Showing posts with label playstation 2. Show all posts
Showing posts with label playstation 2. Show all posts

1/05/2013

Playstation 2 Driving Force EX Racing Wheel Review

Playstation 2 Driving Force EX Racing Wheel
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Although the wheel has quirks with both the PS2 & PS3, the wheel is still definitely worth its price! With a full day of trials & errors, I was surprised that the force feedback was equally inconsistent with the PS2 and PS3. Sometimes I started the game and the wheel worked fine with force feedback; sometimes the wheel worked but the force feedback didn't; sometimes the wheel only worked for multiplayer mode but with no force feedback; and sometimes the game didn't work at all - all this for the SAME game. As you can see, quite frustrating, but when it did work, it's was SOOO awesome that I decided to experiment all day with it. I did more testing with the PS3, so I'll focus on that. For the PS2, some games do state that you must plug the USB into the top port (for older systems - for newer PS2 systems, I don't know which is the preferred port). Similarly, the PS3 has a preferred port.

THE BEST CONFIGURATION FOR THE PS3 IS: 1. plug the USB into port #3 (port #1 also works, but I had more success with #3), 2. turn on the system manually - DO NOT use the PS3 controller to turn it on! This allows for the wheel to be assigned to controller #1 - MOST driving games can not be played in single-player mode when the wheel is assigned to controller #2. Unfortunately, the wheel does not have a PS button to re-assign the wheelor quit the game. If your system was on and a controller was previously assigned to #1, then the wheel usage will be inconsistent. Therefore, it's best to plug in the USB in port #3 and turn on the system manually. This way, I was able to reliably play games with the wheel with force feedback.

GAME COMPATIBILITY: Currently, I only have 8 driving games. The most reliably were Burnout 3: Takedown and Midnight Club 2 (I would assume later games in the series would also work, but not sure about earlier games). Gran Turismo 4 and Need for Speed 2 also worked fine, but it sometimes took several attempts to start the game. Like plugging new USB devices into a computer, sometimes the drivers load correctly, sometimes they don't, so try several times. These 4 games all worked with the wheel with force feedback.
MotoGP3 and Tourist Trophy worked with the wheel, but without force feedback AND it required Pelican's PS2 USB adapter ($15) to be plugged in also. Pelican's PS2 USB adapter is worth it though 'cause it was the only way I could adjust the sensitivity of the wheel. Once the sensitivity is adjusted, it should remain the same as long as the system is on (you can change games and have the same sensitivity). However, I am not sure if the wheel returns to default sensitivity once you turn off the system.
Dirt for PS3 worked wonderfully - great force feedback and a joy to drive! However, World Rally Championship was the MOST inconsistent (even though Logitech stated that it's compatible). Sometimes it worked with the wheel, and sometimes it didn't (actually, when I got this game to work, Gran Turismo didn't work).
You can see the full list of supported games (up to end of 2005, they haven't updated the list) on Logitech's website. The manual really sucks.

As for people deciding between this wheel (EX) and the Driving Force Pro, the main difference is that the Pro has 900 degrees turn for SOME supported games (see Logitech's site). While 200 degrees turn for the EX model is arcade-like driving, 900 degrees turn is kinda overkill. Some purists say that 900 is like simulating a race car, but you can only comfortably turn the wheel 270 degrees in each direction (try it for yourself and you'll see) - therefore, 540 degrees would have been more ideal. I think this is a practical observation since several reviewers indicated that it was hard to adapt to the Pro wheel. Besides, the blue rubber of the EX model looks cool and the stick shifter of the Pro model looks bulky (EX's paddle shifter works fine). The final difference between the 2 models (besides price), is the vibration/ resistance motor. The EX model weighs in at 9 lbs, while the Pro weighs in at 15 lbs - that 67% heavier because of it's stronger motor. You may get better vibrations with the Pro model, but many reviewers complained that it was noisy. I did not find that problem with the EX wheel.

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Product Description:
The Logitech Driving Force EX Racing Wheel combines industry-leading force feedback technology with unprecedented racing control. The Force feedback technology provides realistic directional resistance as you encounter bumps, ridges or potholes on your way to victory lane. Even in games that don't support Logitech force feedback, the controller port connection will keep you on the starting grid. Drivers, start your engines!Gas and brake pedals add to the realism and precision Comfortable rubber grips USB connection for true force feedback

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1/04/2013

No Fear Downhill Mountain Biking Review

No Fear Downhill Mountain Biking
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A surprisingly good game. My wife even likes it! As a cyclist i was surprised by the high level of realism in the game.A player can actually exert subtle physical control over the bike- such as standing whilehammering the pedals, sitting back for improved braking and increased"endurance"- and have the expected result. All in all a goodgame.

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12/31/2012

Phantasy Star IV Review

Phantasy Star IV
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Phantasy Star IV is a perfect example of an old-school RPG.It is one of the two greats for the Genesis, in my opinion (the other being Shining Force II).The entire series is one of the best ever made (I find it necessary to mention, or course, that Phantasy Star III is not very good, as it was made by a different company).I would really like to see a new one for one of the next generation systems (Phantasy Star Online doesn't really count).
Phantasy Star IV is a classic.It has the standard combat system, with you and the enemies on opposite sides, with attacks, special skills, and techniques which you can perform.It is still a lot of fun, though.It has a high level of random encounters, but it is necessary to fight a lot, and do a lot of leveling-up, to be powerful enough to fight the bosses.
The characters are a lot of fun, and are surprisingly well developed throughout the game.They are basically the standard Anime style fare, but of course, all have their own traits.Phantasy Star has okay graphics, but they are kind of strange.It also has the absolute best Genesis game soundtrack ever made.
Phantasy Star IV has really cool comic book style cut scenes accompanied by well written dialogue and plot.The cut scenes, to say the least, are revolutionary, and they type of thing which really puts this over the top of almost every other old-school RPG I know of.Without them, it just wouldn't be the same game.
The storyline is fairly standard, as you are a group of heroes trying to stop the evil "Dark Force".Within this set-up, it does a really good job of creating an interesting plot.I found myself entertained by it.For one, Phantasy Star IV does have one of the most sad parts ever.I was sad, at least.
Anyway, Phantasy Star IV was a great game, and for a Genesis game is fairly long, maybe 30 or 40 hours (I didn't really keep track).It is one of my all-time favorites.If you have a Genesis and some extra cash, pick this one up.

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Product Description:
Good Condition * Original Box * No Manual * In Stock * Fast Shipping

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12/30/2012

PlayStation 2X Network Adaptor Review

PlayStation 2X Network Adaptor
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Well so far the network adaptor is a great investment. I've already been playing Madden and SOCOM online for 2 weeks and everything has worked practically flawlessly. There have been some server issues with SOCOM(great game btw) initially, but they have since been ironed out for the most part. With Madden, I've tested both BB and 56k(my cousin has 56k only)and BB seems to be lag free for the most part in my area, but 56k chugged a bit in Madden at my cousin's house using his network adaptor, but remained playable. Setting up the Adaptor itself was pretty easy...probably took me no more than 5 minutes to install it and get up and running online. I'm sure it won't be that easy for everyone out there, but it was for me. The step by step interface was quite clean and easy to navigate and pretty helpful. There is also a little video to help you in case you're having difficulty. You'll also need just 137kb of free space on your memory card to save all your network settings. All in all, I'm quite happy with my experience so far. The adaptor was easy to setup, and comeswith two playable demos, Madden2003 online and Frequency online and also a few video only demos of THPS4, Automodelista and a couple others. And all these games are free to play online. No subscription fee's or the like, whch is the best part about it.You can play Tony Hawk 4, Madden 2003, SOCOM, ATV 2, NFL2k3, NBA2k3, Tribes, Twisted metal Black online on your PS2, all day for free. So, if you can find one, I recommend picking one up, espsecially broadband users. And to name some exiting upcoming online titles inlude Syphon Filter, Gran Turismo 4, DestructionDerby 3, Madden 2004, NBA2k4, NFL2k4, Automodellista, Final Fantasy XI, BiohazardOnline, to name a few. PS: You might see something that looks like an orange sparkin the front of the console near the vents when putting on the console. Don't worry, that is just an Orange LED that lights up when the adaptor is accessed. I never knew there was an orange LED in the front, so I was taken a back at first)

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Product Description:
The PS2 network adapter offers both dialup and broadband connectivity toplay PS2 games online. It includes a startup disc with playable demos ofFrequency and Madden NFL 2003, as well as video demos of ATVOffroad Fury 2, Tony Hawk's Pro Skater 4, and Tribes: AerialAssault.
To use the network adapter, you need a PlayStation2 game system, an 8 MB memorycard with at least 137 KB of space, and a dialup or broadband Internetconnection with an Internet service provider. The network adapter works withjust about any ISP service, including AOL, AT&T WorldNet, EarthLink,Prodigy/SBC, and Sympatico. Check with your ISP for details.
Connect the network adapter to the PlayStation2 system by lining up the unit'sconnectors to the expansion bay located in the rear of the PS2. Once yourhardware is set up, the user must insert the network adapter startup disc inorder to configure the ISP network data and connect to the Internet. Simply gothrough the ISP setup process located on the main menu of the startup disc. Yournetwork configuration data will be saved onto your memory card. The ISP networkconfiguration will work only on the specific PlayStation2 system you used forthe initial ISP setup. Network configuration data is not transferable fromsystem to system.

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Cowboy Bebop Review

Cowboy Bebop
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Hey, your probably thinking, wow someone who watches cowboy bebop has a registration name on target dot com? well, i haven't i only did so i could write a review for the cowboy bebop game, i liked it a lot, but why don't they have InuYasha here? Cowboy Bebop game, it was cool.

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In the year 2071, a new breed of Cowboy bounty hunters pursue outlaws across the lawless solar system / Capture hackers, drug-dealers & terrorists

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12/27/2012

Robotech: Battlecry Review

Robotech: Battlecry
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As a long-time Macross/Robotech/anime-in-general fan I've been waiting for a game like this for a long time and it's finally here. After the disappointing cancellations of the US releases of Macross VFX 1 and 2 I thought I'd never get my chance to fly a Veritech. So after seeing the limited edition release of this
game I decided to give it a try and it has not dissapointed.
Fans of the series will relish the fact that TDK has created a storyline that is original but at the same time allows you to experience some of the events seen in the TV episodes. Another welcome feature is the return of the voice actors for Roy, Rick, Lisa, and Mynmei to reprise their roles (as well as Max's actor, although he's playing the lead role Jack Archer). Hearing Lisa's voice telling me to go rip it up with the Zentraedi made me feel like a kid again.
But it's not just fanboy appeal that makes this a great game. The cel-shaded graphics look awesome and really enhance the anime atmosphere. Dogfights and ground combat are amazing, with dozens of friendlies and Zentraedi (and scads of missiles) making for a lot of furious and jaw-dropping furballs. The controls are also great and make the transformations into the three modes easy and seamless.
The game is not without faults however. The missions are very creative in design, variety, and execution but can sometimes be frustratingly confusing when it comes to knowing where to go or what to do to complete them successfully. The escort/defense and occasional rescue missions can be maddening as well. And as I said the controls are great but the Guardian and especially the Battloid mode don't really give you the sense of moving in 3-D especially with the camera angle generally staying behind your Veritech and therefore not allowing you to see targets almost directly below or above you (even though you have the gun aimed and firing at them).
Both of these problems - and a few more niggling ones which I'll omit for brevity - are more than outweighed by the overall quality of this game. Admittedly it will most likely appeal to fans, but license aside it's still a great action game that will appeal even to gamers with no knowledge of the anime.
On a side note: True fanboys might be interested in the limited edition version which is exactly the same game but has a bunch of nice swag (such as a soundtrack CD and t-shirt) packaged with it.

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Nobunaga's Ambition: Iron Triangle Review

Nobunaga's Ambition: Iron Triangle
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Overview :
It is Sengoku aka Warring States periods in Japan. The land is in turmoil and it is up to you to unite it.
I suggest going over the tutorial to grasp some basic command of the game. It should took around 45 min to 1 hour depending on how quick you complete it.

Now to the fun part:
There are 3 different mode to play on .
Unification - basically, you can choose any daimyo and conquered the whole land, the best and time consuming of all mode.

Local - same as unification but concentrate on local level like conquered Northern Japan, Southern Japan, and others.

Challege - Complete a certain objective in a given time . There are 2 challenge at the beginning but there should be more challenge unlock once you complete those.

On Unification and Local mode, they have same scenarios but once you complete those, they would unlock more scenario for later period.

Gameplay :
It is insanely hard on hardest mode, even normal mode already hard. Don't expect yourself to go out and capture an enemy castle right away like in ROTK 11(romance of the three kingdoms) which have 3D map and real time battle much like this one. You will lose terribly and once you do, expect bad thing to happen.

Building, so many building and land to build but you must build a district (core building) then you can build sub building. Like if you build a farm, you can build rice paddy, fishery and barrack around it. And yes, you do need lots of rice paddy for provision , also gold is important too.

War, the fun part and also the bad part, you don't carry your own resource when waging war, instead your provision (rice) is in the clan. You wandering around too long, you lose morale = unit destroy once morale reach 0. You also lose provision like crazy, these troops eat rice like a maniac, so make sure you have provision in triple digit instead of double digit like in the start.

Technology, this is the tricky part that doesn't explain really well. You need someone in the clan that have the require attribute from C to S for Archery, Calvary, Siege, Civil ... etc. You would want someone who have S in one and at least B in all so you can build higher tech, otherwise you stuck with your outdated tech. Research higher tech let you gain fame if you are the first to get it and you can request other tech from your ally, however, those allies are stingy about giving up their tech.

Diplomacy, you can negotiate tech, threaten enemy into vassals, alliance, and request reinforcement. Threaten enemy is also impossible so you may as well go conquered them unless your force are overpower them.

And remember, you can never have enough gold, your officer seem to like more gold than being loyal. You don't give them enough, they will be displease and loyal could drop. This isn't like ROTK where you just give them gold or item and shut them up for good. I always ran out of gold after couple years in the game which is quite short compare to ROTK.

This isn't a perfect review nor listing all of its contents, it is just so much compare to the previous installment Rise to Power. The AI here is much smarter than in RTP. Also, real time and turn base is in one big cluster, you just enter O to switch between the two and everything will move smoothly.

It isn't 5 stars game but should be 4.5/5 for fun . If you are a hardcore strategy gamer like me, you may like it but for beginner, it can get really frustrating.

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Product Description:
Amidst a nation divided, it was Nobunaga-s Ambition to silence the cries of war and usher in a new era of lasting peace. Step into the role of Feudal Japan-s most powerful warlords and turn this magnificent vision into a reality.In the latest edition of this classic simulation series, the acquisition of knowledge and a firm grasp of technology are even more crucial to establishing the groundwork for the future of the country. Players must embrace technology, govern wisely and shrewdly, and prepare a near-invincible military force for war on land and at sea. Only with the mastery of these three elements, the Iron Triangle, will Nobunaga-s Ambition be realized and a nation united under one sword.

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12/26/2012

Ace Combat 5 with Flightstick 2 Review

Ace Combat 5 with Flightstick 2
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I love air combat games, and it's really impressive how good the graphics have gotten. Ace Combat 5 takes place in a fictional world, with real life planes. Of course, there are very clear similarities here - your team has all English names and phrases, while your enemy seems to have very Soviet sounding names. Their abbreviated names is the "Yukes".

You're part of the 108th Squadron and you, with your wingmen, fly around in a variety of situations. You help defend a civilian airport against attack, having to shoot down the tanks and planes before the airport falls. You fly over a snow-filled arctic ocean, taking out submarines. It keeps you on your toes.

I find it a bit amusing that all of the enemies here speak English - and none use coded channels. You can hear all of your enemies' conversations and radio chatter while you fly around. So much for military planning ...

The graphics are really quite impressive. You see every tilt of your plane's flaps, the firing of your afterburners. The water, mountains, ice floes, cities all have an impressive level of detail, including shadows and lighting from the sun. The HUD helps to organize your attacks - at times it can seem a bit excessive, getting in the way of what you're trying to see, but you get used to it.

The cut scenes actually move the plot forward and have interesting insights into what is going on.

The joystick controls might be good or bad for you depending on your playing style. I know some people who love them - but others who are used to their regular controller might find it hard to switch and get used to a new control system.

The patch that comes with the set is rather large - it's a full back sized patch and not a shoulder or front-pocket size. It's about a full foot high. It has the dog logo on a blue field, with gold accents.

Well recommended for fighting plane fans!

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12/22/2012

Time Splitters: Future Perfect Review

Time Splitters: Future Perfect
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"EA GAMES!"...that was the first thing that came out of my mouth when I saw the cover art for TimeSplitters Future Perfect a while back. Now, as much as I love EA GAMES, I have to admit I was worried about the TimeSplitters series when I saw it changing publisher. Now all I can say is, "Congratulations Free Radical on another spectacular game!" Eidos, EA, it makes no difference. The boys at Free Rad have done it again. Its been a considerable time since the last installment in the series but the other day I found myself picking up right where I left off in TimeSplitters 2. This made me very happy, to say the least. Some minor and major changes have been made to the series and believe me that their all for the best. The graphics still have some what of a cartoony look to them but have been made to look more realistic. The controls are tighter, as if to say the previous game's weren't, sheesh. Things just don't stop getting better do they? Technically, Future Perfect is the most impressive game I have ever seen. It's framerate is blistering, it sounds fantastic, the animations and effects are wonderful, and best of all the characters actually seem alive. Sure the A.I. in the last game was good, but this time, it is SO much better. The characters take cover, talk to you constantly, never to the point of being annoying, and the look absolutley great. The game's story is also very interesting and captivating, making for a more memorable experience. Where as TimeSplitters 2 dropped you into random time periods to abliterate everything in your way, Future Perfect drops you into random time periods to abliterate everything in your way, for a purpose. I won't give away the story but I assure you it is very awesome. Whether your infiltrating a train yard with 60's super spy, Harry Tipper, or blasting apart zombies in a haunted house, Future Perfect is sure to keep you entertained for hours on end. One of the biggest changes I should point out are that TimeSpitters now has blood...tons and tons of blood. It is gory, gratuious and I love it. This truely adds to the hightened realism the series is seeming to strive for. However, never fear fellow TimeSplitters fans, the classic humor from the previous titles is still intact and funnier than ever. Future Perfect is...well, a perfect mix of both seriousness and humor. Just when you begin to get frustrated, an in-game voice well ease your tension. For example, when I was being timed to hack a computer and becoming just a little frustrated, another Cortez yelled "Hey I know it sucks, I've have to do it twice already!" and the two more chime in, "Me too!" Thats right people, I said another Cortez. Future Perfect allows you to meet yourself through time paradoxes, either a future you or a past you. In either case you'll be helping youself out, and will eventually play out the situation through both perspectives. Not only will you meet up with yourself but many memorable characters return to the series, including Captain Ash, Jungle Queen, Kitten Celeist, Khallos, Jo Beth, monkey, and the previously metioned, Harry Tipper. And thats just in the single player game. Dinosaur, Handy Man, Duckman Drake, and many others return to the insane multiplayer portion of Future Perfect that will have you battling it out in various modes across some of the best multiplayer maps ever.Siberia focuses on wide open combat, allowing players to get into vehicles while most of the other maps allow for more classic FPS action. The multiplayer maps are very diverse, from Vietnam to a swinging 60's club, the mayhem will never end. As in TimeSplitters 2, two players can play the whole single player mode cooperativley and all levels can be challenged on different difficulties. Some classic weapons return to the series with a couple modifications such as the minigun, shotgun, and SBP 90. The new weapons are just plain awesome, double MP5k's, a baseball bat, harpoon gun, and trip mines, to name only a few. You can now throw grenades and use a device on your arm to lift object to hurdle at people. This seems very much like a Jedi using the force and is quite useful for reaching things at high locations. The arcade modes and challenges are up to the previous game's standards and are sure to not not dissapoint...I mean come on, who doesn't want to race a wheeled cat around a race track. As in the last game, Future Perfect manages to pay homage to GoldenEye with a similar train mission. Also, Chinese, Mexican Mission, and Training Ground from TimeSplitters 2 have been revamped, unfortunatly, they just dont feel the same. But thats why new maps have been made. TimeSplitter Future Perfect is a game I would honestly and gladly pay much more than 50 dollars for and is truly one of the best games I have ever played. Time to Split!
Thanks for Reading.

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Product Description:
In TimeSplitters: Future Perfect, humanity is on the brink of destruction. Cortez, the tough-as-nails hero from previous installments, finds himself in a race against time to trace the origin of the TimeSplitters. With the help of some familiar faces Cortez must chase a mystery foe across different time periods such as the1920s, 1960s, 1990s, and the near and distant future. The ability to travel back will sometimes cause paradoxes resulting in gamers meeting and assisting past and future versions of themselves. Players will also have the ability to correct the mistakes made in the past, or team up with past and future versions of themselves in important battles. Single-player co-op and 16-player Deathmatch are also included.

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12/21/2012

PlayStation 2 Dualshock 2 Analog Controller Satin Silver Review

PlayStation 2 Dualshock 2 Analog Controller Satin Silver
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This is a good tuff controller. If you have kids or drop your controller a lot then this is for you.

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Product Description:
- Standard controller for PS2(R)- Delivers a more intuitive gaming experience with up to 255 levels of pressure sensitivity on every action button- Includes twin analog control sticks for double the control- Intelligent, self-calibrating analog system automatically optimizes performance for every game- Silver

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12/20/2012

Yakuza 2 Review

Yakuza 2
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When Sega's Yakuza for the PS2 finally came stateside a while back, it offered up a decently entertaining brawler at best that just didn't do too much to seperate itself from the rest of the pack.Yakuza 2 thankfully, and surprisingly, improves on much of what the first game offered in terms of gameplay, graphics, and story; and is a pretty satisfying brawler that will keep you entertained for some time.Playing once again as Kazuma, you traverse through a nicely detailed Japan, and are still looking to put an end to your days with the mob.The game looks solid for a late-in-life PS2 game, offering up some nicely detailed characters and environments, while gameplay-wise the moments of brawling are easy enough to pick up and get into, and other elements bear more in common with the gameplay of the classic Shenmue.There's a lot of secrets and extras to find and uncover as well, and as a whole, Yakuza 2 will keep you busy for a while at the very least.The game's story is also nicely crafted, and offers up some memorable moments and characters.The only real flaws with Yakuza 2 is that there isn't too much here you haven't seen done before, and while for a PS2 game it looks great, there are some noticeable graphical hiccups.Flaws aside however, Yakuza 2 is a surprisingly good improvement on the first game that ends up being an enjoyable and even more surprisingly immersive experience that PS2 owners should definitely check out.

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Product Description:
One year ago, Kazuma Kiryu left it all behind...Marking the anniversary of his split from Yakuza life, Kazuma and his adopted daughter, Haruka, visit the graves of his Yakuza family. When they get a surprise visit from Terada, the Chairman who took charge of Kazuma's old Yakuza clan, Terada makes Kazuma an offer he cannot refuse...Yakuza 2 plunges you once more into the violent Japanese underworld. In intense brutal clashes with rival gangs, the police, and the Korean mafia, you will have even more opportunities to dole out punishment with an improved fighting engine. As the heroic Kazuma Kiryu from the original Yakuza, explore Tokyo and now Osaka. Wander through the back alleys of Japan's underworld while trying to prevent an all-out gang war in over 16 complex, cinematic chapters written by Hase Seishu, the famous Japanese author who also wrote the first Yakuza. Endless conflicts and surprise plot twists will immerse you in a dark shadowy world where only the strongest will survive.

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12/19/2012

Sony DVD - Remote control - infrared Review

Sony DVD - Remote control - infrared
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This remote control converts a Play Station 2 console into a full-featured DVD player.It does this in two ways.First, it improves upon the existing PS2 DVD Player software.For my unit, the version of DVD player jumped from 1.30U to 2.10U.Second, it provides a wireless remote control with every function you could want plus a few.
The package ships with an instruction manual, the DVD Player 2.1 disk, two AAA batteries, a small stub IR receiver.The first disappointment is that the receiver is NOT a passthrough.Fortunately, it is designed to fit the second controller slot.Swapping the stub for a controller is only an issue then for two player games.
The remote control has some other disappointments.The DVD Player 2.1 software, essentially a firmware update, installs on a memory card and consumes a lot of real estate in the process.It only works with memory slot 1 and the entire copy takes 2.2MB, a quarter of the card's capacity.In an era where the most basic computer devices are all 'flashable,' it's a mystery why Sony didn't keep a more careful eye on future revisions.After all, I have flashed my computer motherboard, DVD player, and home network equipment with firmware updates.All of these devices carried some fashion EPROM (electronically programmable memory).And they all sold for less than a Sony Playstation, so it's hard to blame this short sitedness on cost.It's a mystery why Sony didn't forsee a similar eprom need in their console (read poor planning).Instead of flashing an internal chip then, Sony forces us to copy a new copy to a memory card, making the existing ROM so much silicon gathering dust.The DVD Player 2.1 software can be manipulated just like any other saved game.You can delete and copy it back at will.The remote will work without it too, although without the software to support it most buttons won't work as advertised.
Luckily, the improvements are significant and probably offset the disappointments enough to make this a good purchase.The new remote control and player software are feature rich adding many needed improvements to the DVD playback on the PS2.The most anticipated difference for me was the multi-speed scan.With the new player, it is now possible to scan through a DVD at 2x 4x and 8x speeds.The next best feature is an actual time clock, showing chapter progress time, remaining time, feature progress time and remaining time.The original player only showed chapter stops.Sonylayed out the DVD remote buttons in a logical and clear fashion.It includes every button you could want in a decent arrangement.Even chapter selection is there.The remote is a hybrid, including all of the shock controller buttons with the exception of only the analog sticks.It's nice - it rivals any other DVD remote.I read one review that said you could control power with this remote.This is not true.There is no labeled on/off button nor does the manual mention it. Other esoteric features are repeat (is this for a video store?) and shuffle (?), which are questionable even for concert DVDs.Maybe someone out there can find purpose to them.
I've never had any trouble with DVD playback having successfully watched dozens of titles on the PS2 now.Other people have complained about incompatible DVDs in the past.The new player software may address these issues.Sony claims this unit is compatible with any disk stamped with the DVD logo.I'm guessing it's a region 1 player and not region free, although I can't verify this for sure.I'm sure a hack is on its way if not already available.
Overall, it's a good purchase.The $20 ranks it among the cheapest accessories.It does it's job very well and transforms the console into a decent DVD player.But the real complaint, the one that ranks it at four stars, is that Sony didn't get it right the first time.Perhaps they underestimated the demand for DVD playback.I'm convinced it won't be long before some electronics genius burns the player to a ROM and sells it as a 'mod chip.'Until then, Sony is the only act in town that can provide these improvements.Actually, there's probably a way to distribute the new player via a Game Shark.Legality is at stake of course.
Bottom line: if a remote is a must have, this is the only one to consider.

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Product Description:
Play your favorite movies without any wires or other hassles! Modeled to match the sleek design of the PlayStation 2 computer entertainment system, the DVD Remote has all the features of a standard controller plus enhanced DVD capabilities.Discover even more DVD features with an updated version of the PlayStation 2 DVD driver for use with the DVD Remote Control - Slow Motion, Chapter Program, A=B Repeat, Shuffle, Repeat, and Three-Speed Scan are all accessible at the push of a button, as are all of the basic PlayStation 2 DVD functions such as Audio Track selection, Subtitle display, and Multi-Angle options.Two new buttons, the "Open/Close" button (opens and closes the disk tray from the remote) and the "Reset" button (duplicates the function of the Reset button located on the front of the PlayStation 2 console).Label text for the "Title" and "DVD Menu" buttons on the old remote has been changed to "Top Menu" and "Menu" respectively on the new remote. Functionality of these buttons remains unchanged.The new DVD remote will not be compatible with PlayStation 2 consoles having model numbers beginning with SCPH-30xxx, SCPH-35xxx, or SCPH-39xxx unless you already have an IR receiver (SCPH-10160). For PlayStation 2 console model numbers SCPH-30001 and SCPH-35001, you will need a copy of the DVD remote control software disc and a Memory Card (8MB) (for PlayStation 2).

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Dynasty Warriors 3: Xtreme Legends Review

Dynasty Warriors 3: Xtreme Legends
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If you have Dynasty Warriors 3, you are in luck. Dynasty Warriors 3: Xtreme Legends, among many things, gives you access to 7 unique Mosou Modes for Lu Bu, Diao Chan, Dong Zhuo, Meng Huo, Zhu Rong, Yuan Shao, and Zhang Jiao. These new scenarios include situations from Zhang Jiao and the Yellow Turbans travelling to Nanman territory to Lu Bu turning on Dong Zhuo at Chi Bi. Here's a low-down of what this game is like:
(1) Expansion: This game is basically an expansion pack to the already existing DW3. You need the original DW3 disk to get access to the following:
a) Mosou Mode for characters from the Wu, Wei, or Shu kingdoms
b) Free Mode stages and scenarios on the original DW3
c) VS Mode
d) Challenge Mode scenarios from the original DW3
e) The new difficulty levels Novice (easier than Easy) and Very Hard (harder than Hard)
f) 4th and possibly 5th level weapons
g) unique items (Red Hare Saddle, Bodyguard Manual, etc.) found in the original DW3
If you have data from the original DW3 saved on a memory card, you can load it and have the character statistics and items you have recieved from playing the original DW3.
Also, in order to have access to letters (a) through (d), you need to have the original DW3 disk every time you start playing DW3:XL to load the original stage data. This can get somewhat annoying at times.
(2) New Mosou Modes and Free Mode scenarios: All of the "Other Forces" characters except Fu Xi and Nu Wa now have a unique Mosou Mode. Along with this comes new Free Mode scenarios in existing stages (no new stages.)
(3) 5th Level Weapons and New Items: While playing Very Hard mode under certain conditions, you can find new 5th level weapons. Also, there is a large number of new items in this game.
(4) Customizible Bodyguards and Bodyguard Weapons and Items: You can now customize your bodyguards' stats and the way they look. Also, you can now find weapons and items to equip to the bodyguards.
The only disadvantage to this is that the strength of the bodyguards is no longer determined by how many points the officer you are playing as has accumulated. Instead, the bodyguards' experience is determined by how well the bodyguards fare in battle, thus making it somewhat hard to level up the bodyguards.
(5) New Challenge Mode Scenarios: You can now participate in 4 new scenarios: a race to the finish line, a challenge to stay on a bridge while fighting officers, a test on how well you can execute combos, and a rush through all of the previous three.
*: The only big problem in DW3:XL is that the graphics in this game are worse than the graphics in DW3. How did that happen?
All in all, I would recommend this game, especially if you have the original DW3.

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Product Description:
Dynasty Warriors 3: Xtreme Legends delves deeper into the game world of Dynasty Warriors, taking in opinions and suggestions from users and fans. Discover the story of Lu Bu, assign other playable characters as your bodyguards, and test the limits of your tactical action skills. All these things and more are available in this new addition to the Dynasty Warriors universe.

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12/18/2012

Pump It Up: Exceed Bundle PS2 Review

Pump It Up: Exceed Bundle PS2
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I've been playing DDR(Import versions) since it came out for PSOne and was sort of growing tire of it when I was getting to play PS2 versions(US versions)- then heard about "Pump It Up", which is suppose to be more popular than DDR in Asia, Europe, and South America regions- and decided to give it a try; and understood why it was more popular in other regions after few tries.

I definitely agree with other reviews that it feels more of dance moves than just stepping like DDR; Pump it Up added only one more step button in middle and changed '+' format of DDR into 'X' format instead. However, result is quite different because you gotta cover more space and extra step to fill in, resulting in dance-like movement and more rhythm to dance to.

Yes, I guess if you are THE veteran in DDR, you could probably do the headspin and 360 and all, but casual players like me felt more of dance movement because of the middle step button.It's only an extra stepping button yet it's like math where 2square (2x2)is 4 but 3square (3x3) is 9, exponentially giving more variation/freedom to the player.

I did some research when I decided to purchase this game and the feedbacks were overwhelmingly positive; one of my concerns was what if they give you this crappy dance pad since it's coming out at the end of PS2's life cycle??I did a direct comparison with DDR dance pad (one that came as a package with DDR Extreme, 3rd installment in PS2) and not only it has better surface feel to it (more of synthetic nylon feel instead of sorta 'sticky' plastic feel of DDR if you play in bare feet; I always had to wear socks to play DDR but don't need to do that with PIU) but most importantly it has more 'meat' to the dance pad, which is easier on your feet for a long playing time (I play about an hour- looking for a cardio workout??).

Like I said I'm a casual player, but I consider myself pretty good in DDR since I've been playing it for years...and could pretty much cover all the difficult levels in DDR... yet it was a different story with PUMP.May be I haven't gotten familiarized with the 'X' format quite yet, but it becomes way too hard if you are trying to finish even a 'hard' mode(ok, I just blew my cover as a 'pretty good' in DDR... hehe..but PUMP is objectively harder than DDR... try 'CRAZY' or 'NIGHTMARE' mode...you better be in a good shape).

I used to love DDR when it first came out... The idea was refreshing, and I could feel the effort of people involved in making DDR on every step I took on DDR dance pad- yet I feel recent versions have been more of rehash instead of 'evolutionary'; I don't really feel 'soul' in them anymore.

Well, if you are into DDR (or have grown tired of DDR these days)or looking for a dancing game (seriously, just play this sucker for an hour everyday and see what happens) then give Pump It Up a try because you will fall in love with it like I have.Last DDR game lasted only couple days...yeah...but PIU looks even more promising after two weeks of playing. It's probably because of various genre over more than 100 songs and creative background video for each one of them (I believe some of background videos are so cute like cartoons..even kids in elementary will love them).

Ok.. gotta go now for another round of PUMP IT UP...I'm out of shape

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12/16/2012

Monster Hunter Review

Monster Hunter
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This game is by far one of the best i've played. If you can't take it online, although its still good, you may want to wait. The offline tends to get frustrated and repeating quests over and over again to get money gets boring fast.

Pros:
+ Game works awsome online with no monthly charge
+ Armor changes the way you look as well as character customization, don't expect to find your game twin anytime soon.
+ Awsome quests
+ A large collection of weapons and armor to unleash your deadly rage.
+ Cooking, Fishing, Hunting, an more only add to the experiance.
+ Fights with Wyverns and online bosses like Lao feel epic every time.
+ Multible areas like the valcano or jungle.

Cons:

- No offline multiplayer
- Frustrating offline mode
- 1 star quests offline are boring and are nothing but tutorials that have to be done.
- Can only leave town if your on a quest.
- this game WILL make you hungry when your cooking. Dangit, that well done steak looks good.

Your gamer,
Joshua Kyle Daniel

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Product Description:
Monster Hunter is exciting online action game that offers the challenge of an incredible quest. In this game world, human and monsters share a world. The struggle between them is constant and brutal, and on the humanside special Monster Hunters have risen to face the creatures head on. Become a Monster Hunter yourself and fight for a safer world! Expanded online content with new quests, enemies and missions

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12/11/2012

Psychonauts Review

Psychonauts
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*NOTE: I have the Xbox version of this game but wanted to take the time to help people decide if they want to purchase this game or not.From what I've read, they managed to keep the game about equal to the Xbox version so my review should be pretty accurate.The only differences will be that the Xbox has 5.1 surround in game not just cutscenes and the graphics will probably be a bit better.If you own an Xbox I would recommend that version over the PS2 but honestly the game is great, and if you own a PS2 I would doubly recommend picking this up.On to my review:

Everytime Tim Schafer creates a game, I know it will be a blast. Having been on a roll starting with The Day of the Tentacle up through The Grim Fandango, each game has been delightfully intelligent, creative and an overall wonderful experience. Psychonauts is no different. In fact, it is one of the best games I have played not only this year but in a long time.

The setup is that there is a camp for psychic children who feel different in the outside world. At the camp, the counselors teach children how to harness their power to become Psychonauts, psychics who actually enter people's minds and sort out their problems. Because of this setup, each and every world is completely different from the others. Connected to a hub world of the camp, each real "level" is a person's mind. And each mind reflects the person's personality, fears, phobias etc. For instance, the beginning level is that of your drill instructor. His level is a warzone complete with mines, air plane drops, explosions, barbed wire etc.

Tim Schafer's touch is also evident in the characters who are actually characters. They all have a personality and are very emotive. I haven't laughed at a video game so hard since Conker's Bad Fur Day. This game is hillarious. From the kid who practices looking through a peep hole in the day to get practice for when it's filled with girls to trashing a town Godzilla style, the game has it in spades. However, there are some surprisingly disturbing moments in the game that are also darkly humorous. Because you have psychic powers, you also can do some pretty cool stuff from pyrokinesis, telekinesis, levitation, invisibility, etc. These moves help you progress through the levels and pick up hidden items throughout the game.

Graphically, the game is awesome on the Xbox. The levels are done in vivid colors and with a wonderful cartoon style. The campground seems alive as there are creatures walking your path. From squirrels, crows, pigeons, lizards, bears, etc, the world seems populated and just feels real. You can tell a lot of time and effort was put in to make this game come alive and it works. The game is presented in 480p, for those interested.

Aurally, the characters are voiced to perfection. Some great voice actors have been employed and it really helps create characters that are lovable. The biggest audio glitch I've noticed is that sometimes my speakers will "click" as voices come in or as the sound changes sometimes. For some reason, the sound gets funkier as the game progresses. By the last level, it was as if every time a new sound was introduced or the sound changed, the game would stutter. Definitely some bugs that could have been worked out before the game was released. But, honestly, these aren't game stopping problems and are only vaguely annoying considering how awesome the game is. The game is also presented in 5.1 surround in game.

Since the game is a platformer, all of the standards apply. In the real world and in each person's mind, there are a ton of things to collect. In the real world, there are arrowheads that can be pulled from the ground that represent cash. There is a scavenger hunt also going on that will earn you rank (which gives you new powers) and there are cards that can be formed as more rank. In each person's mind, there are also different things to collect such as emotional baggage, mental cobwebs, figments of the imagination and safes which you much punch open to reveal some of the person's past. Some of these slide shows are funny and some are actually kind of sad as you see how these people came to be who they are. I list these items to collect just as a note that the game definitely exhibits all of the charms of a platformer. But there actually is a reason to collecting everything and they fit together in this humorous world.

The game moves quickly and besides one or two intstances of panning that had the game do a wave type pattern, it is perfect. My recommendation if you play the game is to take your time talking to everyone. It helps flesh out the story and if you listen and keep making rounds after each world you will see minor breakups, makeups, humorous instances involving squirrels who tell one kid to kill everyone, and plain funny dialogue. Take your time with this one and you will definitely be rewarded.

This game is great, it's just what I was looking for. It helped remind me why I play video games. When a person can create such wonderful worlds and allow you to play in them, you realize why you play games. It is so creative. Where else can you be chased by a giant fish, rage across town as a Godzilla-like creature, be in a disco world where you must race, pin-ball style, wage war against a Napolean complex and set fire to squirrels? If you want a creative and fun video game that will take approximately 10-15 hours of your time, then this is definitely a must buy. I absolutely cannot recommend this game enough. And unfortunately, it's one of those games that will end up like Ico or Beyond Good and Evil where no one hears of it and no one plays it. Don't let that happen. Play this game because its games like this that the industry needs to keep creating.

A must buy. Creative and excellent.

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Product Description:
Psychonauts are special psychic operatives with powers they use in service to the world's governments. When students begin disappearing from Psychonaut boot camp, a young recruit begins tracking down the mad scientist responsible. Face inner demons and wrestle with other people's nightmares, while accomplishing your mission -- all without going insane. Immersive story injected with lots of humor and lots of imaginative environments Challenging puzzles with alternate solutions that self-tailor to your strategies & abilities

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12/09/2012

Capcom vs SNK 2 Review

Capcom vs SNK 2
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One of the best 2D fighting games ever finally comes to the Playstation 2. Capcom vs. SNK 2 is the sequel to another great fighting game, with more characters, grooves and much more. All the characters from the first game are back plus the addition Rock Howard, Joe Higashi, Haohmaru, Kyosuke, Dan, Eagle, Maki etc. and the evil versions of certain characters ( Evil Ryu, Blood Iori, Shin Akuma and Ultimate Rugal). The graphics are excellent and control is top notch. The backgrounds are 3D and very nice and a few characters make cameo appearances ( The London Stage has Billy Kane from Fatal Fury and Dudley from Street Fighter 3). There are also pre-fight intros with certain characters just before each fight ( Joe vs. Mai, Kim vs. Chang, Hibiki vs. Rolento pus many more). Any who is a fan of the Street Fighter and King Of Fighters series will absolutely love this game. Hopefully when they make Capcom vs. SNK 3 they'll add whole bunch of new characters like Batsu, Roy and Daigo from Rival Schools, Genjuro, Sieger and Basara from Samurai Shodown, Haggar from Final Fight, Andy B., Wolfgang K. from Fatal Fury and a whole lot more.

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Product Description:
Capcom vs. SNK 2 unleashes lightning-fast animation and classic arcade fighting action on the PlayStation2. You can choose from more than 44 characters from the Capcom and SNK fighting universes, and customize your fighting style with even more fighting "grooves."

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