Showing posts with label 007. Show all posts
Showing posts with label 007. Show all posts

2/19/2012

James Bond 007: Nightfire Review

James Bond 007: Nightfire
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007 Nightfire is out for all major platforms, in time for the latest Bond film. The graphics are stunning, gameplay is amazing. Well worthy of the series!
I'm a huge fan of the Bond games, and we have all of the previous ones. We got this one as soon as it came out, and were definitely not disappointed!
The graphics are a huge step up from previous versions. In the first 'training' mission, you're driving a car through city streets. The lights reflect off of the curves of the car, you can see inside to all of his controls and movements, the dents show up realistically, the back up lights glow softly, and if you bash it a bit, the trunk comes loose. The city around you has cobblestone streets, water rippling, streetlights that come down when you hit them. The attention to detail is just amazing!
As you then move on through the various levels, you see this same level of detail everywhere. From the Austrian castle and other alpine scenes, to the city scenes, watery scenes and more, each really shines.
The plot is very engaging and typically Bond. But in an attempt to show that this isn't about violence - he's a SPY after all, not a Rambo - you get bonus points for being stealthy instead of blasting in with guns, and for stunning or capturing enemies instead of killing them.
In fact, just about every area can be 'accomplished' in many ways. Bluster your way into an objective by a full frontal assault ... or sneak in the side way for extra points. Since you're also rewarded for your time and health, often the sneaky, non-violent way is the best.
You've got a huge array of equipment, weapons, armor and vehicles, and all work just the way you'd expect them to. I found the default controller configuration REALLY annoying, but a quicks stop in the config area got it back to the way I'm used to playing.
Plus, there's multiplayer! Play with up to four people at once on REALLY great maps with quite a bit of customization options on each one. Grab some bots for practice, and play arena, team arena, king of the hill, capture the flag, or other game types.
Definitely worthy of the Bond series, and highly, highly recommended to any first person shooter fan!

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Product Description:
007: Nightfire challenges you to reach new heights and depths as the world-renowned superspy!

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1/08/2012

James Bond 007: Nightfire Review

James Bond 007: Nightfire
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Nightfire is an amazing game. While its graphics are not actually that spectacular, when compared to Metroid Prime or Mario Sunshine, they are quite solid. More importantly, the graphic style reminds me of Goldeneye--relying on great poly counts rather than 'textures,' like World is not Enough and Agent Under Fire did.
In addition to graphics, gameplay and control are wonderful. The sensitivity of the controls is just right, even if it isn't customizable like Halo. Also, the actual setup has a plethora of different modes, so you can play whatever way makes you comfortable.
And the levels. Brilliantly designed, for the most part. Though they're not all perfect (I did not particularly live level 1), most are great. The one where you're fighting the Yakuza in Mayhew's estate?--fantastic! And when you start out on a rooftop, surrunded by smipers, and with only a smiper rifle, a pistol and a prayer? Sensational! With multiple ways to complete any level (do I choose the door, or the zipline?), and meaty guns (no more being stuck with a pathetically innacurate sub-machine gun!), I at least was more than satisfied. I'm particularly happy that you now no longer run out of lives, so if you're stuck at the end of a level, you can keep trying until you win!
But as with Goldeneye, the one player mode-however sensational!-is just icing on the cake. Multiplayer is Nightfire's heart and soul, and it doesn't disappoint. While numerous old-school characters, lot's of unlockable modes, and customizable bots are great, the two most important aspects are also there in abundance: guns and good levels. For example, it's a lot of fun to be guiding a missile towards a seemingly unsuspecting friend, when he shoots it down with an assault rifle! Now that's cool!
All in all, Nightfire is a very cool one player and multiplayer game. It's also very, very good, but the active word here is cool. You can even upgrade your camera, to find hidden snipers with a bio-target designator! The point is, this is a masterpiece worthy of your money.

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Product Description:
The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire. Explore new heights and depths like never before--infiltrate towering skyscrapers, take on treacherous underwater missions, and maneuver your sleek Aston Martin V12 Vanquish through the streets of Tokyo, while turning on the Bond charm with glamorous (and sometimes deadly) Bond women. New state-of-the-art upgradable gadgets and weapons, plus original missions including zero-gravity assignments, will leave you shaken... and stirred.

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8/10/2011

Golden Eye 007 Review

Golden Eye 007
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Without a doubt, Goldeneye 007 is the best corridor shooter I've ever played and one of the best games I've ever played period.The graphics, sound, control, fun factor, and replay value are all awesome to say theleast.Even when you get right up against a wall, there's no sign ofpixelization.The weapon selection and options to use are the best everseen in a corridor shooter. The one player game is challenging, but notimpossible.But where Goldeneye 007 really shines is the multiplayer mode. It can't be beat by any other game.You can play up to 4 players at atime and hunt each other down and see who has the better aim.There aretons of weapons to choose from under Options to use in multiplayer.Youcan choose lasers, timed mines, golden guns which will kill the others injust one shot, and my personal favorite, proximity mines that you throwanywhere on the level and when anybody (including yourself) gets close tothem, they will blow them to pieces. However, that's not even half of theweapons there are to choose from.There are also most of the maincharacters from the movie that you can select during the game.This gamedoesn't have ANY weaknesses.This is one of the best games that anybodycould buy whether you liked the movie or not.

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Product Description:
GoldenEye 007 N64 Game. The ever popular Bond 1st person shooter for N64 is here. One of the best selling N64 games ever! Compatible with the Rumblie Pak.

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4/20/2011

James Bond 007: GoldenEye Review

James Bond 007: GoldenEye
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When it comes to videogames, there is nothing I enjoy more than a good remake of a classic game. I'd rather have a remake of a superb, 13 year old game (like N64's "Goldeneye"), than a new and original but lousy one. This has been done a few times before with great results: PS1's "Resident Evil" was remade (from scratch) for the Gamecube in 2002, PS1's "Metal Gear Solid" was remade (from scratch) for the Gamecube in 2004 (under the name "Twin Snakes"), and PS1's "Silent Hill" was remade (from scratch) for the Wii in 2009 (under the name "Shattered Memories"). This remake of "Goldeneye" is just as good as those. However, this is more than just a remake of N64's "Goldeneye" from 1997. This is like "Goldeneye" + "all the other cool stuff from the James Bond-franchise" thrown together in the mix and shaken (not stirred). Classic guns (including the golden one) and characters from past Bond-movies are playable in the multiplayer mode. These characters include:

-Jaws (That big scary 7'2" tall guy with metal teeth played by Richard Kiel in "The Spy Who Loved Me" (1977) and "Moonraker" (1979))

-Francisco Scaramanga (Played by Christopher Lee in The Man with the Golden Gun (1974))

-Oddjob (The Hawaiian guy with the lethal hat played by Harold Sakata in Goldfinger (1964))

-Ernst Stavro Blofeld (This is the Blofeld played by Charles Gray in Diamonds Are Forever (1971). Not the Blofeld played by Donald Pleasence or Telly Savalas)

-Baron Samedi (That scary voodoo-guy with the peculiar laughter and face-paint played by Geoffrey Holder in Live and Let Die (1973))

-Rosa Klebb (The dangerous little lady with the red hair and lethal shoe played by Lotte Lenya in From Russia with Love (1963))

-Red Grant (That blond henchman played by Robert Shaw in From Russia with Love (1963))

-Julius No (Played by Joseph Wiseman in Dr. No (1962))

The multiplayer is split-screen just like old times (up to 4 players), but an 8-player online multiplayer is also available. The single player story mode pretty much follows the same story as N64's "Goldeneye" from 1997. The only big difference is that you will be seeing the face and hearing the voice of Daniel Craig, rather than that of Pierce Brosnan. Personally I would have preferred Brosnan. Also, the rest of the cast (except Judi Dench) has been replaced by new "actors". Trevelyan, Ourumov, Onatopp etc. have different faces and voices than you see in the movie. Also here I would have preferred the old cast: Famke Janssen, Sean Bean, Robbie Coltrane etc.. But this isn't enough to ruin the game. Like I insinuated earlier, this is a remake made completely from scratch. This is not the Nintendo 64-game just printed onto Wii-discs. So you will have the pleasure of seeing the best graphics around. You can play this game with almost every controller ever released by Nintendo since the release of Gamecube: The Wii Remote with Nunchuk, Wii Zapper, Classic Controller, Classic Controller Pro, and the Nintendo GameCube controller can all be used with this game. I'm a bit old fashioned, so I prefer using the Gamecube-controller. Some parts of the story in this game are actually closer to what happened in the movie than the N64-game ever was. Like in that park in St. Petersburg when the identity of Janus is revealed, this time you will actually be sitting in the helicopter when those two rockets are fired. And you'll have to find a way to escape, just like in the movie. Some changes are made regarding locations I might add. The things that in the movie happened in Monaco, are here happening in Dubai, and what usually happened on Cuba is now happening in Nigeria etc.. I think this game is perfect as it is. Would have been fun with even more than 8 classic characters in multiplayer though. I am missing the likes of Auric Goldfinger, and I wouldn't mind having seen some of the newer characters like Jinx from Die Another Day (2002) and Solange from Casino Royale (2006) if you know what I mean :-). Another thing that would improve this game: The original N64-game hidden somewhere like an easter-egg (just like "Maniac Mansion" was hidden in "Day of the Tentacle", and the original "Donkey Kong" was hidden in "Donkey Kong 64"). For example, in a video game arcade cabinet standing somewhere in that nightclub in Barcelona. I would even say this is the game of this decade (the 00s) I have been looking forward to the most, and for good reason. Oh, and unless you have been living under a rock the last 13 years, you know this is a first-person-shooter. The Collector's Edition of this game includes a limited edition Golden Classic Controller Pro, so what are you waiting for???

P.S. Is it just me or did they stop making games like "Goldeneye"(N64) and "Ocarina of Time"(N64)? Miss those times....

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Product Description:
A new golden eye for a new Bond. The GoldenEye story comes to life once again with an updated single player storyline featuring Daniel Craig as Bond and written by Bruce Feirstein, the screenwriter for the original movie. Surprise enemies covertly or engage in a full on firefight and use Bond's latest gadgets to uncover intel in augmented reality as you relive all the classic GoldenEye movie moments. Infiltrate the dam and destroy the facility, chase Ourumov in the tank through the streets of St. Petersburgh, and investigate the secret jungle base. Bringing multiplayer back to its roots. Split screen returns to the first person shooter in GoldenEye - 4 players in the same room, on the same screen. The extensive variety of characters, game modes and weapons lets you customize the perfect experience from over 500 split screen game combinations. Or, play online with up to 8 players with unique modes and a robust XP system for unlockables and achievements.

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2/01/2011

James Bond 007: Blood Stone Review

James Bond 007: Blood Stone
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With MGM fighting bankruptcy, the next Bond film will be a long wait ahead. Gladly, they pushed out Blood Stone to make some sort of revenue. I had low expectations for this game, honestly. But this game took some liberties, and without a movie to restrict the game's story, production designers had a lot of freedom.

The gameplay is 3rd person. I couldn't help thinking of the awful Tomorrow Never Dies gaming from the PSOne era when reading this on the game info. The contols are very solid for a shooter. Activision went with a shoot/cover scheme simular to Rainbox Six series. The firefights emphisise keeping cover and taking time for that critical shot, spray and pray gunstyle gets you killed terribly quick. There's also an added melee feature that has Bond perform CQC on enemies within an arms reach. I've found this feature to be the most entertaining. You're constantly pushing forward toward your objective, with an enemy attempting to block your path you can smoothly take him down and not miss a beat on your sprint. A very Bond move not really attempted in previous games. On a side note, the game is visually amazing. The ambiance in the background is polished off well. And for the not so great. The game wants so hard to incorporate the Bond vehicle chase sequences, which could have been more refined before the game's release. Driving controls are very sluggish. I've attempted to get the driving physics down, but still can quite make the smooth drifting turns the game simply instructs. These driving controls are my only real complaint about the game. Thankfully, they took the time to really smooth out the rest of the gameplay. I also understand this is not a driving game and not the primary selling point, but if it's going to be put in the final product, it should be done well. Again, this wouldn't even be an issue if there was only a couple driving sequences throughout the whole game. I've only played the first few levels and half were a driving/vehicle chase. This seems to be the running trend for the game.

If you can manage with driving sequences that seem like a chore than gameplay, this game is an overall hit. Even with my minor complaint, I find the game addicting and entertaining. Highly recommended for any Bond fan, or anyone wanting to step away from first person shooters.

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Product Description:
An international conspiracy has placed the UK's most secretive bio-chemical project into deadly hands, and only Her Majesty's most lethal agent, James Bond, can unravel the mystery. To navigate through layers of corruption, you, as Bond, will embark on a global chase that will have you battling on land, sea, and air through Athens, Istanbul, Monaco, and Bangkok. Nothing is what it seems as each adventure reveals a deeper and more sinister conspiracy. Engage in precise cover-based gunplay and tactical firefights, and speed your way through explosive adrenaline-fueled driving sequences. Become Bond as he engages in intense hand-to-hand combat and uses his environment to finish off enemies. Take the battle online in a 16-person multiplayer mode that requires skill, teamwork and strategy as you compete in matches that will have spies battling mercenaries. In the fight to prevent the world's most dangerous weapon from falling into the wrong hands, you'll need to be the ultimate secret agent.

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