Showing posts with label lotro. Show all posts
Showing posts with label lotro. Show all posts

9/09/2012

Lord Of The Rings: Shadows Of Angmar Special Edition Review

Lord Of The Rings: Shadows Of Angmar Special Edition
Average Reviews:

(More customer reviews)
I was in closed beta for a short time. I have a pretty critical view on where I spend my money and I don't like paying for a game that is released unfinished. This is the first MMO I have beta'd, out of five, where I continued on into retail.

LOTRO has had one of the smoothest launches ever, has made tough calls early in maintaining player economy, is selling a well polished product day one, and has already announced the first expansion (FREE) for June.

The beginning levels are fun and different for the various races, making for good replayability/alt characters. Players are rewarded beyond simple killing for exploration of areas, use of skills, etc in a way that makes players actually PLAY their characters rather than worrying about how much exp/hour they can make. Mindless grinding will get a player levels, but only by playing, exploring, and using their character's abilities will they gain full character development. Many skills have effects that are not in the description or are synergetic with other skills that the hack-n-slash/low attention span player will miss.

MMOs have a hard time balancing familiarity with originality. Turbine has walked a tightrope between accuracy and playability and IMO has done a fine job.

Perhaps the biggest lure is that there is MUCH more of Middle Earth that will be coming over the years and getting to experience the process is something I look forward to.

Specific to the SE items, they are nice if you like "making of" info and want the soundtrack. The in-game item and map are underwhelming and should not be the reason you pay extra for the SE.

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Product Description:
The Lord of the Rings Online: Shadows of Angmar is an authentic recreation of Middle-Earth. In this massive multiplayer online game, you'll explore legendary lands & interact with famous characters like Gandalf and Aragorn. Create your own heroic story as the Fellowship embarks on their quest to destroy the One Ring. Defend the Free Peoples against Sauron's evil minion, the Nazgul Witch-King. Adventure solo or forge fellowships, battle hideous monsters and rise to fame in the most epic MMO ever launched. Collector's Edition contains: FREE subscription, 128-page manual, cloth map of Middle-Earth, digital art book, exclusive figurine, exclusive in-game items: "Cloak of the Peace Keeper" +2 Peace Morale Regen. Create items both legendary and mundane -Farm in the Shire or forge weapons and armor in Thorin's Halls; craft arms for the fight against the Dark Lord Sauron, or enjoy more peaceful activities like cooking and farming Meet and socialize with thousands of other players and fans of J.R.R. Tolkien's works -- chat & interact at the Prancing Pony in Bree, the Green Dragon Inn in the Shire, or any of the many other social centers throughout the land Experience hundreds of quests while you journey through Middle-Earth -- swim the Brandywine River or make your way through the mists of the Old Forest

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4/15/2011

The Lord of the Rings: Mines of Moria Review

The Lord of the Rings: Mines of Moria
Average Reviews:

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Turbine did a great job with this expansion.

They added two new classes: the warden and the rune keeper. I was happy with concept behind the classes.

The warden is a mix between the champion(melee AOE DPS), and the guardian(tank). Great solo class! They are officially a tank class, but again, they have decent DPS as well. They have a "gambit" system. What this is, is when you click skills in a certain succession, you will come up with a certain special skill to use. It's good to memorize the gambits and what skills get them to pop up. Some heal, others do extra damage, still others give better blocking, etc...

The rune keeper is a fairly advanced class. I thought it was a lot of fun, but there is a bit of a learning curve - especially if you are new to the game. That said, once they come into their own, they can be great ranged DPS(second to the hunter), and great healers(second to the minstrel). There is a range bar that goes both ways. The more it climbs one way, the more the skills get powerful. The reverse is true as well though. If you are blasting things with your DPS skills, your heals will be weaker(some will not even be available) - and vice versus.They overhauled the graphics a bit. I noticed they looked sharper right away.

I like the new legendary items. Even if you are one who likes to race to the max level, you can still continue to advance because the items also level up as well. As they level they get more powerful.

Next is the new areas themselves. I have only been playing a few months, so I am not an authority in this area. That said, many of my kinsmen(guild mates) have been there. They say the graphics are really awesome, and give you a real sense of being in an underground ancient civilization. They also commented on how enormous and how epic the place felt.

As far as PvP - or PvMP in this case, They revamped and did some balances to the Moors. The moors, for those who don't know is the Ettinmoors. There is a instanced area where players fight against monster players and also do quests/objectives in a very large valley. The valley is a lot bigger than AV (Alterac Valley from WOW).

I want to point out one thing that was true before the expansion, and continues to be now: the crafting. The crafting in this game is very well thought out. It's not perfect(besides we all have different definitions of that anyway), but it is fun and relevant. I can buy items that were crafted that are pretty much in the same ball park as PvP and raid items. This makes for a decent player economy. It's not as complicated as EQ2, but more so that WOW, IMHO. A good happy medium if you will.

Anyway, as a long time 3+ year WOW player who recently moved on, I can really appreciate this game, and the great job they did on the expansion.
If you are a fan of the Lord of the Rings, or simply love MMO's with a good but not stiflingstory, then this is a good place to invest some time into.

*edit 2/27/09*

I still love this game. In fact the soon to come book 7(free content update) will open up all of Lothlorien! They wanted to release this content with the expansion, but decided to hold off as they only wanted to release it when it was refined and done well. I can really respect their attention to detail.As for Moria, I am loving it! It really is epic and well done. There are many different "environs" in it so you don't get bored with the same ole same ole. If you haven't yet gotten it, or were thinking of getting back into the game, now is a great time to do so!

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Product Description:
The 2007 PC MMO Game of the Year returns with an all-new breakthrough title! The Lord of the Rings Online: Mines of Moria drops you into the dark majesty of the world beneath Middle-earth. Explore a truly vast underground environment like you've never seen before. Battle the terrors of the Nameless Deep with new legendary items that evolve and grow in power as you do. Experience the dread and wonder of Moria as one of the new Rune-keeper and Warden classes. Achieve greatness as you seek to claim the knowledge and power lost for generations! This Complete Edition includes the original title Shadows of Angmar, all content updates, plus the Mines of Moria expansion.

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