Showing posts with label force feedback. Show all posts
Showing posts with label force feedback. Show all posts

1/05/2013

Playstation 2 Driving Force EX Racing Wheel Review

Playstation 2 Driving Force EX Racing Wheel
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Although the wheel has quirks with both the PS2 & PS3, the wheel is still definitely worth its price! With a full day of trials & errors, I was surprised that the force feedback was equally inconsistent with the PS2 and PS3. Sometimes I started the game and the wheel worked fine with force feedback; sometimes the wheel worked but the force feedback didn't; sometimes the wheel only worked for multiplayer mode but with no force feedback; and sometimes the game didn't work at all - all this for the SAME game. As you can see, quite frustrating, but when it did work, it's was SOOO awesome that I decided to experiment all day with it. I did more testing with the PS3, so I'll focus on that. For the PS2, some games do state that you must plug the USB into the top port (for older systems - for newer PS2 systems, I don't know which is the preferred port). Similarly, the PS3 has a preferred port.

THE BEST CONFIGURATION FOR THE PS3 IS: 1. plug the USB into port #3 (port #1 also works, but I had more success with #3), 2. turn on the system manually - DO NOT use the PS3 controller to turn it on! This allows for the wheel to be assigned to controller #1 - MOST driving games can not be played in single-player mode when the wheel is assigned to controller #2. Unfortunately, the wheel does not have a PS button to re-assign the wheelor quit the game. If your system was on and a controller was previously assigned to #1, then the wheel usage will be inconsistent. Therefore, it's best to plug in the USB in port #3 and turn on the system manually. This way, I was able to reliably play games with the wheel with force feedback.

GAME COMPATIBILITY: Currently, I only have 8 driving games. The most reliably were Burnout 3: Takedown and Midnight Club 2 (I would assume later games in the series would also work, but not sure about earlier games). Gran Turismo 4 and Need for Speed 2 also worked fine, but it sometimes took several attempts to start the game. Like plugging new USB devices into a computer, sometimes the drivers load correctly, sometimes they don't, so try several times. These 4 games all worked with the wheel with force feedback.
MotoGP3 and Tourist Trophy worked with the wheel, but without force feedback AND it required Pelican's PS2 USB adapter ($15) to be plugged in also. Pelican's PS2 USB adapter is worth it though 'cause it was the only way I could adjust the sensitivity of the wheel. Once the sensitivity is adjusted, it should remain the same as long as the system is on (you can change games and have the same sensitivity). However, I am not sure if the wheel returns to default sensitivity once you turn off the system.
Dirt for PS3 worked wonderfully - great force feedback and a joy to drive! However, World Rally Championship was the MOST inconsistent (even though Logitech stated that it's compatible). Sometimes it worked with the wheel, and sometimes it didn't (actually, when I got this game to work, Gran Turismo didn't work).
You can see the full list of supported games (up to end of 2005, they haven't updated the list) on Logitech's website. The manual really sucks.

As for people deciding between this wheel (EX) and the Driving Force Pro, the main difference is that the Pro has 900 degrees turn for SOME supported games (see Logitech's site). While 200 degrees turn for the EX model is arcade-like driving, 900 degrees turn is kinda overkill. Some purists say that 900 is like simulating a race car, but you can only comfortably turn the wheel 270 degrees in each direction (try it for yourself and you'll see) - therefore, 540 degrees would have been more ideal. I think this is a practical observation since several reviewers indicated that it was hard to adapt to the Pro wheel. Besides, the blue rubber of the EX model looks cool and the stick shifter of the Pro model looks bulky (EX's paddle shifter works fine). The final difference between the 2 models (besides price), is the vibration/ resistance motor. The EX model weighs in at 9 lbs, while the Pro weighs in at 15 lbs - that 67% heavier because of it's stronger motor. You may get better vibrations with the Pro model, but many reviewers complained that it was noisy. I did not find that problem with the EX wheel.

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Product Description:
The Logitech Driving Force EX Racing Wheel combines industry-leading force feedback technology with unprecedented racing control. The Force feedback technology provides realistic directional resistance as you encounter bumps, ridges or potholes on your way to victory lane. Even in games that don't support Logitech force feedback, the controller port connection will keep you on the starting grid. Drivers, start your engines!Gas and brake pedals add to the realism and precision Comfortable rubber grips USB connection for true force feedback

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11/24/2012

Logitech G25 Racing Wheel Review

Logitech G25 Racing Wheel
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I'm not an eloquent guy, and certainly not a frequent Amazon reviewer, but I just thought I'd clear up questions if anyone else is in the same boat I was (PS3 owner looking for a wheel).

I love driving sims for PS2, and thought the G25 would be a great way to get my dad to play some games too. I wasn't sure how the G25 would work with the PS3, but lo, it's flawless. Hooked up via USB, the wheel can fully mimic the function of the Driving Force Pro, so Gran Turismo and ToCA give you everything they've got. It also has a lot of future potential with the Gated gearbox and clutch-pedal that most current games don't use. The only reason you might keep a sixaxis handy is for the "home" button to quit to the XMB (ps3 OS).

"Feedback" is an understatement, as the word makes me think of the N64 rumble-pack. Most of you potential buyers are already aware of the wheel pulling you out of turns, or giving enough feedback so you know just when you're about to lose grip through a corner. But the G25 can be so subtle that it almost creates a "3D" feedback map. I'm not sure how to explain it, but when your in-game left rear tire hits a rumble strip, it feel like that specific tire has really hit a rumble strip. I have no idea how they do this with just two force motors in the G25.

In any event, the quality of the road-response is absolutely worth the price, which is already pretty decent here with free shipping. The DFP was tempting, as I've tried it on a PS2, but this wheel is much more subtle, much better looking, and will be the gold-standard for future driving games. No regrets here, just a happy father-son bonding experience and less wear on our real-world cars.

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Product Description:
Real metal. Real leather. Real racing. Premium materials. Hand-crafted components. A team of racing fanatics dedicated to providing the most realistic driving experience possible. With the G25 Racing Wheel, Logitech is taking sim racing controls to the next level, and we'd like you to come along for the ride.The G25's unique dual-motor force feedback transmission delivers powerful, high-fidelity force effects to the hand-stitched leather wheel, so you can feel under-and oversteer before you're on the barrier.

Sit down, turn off the lights, and crank up the sound. You're not playing games anymore; with the G25, you're racing.


Features:

Six-speed shifter with push-down reverse gear
Choose exactly the right gear for the turn. Plus a leather-wrapped shift knob so you can drive in style! Sequential shift mode
Provides backward compatibility. Logitech's exclusive carpet grip system
Holds fast to the carpet to provide a realistic driving experience. Dual-motor force feedback
The mechanism is smooth, quiet, and powerful. Stainless steel gas, brake, and clutch pedals
Eliminates flex from the pedals, so you can brake and accelerate with more precision. The clutch pedal makes heel-and-toe downshifting possible, keeping your gear changes quick and your RPMs high. 11" leather-wrapped steering wheel rim
With the 900-degree wheel rotation and hand-stitched leather, the wheel providesa realistic driving experience.
System Requirements:


    PC with Pentium processor or compatible
    256 MB RAM
    20 MB of available hard disk space
    CD-ROM drive
    USB port
    Windows XP or Windows Vista

or


    PlayStation 2 or PlayStation 3 computer entertainment system
    Games that support Logitech Force Feedback

Package Contents:


    Logitech G25 Racing Wheel (steering wheel)
    Shifter module
    Gas, brake, and clutch pedals
    Power supply
    Software CD-ROM
    User documentation
    1-year limited warranty


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10/13/2012

Xbox 360 Wireless Racing Wheel Review

Xbox 360 Wireless Racing Wheel
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This wheel is a blast! I was already addicted to Forza 2 and was moving steadily up in my career with the regular game controller. With this racing wheel (and pedals), I'm moving up even faster than before and the experience is dizzying - literally. I have my setup about 3 feet from a 50" plasma and the feedback of the wheel is so realistic that I was getting odd dizzy effects when going in and out of tight corners because my body was expecting to feel real world forces from the seat against my back and sides - and they of course were missing. Make no mistake, this isn't a bad thing - its a testament to the realistic feedback of the wheel. You feel everything - understeer, oversteer, grass, jerks when flying from grass back onto the pavement.

Prior to this wheel, I always detested driving the big American cars like the Camero or Corvette because they were so difficult to control with the normal controller - they would constantly slide out and wag back and forth because there was no feel. Last night I nailed several races with both these cars because I was finally able to control the car through power slides and oversteers.

Setup was easy. Though the manual says a system upgrade was needed, I did not find this to be the case. The wheel paired up instantly and I started driving in Forza 2 immediately. The only thing I had to figure out was how to change the camera view (I like the in-car view) because they moved it from RT to X on this controller.

I found a chair with a sloped back on it, put a lumbar pillow in place and just rested the wheel on my legs. Surprisingly it stays in place well though you'll want to wear a pair of jeans. At first, the pedals kept sliding forward on my carpet causing me to crash a couple times. I finally placed them on one of my wife's yoga mats and its been fine since. The only beef I still have is that in intense situations the wheel moves around a bit. I may look for a small table to mount the wheel. Also note that the "in the lap" setup makes it impossible to drive with mostly straight arms like the pros. I end up sliding the wheel forward so that its just barely hanging on to the end of my knees so that I can straighten my arms more.

One last piece of advice: don't make the mistake I did and select the McClaren F1 (or similar super car) as your first drive and expect to see a big change. You'll still be all over the place on the road. Work your way up and learn the controller because the turning radius takes some time to learn. Once you do, you'll be amazed.

Pros:
- Realistic feel, improved times, better control over rear wheel muscle cars
- Trivial setup
- High quality materials

Cons:
- minor: Pedals slide without some kind of mat

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Product Description:
Xbox 360 Wireless Racing Wheel

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10/08/2012

Falcon Joystick Review

Falcon Joystick
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First off, this thing is NOT a Wii type controller.What it is, is something completely new with enormous potential.The company is still in it's early stages in terms of games and "grips".The grip is the ball at the end of the 3 arms.There's a lot of development going on right now with creating new grips that are more ergonomic and useful, and there are about 40 games in development too (some of which look to be AWESOME btw).
The device does come with some mini games bundled, some are good, some aren't so good but really show off the Falcon's potential.My favorite is the snowboarding, the feedback and the gameplay in this one are awesome.
It comes with a tutorial, which will leave you giggling and your jaw on the floor.One part of the tutorial has a globe in the middle of the screen; you have a hand that you control with the Falcon and the Falcon won't move when the on-screen hand comes in contact with the edge of the globe.You can feel the contour of the globe, in THREE dimensions!The globe demo has about 8 or 9 different "textures"; one is "bumpy" where you can feel the hand bouncing over the bumps as you run it along the globe, another is "molasses" where you can put the hand through it and you feel the give...and it pops out the other end.Another is "magnetic", where you get your hand close to the globe and it pulls you toward it.It's completely realistic, you will NOT believe it until you try it.It also has a few other tutorials, like catching a baseball where you feel the ball from whichever direction you catch it from; swinging a ball around on a rubber band, the ball's momentum swings you around as it goes; and a slingshot where you feel the give as you pull it back.
One thing I was worried about when I saw a picture of this online was that it didn't look like it would hold up.There are motors in this thing, and most motors in electronic devices don't hold up very long.But, I gotta say, I'm impressed.This device is VERY sturdy.It looks cheesy, but the thing weighs about 30 pounds.It's built to last, don't worry about that.
PLUS, the customer service seems to be top of the heap.I had one minor problem with a game not working, and the CS rep asked to call ME to resolve the issue.Not only that, but the CEO of the company makes it a point to answer any question asked on the official Novint BBS.
Only a few gripes.First, the controller takes up a lot of space.It also needs more games and a better grip, but these ARE in development, so I'm excited to see how it plays out. There's a mod for Half Life 2, if you have this game;I don't, but heard it's amazing with the Falcon. The base is also a little bit of a concern because the Falcon can move due to the strength of the internal motors; again they're working on new bases to attach to the Falcon.The only other gripe, is that the games are download only; games have to be programmed to work with the Falcon due to it's revolutionary capabilities.Another thing that's in development now is a mod to use the Falcon as a mouse, so you could use it with anything that you would use a mouse for.Check out this device, you won't be sorry!

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Product Description:
The Novint Falcon is an entirely new type of game controller. Replacing your mouse or joystick, the Falcon is, essentially, a small robot that lets you experience true virtual touch unlike any controller in history.The Novint Falcon lets you control a game in three dimensions, and also lets you feel high-fidelity three-dimensional force feedback. The Falcon controller moves right and left, forwards and backwards, like a mouse, but also moves up and down. When you hold the Falcon's detachable Grip and move your cursor to interact with a virtual object, environment, or character, motors in the device turn on and are updated approximately 1000 times a second, letting you feel texture, shape, weight, dimension, and dynamics. The Falcon lets you control and interact with games in a more realistic way, allowing you to develop real physical skill and muscle memory, adding a new dimension to gaming. The award-winning Novint Falcon makes virtual items and experiences feel real.Feel the weight of a basketball as you shoot it towards a hoop -- the momentum and impact as you swing a virtual golf club and strike a ball -- the recoil of a weapon - or the physical characteristics of virtual objects and environments.Unit Size -9 x 9 x 9 Weight -6 lbs

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5/09/2012

Edimensional Audiofx Gaming Headset Review

Edimensional Audiofx Gaming Headset
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This headset is an absolute must for any hardcore gamer, especially if you play any of your games online.I have found these headphones to be superior not just to all of the cheap lightweight headsets on the market, but to other pure headphones that I have tried as well.The sound quality is excellent, so much that I can hear little details with these headphones that I can't hear otherwise.The vibration feature is everything that it is advertised to be and more.It's one of those things that I don't want to live without now when I play my games.It can be overpowering if you turn it up too high, but if you fine tune it, it adds a subtle layer of intensity to any first person shooter or any game with lots of explosions or heavy sounds.The microphone is too short, but I haven't had any problems with it.It's a little bit like using a cell phone.

My only problem with these headphones is that the durability isn't what I would have hoped for.I am on my third set in about three years, but I would never buy anything else.I have never come close to finding anything else that augments my gaming experience like these headphones, and if you are still in doubt, I highly recommend them.

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Product Description:
EDIMENSIONAL AUDIOFX GAMINGACCSHEADSET

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4/07/2012

Logitech Flight System G940 Force Feedback Joystick Review

Logitech Flight System G940 Force Feedback Joystick
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I bought this from Amazon, took the super-saver shipping and received it two days later, on a Thursday evening.The packaging was more than adequate and the controller arrived without a scratch on it.I've now had an entire weekend to play with it so these are my thoughts.

I run Windows XP and, like other reviewers, I ignored the CD and downloaded the latest drivers from the Logitech website.The programming software works ok, but is nothing special.My previous stick was the Thrustmaster Cougar and the flexibility of the Foxy software is in a different world to the Logitech one.That being said, however, I didn't personally use the vast majority of those features and instead downloaded other peoples' profiles from the web.Hopefully, the community will also supply a large number of profiles for the G940.

There is a minor nuisance with the software in that you can't assign stick functions, program a profile or, in fact, start the software at all without the controller plugged in.This is inconvenient,but not a showstopper.

The stick itself feels good in the hand and has a slightly rubbery feel to it.It has a larger footprint on the desk than any other stick I've owned which, presumably, is to accommodate the force feedback motors.The micro-stick on the joystick that looks like a POV-hat isn't, and the castle switch is instead used as the POV.Not sure that I particularly like that choice but the micro-stick can be programmed to act as a normal hat if needed.I've found I need to keep the dead-zone on the microstick axes relatively high to prevent unwanted inputs in flight as the calibration seems to drift slightly.

The throttle unit also feels decent in the hand but isn't exactly going to win any beauty contests.The twin throttles separate easily and also recombine easily.The action is smooth and the friction adjustable.The lit buttons on the throttle base also function nicely as buttons and, I'm told, will function as working LED indicators in the future.One of my gripes with the throttle is about the R1 and R2 rotaries.It would have been nice to have had either a detent or at least some physical means of telling when they were centered without having to look at the painted line on them.But if you're picky about that you can always file a small groove into the center-point yourself.

The pedals are lovely.Nice and solid, and wide enough for me.I'm 6"3 and find them pretty comfortable.I've never actually used any other sim-pedals before but I fly little single engine planes in real life so have a pretty good idea how rudder pedals should feel.

I've been playing IL2 and DCS Black Shark and have been loving the force feedback.At the default settings the feedback is nice and strong, and the force can be ramped up or down in the Logitech software to suit your tastes.Using the trim function in Black Shark and having the stick actually stay in the trim position is fantastic and actually 'feeling' your warbird about to enter a stall in IL2 really helps with both my flying and my sense of immersion in the sim.

The 3-axis trims on the stick are great in IL2 and incredibly useful.Once again, no 'feelable' center position but you can't have everything.

One thing I did after a few minutes of using the stick was to put a little piece of tape over the "dead man's switch".This is a little sensor that detects whether the user's hands are on the stick or not and turns down the force feedback if necessary.It's a nice feature in theory but, especially in black shark with the stick in a trimmed position, I find the stick will jump around if I loosen my grip on the stick and no longer cover the sensor, so I took the decision to cover it up permanently.I just make sure to unplug the DC power to the stick if I leave it unattended.

Overall, very happy with the product with just a small wish-list for extra software functionality.

Click Here to see more reviews about: Logitech Flight System G940 Force Feedback Joystick

Product Description:
An authentic design inspired by military and commercial planes and helicopters provides a flying experience that's more realistic and more fun, with important controls that look, feel and work like the real thing. The force feedback joystick allows you to control your aircfraft with confidence as you feel its movement as well as its reaction to air turbulence and g-forces. The dual throttle allows you to precisely control multi-engine aircraft using the split lever. Rudder pedals with toe brakes give you true-to-life control, especially when rudder control is essential such as performing definsive maneuvers and crosswind landings, or piloting helicopters. Interactive, programmable throttle-base buttons integrate with simulation software and illuminate red, green, amber or off to indicate the status of critical aircraft systems, just like they would a real cockpit.

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3/25/2012

Thrustmaster Ferrari F430 Forcec Feedback Racing Wheel Review

Thrustmaster Ferrari F430 Forcec Feedback Racing Wheel
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First, let me say that I am new to racing games.I have played the Need For Speed Series, but that is really it.A friend of mine mentioned that the Thrustmaster Ferrari F430 Racing Wheel was compatible with Dirt 2 on the PS3.I contacted Thrustmaster and sure enough, it is!They said that Codemasters had worked with them to get their wheels tech programmed into the game.I was sold.I bought the F430 and Dirt 2.I WAS AMAZED at how comfortable this wheel is.Make no mistake, this wheel is as sturdy a wheel as I have ever used.I tried to play some games on teh Xbox 360 using the Microsoft wheel and when my palms sweat (which was often due to my n00b status), my hands would slip.On the Thrustmaster F430 wheel, the grip is a VERY high quality rubber that meant ZERO slipping when my hands got sweaty.I was also very impressed with the responsiveness of the force feedback.I got to the point where I could tell I was in control and driving the right line, simply by how the wheel was responding which made it feel so realistic!Im playing in automatic mode, but the metal f1 style shifters on the wheel are very sturdy.I currently have one of them programmed as my horn.You will not be dissapointed with this wheel.The only thing I didn't like was the lack of labeled buttons. i rated its appearance as 4 stars for that reason alone.Otherwise, this wheel is an almost identical replica of the wheel on the real F430!

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Product Description:
The Thrustmaster FERRARI F430 Force Feedback Racing Wheel for PC! An exact replica of the steering wheel of the new F430 with Manettino dial for even more precise control of your settings! Ferrari and Thrustmaster share the same values: passion, performance, innovation and quality. The latest addition to the range of Thrustmaster racing wheels produced under Ferrari licence, the Ferrari F430 FFB Racing Wheel, perfectly illustrates this commitment. An exact replica of the Ferrari F430 steering wheel, this controller is unique owing to its specific shape, its elegant design and its pure, streamlined looks. The Engine Start and multi-position switch are instant eye-catchers. The first button serves as a directional pad; the second, the Manettino, is an exclusive Ferrari innovation that Thrustmaster has adapted to the world of video games: The Manettino stems directly from the racing world, where each driver's total commitment to the race requires flawless efficiency and speed when adjusting the car's features. This easily accessible rotary switch features 5 backlit positions, enabling drivers to swiftly adjust their car's settings or activate specific features in the midst of a race. Users can adjust the braking force distribution, power steering, traction and control system and more. These actions will enable them to optimize their car's configuration according to the race track and weather conditions, for optimum performance. Each feature is tailored for optimum racing comfort: The extra-large (28 cm/ 11 in diameter)

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10/07/2011

GTR 2: Realism Redefined Review

GTR 2: Realism Redefined
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Tech Stuff:This game pushes my X800Xl card to the max, and I'm stunned by this.I can only run it smoothly at 1000x800 with AAx4, compared to Toca Racer3 at 1200x1000 on AAx6.This game uses close to 2gb on your hd, and you better have a nice setup to get the most out of this game.Perhpaps there will be some patch in the future, but I'm stunned that this game pushed my 3.2 ht 1.5 gb of memory so hard.
Graphics:The graphics on this game aren't overwhelming, until you start to notice all the small details:building, stands, stadium seating in the stands, dust flying.Overall the graphics aren't close to Toca3, but the cars and tracks are nicely detailed.
Sound:This is where it hits a homer!Whether in car or out of car, the engine sounds sound so real!Shifting, braking, or throttling up, the game scores huge points on realism.Even when you are pumping the brakes, you can hear and feel the action of the car.
Sim Racing:This aint no easy game by any standards.You really have to know how to enter and exit corners on this game.You just can't drive thru them, because you'll end up off course.Thankfully there is an extensive training guide to assist the average racing fan like your truly.You can practice so many aspects of the game, that it will help alot.You start out with about half the tracks unlocked and about half the cars.You unlock them by winning or accumulating points.Online play is the best, and I really enjoy it.There are literally hundreds of people online worldwide at any time of the day or nite.I work a third shift job, so I unually race around 2:00pm.Still there are hundreds of folks online.
Summary:
This is one of the finest pure sims out there, and maybe to date.I don't enjoy it as much as Forzo(xbox), Test Drive LeMans(dreamcast), but I do like it better than Toca.Toca has too many racing dune buggies and crazy vehicles, and this game centers on my euro-style racing and GT cars.Get this game if you have a nice system.I have a 3.2ht with 1.5gb ram, and my x800xl.the game runs smooth on it at reduced settings, but you need to have good specs to get the most out of it.Wish the game could have been easier for an average racer as myself, but overall I can't complain.Nice game!

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Product Description:
The World's Most Realistic Racing Simulation.Just Switched Into High Gear!Gear up and hit the open road as you take on the world's most realistic racing simulation. Featuring over 140 exquisitely detailed cars and 34 unique track-layouts, GTR 2 thrusts you into a hyper realistic racing environment with breathtaking real-world effects. With a revolutionary Driving School Mode you'll gain the experience to tackle the challenges of professional racing.

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9/26/2011

Logitech MOMO Force Feedback Racing Wheel Review

Logitech MOMO Force Feedback Racing Wheel
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One of the most impressive things about this wheel is that within 10 minutes of removing it from the box, I had it installed on my computer and was using it in a game.Logitech scores again with rock solid software that is easy to install and use.
Once I started to use it, the other good parts about the wheel became apparent within a very brief amount of time.
FORM FACTOR:Compared to other force feedback wheels, this takes up a surprisingly small abount of desk real estate.Once clamped onto a desk, the unit only takes up a 7 inch by 14 inch area of space.The clamping mechanism is notable for not extending very far below the desk.This means there is less for you to bump your legs on and it makes it possible to clamp it in a wider variety of locations.
PEDALS: In my previous wheels, the pedal unit would slide all over the place on my wood floors.This unit, though has a big enough base that there is absolutely no sliding whatsover.In addition, there is a little traction device you can turn on, so that on carpet, the base will stick even more.
FORCE FEEDBACK: To set up the wheel, you can use the default Windows Game Controller set up.Force feedback can be set from 0-150% strength.For my game, Rally Trophy, I found that anything greater than 20% was too strong and I ended up using 14%.This is a sign of quality, because it indicates that the wheel has a full range of power available.The fact that at 14% power, the wheel delivered a nice range of subtle in-game effects proves to me that this wheel has been put together solidly.
This wheel met all my expectations and for me was a MAJOR step up from the little game pad I was using.It has taken me about 2 days to really get the hang of driving with it, but now that I have figured out the right settings, there is really no comparison.Before I was just goofing around with a video game.Now it feels like I am actually using an advanced driving simulator.Very cool!

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Product Description:
Turbocharge your driving with the authentic feel and precision performance of the Logitech MOMO force-feedback racing wheel. Designed by the racing professionals at MOMO, the full-rubber wheel, stick shifter, and racing pedals feel just like the real thing. And with advanced force-feedback technology, you'll experience the road like never before. Strap yourself in and drive into the action!
The Logitech MOMO racing wheel is compatible with PCs running Windows 98, 2000, Me, and XP, with an available USB port.

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7/26/2011

Saitek P2600 Rumble Pad PC Game Controller Review

Saitek P2600 Rumble Pad PC Game Controller
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I've enjoyed using Saitek gamepads for awhile now due to their useful programmability combined with having a decent number of buttons.This model appears to have two more buttons than the P2500 (the 2500 and other similar models to it only had two shoulder buttons) but it actually has the same number since the two joysticks don't have the click-in-the-joystick-buttons.Mind you, the joysticks click in as if they were buttons, but they don't actually do anything.This makes the gamepad slightly less useful to me as I often set one of the joysticks to the mouse, and the built-in button as the mouse click.Using another button for the mouse click makes selecting things in various games a bit awkward and not as fast.

The odd thing is, that according to their website the P990 and P2600 Wireless which use the same 4-shoulder-button model also apparently have working joystick buttons.As the rumble feature isn't particularly useful, IMO, and Wireless controllers have their own set of problems, I'd suggest tracking down a P990 instead.

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Product Description:
The Saitek P2600 Rumble Pad has high quality, varied rumble forces, so gamers feel closer to the action. You can instantly configure your pad's controls to the perfect set-up for first person shooter (FPS) games with a single button press. It features ergonomic controls with soft-touch handles that increase both grip and comfort in your hands.

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5/30/2011

Logitech G27 Racing Wheel Review

Logitech G27 Racing Wheel
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I had the privilege of owning its predecessor several years ago, the G25, so I knew mostly what to expect with this new G27, but I was still expecting so much more from Logitech. The expression "Logitech giveth and Logitech taketh away" seems most pertinent.

So, let's start:

Opening the box and getting everything out is very simple. All the parts are well designed, but you're immediately greeted with what I think is the biggest issue with the G25/27 set, - the cables. So many cables! 400 cables! (at least it feels like it)

The wheel has a cable coming out of it that goes into your PS3; the pedals have a cable coming out of it; the shifter has a cable coming out of it, and then there's the power brick that has a cable to be plugged in. All these cables plug into the wheel itself, and it's definitely not a pretty sight. I don't know about other people, but I don't have a place where I can leave my steering wheel/shifter/pedals plugged in 24/7, so setting all this up and putting it away again is a COMPLETE pain in the rear.

Putting the cable issue aside, there's a lot to like with the G27. It's an improvement over the G25 in many ways:

1.) The G27 wheel uses helical gears (or diagonal-cut gears) vs the G25's straight-cut gears. What this means is that there's a reduction in noise when turning the wheel, and it's also smoother while maintaing powerful force feedback! Great stuff!

2.) The shifter on the G27 no longer has a sequential mode (i.e. clicks up and down only), which is no big loss to me. I prefer either the regular 6-speed or using the paddle shifts on the wheel. While it may seem that this is still a LOSS compared to the G25's 6-speed AND sequential shifting, the new addition to the G27 is that the gears don't CLICK into place. On the G25, every gear change would greet you with a CLICK as the gear was put into place. Logitech have removed this sound so the gear movements don't hurt your ears with their plastic sounds as the G25 did. Now, some people have modified their G25 shifters to remove this sound, but it voids your warranty and I've read of several people irreparably breaking their shifters by doing this... In any case, for me, the G27 shifter is an improvement over the out-of-the-box G25 shifter.

3.) The pedals are now adjustable, which makes it a joy to heel-and-toe while racing. The pedal layout is a huge deal more comfortable than on the G25 pedals. This, for me, is a huge improvement. My right foot would get very uncomfortable with the G25 layout.

4.) There's a new set of tachometer LEDs on the wheel, though I've yet to play any game that supports them yet... It's a neat little feature, though, if it does as advertised.

5.) The G27 also has some more buttons on the steering wheel, which you can customize, of course.So how does it play?

VERY well, depending on the software!

Need for Speed: Shift PS3:

I first tried out Need for Speed: Shift on the Playstation 3, and was pleasantly surprised to see that no setup is needed, and the controls just work. In fact, it even shows you a picture of the wheel/pedals on the control screen (albeit just the G25, but still...). It's great to have the wheel work out of the box with no tinkering. THAT said, there's perhaps too much force feedback in Shift to be particularly comfortable. The faster you get, the more the wheel fights with you. At 120mph, it's very hard to keep the wheel straight. I've track-driven several times at near 150mph speeds at times, and I can safely say my steering wheel doesn't fight me in real life like it did in the game...

So, for ease of use with Shift, I'd say 5/10. It's just too hard to keep the wheel straight at relatively high speeds...

Gran Turismo: Prologue PS3:

NOW we're talking. None of the fighting I experienced in Need for Speed: Shift, and plenty of smooth corners and subtle force feedback. It's fair to say the force feedback is a tad muted in Prologue, but it's infinitely more comfortable to play than Shift, and a real joy to hit those apexes time and time again. 9/10.Overall, this wheel is excellent, but the pain of setting it up is just too much to ignore. It really is a cable nightmare. The wheel, pedals and shifter could easily be wireless by this point, meaning the only cable needed would be a power cable to the steering wheel for the force feedback to work. I suspect the inevitable G29 will remedy this, as the way the G27 currently works is a direct copy of the G25 which is 3 years old as of November, 2009.

Overall, though, a great wheel, if you can be bothered to go through the setting it up...!

4/5

Note: This wheel is for PC AND PS3.

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Product Description:
A simulator-grade racing wheel, the Logitech G27 Racing Wheel is designed to deliver the definitive sim racing experience for the PC and PLAYSTATION3. It features a powerful, dual-motor force feedback mechanism with exceptionally quiet helical gearing; a six-speed shifter with push-down reverse gear; integrated RPM/shift indicator LEDs; a comfortable 11-Inch leather-wrapped rim; and steel gas, brake, and clutch pedals.

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5/18/2011

F1: 2010 Review

F1: 2010
Average Reviews:

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F1 2010 is a great simulation-style racing game. If you're looking for power-ups, time extension bonuses, and crazy over-the-top tracks; look elsewhere. But if you're looking for a game that accurately represents the thrills of the F1 season and all the turns of each international track, then this is a good choice. I love how great this game feels with the Xbox 360 Wireless Racing Wheel. I've been playing Forza for the past few years, and this game feels even better with Microsoft's racing wheel. You can adjust the settings, but the defaults are suprisingly good. The "feel" of the handling is better than any other game I've played - and that's saying a lot since I own a lot of racing games.

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4/02/2011

Logitech Cordless Rumblepad 2 with Vibration Feedback (Black) Review

Logitech Cordless Rumblepad 2 with Vibration Feedback
Average Reviews:

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I had this unit for about a month, used it to play Half Life, and Need for Speed 2 Underground. Outstanding performance in both cases. I'm running a dell p4 2.GHz 512mb WinXP Pro SP2. Easy installation, no problems of any kind so far. The original batteries are still going strong. Hope this review is helpful.

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Product Description:
MODEL- 963326 VENDOR- LOGITECH INC. FEATURES- Cordless Rumblepad 2 2.4GHz Cordless Dual Analog Sticks Mac PC USB Vibration Feedback. Experience the freedom and eliminate the clutter with the Logitech Cordless Rumblepad 2. Logitech developed 2.4 GHz Cordless Freedom technology specifically for gaming -- 30 feet of freedom with no lag! With its two vibration feedback motors you will experience every turn bump dip and crash. And it feels great in your hands with its familiar button layout and all the controls you need to dominate. Includes Cordless Rumblepad 2 2.4 GHz wireless receiver 2 AA batteries User documentation and Gaming software.* 2.4 GHz cordless performance with 30-foot range High-speed data transfer for precise control with no lag.* 100 hours of battery life Proprietary power management for longer battery life* Dual vibration feedback motorsFeel all the hits crashes explosions andmany more effects.* Familiar button layout 10 programmable action buttons plus Mode and Vibration selectors and8-way D-pad.* Analog control Two analog sticks give you a performance edge with smooth 360-degree control.* Software includedCustomize buttons download game profiles assign shift-button andmore.* Quality constructionAs if you would expect anything else from Logitech.-- SPECIFICATIONs --------------------------------------CONNECTOR- USB portREQUIRES - PC with Pentium processor or compatible 64 MB RAM 20 MB of available hard disk space CD-ROM drive USB port Windows 98 2000 Me or XPMacintosh with USB port Mac OS 9 or Mac OS 10.x or higher

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3/01/2011

GTR Evolution Review

GTR Evolution
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When I saw GTR Evo at Amazon, I jumped at it thinking "Finally.An update to GTR2."I was wrong.

GTR2 is probably the best racing simulation game out there.It has all the detail and depth you might want from a simulation: the physics system is excellent, AI cars are appropriately aggressive and smart, car setup and configuration options are extremely detailed, and there is an excellent tutorial system that will educate you as a simulation racing driver.In short an excellent simulation and a must for any racing simulation fan.However, GTR2 is now several years old, so an update is possibly in order.This, unfortunately, is not it.Still, that's not all bad.

Compared to GTR2, Race and Race 07 were both good racing simulations but not designed to be as realistic as GTR2.GTR Evo is an extension of Simbin's Race and Race 07 game franchise.Like Race 07, GTR Evo takes the existing game and adds some new cars and some new tracks.(So, if you buy GTR Evo, you will have all the Race 07 game features, cars, and tracks.)Anyone who is familiar with the Race franchise will feel right at home with the menus, options, and general look and feel of the game.

The additions to this game are primarily GT-class cars such as Corvette, Aston Martin, Lister Storm, and others.(Conspicuously absent are Porsches and Ferraris, both prominent in GT racing.)The game also includes some "fantasy" cars.For example, the Audi R8 supercar is included, although Audi has not confirmed racing plans for it yet.Also there is a set of WTCC Extreme cars, that give the touring cars from Race 07 600+ horsepower, just in case you wanted to know what a 600 HP front-wheel driver was like.

The game adds some new tracks and combines them with the old ones.However, there is one addition here that, by itself, is worth the price of admission: The Nurburgring.The game includes the 'Ring in all its 16-mile, 8-minutes per lap glory.This is a challenging track; sweeping curves, fast sections that drop to slow corners, the famous Karussel; it's all here.If you think you're as good as Sabine Schmidt, "Queen of the Ring", here's your chance to find out.

Like Race, GTR Evo features car setup that, while not as detailed as GTR2, allows for customizing of your car's handling and performance characteristics.GTR Evo does carry over Race 07's great preconfigured files feature, that provide a good starting setup for each individual car for each track.

Drivability is very good and the physics engine gives good approximations of real-world driving characteristics (like front-wheel drive oversteer).Simbin has improved the sound effects, adding to the realism.The AI drivers are good if not quite as aggressive as you might like.

The traditional multiplayer, championship, and practice/time attack modes are still there, with the addition of a R-Arcade quick race mode.

Bottom line: This is a good simulation for those wanting a realistic racing sim.This is a good extension of the Race franchise and fans will not be disappointed.However, hard-core racing enthusiasts may want to stick to GTR2.

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Product Description:
GTR Evolution will contain 5 new classes containing a total of 30 new car models. First there are 3 classes of GT cars, each class with its own type of GT cars. In these classes you can find famous race cars such as the Corvette C6R, Aston Martin DBR9, BMW M3 GTR, Koenigsegg CCGT and Spyker C8 Spyder GT2R. Next to 3 GT classes there will be the WTCC Extreme cars. These are fictional designs of the vision of SimBin together with the WTCC Manufacturers on how the ultimate WTCC car could look. To finish it off there will be the Production Car Class, featuring the road going versions of the Audi R8, Dodge Viper SRT/10, Koenigsegg CCX and Gumpert Apollo.

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