Showing posts with label ea sports. Show all posts
Showing posts with label ea sports. Show all posts

11/22/2012

Madden 98 Football Review

Madden 98 Football
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Well I have Madden 2001 on PC and I still get out my old Sega just to play Madden 98 . The gameplay is great and it's very easy to get the hang of . In this game you're coach , owner and player . You can trade and create players . This part of the game is very realistic ! And this game is also a great buy . Did I mention I LOVE THIS GAME !!! One big setback is graphics but c'mon it's a Sega , right ?

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12/25/2011

FIFA 08 Soccer Review

FIFA 08 Soccer
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I've personally purchased every FIFA game since 2001 and played the game since it first appeared on the Super Nintendo and Sega Genesis. That's over a decade of yearly iterations plus the "World Cup" and "UEFA" editions. I know what I'm talking about.

FIFA 08 on the PS3 is the best FIFA game ever to be released on a Sony system. The graphics and music are top-notch, but that's standard for the game's last few years.

Where the game breaks new ground is in the physics department. Never have professional athletes been honoured with such life-like avatars. Every kick, deak and tackle looks and more importantly feels like the real thing. The new shooting mechanics are inspired as are the ball physics. Combined these two components push the realism through the roof.

The list of impressive attributes continues: loading times are nearly non-existent, Create-a-player is more robust, the arena interface (also found in EA's NBA LIVE 08) is simple and fun and the addition of custom formations is a long awaited boon.

Finally the return of "The Lounge", the tweaking of "Manager Mode" and the addition of the "Be-A-Pro Mode"(which allows the user to control only one player during the match)ups the replay value exponentially.

FIFA 08 is stellar - really an awesome buy for anyone looking for a great sports game. My only complaint involves the lacklustre commentary, which despite being broad in scope is less than enthusiastic.

That small flaw aside, EA has a real winner here. You will not be disappointed, I guarantee it.

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Product Description:
PLAYSTATION 3* Next-generation ball-striking engine recreates the unpredictable nature of shooting.* Now featuring AI with a 35-point decision engine* New, organic building-block system lets you to combine tricks and skill moves together to recreate signature superstar moves or invent your own* Create and organize your own multiplayer Friends Leagues and tournaments with all the tools in-game* Capture your best goals and highlights in-game and bring them online for the world to see.

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11/15/2011

FIFA 2002 Review

FIFA 2002
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FIFA 2002 doesn't disappoint, fantastic game.I've played every version of the FIFA series since FIFA 97, and 2002 is prob the most significant overhaul of the game that I've seen.If you enjoy FIFA, you must get the newest version.Visually, all the pitches are beautifully detailed and the player models are more realistic.Also, FIFA 2002 is the most complete soccer game ever, in terms of the number of teams, leagues, and competitions you can play.The new intro sequence & game cover (see pic) feature Thierry Henry (Arsenal, France).
The biggest change has been to gameplay.Now all touches on the ball can be controlled for both direction & power (i.e. when you pass, it doesn't automatically go towards your player, you must direct it onto his path).It's tricky to get used to, but provides a great deal more control, you can even instruct players to begin an off-the-ball run, see their path, and pass the ball onto them.As a result of the changes, gameplay feels a little slower than past versions of FIFA but I believe 2002 is more realistic (2001 felt a little too fast, imo).
All around, an awesome game.Soccer die-hards will love the realism and control, for new players it may be a little challenging at first but tons of fun.

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Product Description:
FIFA 2002 is here and it's packed with features sure to make gamers and soccer fans happy. With all-new open passing, you have more control and precision than ever before. Find a breaking forward with a perfect 40-yard ball into open space, embarrass the tightest defense with cunning one-twos, or fool any keeper with deep swerving crosses. With deeper customization, FIFA 2002 is set to dominate the competition.
All-new tackling and referee models let players angle and time their tackles, either determining their success or earning a card from the referee. Cinematic cutscenes seamlessly capture all the impact, pain, and emotion of a world-class game. Hard-core in-game animations capture the rough-and-tumble aspects of soccer with increased physical contact, giant collisions, and crunching falls. Authentic light sourcing delivers dynamic player shading and accentuated physical detail as players pass in and out of shadows.
FIFA 2002 gives players the choice of more than 75 licensed national teams and 16 licensed leagues, including the English Premier League, German Bundesliga, Spanish Premier League, the French LNF, and Major League Soccer. Localized commentary is provided by legendary commentator John Motson and renowned soccer star Andy Gray.

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10/06/2011

Madden NFL 09 Review

Madden NFL 09
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I've been an avid hater of the Madden Franchise since they bought out the NFL license in 2005. I've been a 2k guy for a few years now. My hatred has been solidified with every time I pick up a friend's copy of each Madden series installment riddled with poor gameplay, features, bad AI, and an over emphasis on graphics. Heck, I've been playing ESPN NFL 2k5 since 2005 regularly for my NFL fix. That was until this edition came along.

I have to say I'm extremely impressed with Madden NFL 09. Yes, the graphics are great, but the gameplay and presentation and features are all there as well. Something that the 2k series has had Madden beat on for a very long time.

This game is great in many areas. For example: staying in the pocket to make good throws. Gang-tackling. Consistently changing computer AI that adapts to how well or how incompetent you are in the game of football; oh and it actually works very well, too. So you're always challenged on a consistent basis. Something that really appealed to me for this version was the ability to import plays created in Head Coach 09.

Another thing that really hit me was the ability to scout out college prospects throughout the year. I always hated in previous years of any football game (i.e. NFL 2k and Madden NFL) how you had to gather up all the info you needed for a draft in a span of a few simulated weeks in the off-season. Now you do it all season long. So it's easier to make a good decision on what guys you want during the draft.

All in all Madden 09 is great, but not perfect. I've made through an entire season, and I'm very satisfied with the product I've purchased. Sure there a few nit picky things that come up. One is when the clock gets down to 1:01 left in a half, the computer will virtually always call a timeout when behind. But like I said: that's nit picking.

And this FREEZING thing people keep talking about? Yeah, I haven't seen it on my XBox 360 console. I do have the new one with the HDMI on the back, so maybe that's why. I don't know. But I've left my console on for hours while keeping a game on pause, coming back to it later, and it continues without a hitch. Honestly, I've seen my copy of NFL2k5 freeze way more often in the span of a season (about 2 to 3 times) compared to Madden 09 (0 times).

I'll go out on a limb and say it might be the best Madden yet. However there were things I really liked about the 2005 version and even the 2000 version, too. Actually, Madden '93 was actually my favorite Madden of the 90s, and that leads me to something disappointing I'll reveal.

Madden '93 for this game is not the real Madden '93. It's actually a dumbed down version with the current rosters and teams, and there is no other mode to play but exhibition mode.

I actually liked Head Coach 09. I managed to get a copy of the 07 version, and it was okay. I thought it had potential, but that was it. The 09 version made some improvements. Picking your staff is easier. The games are actually 15 min long per quarter instead of 2 min per quarter. I don't like how during halftime you can't motivate your team or make adjustments. I'd go further into it, but the bottom line for people on the fence about purchasing this version of Madden to get Head Coach 09 need to understand one thing. This is a simulation of the heart ache that comes with being a Head Coach. I admit, it feels like a job sometimes when you play this game. But it is a simulation of what being a head coach in the NFL is kind of like. Unfortunately, there are things about Head Coach 09 that you can do that really only the GM has control over in real life. But I'm weird like that how I know that, but I love Pro Football. Since I'm a nut about it, I do appreciate playing a game like Head Coach '09.

The special features disc is nice to watch and then store. That's about it for that. It's nothing you can't find on YouTube or on a re-run of a show on NFL network.

Overall, I'm very impressed with this product. I found my copy online for 65 bones brand new, and it was worth every penny. It's safe to say that my copy of NFL 2k5 is going to be collecting a lot of dust over the next couple of years or so. This Madden is that good for a 2k lover to cross over to the "dark side" and enjoy. Heck, if you're weary because you are a Madden fan and have been burned by bad games since Madden 06, then don't fret. At the very least, pick up a copy of Madden NFL 09. You won't be disappointed this year.

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Product Description:
Madden NFL 2009 Collector's Edition includes both Madden NFL 2009 - With the best gameplay, deepest online experience and most features ever - and NFL Head 2009, offering absolute control of your favorite franchise plus the ability to create custom playbooks for Madden. Madden NFL 09 delivers its most complete NFL football package ever. Whether you're a seasoned veteran or picking up the game for the first time, players of all skill levels will enjoy a unique, yet challenging experience with the innovative Adaptive Difficulty Engine, which tailors the game to match your playing style. Instantly improve your game with the all-new virtual Training Center or incorporate feedback with EA SPORTS BackTrack, allowing you to learn from your mistakes on the fly. With a new broadcast presentation and online leagues, plus more than 85 new features and enhancements, Madden NFL 09 is the most authentic and adaptable game in sports video game history. An all-new Adaptive Difficulty Engine assesses your proficiency in the core skills areas of football. An innovative, Virtual Training Center allows you to fine-tune your game in a holographic environment, while EA SPORTS BackTrack provides customized feedback, giving you a chance to learn from your mistakes. Take what you've learned and run the play again with EA SPORTS Rewind. Set your sights on the Vince Lombardi Trophy in an all-new network-television-style broadcast as Cris Collinsworth and Tom Hammond call the action from the booth. A more immersive and visually stunning presentation package also includes a new Options OnDemand Picture-in-Picture playcall window giving you access to a wealth of stats, customized tips, and in-game options--all at your fingertips without having to pause the game. Make a run for the post-season for the first time online. Featuring trades and statistical tracking for Online Leagues, up to 32 teams can battle it out using all-new flex scheduling. Wi

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9/19/2011

Madden NFL 2005 Collector's Edition Review

Madden NFL 2005 Collector's Edition
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If you're going to buy a copy of Madden 2005 for PS2, this is the version you should definately get.From EA:

Madden NFL 2005 Collector's Edition will be available exclusively for the PlayStation 2 computer entertainment system when the regular Madden NFL 2005 launches in August; however, the Madden NFL 2005 Collector's Edition will be available for a limited time only. We are producing only one run of the product, so be sure to grab it while it's still available. Once it's gone, it's gone for good!

Also exclusive to the Madden NFL 2005 Collector's Edition will be bonus video content including footage of The Madden Phenomenon, The Music of Madden, and an inside look into how this legendary franchise is made each year from scratch. The Madden NFL 2005 Collector's Edition, which will retail for $59.95, features unique collectible packaging, as well as online play* compatible with the regular version of Madden NFL 2005. We are releasing a finite number of the Collector's Edition, so be sure to reserve your copy today.Key Additional Features for Collector's Edition:

Playable classic versions of Madden, including a version from 16-bit era and 2 PS1 versions

Madden Trivia Challenge: Playable trivia game for 1 or 2 players with Madden and NFL trivia with over 1,000 questions

Madden Moments: Relive the greatest moments of the past 15 seasons. Situations become more and more difficult until you reach the ultimate Madden Moment

Historical Playoff Teams: Select from 15 years worth of playoff teams, including authentic, historical uniforms

Bonus Video Content (tentative list includes):

The Madden Phenomenon -- how the Madden franchise has become a dominant force in American culture

Evolution of Madden art -- interviews with EA artists showing game footage from Madden versions over the last 15 years

How the Game is Made - get the inside story on how the game is built from scratch

The Music of Madden -- interviews with artists on the role that music plays in the game and how Madden has launched new bands

Production Commentary -- the producers narrate a game as its being played, pointing our key game design elements and commenting on strategy and tactics

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Product Description:
Madden returns for another season of big hits, amazing plays, dramatic comebacks and in-your-face football action with Madden NFL 2005. Pick your team and begin a quest for the Super Bowl. Build the ultimate team and hold it together for many seasons to make a NFL dynasty. Develop players in training camp, pick up playmakers in free agency, or make your own stars with create-a-player. Do whatever it takes to dominate your opponents and take home a Super Bowl ring in Madden NFL 2005. Forc

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8/15/2011

FIFA Soccer 10 Review

FIFA Soccer 10
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I consider myself a pretty decent FIFA 09 player and immediately bought FIFA 10 when it came out, hoping that improvements made to a top-notch game would make the new game flat out amazing.After playing a few games against my real life friends and online strangers, I am not sure if I like "10" or "9" better.My biggest disappointment in the new game is that IMO, the graphics did not improve at all or maybe even gotten worse.Maybe I am imagining it but the width of the goal looks smaller.Of course, this shouldn't affect gameplay at all but it just feels like I am looking at a smaller target.The improvements in the gameplay is subtle but nevertheless clearly different with defenders having a chance against the supermen (eg. Ronaldo) of the game, making the game more defense-oriented and somewhat harder to score.Some of the differences I noticed so far:

1.Throughball doesn't work automatically unless there is a developing play where a throughball is the best play.In `09', you could just randomly throughball and somehow the offensive player would end up with the ball with a near breakaway too often.
2.Defenders are positioned much better so defense is easier to play.Also, because stars like Ronaldo can't just run away from the pack when they have the ball, defenders will have a better chance as long as they are in a good position.But the improvement in defensive positioning also resulted in heavy traffic near the goal where the play seemed a little bit clustered.At times, the phrase pinball action came to mind when it became clustered like that.
3.The view when the GK has a goal kick or instances where you have a corner, the view has changed to a more zoomed view and less overhead perspective.I personally didn't like this change due to the change in depth perception, making it harder for me to judge the players' positioning.
4.The collision physics is much more realistic and players actually bounce off each other in more realistic fashion.
5.It is much easier to bend the ball, maybe too much.On several corner kicks, I had kicks bend too much that the ball was no where near the goal almost half way between the penalty box and the half line.
6.Overall, the offensive player is forced to put together a well constructed attack and rely on crisp passing and play development more than relying on the speed and power of players like Ronaldos and the Etos.
7.The online play is smoother and when playing ranked games, the skill points is calculated after each game and displayed for you to see,showing you how the points were calculate.This was a very nice feature for someone who plays online as much as I do.

One thing that didn't change:

My number one pet peeve for '09: The number of shots hitting the goal post per game is way too much.I was hoping that this would change, but so far, the occurrence of shots hitting the goal post is still way too frequent and unrealistic.

Overall, I would say '10 is more realistic but not necessarily more fun to this veteran of '09.I definitely think '10 is a great game but I will not be getting rid of my `09' right away because they play different enough for me to consider it two different games

UPDATE: 11/5/09

So after playing for a few more weeks, I will say that I am appreciating the subtle differences between '09 and '10.I really like the new collision mechanism.It is realistic enough so that I often thwarted the other players attack by just getting in the way of the opposing team's players who don't have the ball to deny their space when there is a pass directed toward them.I have also experienced the advantage of 360 degree control as I manuever my player with the ball.Definitely a solid improvement over '09.

UPDATE: 11/23/09

A huge negative has popped up for with this game.Goalie AI.Maybe it's not even AI.Glitch is more like it.The goalie in '10 is worse than in '09.I suppose goalies making errors should be expected since a real life goalie would make can make mistakes too.But goalies have a much harder time handling shots that are directed right at them if it's low.Goalies are allowing shots that are literally next to their legs.(The animation in replay suggests that the goalie, instead of stopping the shot by moving a little to the left or the right, instead tries to squat down and tries a mini dive save on a shot.That allows the shots to go under them.
What is infuriating is that given the number of great opportunities that end in a shot off the goal post if you try to aim for one of the corners of the goal, the way the goalie allows this cheap score, it's a huge imbalance.Goalies that leap like panthers to save shots 10 feet away or sure goals that somehow the computer directs right at the goal post yet the goalie can't save balls hit next to them.What's up with that?

UPDATE: 11/30/09

I don't know what I was thinking by not mentioning this.In FIFA '09, (and I call this just plain stupid on EA's part),they didn't include a practice mode.Sure, you could pratice your skill moves 1on1 with the goalie, but that too was not that helpful because no one would play an actual match in that perspective, thus making you learn the skill moves one way but then have to make adjustments to the stick work.In FIFA '10, there actuall is a practice mode and a pretty darned good one at that.You can set the practice match to have as many offensive and defensive players as you want.You want to practice breakaways?1 offensive player vs. goalie only.5 vs. 4, 5 vs. 3.Any combination you want to hone your offensive skills.Also,you can actually practice set-pieces (FK and corners) the way it would be in the game with real defenders. By practice in this mode, I can score on about a 1/3 of my FKs inside 30 yards because I know what kick with how much power to execute.(The other 2/3 of my FKs bounce off the goal post, LOL.)If you are serious about being a good FIFA player, this practice mode will let you maximize your chances.

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Product Description:
The seventeenthoverall release in Electronic Arts' popular FIFA Soccer franchise,FIFA Soccer 10 enables gamers and soccer fans alike to enjoythe nonstop action and fun of the #1 soccer game simulation, regardlessof their skill on a real or virtual pitch. With FIFA Soccer 10,players can create themselves in game, join a club and compete againstgamers around the world in online competition. Game features includeextensive play modes and improvements, as well as multiplayer optionsincluding 7-player local multiplayer, coop gameplay both online andoffline and 2-20 player support online.


Elevate your game on the virtual pitch in
FIFA Soccer 10.
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6/22/2011

NBA 2K10 Review

NBA 2K10
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This is definitely the best NBA experience you can receive from your old ps2.The graphics are top notch for the system and even not as popular players look recognizable.The gameplay can vary based on how you adjust your sliders and can be adjusted to anyone's preference to how often certain shots go in and how good your players are and so forth.I haven't been keeping up deeply with the 2k games over the years but this one definitely hits all the levels of a great basketball game.It's also more deep than NBA Live because you can do certain practices to develop a player in a variety of ways in association mode.My only complaint is that in the ps2 version, I have failed to find a way to change a players designated position.There is a player that nowadays plays more sg than sf and I can't change that.Also, there isn't a way (that I know of) to change someone's jersey number outside of association or season mode.But these can be overlooked being that they are not the forefront of what makes this game fun to play.The controls in the game and animations are fluent and smooth and are not faulty in the sense to where that if you mess up, you'll know it was all you.And if you still don't like how they work, it all can be adjusted like I mentioned earlier.All in all, if your into the next gen. games with a ps3 or 360 and you don't like what the ps2 does, then you might be bothered by what this game has to offer.But if you still have the old ps2 around and haven't been able to move on yet and want the best NBA experience, this game is definitely for you.

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Product Description:
NBA 2K10 is ready to tip off another championship season. NBA 2K9, the #1 selling NBA video game set the standard for all basketball video games, and NBA 2K10 aims to surpass that that by delivering an even better basketball experience this year with all-new gameplay components, out-of-this-world graphics, even more realistic Signature Style animations, all-new presentation elements and an unrivaled online system -- this season you won't just play the NBA, you'll live it. NBA 2K10 will be THE choice for any sports fan who wants to play the most fun basketball video game on the market. From the kid on the neighborhood court to the most elite NBA athletes, everyone will be playing NBA 2K10 this season.



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6/07/2011

EA SPORTS Grand Slam Tennis Review

EA SPORTS Grand Slam Tennis
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I have a feeling that many people will pick up this game and be initially frustrated. They may feel the game is not completely tracking their movements. Or that when they try to swing in a particular way it is not reflected in the game. Now, this game is by no means perfect, and some of these frustrations are real.

But I strongly urge you to keep with it and not give up. If you spend some time with the game you will quickly realize how brilliant and addicting it is. The point where you come to this realization will likely be when you are able to achieve a degree of consistency in your swing and direct the ball where you want it to go, and I provide tips for this at the end of this review.

I will say this - above all else this game is very, very fun. Some of the rallies you will have with your friends or while playing online will stick in your mind long after the match has been won or lost. You will agonize over missed shots. You will cherish your winners.In that sense this game captures the essence of what is great about playing tennis.

It is an addictive game that will keep bringing you back to play it until your arm hurts (and trust me, if you are not used to the exercise your arm will hurt).

As I said, this game is not perfect. The career mode should be more elaborate. Online play, great in itself and usually lag free, lacks tournament modes. And even when you have mastered the controls you will at times be frustrated. But that's tennis.

Here are some hints for achieving good control in Grand Slam Tennis using Wii Motion Plus. If you are waiting for the game to arrive at your door I recommend you keep these handy for your reference, since they will very likely be of help when you start playing:

-Be aware that the (imaginary) face of the racket is the side of the wiimote. That would mean that for the most part you want the wiimote to be parallel to the ground while you are swinging (i.e. the buttons are facing the ceiling). The index finger should be over the `b' button and the thumb should be over the `a' button.

-use defined swings (this is not wii sports tennis were you can just waggle, you really need to bring you arm back). This may sound like a given but it is actually one of the hardest things to realize if you have gotten used to wii sports tennis.

-start your swing as early as possible (just when the ball has been hit by your opponent, and you have determined what direction it is going to go), and follow through when the ball has reached you. Mastering this ability will markedly improve your game, and you will also have less instances where the WM+ is confused about if you are trying a backhand or a forehand.

-if you seem to only be able to backspin/topspin the issue is likely with your wrist on the follow through - you are twisting it. Go to the practice court and work on that.

-if you seem to only be able to slice you need to work on keeping your swing level. Trust me, its possible to hit straight - go to the practice court and work on that.

-when you are waiting for the other guy to serve, hold the wiimote still and parallel to the ground, don't worry about what your on screen character is doing.

-serving in GST is not 1:1 - it is the same as wii sports tennis. You swing the wiimote when the ball is at its apex. You can control the direction of the serve (while the ball is in the air) using the d-pad.

- you can only do lobs and drops using the `a' and `b' buttons.

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Product Description:
Developed specifically for the Wii, EA Sports Grand Slam Tennis delivers the deepest and richest tennis experience ever developed for the platform. Supporting up to four players both online and offline, utilizing the MotionPlus Wii Remote accessory and packed with real life tennis strokes which allow anyone to quickly pick up a racket and use every shot type and inch of the court, it is serious fun for both casual players and serious tennis fans alike.



Hit the court as Johnny Mac or a slew of other Grand Slam champs.
Viewlarger.
Utilize player-specific styles.
Viewlarger.
Attack opponents with MotionPlus.
Viewlarger. The New Home of the Slams
At its highest level, success in professional tennis is all about how you perform at the most prestigious events on the circuit. The Grand Slam tournaments are the biggest and most important of these and EA Sports Grand Slam Tennis now gives gamers an exclusive home where they can play all four of these: the Australian Open, the French Open at Paris' Roland Garros, the championships at Wimbledon in London and the U.S. Open at the Billie Jean King National Tennis Center in New York City. As players step onto center court at each tournament they can expect a realistic Grand Slam experience from the details of the stadiums and its surroundings, to the scoreboard, crowd, differing playing surfaces and more.

Playable Characters: A Whose-Who of the Tennis Elite
Success at the Slams is what elevates top-ten players to the rankof the elite on the tour. The character lineup of EA Sports Grand SlamTennis features some of the greatest and most accomplished tennisplayers ever, including John McEnroe in his exclusive video game debut.Joining bad boy Johnny Mac is an impressive roster of current and legendarymen's and women's players who collectively own 135 Grand Slam singlestitles, making this the most accomplished group of players ever assembledfor a tennis video game. Just a few of the additional faces players canexpect to see in your bracket are Rafael "Rafa" Nadal, Roger Federer,Serena Williams, Venus Williams, Bjorn Borg, Novak Djokovic, Pete Sampras,Ana Ivanovic, Andy Roddick, Boris Becker, Lleyton Hewitt and many more.

Wii MotionPlus
EA Sports Grand Slam Tennis is one of the first games compatible with Nintendo's new Wii MotionPlus accessory for the Wii Remote. Working in conjunction with the Wii Remote's existing motion control technology, MotionPlus further enhances the player's experience with added shot depth and precise ball placement on the court. Racket rotation is also recognized so you can spin your stick just like the pros do, whether you choose to strategically pick your opponent apart from the baseline, or aggressively attack the net using serve and volley techniques.

Key Features:


    Swing the Racket Like a Grand Slam Champion - Users feel like they are actually playing tennis as they swing real forehands and backhands. Hit a variety of shots such as top spin, slice, flat, lobs and drop shots.
    Grand Slam Career - As the only video game licensed to feature Wimbledon, users can play all four Grand Slams. Authentic stadiums and venues are recognizable as the real grounds.
    Wii MotionPlus - One of the first games compatible with the new Wii MotionPlus. When the peripheral is added, the experience is enhanced with added shot depth and precise ball placement. Racket rotation is also recognized so you can spin your stick just like the pros do.
    Social Tennis Party - A dozen party games can be played, using seven core Tennis Academy style games with group friendly scoring and presentation.
    Connect Online* - Play against new opponents online. Every win contributes to your country on the Battle of the Nations leader board.
    Practice Makes Perfect - Hone your skills on the practice courts with controllable ball machines at every venue. Take advantage of the instructional pop-ups to improve your abilities and beat the pros.
    In-Game Challenges - In your quest to win each Grand Slam, conquer the various challenges to accumulate more skills for your created player.
* Online play requires user provided Internet connection.

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6/04/2011

NCAA Football 11 Review

NCAA Football 11
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I would have to say that this is probably the most enjoyable football game to come out since the earlier NCAA Football's (i.e. 2005, 2006, 2007). There are many good changes that seem under the surface and are not extremely noticeable at first, but the quality of the game has definitely gone up for the next-gen consoles, although it's a disappointment that the next-gen versions have not caught up to the last-gen versions in terms of gameplay. This seems like it may be changing with the current iteration of NCAA Football.

Now, I'm not saying that this game surpasses the best of the NCAA Football franchise; it's just one of the best of recent times. The running style seems to be changed, which is great; the previous running style seemed extremely fake and unreal, and this one takes a step in the right direction. Jukes still don't factor in player momentum as much, but player acceleration does take a while, meaning that if a player goes from standing still to running or running one way to running the other they are forced to slow down, cut, and accelerate. This does wonders for the game. There are still some gameplay quirks, glitches, and whatnot, but that has to be taken with a grain of salt. Sometimes an option pitch will be caught by the defense when it would've been fought over or actually fumbled by the RB, and fumbles do happen more than occasionally, but the game is an obvious step up from last year's model and the year's before.

Road to Glory was not touched at all. That is a major disappointment to me :(. That was, and still is, my favorite game modes, and the fact that they payed no attention to it is sad. But the dynasty mode, especially recruiting, was taken off the hook to another level. Recruiting can be done on a PC, iPhone, iPad, probably even a Zune HD (HEY! I HAVE ONE OKAY?! AND THEY ARE COOL!), which immerses you even more and makes you feel like a coach. This may be a little over the top for some players, and that's fine; just do what you normally do. The online portion of NCAA Football '11 is really neat-o, and in my opinion it may be my most played game over the summer.

Dynasty is as fun as ever. Make your team the super team, take a terrible team all the way, continue an already established dynasty like Florida, Alabama, Texas, Ohio State, Michigan, or Oregon and improve their dominance, whatever you want, it's still there. At one point my hopes went really high. I saw that there was an option for switching teams for conferences and I went all like "No way! They figured some conference shake-up would happen and made sure that you could put teams in other places! Cool!". But no, it was just a team switcher, you couldn't actually build your own super conference. That gave me a super sad face.

The interface is cool. The main menu looks a lot like the Xbox 360's UI, which was intriguing, but I got over it (I have both, so I know what the 360 interface is). Sometimes it takes a while to load, but that is forgivable. When it is auto-saving you can't do anything at all on the game. The scoreboard (onscreen) is a replica of the ESPN scoreboard and is very nice to look at, even though you probably won't be looking at the scoreboard that much, unless you're really bored. It's still a great feature and makes the presentation of the game more believable and a lot more "gameday-like", if you know what I mean (chips, beer [pop if you're under 21 like me], dip, hot dogs, the whole nine yards).

The graphics are awesome. If you're into just graphics, you won't be disappointed by these. EA games are meant to be played on the PS3, so if you have both consoles, get it on the the PS3. The lighting effects are great and the uniforms look vibrant and more beautiful than ever. The field looks nice, but when it does replays and shows you a long view of the field it is obvious that the grass doesn't pop up. I know that's not a deal breaker, but it would be cool and interesting to have, would it not? Helmets look great.

The commentary is still recycled, and recycled heavily. If you've played these games before -- which I assume you have -- you'll find yourself mouthing or speaking the sentences with Brad Nessler and Kirk Herbstreit (I miss Corso =[ ), or maybe just turning the commentary off altogether. It gets pretty annoying after a while.

I love it. If you love college football and were angry at the previous versions, I would highly recommend picking this copy up, because EA is starting to get the college football experience right.

EDIT: After a couple more days playing the game, there seems to be some more oddities within the actual gameplay, which is expected, but is also extremely annoying. In addition to the defense catching your pitch, sometimes players suddenly stop when they are running towards the ball or going to catch a ball, which is kind of frustrating as you'll be expecting them to continue forward like any self-respecting football player would do and then they suddenly stop. Running backs, at certain points, will cut back into the middle of the field -- towards the rest of the defense -- when there is a massive amount of open yardage on the edge and they most likely would've had a touchdown. These are just a couple of gameplay quirks that i noticed that really don't change how much I enjoyed the game, but for some people they will be deal-breakers.

ANOTHER EDIT: As I said in my previous edit, sometimes the players running will suddenly stop while going towards a ball. This killed me in one of my games. Michigan vs. MSU, I go down 17 to nothing, score 28 straight with the backup QB, MSU scores 17 more to make it 34 to 28, I score another TD to make it 35 to 34. 1 minute and 30 seconds left in the game. MSU is at their 19 yard line. They throw deep on the first play. I say to myself, "Let's let my computer controlled player run towards the ball so I don't accidentally make him run the wrong way". Seems sensible, right? WRONG. He runs...and stops. The receiver catches the ball at my 30 yard line. I stop them for a 3 and out, but they hit the field goal and go up 37 to 35. I can't do anything about it, I go 4 and out and they kneel the ball. GAH!!! (Played on All-American). Really?!

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5/05/2011

Madden NFL 07 Review

Madden NFL 07
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After playing this Madden, I am impressed with the improvements they made from last year. In the last years game, you probably remembered the gameplay being a bit unrealistic. For example in punting, none of your special teams players would block for you. This year the players do block for you and sometimes you can get some nice returns. However, I haven't been able to run it back for a touchdown yet. Also the pancake problem has been fixed. In last years game, all of your offensive lineman would rack up many pancakes and all of them would head to the pro bowl. This has been fixed and the game accurately depicts offensive lineman to their actual ability. Another improvement is the tackling animations. You can see recievers and runners carry their momentum for more yards and real life physics type tackles. The only drawback is the computer kicking. Many of the pro bowl kickers like Vinateri kicked for 55 yards and more sometimes. I know they are good, but 56 yard kicks don't happen all the time. Also the EA soundtrack is always going for more rap and rock, which I don't really care for. Some of the songs can be a bit annoying. I did enjoy the many songs from NFL classic music in the Madden 2006 version.

There is a key feature they always add for the Madden game. Since it is Shaun Alexander on the cover, they focus on the running game. Now you are able to control blockers and lead blockers toward defenders. This makes it easier to run the ball. Also I have noticed that you need to choose plays more carefully. Dime and quarter packages won't work for the run and could add up to a lot of yards for the offense. This has been a nice feature to add for the game, however I have noticed that the computer players would run for 40 carries and just abandon the pass game.

All of the features like the francise mode has been given more depth. Along with the usual features like storyline central and owner mode, there is better depth in the off season. Free agency is before the draft and you can actually have the rookies do workouts with the team. Also you can scout rookies in the All star game for rookies. Much more off season things make francise mode even better. The graphics mainly look the same except the grass is much more realistic looking.

A thing that I really don't like is the exclusive license in the Madden game. It doesn't make EA compete against other brands so they are not adding many new features which are extraordinary or amazing. The features in last years game and this year is pretty small compared to before the license. It is still a good Madden game and well worth a purchase though.

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Madden NFL 2007 lets you control the running game like never before. For the first time ever, step up as the lead blocker to create a hole, then take control of the tailback and smash through, overpower, or slash away from would-be tacklers as you fight for every yard. Innovative rushing controls give you a game-breaking ground attack featuring all-new jukes, cutbacks, and the distinct running styles of your favorite backs. Between the tackles or in the open field, run to daylight with Madden NFL 07.Use actual plays from your favorite team's defensive playbook to shut down the running game, pressure the quarterback, or force key turnovers

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4/14/2011

FIFA Soccer 11 Review

FIFA Soccer 11
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I am mainly interested in the Manager mode, so here are some quick observations:
- Can play Manager mode as a Manager and player, as a player only or as a Manager only. You will need to play on Professional or higher, if you want to make it to the Leaderboards.
- Manager mode is simplified quite a bit, but menus are much more cumbersome. Instead of simply playing the games, you now have a calendar mode, similar to the one in Forza 3. To get to the game, you have to let each day pass (smart way to hide the longer loading times). Maybe I'll get used to these menus, but for now, they seem too complicated.
- Transfers: You have now a menu to sort by any criteria you want. You can find many top players from Day 1 (unlike Fifa 10), but you will no longer afford them easily. In Fifa 10, you would make an offer slightly higher and the deal would almost always get through. In Fifa 11, if the player plays in the main 11 team, many times you would need to make his club a top offer (up to twice the asking transfer price). Once the club agrees, the negotiation with the player is a separate step. Fabregas would have to wait - I don't have enough money yet.
- Some things seem to be out (or buried in some obscure menus???)- no Scouting, Stadium Improvements, etc. Lots of options are in though - how to set up the team, what strategies to use, etc. Some were already available in Fifa 10, but Fifa 11 gives us even more.
- Gameplay: AI plays slightly better defense, long passes work better, dribbling is better. Shooting is not as spectacular as it was in Fifa 10, but maybe closer to reality. For a pure fun game, you may want to keep Fifa 10 around, because Fifa 11 is more tactical and scoring is not as easy as before.
- Multiplayer: you will need to activate a unique code that comes with the game. If you buy a used game, double check with the seller to be sure they didn't use the code.
- Graphics: seems to be the same engine, but the players definitely look better than in Fifa 10.

Bottom line - different game from Fifa 10, but still fun. Should you buy this over Fifa 10? Fifa 10 is a pure fun, more arcade type of game. Fifa 11 is more of a sim and is more tactical. Both are great games and different enough to be worth owning.

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FIFA Soccer 11 is the 18th game in Electronic Arts' popular video gamesoccer series. Continuing with the franchise's unique blend of realismand innovative features that bring the authenticity to the video gamepitch that fans crave, FIFA Soccer 11 is an exciting must-havetitle for both longtime and existing fans of console sports gaming.Game features include: a roster of over 15,000 real players representedin-game, the Personality+ system which mirrors the abilities of everyplayer imported into the game, all-new passing abilities, finer dribblingcontrols, extensive customization options and more.



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1/16/2011

FIFA Soccer 11 Review

FIFA Soccer 11
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I'm a huge FIFA fan, and owner of 08, 09 and 10. I thought it couldn't get any better after FIFA 10, or at least didn't thought about possible add-ons, when I first played the demo my first impressions weren't exactly the best, yes the gameplay has improved a lot and become more real, but the actual fact is that the best thing about FIFA was it's feeling of an unreal/real football, the game speed, players movement, players passing and crossing were all really fast (becoming actually faster than real life) so it felt very competitive. This game has become more realistic reducing it's speed as a con, at least those were my impressions from the demo.

Even though I turned on the fast game speed on, the game still feels a bit slow against FIFA 10, but that's notan issue because it is the right speed (at least for me) not being too fast, nor too slow. In the earlier FIFAs you didn't have to be a gamer to be good, you just had to know about football, and that had it's pros and cons, being its pros that anyone could play it and it became more competitive, and was a blast with your friends (even though none of them were video game geeks), this new FIFA version is more difficult to play and requires more skills to be able to master it, for instance I hated when someone who never played video games before beat me up on FIFA, this won't happen now. It is a completely new gameplay and you will feel like everything you knew about FIFA is gone.

The free kicks are brilliant and very effective and easy to learn (if you played FIFA 10), the 11 vs 11 matches promise a lot and you will almost feel like you are playing a real match, the career mode didn't get any new features worth mentioning, except for the be a pro goalkeeper which is fun the first matches but gets quite boring after several matches, and the squads are all updated (in the demo Madrid didn't have Ozil for example), the crowd chants and new celebrations are fantastic and very impressive can be a huge plus for fun overall. In addition to, the dribbling feels improved and more realistic and there are even new teams to the roster, plus the new Personality+ which is great but it should cover more players and not the mainstream ones.

I only have two problems for now, first of all I hate the penalty kicks new system, it is true that in the past they were very easy and the penalty shootouts lasted hours, but now they seem to be quite difficult (at least for new players), I haven't gotten the kick out of it yet, fairly said I only have a day with the game so they might become better in the future. My second issue is that they could do a bit more with the career mode, I don't know you guys but I'm quite bored of the same manager mode from FIFA 08... Maybe they could have put something new like a story mode where your be a pro player comes from a small club to end up in Manchester or Madrid.

Overall the experience is very good and fresh, it will feel like an entirely different game though, but it can be good to change the formula a little bit sometimes. The new add-ons like the crowd chantings and be a goalkeeper are solid, and the creation centre promises a lot (I haven't mess out with it yet).

Hence FIFA 12 would have to do A LOT to improve this new version, and if you are a casual soccer fan, EA SPORTS fan or just a gamer who doesn't have any FIFA at all this could be a GREAT option. If you have FIFA 10 and don't want to spend $60 in a new improved version you could still stick with it, or trade it in for the 11.

PROs:

- Great new gameplay will make gamers feel a new experience
- Veteran gamers won't have issues adapting to the new gameplay
- The crowd chantings and celebrations are a fantastic feature
- Players look better than ever, and the field looks awesome!
- The creation centre is better than ever and promises a lot for new leagues and tournaments online
- The 11 vs 11 can be quite fun, specially if you have a lot of friends who have the game
- The dribbling, passing, crossing and shooting feels more realistic than ever
- Personality+ is a great feature and amazes a lot

CONs:

- It can be quite frustrating to adapt to the new gameplay (haven't met any case yet, though)
- The penalty shootouts aren't solid and needs more improvement
- The online connection to the servers needs to be improved (this has been a common issue with EA servers for a long time)
- Needs a new and fresh career mode
- It can be quite frustrating to increase your be a pro stats

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Product Description:

FIFA Soccer 11 is the 18th game in Electronic Arts' popular video gamesoccer series. Continuing with the franchise's unique blend of realismand innovative features that bring the authenticity to the video gamepitch that fans crave, FIFA Soccer 11 is an exciting must-havetitle for both longtime and existing fans of console sports gaming.Game features include: a roster of over 15,000 real players representedin-game, the Personality+ system which mirrors the abilities of everyplayer imported into the game, all-new passing abilities, finer dribblingcontrols, extensive customization options and more.



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