...(FN3,COD3, Oblivion, etc.) may be the best I am still trying to compare.So many details in Sam's wetsuit, backgrounds, and enemies!!!Let me put it like this, you sneak up on your prey, grab him and hold him to interrogate watch his eyes flutter while he spills the beans and then watch his eyes roll to the back of his head when you choke him out. Nuff Said!!!

Sound - 4.5 out of 5 Michael Ironside does the voice acting for Sam, do I really need to go on?The sounds and background music is exactly what you come to expect from the SC series.Turn off everything in the room and turn up the volume you will get sucked in.

Controls - 4 out of 5 Here is my one and only CON, the camera doesn't always like the way you want control Sam, you end up having to toy with the right analog stick a little too much in some situations to see what you want to see.But as far as everything else it flows smoothly and controls pretty much like the others in the series!

Gameplay - 5 out of 5 Okay this is where the game absolutely TAKES off!!!There is just something about sneaking out of the shadows, grabbing and choking your enemies then hiding the bodies, gets me amped!!!But we have already done that right with others in the series right?Well imagine hanging and lowering yourself on a winch Mission Impossible style to obtain access to a certain objective or catch an enemy off guard.Or how about popping out of icy waters grabbing an unsuspecting enemy and dragging him underwater with you to choke him out (without fully getting out of the water).Let me tell you ladies and gentlemen this is STEALTH done absolutely right!!Then on top of the stellar gameplay mechanics.You have options on how to use those gameplay mechanics.Meaning you are a double agent, if you kill your enemies recklessly, leave innocent people to die you get closer to becoming that evil which you are trying to fight against.On the other hand if you choose to save the innocent and take your enemies out sparing their lives, then you uphold that which you have stood for all your years as an NSA agent.Simply put: THIS GAME ROCKS!!Story - 5 out of 5I am only about halfway thru this masterpiece and I will not spoil any of what I have experienced thus far I will however tell you that this is so far one of the best story I have experienced in a game.Ending not rated yet...I will now say that I am a big Splinter Cell fan anyway so this review may come off somewhat Bias.I tried to be as unbiased as possible, but I honestly can not imagine anyone NOT liking this game once they get the hang out the controls and fortunately there are 2 training missions (practice) to help accomplish this. Also let me say that I play my XBOX360 on a 32" Samsung HD TV so when I rate the graphics that is all I have to go by, so I cannot honestly tell anyone how good the graphics look on a regular TV.I cant imagine they would be that much worst though.

Bottom Line:This game is one of the few (so far) for which you purchased an Xbox360...and it is NOT to be missed Trust me!! Let the Holiday Games begin!!!

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Product Description:
The highly anticipated sequel to the best-sellingSam Fisher sagaProduct InformationVeteran agent Sam Fisher is back. But he's never faced an enemy like thisbefore. To stop a devastating terrorist attack he must infiltrate a viciousterrorist group and destroy it from within. For the first time ever experiencethe relentless tension and gut-wrenching dilemmas of life as a double agent. Asyou infiltrate a terrorist organization in its American headquarters you mustcarefully weigh the consequences of your actions. Kill too many criminals andyou'll blow your cover. Hesitate too long and millions will die. Do whatever ittakes to complete your mission but get out alive.The fourth game in the Tom Clancy's Splinter Cell series thrusts players intoa new breed of gameplay that promises to innovate and revolutionize the SplinterCell franchise. Ubisoft takes the saga of Sam Fisher into entirely newterritory expanding the story and depth of his character.Product FeaturesDual objectives to fulfill: NSA government agents and terrorists will eachwant you to accomplish opposing tasks at the same time.Discover the tension of being a double agent: Use actual tactics employedby today's real-life double agents to sabotage the terrorists' plans.Explore a branching storyline with multiple endings: Your choices have animpact on how the story and game play unfolds.A world of international espionage: Missions from all over the world fromAsia to Africa to the heart of the US. Experience extreme situations:underwater or in a sandstorm hiding behind the dust or smoke – and evenskydiving.New authentic gadgets: Master the latest weapons and gadgets used by NSAgovernment agents in addition to black-market terrorist weapons.Innovative online play: The critically acclaimed multiplayer action of TomClancy's Splinter Cell is back with entirely new innovations for eachplatform.System

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9/23/2011

Tom Clancy's Splinter Cell: Espionage Pack Review

Tom Clancy's Splinter Cell: Espionage Pack
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The Splinter Cell series of games is one of the finer ones around.

Playing it through for the very first time is absolutely mind-bending: the environments are intricate (with an attention to detail rarely seen in other games), and the gameplay is a rich, rewarding, if occasionally somewhat linear, experience. This is a series that gets under your skin, and you find yourself really thinking like Sam Fisher to negotiate the levels.

Those used to playing run-and-gun first person shooters might find themselves a bit out of their depth. The game is meant to be played in a methodic, logical, and stealthy way. It is possible to play all the games in the series with NO unnecessary kills (occasionally there are places where you must assassinate an enemy, but these are rare and well-defined). I've played the entire series twice, and each time it's a new, detailed experience because one can play the games in a different style each time.

I'm presently trying to "ghost" the game, whereby I attempt to play the game with no unnecessary kills, no unnecessary knockouts, and no getting detected. It's a challenge, but its fun.

If you enjoy games where speed and finger-twitchiness are not key aspects of playing or enjoying the game, and would much rather analyze and get involved with the game, this is the series for you.

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Product Description:
Tom Clancy's Splinter Cell: Infiltrate terrorists' positions, acquire critical intelligence by any means necessary, execute with extreme prejudice, and exit without a trace! You are Sam Fisher, a highly trained secret operative of the NSA's secret arm: Third Echelon. The world balance is in your hands, as cyber-terrorism and international tensions are about to explode into WWIII. Tom Clancy's Splinter Cell Pandora Tomorrow 2006: The U.S. installs a temporary military base on East Timor to train the developing defense force of the ""world's youngest democracy."" Resistance to the U.S. military presence in Southeast Asia is widespread and passionate, but the threat Indonesian militias pose to East Timorese democracy is deemed sufficient justification. At the same time, the U.S. doesn't mind having an excuse to install active military personnel within easy reach of both North Korea and the largest Muslim population in Asia. Anti-U.S. resentment comes to a head under the leadership of guerrilla militia leader Suhadi Sadono, acting with the unofficial support of major corrupt factions of the Indonesian government. Suhadi's men attack and occupy the U.S. Embassy in Jakarta, taking dozens of civilian and military personnel hostage. You are Sam Fisher. You're sent in, not to rescue the hostages, but to destroy top-secret documentation held in the embassy before Suhadi's men access it.

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9/09/2011

Thief 3: Deadly Shadows Review

Thief 3: Deadly Shadows
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First thoughts on Thief III, which I played for about 3 hours last night.
Fun, but not quite as fun (so far) as the first two. On my system, it's a little laggy, but that's probably because my video card is about middle/low end, as far as their specs go (NVidia 5500 FX) and I don't have the money to upgrade to the top of the line vid cards they want.Graphics are not as fabulous as I've heard, but again, I've got a middle of the road vid card, and I can live with it.
I dove right in without reading the manual, so of course, the re-mapped weapons keys came as an unpleasant surprise.I had gotten so used to hitting '4' to get my water arrows in the first two games, but that's '8' now.They also swapped the blackjack and sword (dagger) keys, so I kept pulling out the dagger instead of the blackjack.And honestly, I don't miss the sword, but then I never used it in the first two except to cut down wall-hangings.I never kill guards, and only the occasional spiders.But, these key mappings can be easily changed, so I'm not complaining too much.
Pros/Interesting positive changes:
The training mission rocks for getting you up to speed quickly.It explains all the buttons, and many of the changes between this and the first two games in terms of actions and dynamics.
The dynamic lighting is nice.You can now extinguish candles and other lights (but, strangely, not torches) by walking up to them and 'using' them.
I haven't tried out the third-person mode yet."First-person" is not what people traditionally think of as first-person in games - it's just like the camera is mounted on Garrett's forehead.I like it, as it lends a little bit more realism to things - you can look down and see his feet, turn and see his arms.It takes a little getting used to, but I like it.
Garrett seems to comment a lot more in this game too.If you pick up an item and try to put it down in a spot where it won't fit, he'll say "uh-uh".He'll make little quips about locations like he did in the first two, but it seems like there's more of those.
Lock-picking is a lot more involved and a lot of fun so far.
There are pieces of loot that are special - they're worth more than regular loot, and are often figured into the objectives.Loot glint is actually helpful, although I can understand the complaints that it makes things too easy.But at the same time, they made loot and non-loot look a lot more alike in this game, and they still managed to hide some loot in out of the way places where you can't see the glint from normal eye-level.
The City mode is a lot of fun.I already ransacked Garrett's landlord's apartment.Just a word of advice - don't blackjack someone in the middle of the street in front of three witnesses. (*whistle*I hit the wrong button, so sue me.I was trying to pick his pocket)
With a few notable exceptions (see below), the physics are a lot more realistic. Almost everything Garrett touches can be moved - he can knock over chairs, knock swords out of sword racks, push large tables and crates, knock cups and plates onto the floor.On normal difficulty, the guards will come if they hear the noise, but they don't seem to notice things being out of place.I imagine on the higher difficulties, they'll start investigating.
Everyone complains about there not being any swimming and the substitutions of climbing gloves for rope arrows.I haven't missed either so far.The loading zones are mildly annoying, but not too bad - they kind of sub-divide missions into smaller chunks.I really didn't mind them too much.
Nitpicks/Little funny issues:
The bright blue "use" highlight is annoying.I can deal, but it's still annoying.
I miss the briefing movies.There are cutscenes, but when you enter a mission, Garrett just reads the text while it's on the screen.No pretty movies.
The physics of the unconscious/dead bodies is really funny.I blackjacked a guy and he bent over backwards in a position that probably should have left him paralyzed.It's now possible for Garrett to trip over the bodies and make noise.No longer possible to "stack" bodies in quite the same amusing way as the original, although that's probably for the best. (No more setting it up like the servants were messing around....)
I managed to make a guard kill himself - I blackjacked him while he was carrying a torch, and he fell on the torch and died.
There's not really an option to quietly set things down either, which is somewhat annoying.(Maybe there is, but I just couldn't find it?)I picked up a cup up from a table without realizing it wasn't loot (still getting used to the loot glint vs. the bright blue "use" highlight.), and when I hit the button for drop - he literally dropped it, it rolled off the table, clanged onto the floor, and attracted a nearby guard.
Overall: Fun, so far.I still prefer the first two, but then I'm only one mission into this one.It felt like Thief, though, which was the most important thing to me.More later!

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Product Description:
Welcome to the Ultimate Stealth Experience!Product InformationYou are Garrett a Master Thief rarely seen but never caught. Movingsilently through the shadows you are able to sneak past any guard pick anylock break into the most ingeniously secured residences. Stealing fromthe wealthy is all in a night's work.In this intense thriller of murderous conspiracy you must use your stealthtactics to uncover a sinister secret that lies within the city walls. Willyour skills be enough to save the dying city can you survive betrayalassassins and war in the labyrinth of city streets?Product FeaturesTension-fuelled stealth as enemies see and hear track evidence searchfor intruders give chase and fight to the end.A variety of gameplay - Break and Enter Steal Combat Ambush andAssassinate.A huge arsenal of Thieves' Tools at your disposal: Mechanical Eye FlashBombs Fire Arrows Wall Climbing Gloves to name but a few.Fully supported 1st and 3rd person perspective - it's your choice!Darkness is your weapon; conceal your presence sneak silently past guardsand strike from the shadows.Windows RequirementsWindows 2000 XP Vista1.5GHz processor256 MB of RAM3 GB Hard Disk spaceSupported graphics chipsets: ATi – Radeon 8500 Radeon 9 Series (90009200 9600 9800); nVidia – GeForce 3Ti Series GeForce 4Ti SeriesGeForce FX Series GeForce 6 Series. Graphics card must support Pixel Shader1.1. Unsupported graphics chipsets: nVidia – GeForce 4MX (460 440 420)GeForce 4 GO Quadro FX GO nForce 2 nForce 3DirectX 9.0b compatibleSound Card (minimum); EAX Advanced HDsupported – requires Sound Blaster Audigy range of Sound CardsDVD-ROM drive

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