Showing posts with label darkness. Show all posts
Showing posts with label darkness. Show all posts

9/24/2012

Doom 3 Review

Doom 3
Average Reviews:

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This is definitely one of the moodiest, best-orchestrated games I've ever played. It gives many nods to the kind of immersion (and outright steals a number of elements) popularized by Half-Life. This is pure DOOM though - demons, possessed humans, flying skulls, creepy voices, etc. And of course, the two things you truly need for happiness while descending to Hell: a shotgun and a chainsaw.

If you like games that suck you in with powerful environments, DOOM 3 is the best you will ever find. The graphics are superb, dark, and downright freaky at times. Even better than the visuals, though, is the sound. Slithering sounds from nearby enemies, demonic laughter echoing down the hallway as monsters descend on you, etc. It all adds up to a powerful experience that can really tug at your claustrophobic strings.

Here's a low-down on the collector's edition.

THE GOOD:
* It's scary, it's visceral, it frays your nerves, and it's absolutely a ton of fun.
* Production values are outstanding, although the plot is paper-thin. But it's DOOM, so what do you expect? A Shakespearean play?
* Ultimate DOOM and DOOM II are included and very playable on the Xbox. Sure, they're outdated and clunky compared to this beautiful masterpiece. They're a walk down memory lane for those of us who remember the original games, and a good history lesson for those who don't.
* G4 "Icons" video with background info on the making of DOOM 3.
* Collector's Edition case is very cool.

THE BAD:
* No split-screen co-op mode! You can only play co-op if you use Xbox Live or system link. Lame!

THE UGLY:
* The interviews in the collector's edition are pretty lame. It's basically a handful of the top guys at Id Software talking for a couple minutes each about some aspect of the game or other. Even when John Carmack himself was talking, I quickly got bored with how pedestrian the whole thing was.

THE SUMMARY:
Don't mind those folks who whine about how you can't use the flashlight at the same time as you use a weapon - deal with it! The game is still a blast, and it gives all new meaning to the phrase... GO TO HELL! Highly, highly, HIGHLY recommended.

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Product Description:
The Doom 3 Collector's Edition continues the incredible shooter action of the first Doomgames! The Mars Research Facility has been invaded by demons from Doom, leaving only chaosand horror in their wake. You're one of the only survivors - to stay alive you'll have tofight your way to Hell and back. Special Collector's Edition features the classic Doomand Doom 2, plus a special G4 show, art gallery, developer interviews and more.

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7/14/2011

The Darkness Review

The Darkness
Average Reviews:

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Don't believe the negative hype surrounding this title, it is a spectacular Xbox 360 Next Generation release.
I'm not sure how close the game resembles the comic created by Top Cow, but there are many treats to be experienced both visually and game play wise in The Darkness.
Lets start with some of the positive aspects of this game:

Graphically, this game is absolutely stunning in its graphical beauty.
The dark gritty New York City streets really give off that "real-city" vibe.
Garbage litters the streets and the subway systems, graffiti covers practically every wall (and this graffiti looks like actually graffiti that you would see in real life).
So much detail has been put into the floors, ceilings, walls and in you general surroundings that it is very easy to get deeply immersed in The Darkness.
Following in true Next Gen graphic style, all the wood surfaces in the game look like real wood, metal resembles real metal, concrete looks amazingly realistic. You can see chips in paint, cracks and chips in the concrete - its literally stunning.
The Darkness relies on the use of shadows, and the lighting engine is superb. Light shines off of virtually every surface that would reflect light (including leather!). Every object casts a proper shadow.
Since you are in a city, there are lights everywhere and in order for your Darkness power to work or re-charge you need to be in the shadows.
Basically this mean taking out every light you come into contact with.

Character models look really good. Not as good as Gears of War models, but the characters look believable, most of the time body parts move like they should, clothes look somewhat realistic. Cloth looks amazing. The bodies still look a little clunky, but nothing major.
Face models are wonderfully detailed, you can see wrinkles and imperfections in the characters faces. Sometimes you can see facial expressions however not too often. The faces are probably the most detailed aspect on each character. The eyes in this game look full of life.

The darkness powers look awesome. Your character acquires two demonic serpent heads on either shoulder and they look amazing. Each darkness power is represented very well graphically.
Weapons look realistic, some of the most realistic depictions I have ever seen in a game.
On a side note, you get to learn where the darkness comes from.

The physics are downright cool. Everything seems to move as it should. With one of your darkness powers you can pick up objects and people and fling them around. This looks very cool and makes you feel like a real "force-to-be-reckoned-with".

Some claim that the story line in The Darkness is clich

6/15/2011

Pokemon Mystery Dungeon: Explorers of Time Review

Pokemon Mystery Dungeon: Explorers of Time
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I purchased this game for my grandson's 10th birthday. He had already given me a "hint" as to what he wanted. After he opened this gift, he was "locked in" for the rest of the day. Nothing else mattered. The birthday party went on without him as he was off into another world. I have not played this game myself, but I am sure he considers it his best gift. To grab and keep the attention of a 10-year old, it has to be the best.

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Product Description:
Pokemon Mystery Dungeon: Explorers of Time DS

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