Showing posts with label online game. Show all posts
Showing posts with label online game. Show all posts

12/16/2012

Monster Hunter Review

Monster Hunter
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This game is by far one of the best i've played. If you can't take it online, although its still good, you may want to wait. The offline tends to get frustrated and repeating quests over and over again to get money gets boring fast.

Pros:
+ Game works awsome online with no monthly charge
+ Armor changes the way you look as well as character customization, don't expect to find your game twin anytime soon.
+ Awsome quests
+ A large collection of weapons and armor to unleash your deadly rage.
+ Cooking, Fishing, Hunting, an more only add to the experiance.
+ Fights with Wyverns and online bosses like Lao feel epic every time.
+ Multible areas like the valcano or jungle.

Cons:

- No offline multiplayer
- Frustrating offline mode
- 1 star quests offline are boring and are nothing but tutorials that have to be done.
- Can only leave town if your on a quest.
- this game WILL make you hungry when your cooking. Dangit, that well done steak looks good.

Your gamer,
Joshua Kyle Daniel

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Product Description:
Monster Hunter is exciting online action game that offers the challenge of an incredible quest. In this game world, human and monsters share a world. The struggle between them is constant and brutal, and on the humanside special Monster Hunters have risen to face the creatures head on. Become a Monster Hunter yourself and fight for a safer world! Expanded online content with new quests, enemies and missions

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9/12/2012

Runescape Membership Card - 90 Days Review

Runescape Membership Card - 90 Days
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It is a great for players who don't have access to a credit card or phone. Plus on some occasions, you get an extra 15 days of membership if you have been subscribing to them everyday. It is worth the buy, though other users said that the online price is more cheaper by 3 dollars. I recommend getting five of these cards to keep a supply of your membership, just a recommendation. :)

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9/09/2012

Lord Of The Rings: Shadows Of Angmar Special Edition Review

Lord Of The Rings: Shadows Of Angmar Special Edition
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I was in closed beta for a short time. I have a pretty critical view on where I spend my money and I don't like paying for a game that is released unfinished. This is the first MMO I have beta'd, out of five, where I continued on into retail.

LOTRO has had one of the smoothest launches ever, has made tough calls early in maintaining player economy, is selling a well polished product day one, and has already announced the first expansion (FREE) for June.

The beginning levels are fun and different for the various races, making for good replayability/alt characters. Players are rewarded beyond simple killing for exploration of areas, use of skills, etc in a way that makes players actually PLAY their characters rather than worrying about how much exp/hour they can make. Mindless grinding will get a player levels, but only by playing, exploring, and using their character's abilities will they gain full character development. Many skills have effects that are not in the description or are synergetic with other skills that the hack-n-slash/low attention span player will miss.

MMOs have a hard time balancing familiarity with originality. Turbine has walked a tightrope between accuracy and playability and IMO has done a fine job.

Perhaps the biggest lure is that there is MUCH more of Middle Earth that will be coming over the years and getting to experience the process is something I look forward to.

Specific to the SE items, they are nice if you like "making of" info and want the soundtrack. The in-game item and map are underwhelming and should not be the reason you pay extra for the SE.

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Product Description:
The Lord of the Rings Online: Shadows of Angmar is an authentic recreation of Middle-Earth. In this massive multiplayer online game, you'll explore legendary lands & interact with famous characters like Gandalf and Aragorn. Create your own heroic story as the Fellowship embarks on their quest to destroy the One Ring. Defend the Free Peoples against Sauron's evil minion, the Nazgul Witch-King. Adventure solo or forge fellowships, battle hideous monsters and rise to fame in the most epic MMO ever launched. Collector's Edition contains: FREE subscription, 128-page manual, cloth map of Middle-Earth, digital art book, exclusive figurine, exclusive in-game items: "Cloak of the Peace Keeper" +2 Peace Morale Regen. Create items both legendary and mundane -Farm in the Shire or forge weapons and armor in Thorin's Halls; craft arms for the fight against the Dark Lord Sauron, or enjoy more peaceful activities like cooking and farming Meet and socialize with thousands of other players and fans of J.R.R. Tolkien's works -- chat & interact at the Prancing Pony in Bree, the Green Dragon Inn in the Shire, or any of the many other social centers throughout the land Experience hundreds of quests while you journey through Middle-Earth -- swim the Brandywine River or make your way through the mists of the Old Forest

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8/28/2012

Guild Wars Review

Guild Wars
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I originally bought this because I got tired of waiting for NWN2 promised expansions, but am now hooked on this!The engine is easy to use and the play fun and really interesting.The no charge online play is great and the graphics gorgeous.

Highly recommend!

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Product Description:
Guild Wars Platinum Edition PC - Includes: Guild Wars & Guild Wars Eye of the North

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4/14/2012

Phantasy Star Online, Episode I & II Plus Review

Phantasy Star Online, Episode I & II Plus
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If you like to play games for 200+ hours, then this is the game for you. There is millions of different items, weapons, and other stuff to find. If you follow the missions you'll discover a delightful story and characters. Enjoy!

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Product Description:
Phantasy Star Online I & II Plus collects the two classic online role-players and adds a world ofbonus content to reward its true fans! Enjoy thrilling turn-based combat with decks ofcards, and play essential Phantasy Star quests.Two downloadable GBA mini-games, plus Score Attack and Puyo Pop for never ending fun

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2/09/2012

Vietcong: Fist Alpha Expansion Pack Review

Vietcong: Fist Alpha Expansion Pack
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Being a fan of FPS like Call of Dutty, Medal of Honor, Far Cry, etc. I consider this as an excelent game, let's me explain why:
1.- The graphics are some dated, but very cood. The jungle is very well representated in the game, the sounds are also very weel, you can hera the inscets in the jungle. In missions on the nigth, the refleccions are very good.
2.- The AI of the enemies are very good, they respond fire at you acuratly, take cvover and, in some cases, run away. When you die, the camera show you the enemie that kill you. For me is very frustaiting being killed for some sniper who is very well hiden and protected on the jungle.
3.- You team mates are very helpful. You giude a bunch of soldiers in diferent missions. In some you have to rescue a pilot who is being chase by the vietnamies. Yoa can send a soldier in front, who is very good detecting traps (also very interesting because are very well done, you can't seeit so easly). Also you can have a soldier who carries a lot of amunittion, and belive me, you need a lot of power tho finish this game.
4.- In combat, the action is realy furious, your team mates start to fire and in a moment, youy are involved in a battle who can be very long, until you kiled all the enemies, who, in some cadses, are hiden inside the jungle.

In all, if ypou like the original Vietcong, don't thik twice and buy this excelent expansion.

You nedd to have the original vietcong to instal this game.

In one word. THIS GAME IS ecelent.

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Product Description:
Vietcong: Fist Alpha - penetrate further into Vietnamese jungle in the late 60s. Seek out & destroy the Vietcong and North Vietnamese Army in seven new single player missions.

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12/15/2011

Ultima Online: Samurai Empire Expansion Pack Review

Ultima Online: Samurai Empire Expansion Pack
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The sixth expansion pack for the 7 year old Ultima Online series is at hand. What does this mean for the many citizens of shattered Sosaria? In a word: More.

More culture. Some people have criticized the addition of an Asian themed facet claiming it doesn't fit with the primarily medieval feel of the game. I disagree. Each facet *should* have its own identity and Tokuno certainly achieves uniqueness.

More exploration. The Tokuno Islands offer a wide range of terrain from grasslands to deserts to frozen wastelands to active volcanoes. Some areas are fairly barren (no doubt intended for new housing developments), while others are rich with detail and variety.

More character customization. The addition of the Ninjitsu and Bushido skills allow players greater variety in play style. Aspiring Ninjas and Samurai will have access to many new abilities.

More creatures. The new enemies found in Tokuno are primarily based upon Asian mythology. Most are designed to be challenging even for experienced players - even powerful well equipped characters will have a hard time fighting toe to toe with some of these new creatures.

More items. A wide array of new clothing styles, weapons, armor, collectibles, etc. The ability to dual-wield certain weapons is a particularly welcome addition.

More housing. In addition to the added housing areas in Tokuno, players will have access to new tiles and add-ons when customizing their homes.

More other stuff... Various other game mechanics (such as the guild system) have also been improved. Even the much neglected virtue system has received some attention.So yes Samurai Empire is very much about making UO more than it was. But are any of the new additions truly earth shattering? Not particularly. If you are happy with UO as it is now you will no doubt be very happy with SE. If you are looking for vast changes to UO however, you won't find them here. As far as UO expansion packs go SE lives up to expectations. No more, no less.

In spite of all the additions and improvements however UO still fails to achieve one important thing: purpose. This is a failing with the vast majority of MMOGs however and not limited to UO. You are given massive worlds to explore, thousands of players to interact with, and a wide variety of options... But no purpose. Nothing you do in the game has a lasting effect, there is no epic storyline that progresses in any significant way, the virtual world and people of Sosaria remain unchanged regardless of your actions. Instead of actively challenging you, the game merely exists and expects you to amuse yourself.

It is high time for MMOGs to begin incorporating the epic nature of traditional RPGs. UO in particular has a great legacy to live up to. The original Ultima series (now 25 years old) remains the finest example of RPG gaming. Ever. Ultima X promised to bridge the gap between the genres... With UXO's untimely demise UO more than ever needs to strive for something greater.Bottom line:

Is it worth checking out for new players? Yes - as long as you don't rely on high end graphics for your gaming pleasure. There is a reason UO has been around for 7 years - there is a LOT to see and do. Whether this is your first massively multiplayer online game or you've been playing them for years UO is worth experiencing. Unlike some MMOGs UO doesn't require you to buy all the previous versions separately - every release includes ALL previous expansions. At the very least it offers you good value for your money.

Is it worth getting for current players? If you enjoy UO there is no reason not to get SE. If you've experienced the addition of previous expansion packs you already know what to expect. New landmass, new monsters, new items, new skills.

Is it worth returning to for former players? I suppose it depends on the reasons you left. If you originally quit in frustration over technical issues, SE runs with far more stability than AOS did upon release. If you quit because you felt unfulfilled with the game, SE probably won't be enough for you to return for.

It's not perfect, but it IS good.

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Product Description:
Discover an empire in the newest expansion pack to the worldwide phenomenon Ultima Online. Journey to a land of exotic monsters, dramatic landscapes, and fierce but noble warriors. Become a Samurai and learn new skills like Honorable Execution and Lightning Strike, or join the ranks of the Ninja elite and master the deadly arts of Mirror Image and Smoke Bomb. If you choose, you can set down roots in this new land and build a home with new Japanese-themed building options. Expand your legacy in a game world like no other, Ultima Online.

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7/19/2011

SOCOM U.S. Navy Seals Fireteam Bravo Review

SOCOM U.S. Navy Seals Fireteam Bravo
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THis is truly a good game for the PSP.I was amazed at how well I was able to control this game.I could command my teammate almost as easily as I could control myself.Zooming in and out was easy.Aiming was easy.Weapon selection was easy.But here is the problem.The game is easy.The single player game hardley ramps up with any difficulty.Even when you drastically change the dificulty level.The graphics could possibly even be called poor.Finally, there is no major creativity here.Over and over again you do a very similar thing.Go in and take out the bad guys, or go in and save a good guy.Though this is fun, creativity is appreciated.All of that said.This game does have online multiplayer in a big way, and yes it does support voice chat and microphone headset use.Incredible that a PSP game can do this.

Bottom Line:Great game with minor drawbacks.

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Product Description:
SOCOM: U.S. Navy SEALs Fireteam Bravo offers fans of the best-selling franchise all-new single-player and wireless multiplayer gaming missions. Travel to 4 different Areas of Operation (AO), while tasked with completing 14 unique, realistic international single-player missions. Multiple players will be able to form clans and take on their friends for team based high-action gameplay in SOCOM Fireteam Bravo via a Wi-Fi connection. Over 30 authentic weapon and equipment options offer players the ability to customize their fireteamsMultiple save points eliminate having to replay a failed mission from the beginning Special crosstalk feature enables players who successfully complete cross-title objectives to advance more rapidly and affect mission structure, in both this game and SOCOM 3Multiplayer action - team up and compete with friends in Ad Hoc and Infrastructure Modes through a Wi-Fi connection Associated with U.S. Naval Special Warfare Command, ensuring authentic and realistic SEAL gameplay and mission designs

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5/28/2011

Star Wars Battlefront: Renegade Squadron Review

Star Wars Battlefront: Renegade Squadron
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As this game's lengthy title suggests, Renegade Squadron is just the latest in a long-running line of Battlefront games, which in turn owe a lot to the Battlefield WWII games. It's all about running around a virtual battlefield with different soldiers and their vehicles -- and is about as close to playing with Star Wars toys as you'll get in a video game, even more so than the Lego games. Claims that this is exclusive to the PSP are technically true, but remember that the same kind of game is available elsewhere on the PS2, XBOX, Windows, and Macintosh, in arguably better form (Star Wars Battlefront II).

The PSP already has a similar game to this, in the form of Star Wars Battlefront II (2005). That well-intentioned port pushed the PSP farther than it could go, with clunky controls, slow framerates, and local-only multiplayer, which was the kiss of death for a game primarily designed for online play. It still sold well and can be found cheaply, but Renegade renders it irrelevant. In single-player mode, Renegade Squadron is one of the first game to use the full 333 MHz of the PSP's clockspeed. In multiplayer mode, it drops to the usual 222 MHz to conserve power, but because of a few smart design choices, raw power isn't absolutely needed for a great experience.

What's new here? The biggest change is in the controls, which are greatly improved over the PSP version of Star Wars Battlefront II. When you're on the ground, you can holding down the R button to lock your sights on an enemy, letting you circle around him without losing your aim. While you're flying around in space (in X-Wing and TIE Fighters, as well as the Millenium Falcon), you can autoselect a target with one button, and pressing another will enable an autopilot to point you in the right direction. Since the autopilot follows lines of sight only, you'll still need to use your brain to maneuver the 3D objects in the space scenes. These changes are well-suited to the handheld, and while they make things easier, the tactical challenges are still present. I'd rather fight against my onscreen enemies than the controls of a game!

The other main difference between Renegade Squadron and the previous iteration on PSP is the inclusion of Infrastructure multiplayer. In other words, you can play on the internet with strangers, using a Gamespy-powered server explorer, much like the console and computer versions of the game. I didn't notice any significant lag when playing online, and there were plenty of opponents.

Other nice touches: the short (took me about 3 hours) campaign story is typical Star Wars, interwoven with events and characters from the films. You rescue Ackbar, you fake out the Emperor, and there's a lot of Han Solo fan service such as "Greedo shot first" in-jokes. Like most SW stories, it doesn't take many risks, except for the scene where you infiltrate the Emperor's home and smash up his holy relics, Taliban style. It's told with beautifully painted panels, which are partially animated (more than a pop-up book, less than a cartoon). Voiceovers and sound effects are of typically high LucasArts quality. Character customization is simple yet richly integrated into gameplay, forcing you to to choose the balance of health, firepower, speed, and other attributes based upon the needs of each mission.

If you've enjoyed other versions of Star Wars Battlefront, is this worth getting? In my opinion, the fixed controls and fully developed multiplayer makes this the best portable version of this kind of game yet. It can't compete with PC and console versions (with higher resolutions, better controls, and more robust online play with voice and keyboard support), but it's easily the best Star Wars game to come along since SWBF2. It's a great little game and if you're a Star Wars fan with a PSP, you should have it already. If you don't yet have a PSP, there's a white, slim PSP with a Darth Vader silkscreen packed in with this game, too!

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Star Wars Battlefront: Renegade Squadron PSP

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5/05/2011

Deer Hunter 2005 Review

Deer Hunter 2005
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What can I say, Deer Hunter 2005 literally blew me away with its fantastic graphics, lifelike AI, and numerous game options.When I first saw the game I assumed it would be terrible based on the last few Deer Hunter games, but then I played the demo and wow what an amazing improvement.

The graphics are simply gorgeous and with a high end video card they really shine.Small weeds and leaves that bend as you move through them among other nice visual touches helps the immersion factor.I have visited many of the places available to hunt in the game and the development team created the levels spot on for the types of foliage and terrain found there.

Another great aspect of the game is the hunter's skill points that get awarded by killing certain amounts of game or by using certain types of weapons.If you increase your tracking skill points for instance, blood trails and tracks appear more frequently which allows you to find that pesky buck you just shot with a longbow.

Yet another great game feature is the inclusion of rare deer to the game, which is a satisfying experience when you become lucky enough to spot and bag one.

Overall Deer Hunter 2005, once the 1.2 patch is applied, is top notch and I really can't foresee myself ever getting bored with this game, unless of course the folks at Atari release Deer Hunter 2006 with similar features and enhancements.

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Product Description:
Deer Hunter The 2005 Season (PC CD-ROM), Product #25626J

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