Showing posts with label flight simulation. Show all posts
Showing posts with label flight simulation. Show all posts

12/24/2012

CH Products Throttle Quadrant USB (300-133) Review

CH Products Throttle Quadrant USB
Average Reviews:

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I bought these in preparation for my multi-engine pilots license. Of course, I have been flying planes on Microsoft ( and Sublogic) well before I could get into a real cockpit. This is probably one of the best items from CH Products, especially if you like flying multi-engine aircraft or will be upgrading to flying a REAL multi-engine aircraft soon.

Microsoft and CH products have helped keep me sharper in the cockpit by allowing me to practice on the days when I can't go up for real. This product cannot be beat for customizability. I can go from a Beech Baron set-up to a Boeing 747 set-up just by playing with some settings. And if you have the CH Yoke and Rudder pedals, you have a relatively real flying experience without leaving your home.

If you are into military sims, this probably isn't for you. If you have Microsoft flight sim, X-plane, Fly or any other civilian sim and you value realism, you must get these.

$150 isn't cheap, but thats the cost of one hour of flight time in the Multi-engine plane I will be learning in. One hour of flight time versus hours of honing my skills at home? A worthy investment indeed!

The only downside, as there is on all CH products, are the clamps to hold it to the desk. They are really designed to fit desks that are thick and flat. If your PC desk has a curve to the front or is relatively thin, you have to find a better way to secure them to your desk. Wedging books or papers usually helps.

Click Here to see more reviews about: CH Products Throttle Quadrant USB (300-133)

Product Description:
A true veteran of the PC gaming industry, CH Products has manufactured joysticks and game control devices -- with a particular emphasis on state-of-the-art flight control gear -- for a quarter decade. One of the latest products to emerge from the CH lab is the CH Throttle Quadrant USB, a highly specialized unit designed to appeal to serious flight simulation buffs who demand authentic, fingertip control of all of their airborne activities.
Bearing a striking physical resemblance to the control panel found in a real life aircraft and perfectly complementing navigational devices such as joysticks or flight yokes (for example, the CH Products Flight Sim Yoke USB), the CH Throttle Quadrant USB effectively banishes the counterintuitive computer keyboard from the flying environment and allows hardcore pilots to quickly make in-flight adjustments via its straightforward 6-axis, 12-button setup. Completely user customizable with the enclosed CH Control Manager software and offering no less than a whopping 350 button positions if so configured, the system is ideal for precise control of multiple engines, flaps, fuel mixture, lights, and much, much more.
The CH Throttle Quadrant USB is built in the USA to the same durable specifications as other CH Products control devices and is compatible with all Windows-based games and most recent operating systems (including Windows 98, Windows ME, Windows 2000, Windows XP and MacOS 8.6 to 10.02). The unit carries a limited two-year warranty.

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12/03/2012

CH Products Flight Sim Yoke USB ( 200-615 ) Review

CH Products Flight Sim Yoke USB
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See my full review with photos on my website (look it up by my name).
OPERATION: I used the CH Products Flight Sim Yoke with Microsoft Flight Simulator 2004 A Century of Flight. Flight Simulator immediately recognized the yoke at startup and already had all the buttons mapped. I changed them to my preferences using the setup panel in FS. On my first flight I noticed that the elevator was really jumping around. It wouldn't stay where I put it! I really thought the yoke was broken. Then a very distant memory began to emerge from my checkered past. I recalled that I still had my old Gameport joystick plugged in...problem solved. These USB devices do not work with Gameport devices.

The yoke felt very much like the Cessna's that I fly (C172R), albeit a bit lighter weight. The resistance was a little surprising, very stiff, which is good for cross country flying. It took a little getting used to the button locations, especially the hat switch, but after a few hours it falls right into my grasp. Having an 8-position hat switch sure makes the landing pattern easier to fly, and with all the buttons on the yoke I don't need to touch the keyboard. The trim wheel was very stiff, so I wouldn't use it to trim the airplane, just to adjust the joystick centering during calibration.

SELF CENTERING OR NOT???
I was concerned about the lack of center detent when I initially read the literature. But this doesn't mean the joystick doesn't self-center. It snaps back to center with about 1/4 inches of center play, just like in a real airplane.

Click Here to see more reviews about: CH Products Flight Sim Yoke USB ( 200-615 )

Product Description:
Item #: 132007. Command the skies with the king of flight simulator controls, the Flight Sim Yoke USB. This one of a kind yoke offers features that will allow you to fly with the realism you've come to expect from CH Products. The Flight Sim Yoke USB provides 5 axes of control including, pitch, roll, throttle lever, propeller lever, and mixture lever. It also features 20 button functions, including 2-way gear switch, 2-way flaps switch, 8-way hat switch, two 2-way rocker switches, and 4 push buttons. Pilots around the world applaud the comfortably placed prop, throttle and mixture levers. It's the closest thing you'll get to sitting in your own cockpit. Product Description: CH FlightSim Yoke USB - yoke
Device Type: Yoke
Color: Black
Connectivity Technology: Wired
Buttons Qty: 20
Pointing Device / Manipulator: 8-way hat switch, throttle
Cables Included: 1 x USB cable - integrated - 7 ft
System Requirements: Microsoft Windows 98, Microsoft Windows 2000, Apple MacOS 8.6 or later, Microsoft Windows Millennium Edition, Microsoft Windows XP
Manufacturer Warranty: 3 years warranty
Customers also search for: Discount CH FlightSim Yoke USB - Yoke, Buy CH FlightSim Yoke USB - Yoke, Wholesale CH FlightSim Yoke USB - Yoke, 0040478206153, 200-615, Gaming Controllers

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11/16/2012

Eclipse Yoke Software Bundle with Around the World in 80 Flights and Wellington Review

Eclipse Yoke Software Bundle with Around the World in 80 Flights and Wellington
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All in all, a great flight yoke to use for flight simulation. Great buttons feedback, functionality of the yoke system is good.The only minor problems I have with this product is, for the right stopper, it seems that it doesnt have enough friction with the bottom of my table, causing the yoke to shift outwards towards me. Additionally, you'd have to use substantial amount of force to pull the yoke up during flight, which may directly lead to the above problem.

Click Here to see more reviews about: Eclipse Yoke Software Bundle with Around the World in 80 Flights and Wellington

Product Description:
Give the gift of Flight this holiday season, with the new Eclipse Yoke Software Bundle, by CH Products! Enhance your flight experience with the fully programmable CH Eclipse Yoke, now shipping with two FREE Microsoft Flight Sim Add-Ons - Around the World in 80 Flights and Wellington. It features a programmable trim/scroll wheel with a center push function, an 8-way POV hat and rocker switch on the left and right sides of the grip, and a three-color LED selector dial. Adding to the yoke's authenticity are two backlit push buttons, a traditional push button, two 2-way flipper switches on the base, two traditional push buttons on the back of each grip. The fully programmable fingertip paddles work with both flight and driving simulators, and the free-floating, non-binding shaft enables ultra smooth movement for added control. It offers unsurpassed accuracy and control and realism with its six analog 10-bit axes, giving you control over aileron, elevator, propeller pitch, fuel mixture, throttle, and rudder movement, and the colored handles for throttle, prop, and mixture let you fly with confidence. Discover the world around you with Around the World in 80 Flights, a stunning recreation of the 1937 Lockheed Electra 10E. Experience this 80-leg journey around the world, covering nearly 35,000 miles, over 400 hours of flying time and more than 112 countries. Each of the detailed legs of the journey can be flow as individual or consecutive missions with a flight plan, pilots notes, full briefing and a guide to many of the great wonders of the world that pass beneath your wings. The entire route has been carefully chosen to showcase the breathtaking beauty of the planet. From the first RAF bombing raid of WW2, to hunting submarines over treacherous waters, the Wellington became one of the great success stories of Anglo-Allied operations.

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11/12/2012

Ace Combat Zero: The Belkan War Review

Ace Combat Zero: The Belkan War
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The game generally plays and looks like all the other Ace Combat games for the PS2 so you won't see or do something new here. Because of this, what will matter is the story line, mission design and variety, aircraft selection, replay factor.

Story Line:
We now have live action cut scenes (real people acting) as opposed to still frame anime shots in AC4 and CG movie in AC5.But the story line is really simple and not really that engaging.I think AC5 has the best story line.

Mission Design and Variety:
You have decent mission variety but there is more focus on dogfighting vs. Aces.This is good to a certain degree but quite repititive.You also now have the option to choose your objectives (concentrate on air-to-air, air-to-surface, or mixed missions) for certain operations.But for me, AC4 has the best mission variety.

Aircraft Selection:
There are less planes here and some are quite old models.This goes in line with the setting of the game (happened before AC5).
You need a lot of money to upgrade planes and weapons and ,believe it or not, I finished my first campaign using a Rafale instead of the usual F22 or F15 in AC4 and AC5.

Replay Factor:
A lot of people are complaining that this game is so short.
But I think this game is intended to be played again and again.(A long game has less chances of being played more than once). So replay factor is quite good if you have the patience.Your Ace Style (Mercenary, Soldier, Knight) affects the 'story line'.You can choose several mission objectives.There are hundreds of aces to shoot down, and a lot of medals to earn. And you need to accumulate lots of cash to buy all planes and weapons.

This game is good for Ace Combat fans but first-timers are encouraged to pick up AC4 (if you want good mission variety) or AC5 (if you want a great story line).

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Product Description:
Ace Combat Zero: The Belkin War is an all-new flight action experience! 15 years prior to the events in Ace Combat 5, Ace Combat Zero reveals the events that lead to the Belkin War. Players will take the role of a mercenary hired to fly for Ustio, a small country bordering the invading country, Belka. Whether you choose to fight like a mercenary or hero, the ultimate goal is to defend Ustio at all costs! Wingmen commands are more detailed than ever, as you order your squad mates in battle to coordinate your efforts In-game messages from your allies and opponents will acknowledge your skill, or lack thereof Multiplayer action where you & your friends will take to the skies and dogfight in head to head action

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10/29/2012

Saitek PZ55 Pro Flight Switch Panel Review

Saitek PZ55 Pro Flight Switch Panel
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This is a interesting little piece of plastic. And Irecommend and enjoy it with some unfortunate reservations. Be aware of a few little things that make you go, "Huh, what were they thinking?"

It ships with a hex tool to unscrew the screws on the companion pro flight throttle for mounting.Problem is, it's the wrong size....way too small...so you will need a #3 hex tool handy if you want to mount to the companion yoke. Also, the instructions suggest using the 2 inner screw mount points.I suggest you use 2 mount points wider apart, other wise the panel will sway from side to side.

The mounting bracket is quite flimsy.So much so that when you flip switches the panel console moves, front to back.Disappointingly poor engineering design especially when you see they have plans to hang more stuff off this in time to come.

The mag switch is mixed up (L/R should be R/L)

You can't assign or change functions to switches on this unit as you can with the yoke or throttle.

The Saitek website doesn't tell you what driver version is the latest much less what issues it addresses.

OK, that's the annoying stupid stuff.

The good stuff:There is a new driver available on the Saitek web site!The inoperative cowl flap switch has been fixed with driver rev 6.5.8.4(But it's either open or closed, nothing incremental.)

The inoperative deice switch has been fixed with driver rev 6.5.8.4(Still, if it's not implemented in FSX, why designate a switch for it?)

The incorrect landing gear light sequence has been fixed with driver rev 6.5.8.4 (Green is down, Red is in transit, Amber is gone)Everything else is really nice and I do enjoy not having to look for all these switches on keyboards or screens. Simply plug it into the back of the companion yoke and run a quick program which installs as an FSX (simconnect?) plugin and thats it.

My test flights were on a system running Vista 64 with an FSX default C172, a default Mooney Bravo and everything worked except the cowl flaps and as noted above.Also worked with an add on Eaglesoft Cirrus SR22. So, pretty successful for out of the box. And it looks cool.

But for silly oversights, Saitek could have had a brilliant unit here instead of just a good one.They need to pay attention to detail. Makes you wonder who is in charge of things there...and why?

So, it's 4 out of 5 now with the new driver.

Click Here to see more reviews about: Saitek PZ55 Pro Flight Switch Panel

Product Description:
Feel like a real pilot with realistic clearly labelled controls in easy reach with the PZ55 Pro Flight Switch Panel from Saitek. Features include switches for engine on and off, landing gear, a large selection of cockpit controls, works with Flight Sim X, LED's for landing gear matching the status in the game.Works with XP, XP64, and Vista.

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4/07/2012

Logitech Flight System G940 Force Feedback Joystick Review

Logitech Flight System G940 Force Feedback Joystick
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I bought this from Amazon, took the super-saver shipping and received it two days later, on a Thursday evening.The packaging was more than adequate and the controller arrived without a scratch on it.I've now had an entire weekend to play with it so these are my thoughts.

I run Windows XP and, like other reviewers, I ignored the CD and downloaded the latest drivers from the Logitech website.The programming software works ok, but is nothing special.My previous stick was the Thrustmaster Cougar and the flexibility of the Foxy software is in a different world to the Logitech one.That being said, however, I didn't personally use the vast majority of those features and instead downloaded other peoples' profiles from the web.Hopefully, the community will also supply a large number of profiles for the G940.

There is a minor nuisance with the software in that you can't assign stick functions, program a profile or, in fact, start the software at all without the controller plugged in.This is inconvenient,but not a showstopper.

The stick itself feels good in the hand and has a slightly rubbery feel to it.It has a larger footprint on the desk than any other stick I've owned which, presumably, is to accommodate the force feedback motors.The micro-stick on the joystick that looks like a POV-hat isn't, and the castle switch is instead used as the POV.Not sure that I particularly like that choice but the micro-stick can be programmed to act as a normal hat if needed.I've found I need to keep the dead-zone on the microstick axes relatively high to prevent unwanted inputs in flight as the calibration seems to drift slightly.

The throttle unit also feels decent in the hand but isn't exactly going to win any beauty contests.The twin throttles separate easily and also recombine easily.The action is smooth and the friction adjustable.The lit buttons on the throttle base also function nicely as buttons and, I'm told, will function as working LED indicators in the future.One of my gripes with the throttle is about the R1 and R2 rotaries.It would have been nice to have had either a detent or at least some physical means of telling when they were centered without having to look at the painted line on them.But if you're picky about that you can always file a small groove into the center-point yourself.

The pedals are lovely.Nice and solid, and wide enough for me.I'm 6"3 and find them pretty comfortable.I've never actually used any other sim-pedals before but I fly little single engine planes in real life so have a pretty good idea how rudder pedals should feel.

I've been playing IL2 and DCS Black Shark and have been loving the force feedback.At the default settings the feedback is nice and strong, and the force can be ramped up or down in the Logitech software to suit your tastes.Using the trim function in Black Shark and having the stick actually stay in the trim position is fantastic and actually 'feeling' your warbird about to enter a stall in IL2 really helps with both my flying and my sense of immersion in the sim.

The 3-axis trims on the stick are great in IL2 and incredibly useful.Once again, no 'feelable' center position but you can't have everything.

One thing I did after a few minutes of using the stick was to put a little piece of tape over the "dead man's switch".This is a little sensor that detects whether the user's hands are on the stick or not and turns down the force feedback if necessary.It's a nice feature in theory but, especially in black shark with the stick in a trimmed position, I find the stick will jump around if I loosen my grip on the stick and no longer cover the sensor, so I took the decision to cover it up permanently.I just make sure to unplug the DC power to the stick if I leave it unattended.

Overall, very happy with the product with just a small wish-list for extra software functionality.

Click Here to see more reviews about: Logitech Flight System G940 Force Feedback Joystick

Product Description:
An authentic design inspired by military and commercial planes and helicopters provides a flying experience that's more realistic and more fun, with important controls that look, feel and work like the real thing. The force feedback joystick allows you to control your aircfraft with confidence as you feel its movement as well as its reaction to air turbulence and g-forces. The dual throttle allows you to precisely control multi-engine aircraft using the split lever. Rudder pedals with toe brakes give you true-to-life control, especially when rudder control is essential such as performing definsive maneuvers and crosswind landings, or piloting helicopters. Interactive, programmable throttle-base buttons integrate with simulation software and illuminate red, green, amber or off to indicate the status of critical aircraft systems, just like they would a real cockpit.

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1/11/2012

MICROSOFT Flight Simulator 2002 Review

MICROSOFT  Flight Simulator 2002
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This is an excellent buy for any flight fanatic, simulation lover, or pilot-in-training ready for the ride of their life. Takeoff and land at any airport across the globe with several neat views, GPS systems, air traffic control systems, and much more. You can choose
from a decent batch of aircraft and even change the flight number, tail number, airline, and sometimes variation.

Fly ANYWHERE in the world and use the alternate key in flight to access toolbars to pick realism settings, reset weather, and mani-
pulate other things.

From the "Create Flight" tab you can create your very own flight and choose all the settings. You can also select from scores of
pre-made flights with descriptions from the "Select Flight" tab.

With flight lessons made with a real flight instructor, many electronic manuals, multiplayer sessions, and much more goodness,
why not buy this wonderful game? It's definately worth it!

Click Here to see more reviews about: MICROSOFT Flight Simulator 2002

Product Description:
As Real As It Gets - Experience the excitement oftrains on your PCProduct InformationTake the realism and excitement of flying to anew level with Flight Simulator 2002. Building on two decades of expertise theFlight Simulator team worked with aviation experts to create exciting newplanes dramatic effects and detailed landscapes - all so real that you'll swearyou're in the cockpit.A highly realistic aviation simulation-the best-selling PC flight simulationever produced. FS2002 introduces many exciting features including interactiveair traffic control (ATC) and auto-generated scenery plus challenging newaircraft and stunning visual enhancements that truly make Flight Simulator 2002"As real as it gets."Product Features12 AircraftFlight Simulator 2002 includes a wide variety of aircraft for you to fly-from anew Cessna 172S single-engine trainer and a Caravan floatplane to the Boeing747-400 jumbo jet. You can splash down in a lake hover in the Bell 206BJetRanger III helicopter or practice aerobatics in the Extra 300S.New Aircraft In FS 2002 EditionCessna 208 Caravan on Amphibious FloatsBoeing 747-400Cessna 172S Skyhawk SPFavorites from Previous VersionsBoeing 777-300Boeing 737-400Cessna 182S SkylaneBell 206B JetRanger III helicopterLearjet 45 business jetCessna Skylane RGExtra 300S-Patty Wagstaff's aerobatic airplaneSopwith CamelSchweizer 2-32 sailplaneKeyFeatures IncludeInteractive Air Traffic Control (ATC). Ask for takeoff clearance. Getvectors for an instrument approach. Hear other traffic as you fly. ATC adds anew dimension to Flight Simulator.AutoGen Scenery: As you fly above cities towns farmland and dramaticlandscapes Flight Simulator adds buildings and vegetation appropriate to theterrain below. Office buildings factories homes farmhouses and treessmoothly blend in at the horizon and fill the entire area with detail that addsunprecedented depth and reality to Flight Simulator.Crowded Skies: While the auto-generated 3D object

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12/13/2011

MICROSOFT FLIGHT SIM X DELUXE DVD-ROM Review

MICROSOFT FLIGHT SIM X DELUXE DVD-ROM
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I used to own a Microsoft Flight Simulator a few years ago. This is is a later version. I enjoyed the game then and I enjoy it even more now. This game is so realistic. I believe it is more fun than actually flying a plane. You can make mistakes and crash and get up and walk away. You can try things a real pilot cannot. The scenery is authentic. The airport at Kodiak, Alaska is exactly as I remember it. I flew out of there east to "Seal Island", a smallish Rock island inhabited by Sea Lions, off Cape Chiniak. I never expected to see it on a map.

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Product Description:
Platform:WINDOWS XP / VISTAPublisher:MICROSOFTPackaging:RETAIL BOXRating:EVERYONEFlight Simulator X is the culmination of nearly 25 years of the landmark Flight Simulator franchise and the most significant addition to date. The 10th addition to the highly successfulFlight Simulatorfranchise this newest addition will immerse players in a beautifully rich and realistic world offering apletely new and innovative gaming experience with dozens of new aircraft to choose from including the AirCreation 582SL Ultralight and Maule M7-260C Orion with wheels and skis. Gamers of all ages types and skill levels will experience firsthand what it is like to be an aviator traveling the globe either alone or online with others. Immersive world Flight Simulator X offers players a rich and innovative gaming experience with new technological advancements incredible graphics and added realism including weather time of day and seasons. Pilots can watch moving cars and detailed buildings in cities below traffic on highways indigenous houses farmland and livestock and wildlife in their natural habitats. Mission-based gameplay With the addition of new mission-based gameplay players will have a specific purpose as their worldes alive for the first time with automobile traffic moving boats and ships and animal life. With more than 50 new missions to choose from aviators can build their skill levels and engage in even more stimulating gameplay than before. Players can choose topete in the Red Bull air race or bring relief materiel to the Congo keeping track of their progress on each mission. New aircraft Flight Simulator X provides pilots with the ability to fly the aircraft of their dreams from the DeHavilland DHC-2 Beaver floatplane and Grumman G-21A Goose to the AirCreation 582SL Ultralight and Maule M7-260C Orion with wheels and skis. Players will be amazed at the details such as shaded rivets reflective paint

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10/28/2011

Saitek Pro Flight Rudder Pedals Review

Saitek Pro Flight Rudder Pedals
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As someone new to flight simulators, these were the first rudder pedals I have ever used. My general impression is that they work well but their flimsy construction is disconcerting. As I haven't ever used CH pedals, it is difficult to assess what would be considered sturdy for a consumer product like this. However, the Saitek pedals feel as if they would be damaged by putting any amount of weight on the pedal surface. Not only is the plastic rather thin but the whole apparatus is extremely light.Saitek should have used some inexpensive ballast to rectify the latter problem.

Unfortunately, the light weight means they are not stable when used straight out of the box. With several through holes, the designers are probably suggesting the user mount the base to a heavier object. To use them on carpet, I took a different approach. In each of the eight holes, I mounted a set screw with a flat machined end. These were adjusted with a nut and large washer (for weight distribution) to allow a 3/8" elevation. The screws will penetrate the pile and resist any forward movement. To increase the effect, I attached eight, one pound lead ingots with double-sided tape to the base. This arrangement provides a very stable platform.

In my ten hours of Flight Simulator X, I haven't found any problems with pedals. However, I did observe some minor flutter on occasion when using the Saitek diagnostic software. It generally goes away after some movement.

Despite concerns over the construction, the pedals have some nice features. There is an adjustable tension knob in the center of the pedals. In addition, the pedal surface is adjustable for different shoe sizes.

In general, the Saitek Pro Flight Rudder pedals work well and look nice. It would just be more comforting if Saitek used a few more millimeters of plastic on the pedals and base.Pros
Accuracy
Easy to setup
Features (tension knob and adjustable pedal surface)Cons
Flimsy
Some flutter
Too light

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Product Description:
Complete your virtual pilot's controller setup and take flight simulation reality to the next level with the Pro Flight Rudder Pedals. Control the rudder and toe brakes of your aircraft with your feet - just like real pilots. Adjustable, smooth action gives you optimum control and realism, and brings you even closer to the experience of flying a real aircraft.

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9/20/2011

Red Baron II Review

Red Baron II
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This is a great game that allows you to fly any ww1 fighter plane from german fokkers to british sopwith camels. you can also set enemy skill level as well as unlimited or limited ammo, feul, etc. there is also missisons which are mostly pretty good. But the best is fly now mode which you can fly a plane of your choice then if you have unlimited ammo you can bomb and strafe the air feilds destroy bulidings, hangers, bridges, factories. the grafics aren't the best but there are hills, forests, trenches, AA guns, ballons, machine guns, cars, trucks. and everything can be desroyed! you can also dogfight with enemy aces,novices,vetrens, elites etc. there are exturnal and inturnal veiws and a map pinpointing your position and showing enemy positions as well as your own. there is also campaign missions were you can color your own plane. this is a great game if your in it for the combat or just the flying. i'd say this game is own of the best ww1 combat/flying simulators and is well worth the purchase.

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Product Description:
This software is BRAND NEW. Packaging may differ slightly from the stock photo above. Please click on our logo above to see over 15,000 titles in stock.

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8/18/2011

Saitek Pro Flight Yoke with Three-Lever Throttle (PZ44) Review

Saitek Pro Flight Yoke with Three-Lever Throttle
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Well I just did some research on this yoke and discovered that Sietek has resolved the phantom keystroke issue. New replacement units are shipping to all US distributers. If you happen to have a defective unit, per a post on Sietek's forum, owners are to call 310-972-9930 for return/replacement instructions. I am going to order one myself but am not sure if Amozon has the new units yet. Sietec refused to post a current serial number of the defective lot but a person on the forums said that he just got his and is working flawlessly with a serial number of SZ005111624. This person with a "good" unit purchased his thru Newegg in CA.

Well I am going to place my order now and I will post an update when I get it up and running.UPDATE:I recieved the yoke and pedals three days ago and after spending an hour or so configuring the unit I fired it up. The SN# I recieved was 00492657 a call to tech support assured me that I had a unit that had the phathom key stroke problem resolved.

I spent about a total of 20 hours flying around in several planes whith included single engine ceasna's all the way up to the heavy 747. I WAS NOT ABLE TO FIND ANY PROBLEMS WITH MY YOKE. I was very impressed with the quality and performance. I took a gamble but in my case I think it payed off.

Also for anyone wondering if this yoke works with a mac don't worry. I hooked the yoke up to my mac and am running xplane ver.9. The drivers were not needed it was simply plug n play. Xplane recognized the yoke and throttles with no problem. It was very simple to program.

I hope this helps.

Click Here to see more reviews about: Saitek Pro Flight Yoke with Three-Lever Throttle (PZ44)

Product Description:
Precision. Realism. Control. The Saitek Pro Flight Yoke System is highly engineered to meet the exacting needs of the true flight simulation enthusiast. Stainless steel shaft, ergonomic controls, integrated chronograph, and separate throttle quadrant ensure a smooth, accurate and totally realistic flying experience. Features: Durable stainless steel shaft with precision bearings gives smooth and predictable elevator and aileron control; Used with the supplied SST Programming software, integrated mode switch trebles the number of controls you have at your fingertips; Accurately time each leg of your flight plan with the integrated chronograph; Separate throttle quadrant with additional switches to configure any combination of throttle, flaps, mixture or prop pitch. Mount on top, in front of your desk, pilot or co-pilot side so that the controls are exactly where you want them; Unique, 2-position desk clamp keeps your yoke and quadrant securely fixed no matter how extreme the flying conditions; Use the integrated USB Hub to easily connect other parts of the Saitek Pro Flight range of products, such as additional Pro Flight Throttle Quadrant or Pro Flight Instrument Panel (both sold separately); Saitek's powerful Saitek Smart Technology (SST) programming software allows gamers to configure their controls to suit their preferred gaming style, and to save the configurations as personal profiles. Specifications: 14 buttons; POV Hat Switch; 3-position Mode Switch; 3 axis levers on Quadrant; Elevator and Aileron Axes on Yoke. System Requirements: Connectivity: USB 2.0 Works with: Windows XP, XP64 and Vista (all versions) and Windows 7

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7/16/2011

Microsoft Flight Simulator 2004: A Century of Flight Review

Microsoft Flight Simulator 2004: A Century of Flight
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I am in love with aviation, and therefore FS has become a part of my computing experience. I purchased FS 1998, and though it was a tolerable product, I in no way felt that it was a great simulation of flight. It just didn't have the look and feel of flight. However, I was blown away by the progress made in FS 2002. Though the clouds were not always realistic (modeling gave them a two-dimension look that was disconcerting to say the least), I thought that the overall experience was pretty good.
I saw FS 2004, and I thought it was probably mot much of an improvement based on reviews I had read. Let me just say that the first reviews I read were wrong. FS 2004 is a major improvement over FS 2002, and it stands as a all-time great product for aviation buffs like me.

Improvements:

1. Weather: for the first time, flying on FS2004 simulates almost perfectly the experience of actually flying. Clouds have the mist look when you fly through them. The weather systems seem to generate randomly, just as in the non-virtual world. Also, I like the weather themes that can generate snow conditions, thunderstorms, and fair weather with high altitude stratocumulus clouds. In short, the weather is a fantastic approximation of reality. FS 2004 truly represents a quantum leap in simulations. (although IL-2 still has the best clouds).

2. ATC: FS2002 had the feel of real ATC but with some stupid problems. For example, if you fly using IFR (instrument flight rules), and you failed to reach your assigned altitude, the ATC would terminate their services (what the heck is that about?). If you wanted to fly at a different altitude you couldn't. Also, you couldn't change you IFR route, or change from VFR (visual) to IFR in flight. FS2004 makes those changes. For the first time you can change your altitude, you can change your route, and you can switch between IFR and VFR. Yea!.
Another big improvement is the ATC feel itself. For the first time, I actually feel as though I am flying in a populated world. Lots of traffic at big airports, just like in reality. Fly into San Francisco International, and you may just see airplanes lined up to land. This is a big improvement.

3. GPS: In FS2002, the GPS was very basic and frustratingly difficult to use. It was based on a second generation hand-held, and consequently, there were few features. The GPS in FS2004 has lots of features, is far easier to use because of a new interface window that you can access in flight (see above), and you can switch to terrain features and in-flight messages. It is a more realistic approximation of a GPS device you would use in flight.

4. The World: FS2004 adds signs at airport runways so you can see where your going! It also adds more features to the world around you, such as construction cranes, and different buildings not seen in previous models of FS. Although I have noticed a new "Chick-fil-a" looking restaurant, I can state definitively that no such place exists in San Diego, CA next to the Lindbergh field runway. However, the scenery looks a lot better than FS2002. Little details really add up and make flying in FS2004 much better. The airports really look great. Denver International Airport looks very realistic now, as does Seattle-Tacoma. ( I would rate more but I just haven't had the chance to fly all over to world yet!)

5. Computer: For some reason, FS2004 sees to run better on my machine than did FS2002. No "slide shows" (bad frame rate) that I have found yet, and the computer seems to run better with FS2002. I like this very much. I haven't added to many third-party add-ons with FS2004 yet, but it just seems to function better than does FS2002, so perhaps FS2002 had some unresolved frame rate problems.

6. Open architecture: In general, MSFS has open architecture which allows aviation geeks like me to add-on scenery, and hundreds of planes, general, military and specific airlines as well. Most of the products and downloads I have found are excellent and work well with FS2004.

Complaints:
Given how I feel about this product, I have very few complaints.
I wish the ground textures were better. However, you can either download or purchase products that have photo-realistic scenery, so you can really fly though England of Southern California and really recognize the ground.

Also, I wish the airports had more realistic aircraft in them. Sometimes flying through LAX, I realize that Cessna would probably not be at that airport. I have even taken off from major airports with DC-3's lined up for takeoff - what is this the 1940's?
However, these are minor problems, and overall Microsoft FS2004 is an excellent product and is well worth a purchase.

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ENG NA DVD BOX CD

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6/23/2011

WWII Fighters Review

WWII Fighters
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Great game!My favorite is the P-51 Mustang!Realistic aircraft.Excellent graphics.Single mission option allows you to do flight training, i.e., landing, takeoff and navigation. In addition you can fly training missions in strafing, bombing and firing rockets at targets with on-screen instructions.When you get comfortable with these missions (if you're a new-comer) you can progress to actual missions on specific campaigns or build your own personal missions, if you like.I've tried MS Combat Flight Sim, Figher Aces and a couple of others.I've yet to see a WWII Fighter game that tops this one!You can't go wrong with it, especially at this price!

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Great flight-simulation visuals and white-knuckled air combat are featured in WWII Fighters by Electronic Arts. Fierce dogfighting action, an intense combat environment, and realistic flight models make this game thrilling and challenging. WWII Fighters offers detailed damage models, flaming debris, swarms of aircraft, desperate radio chatter, and more to put you right in the action. Play a full campaign on either the Axis or Allied side. There are up to eight pilots in multiplayer mode for both cooperative and competitive missions, and 40 single missions with a full mission editor and quick mission creator. Custom tune the game options to increase or decrease difficulty, letting you fine-tune your game experience to meet your desired level of challenge. Take a tour of the interactive museum before flight. Walk around each exquisitely rendered aircraft and hear the curator narrate references from Jane's Information Group Ltd. See video interviews with WWII aces and newsreel footage of combat, all composed in a high-poly count, 3-D environment with a swing-music soundtrack. Beautiful graphic detail takes full advantage of the 3-D technology of today and tomorrow. Effects bring the action to life with clouds, explosions, smoke, fire, muzzle flash, shadows, cockpit damage, 3-D in-game cockpits, time of day, flak, lens flare, and extraordinary terrain and cultural object detail. There's a flight school for novices, featuring training missions for takeoff, landing, bombing targets, shooting, rocket firing, dive-bombing, and strafing. New players can adjust the difficulty level in the game options to meet their own requirements.

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5/17/2011

Space Shuttle Mission Review

Space Shuttle Mission
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A superb simulation of the space shuttle and now includes the first Ares launch as an extra viewable mission. This game follows in the footsteps of the original Virgin Games 1992 Shuttle game for the Amiga, PC and Atari although whereas that one had you start a mission rolling to the launch pad, here you start the mission an hour before launch. And unlike that game this one is generally very stable and you can actually finish the last mission!

About 22 shuttle missions are included all of which comprise launch, orbit ops, re-entry and landing. There are lots of buttons to press in complex sequences, switches to select and a lot of patience is required to operate the MRS shuttle arm in space to retrieve and deploy satellites etc. The launch and re-entry are automated but you get control of orbit ops and landing as in the real thing. So this game isnt for everyone. You have to have a passion for spaceflight and lots of patience.

The developer has continued to support the game releasing new missions as time goes on. There is a new version of the game slated for release around December which promises better earth graphics. In fact this is the only reason I gave this game 4 stars and not five, the earth graphics are not all that great - they arent bad but certainly they dont have you looking down on the earth going wow! Except when the sun comes up that is pretty eye catching. The dark side graphics are particularly lame with big splodges of what can only be assumed to be city lights. However the shuttle is very well modelled and so is the ISS, less well modelled are the payloads. Not anything to complain about loudly but again some of the satellites wont have you gasping in appreciation of the detail. The Shuttles are well modelled they havent reflected the variations other than changing their names, this is a minor point.

Faults and errors are not modelled but despite this you can often get a landing wrong (its very demanding landing a gliding brick) or blow up during reentry if you get the attitude wrong, as I did a few times.

You can dock with the ISS in later missions and generally follow its construction. Some of the construction missions are very demanding requiring you to install ISS pieces using only cameras and the very awkward RMS arm although you can cheat and do it all from the external perspective view. You also have other payloads such as the Hubble, as pretty much every important mission is in the game, and the developers say they want to try to cover every mission eventually. Each mission can take you hours even if sped up, but you can reasonably do most within an hour or so as you can jump to the important bits. And you can save and load at any point which is very important. You will find yourself sitting in the cockpit though soaking up the atmosphere waiting for the deorbit burn to commence, or staring at the sunrise for several minutes every mission I can guarantee it.

Cockpit is well modelled - pretty much every switch is modelled and actually does something. You have three difficulty modes to help you get used to things and you can start missions at several points, trying out just landings or orbit ops etc if you want. There are several very neat aspects to the game such as cargo lighting, cameras and other features of the real Shuttle that you can employ if necessary to assist you but arent required to complete the mission. Also being able to see outside from several windows including the lower deck door window, and even see into the virtual cockpit from outside, show a lot of love has gone into the game.

So overall this sim is superb, you can actually follow a real shuttle mission in real time from the -9.00 minutes hold it is so detailed, and the developer even recommends you study the real shuttle manual to get more out of the game. So its recommended for any spaceflight enthusiasts who want to really experience authentic Space Shuttle operations.

Finally I should say that anyone expecting something special in terms of content from this 'Collectors Edition' will be disappointed. You get the disk and the quickstart b&w manual. The installation does however contain all the patches and updates preinstalled up to the present time to save you downloading them (saving you a minor inconvenience). But it doesnt include any printed checklists, nor a full printed manual, no cockpit panel layouts or even a printed keyboard layout in the box. You can get the full manual and checklists off the website but you will have to print them out yourself. In this respect this boxed version is actually little better than getting it as a downloaded version. But at least the box looks quite nice!!

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PMDG 919250 SPACE SHUTTLE MISSION

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5/11/2011

Ace Combat 5: The Unsung War Review

Ace Combat 5: The Unsung War
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Okay, this is a awesome game. It has wonderful graphics, the airplane details are superbly represented, and the sound is really good. One of the signature differences between this new title and the previous Ace Combat 4 is the addition of the CGI cutscene movies, whereas the Ace Combat 4 used the storyboard type representation. If you have played Ace Combat 4, this game is easy enough to pick up and jump right in to the action. Minor changes have been made to controls to allow for the "wingman" control scheme with the D-pad. This enables you to direct you wingmen to either cover, attack, disperse and use their special weapons on a target. You can also use the dpad for the standard yes no reply to questions that your wingmen will ask you throughout the game. It does add a nice touch of realism to the game with all the chatter you hear over the radio.

Now, since it has been 3 years since Ace Combat 4, I must say that I really did expect more in the way of advancements, but it truely feels like the same gamestyle, typical storyline, and overall general feel. Of course that is not berateing this game one iota. The graphics are much sharper, the land elevation scenery is much more detailed with trees and brushes now visible. The buildings are also nicely detailed with a higher polygon count. Perhaps the best change made for me is the missile animation you now see when you launch a missile. The missile stream is now much more realistic with the way it curves and actually winds through the air.

If you enjoyed Ace Combat 4, you won't regret buying this game. If you never played Ace Combat 4, then you will truely love this game moreso than the typical veteran Ace Combat player. Great visuals, good storyline and good sound design make this a winner in anyone's book.

Just to mention that you can either play the campaign mode or arcade mode. Arcade mode will have you reprise your role as Morphius from the Ace Combat 4 game. The campaign will carry you in the role of flight leader and allow you to fight with and control your wingmen. Enjoy.

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Product Description:
Ace Combat 5: The Unsung War brings you the fifth installment of the landmark Ace Combat series. Its incredible graphics and realistic controls redefine air combat. September 23, 2010: Most of the 108th Tactical Fighter Squadron was destroyed, after an attempted intercept of an unidentified aircraft. The pilots are being called up to defend their nation. Lead an entire squadron in thrilling, deadly and amazing air combat!

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1/23/2011

Rise of Flight: The First Great Air War - Iron Cross Review

Rise of Flight: The First Great Air War - Iron Cross
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This is not a full review, just my impression of this simulator. I don't have the ICE edition, but the previous one. ICE is actually a repackage of the previous version, with more planes available by default (when planes appear, you buy them - if you want to fly them, otherwise they are in the game, but only for AI). So if you don't have the previous version, this one is the better deal. This model (pay/buy what planes you want) helps with making the new patches free.

It has the best flight models, graphics, plane models and a very detailed mission editor. A lot of work was put into it. You do need a good computer (try an i7 or a Phenom x6, this one is pretty cheap for the performance you get) and you have to be prepared to spend time configuring it - because it is a simulator, not a game. Nevertheless, it has a lot of options to help the new user (including guided shooting). It does run on 64 bit all right, unlike what a previous poster implied (i have it running on a win7 x64 with phenom II x6 at 3500GHz). While not 'theoretically' required, you really need at least a good joystick (pitch, roll) with twist option to also control the rudder, or in addition - pedals (much better). Multiplayer offers 'cooperative mode' missions (everybody starts at the same time, dead is dead), dogfight mode (everyone enters when he/she can, you can respawn when dead) and also a 'conquer the flag' mode. The mission editor is very powerful, with lot of triggers and 'logic' stuff. The sim also offers a quick mission builder for single player, a (dynamic) campaign mode and a 'career mode' (scripted campaigns). So you can fill the skies with planes, or fly under bridges, or get medals and promotions flying campaigns or multiplayer.

It is very addictive, if you are a serious simmer and/or aviation fan. Some people only play this sim.

Check the Rise of Flight sections of these sites for best info: [...]
Salute!
Gabi/Laser

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Iron Cross edition for PC:The award-winning WWI flight-sim Rise of flight is back and its bigger and better than ever with Rise of Flight: Iron Cross Edition! Rise of flight: iron cross edition comes chalk full of new features, exclusive content and numerous game play improvements. Rise of flight: iron cross edition brings intense WWI aerial-combat to your computer like never before with enhanced graphics, new modes of game play, new campaigns, new terrain, new special effects and twice the flyable planes! Its never been a better time to pick up the most realistic WWI flight sim ever created and take to the virtual skies! Do you have what it takes to be an Ace. ROF still includes all the features which made it an award winner, such as an advanced flight-model, adjustable difficulty, complex physics engine, progressive damage model and super powerful Mission Editor. And don't forget the gorgeous graphics, awesome special effects, beautiful 3D models, detailed terrain and challenging artificial intelligence. Rise of flight: Iron Cross edition has something for every flight-sim fan, from single player campaigns to multiplayer dogfights, but one things is for certain, the aerial combat in intense and brutal. Grab your goggles and silk scarf…come join the fight above the trenches! In Addition: Rise of flight from Russian developer neoqb is a state-of-the-art PC flight simulation title that sets a new standard in fidelity, beauty and realism. You can fly eight legendary WWI fighter places alongside or against over a dozen other beautifully rendered aircraft including scouts, fighter, bombers and recon planes. Fly the Spad XIII, Fokker D.VII, Albatross D.Va, Nieuport 28, SE.5a, Pfalz D.IIIa, Sopwith Camel and deadly Fokker Dr.1 into aerial combat over the western front.

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1/16/2011

Microsoft Flight Simulator X: Gold Edition Review

Microsoft Flight Simulator X: Gold Edition
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Flight simulation for your PC just doesn't get any better than this.Microsoft has been at this for a long time, and they make it better with every release.

A few things seasoned flight simmers will know that new users will certainly WANT to know are:

The system requirements to really make this software work well are dauntingly advanced.You'll need something approaching a top-level gaming machine, with a huge video card, to get the full benefit of the entire visual, audible, advanced controls experience.Got a laptop you think is pretty smokin'?Forget it.

Microsoft follows every release of this product with massive service packs you must download and install, and each one takes a huge chunk out of your hard drive.Be prepared with LOTS of disk space.This particular release (meaning, the "Gold Edition") includes service packs one and two, so you won't need to download them.

An internet connection is required to register the product.

A note to real pilots (I am also a pilot):Keep in mind that this is a $30 product for a home computer, not a Flight Safety training machine.The flight model is basic and stable, and is not intended to simulate extreme attitudes and emergency procedures.If you're looking for a realistic spin trainer, or a procedural instrument trainer there are expensive add-ons that will get you CLOSE, but you should generally be looking elsewhere.

Bottom line is that this is, hands down, the best of the lot, but you really DO need vast hardware resources to run it.If you own those resources, be prepared for a real-time, audio-visual feast.

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Flight Acceleration X-pack enables gamers to play head to head against their friends or others in exciting racing missions, in addition to 20 new missions and new content. Looks better than ever with enhanced DX10 graphics!

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