Showing posts with label fiction. Show all posts
Showing posts with label fiction. Show all posts

9/09/2011

Thief 3: Deadly Shadows Review

Thief 3: Deadly Shadows
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First thoughts on Thief III, which I played for about 3 hours last night.
Fun, but not quite as fun (so far) as the first two. On my system, it's a little laggy, but that's probably because my video card is about middle/low end, as far as their specs go (NVidia 5500 FX) and I don't have the money to upgrade to the top of the line vid cards they want.Graphics are not as fabulous as I've heard, but again, I've got a middle of the road vid card, and I can live with it.
I dove right in without reading the manual, so of course, the re-mapped weapons keys came as an unpleasant surprise.I had gotten so used to hitting '4' to get my water arrows in the first two games, but that's '8' now.They also swapped the blackjack and sword (dagger) keys, so I kept pulling out the dagger instead of the blackjack.And honestly, I don't miss the sword, but then I never used it in the first two except to cut down wall-hangings.I never kill guards, and only the occasional spiders.But, these key mappings can be easily changed, so I'm not complaining too much.
Pros/Interesting positive changes:
The training mission rocks for getting you up to speed quickly.It explains all the buttons, and many of the changes between this and the first two games in terms of actions and dynamics.
The dynamic lighting is nice.You can now extinguish candles and other lights (but, strangely, not torches) by walking up to them and 'using' them.
I haven't tried out the third-person mode yet."First-person" is not what people traditionally think of as first-person in games - it's just like the camera is mounted on Garrett's forehead.I like it, as it lends a little bit more realism to things - you can look down and see his feet, turn and see his arms.It takes a little getting used to, but I like it.
Garrett seems to comment a lot more in this game too.If you pick up an item and try to put it down in a spot where it won't fit, he'll say "uh-uh".He'll make little quips about locations like he did in the first two, but it seems like there's more of those.
Lock-picking is a lot more involved and a lot of fun so far.
There are pieces of loot that are special - they're worth more than regular loot, and are often figured into the objectives.Loot glint is actually helpful, although I can understand the complaints that it makes things too easy.But at the same time, they made loot and non-loot look a lot more alike in this game, and they still managed to hide some loot in out of the way places where you can't see the glint from normal eye-level.
The City mode is a lot of fun.I already ransacked Garrett's landlord's apartment.Just a word of advice - don't blackjack someone in the middle of the street in front of three witnesses. (*whistle*I hit the wrong button, so sue me.I was trying to pick his pocket)
With a few notable exceptions (see below), the physics are a lot more realistic. Almost everything Garrett touches can be moved - he can knock over chairs, knock swords out of sword racks, push large tables and crates, knock cups and plates onto the floor.On normal difficulty, the guards will come if they hear the noise, but they don't seem to notice things being out of place.I imagine on the higher difficulties, they'll start investigating.
Everyone complains about there not being any swimming and the substitutions of climbing gloves for rope arrows.I haven't missed either so far.The loading zones are mildly annoying, but not too bad - they kind of sub-divide missions into smaller chunks.I really didn't mind them too much.
Nitpicks/Little funny issues:
The bright blue "use" highlight is annoying.I can deal, but it's still annoying.
I miss the briefing movies.There are cutscenes, but when you enter a mission, Garrett just reads the text while it's on the screen.No pretty movies.
The physics of the unconscious/dead bodies is really funny.I blackjacked a guy and he bent over backwards in a position that probably should have left him paralyzed.It's now possible for Garrett to trip over the bodies and make noise.No longer possible to "stack" bodies in quite the same amusing way as the original, although that's probably for the best. (No more setting it up like the servants were messing around....)
I managed to make a guard kill himself - I blackjacked him while he was carrying a torch, and he fell on the torch and died.
There's not really an option to quietly set things down either, which is somewhat annoying.(Maybe there is, but I just couldn't find it?)I picked up a cup up from a table without realizing it wasn't loot (still getting used to the loot glint vs. the bright blue "use" highlight.), and when I hit the button for drop - he literally dropped it, it rolled off the table, clanged onto the floor, and attracted a nearby guard.
Overall: Fun, so far.I still prefer the first two, but then I'm only one mission into this one.It felt like Thief, though, which was the most important thing to me.More later!

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Product Description:
Welcome to the Ultimate Stealth Experience!Product InformationYou are Garrett a Master Thief rarely seen but never caught. Movingsilently through the shadows you are able to sneak past any guard pick anylock break into the most ingeniously secured residences. Stealing fromthe wealthy is all in a night's work.In this intense thriller of murderous conspiracy you must use your stealthtactics to uncover a sinister secret that lies within the city walls. Willyour skills be enough to save the dying city can you survive betrayalassassins and war in the labyrinth of city streets?Product FeaturesTension-fuelled stealth as enemies see and hear track evidence searchfor intruders give chase and fight to the end.A variety of gameplay - Break and Enter Steal Combat Ambush andAssassinate.A huge arsenal of Thieves' Tools at your disposal: Mechanical Eye FlashBombs Fire Arrows Wall Climbing Gloves to name but a few.Fully supported 1st and 3rd person perspective - it's your choice!Darkness is your weapon; conceal your presence sneak silently past guardsand strike from the shadows.Windows RequirementsWindows 2000 XP Vista1.5GHz processor256 MB of RAM3 GB Hard Disk spaceSupported graphics chipsets: ATi – Radeon 8500 Radeon 9 Series (90009200 9600 9800); nVidia – GeForce 3Ti Series GeForce 4Ti SeriesGeForce FX Series GeForce 6 Series. Graphics card must support Pixel Shader1.1. Unsupported graphics chipsets: nVidia – GeForce 4MX (460 440 420)GeForce 4 GO Quadro FX GO nForce 2 nForce 3DirectX 9.0b compatibleSound Card (minimum); EAX Advanced HDsupported – requires Sound Blaster Audigy range of Sound CardsDVD-ROM drive

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7/30/2011

Star Wars Galactic Battlegrounds Saga Review

Star Wars Galactic Battlegrounds Saga
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Real Time Strategy (RTS) games had never really gotten my attention until the release of Star Wars: Galactic Battlegrounds.I had played Command and Conquer until it bored me into a coma, played StarCraft until I couldn't care if my units lived or died (which took about three hours), and played Star Trek: Armada until completion just to find out what happened next in the backstory (not being overly challenged by the combat scenarios).All in all, I had chalked up RTS games to being for a niche market that I, apparently, didn't belong to.
Then Galactic Battlegrounds came out and changed all of that.It is not terribly different from any of the above games or their bretheren (it reminds me particularly of Age of Empires - which it bases its game engine on - and WarCraft/StarCraft).There is an interesting addition in the form of air attack units, but I can't say that this is what brings be back to this game time and again.
I guess the addiction comes from pure fanboy glee.Let me put aside all rational gaming considerations like graphics (very good, but not fantastic), learning curve (very easy with a good tutorial, no manual reading required), and game play (well paced fun, never boring).Let's down to the meat of the act.Pure geekish fun.
Oh, sure, it is okay to control a bunch of annonymous soldiers and fight off invading forces like in StarCraft.But squishing a Jar-Jar Binks look-alike under the heel of your AT-AT Imperial Walker - now THAT is worth the price of admission!
Getting good takes practice like any other game.The difficulty is easily adjustable, and the replayability is infinate.Add in the fact that this bundle comes with the Clone Campaigns - adding two more types of forces to play from Episode 2 - and this will be the best money you have dropped on a video game in a long while.

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Product Description:
Star Wars: Galactic Battlegrounds Saga gathers the popular real-time strategy game Star Wars: Galactic Battlegrounds and its dynamic Star Wars: Episode II mission expansion Clone Campaigns in a single package. Star Wars: Galactic Battlegrounds Saga challenges players with more than 50 battle campaigns representing the classic and prequel Star Wars universe.
Powered by the award-winning Age of Empires II: The Age of Kings core game engine, Star Wars: Galactic Battlegrounds Saga allows players to deploy vast armies of Storm Troopers, Clones, Naboo, Battle Droids, Rebels, Gungans, and Wookiees. Players manage their units, structures, and resources in single- or multiplayer campaigns on Tatooine, Naboo, Endor, Hoth, and Geonosis.

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1/21/2011

Star?Wars?Battlefront? Review

Star?Wars?Battlefront
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This game is lots of fun.Gameplay is smooth and the DVD quality is very high.The game still has support from the manufacturer.There is an avid on-line community which loves to play this game, even though it debuted several years ago.I think it has to do with a combination of the Star Wars mythology and how much fun this game is to play.I originally bought this PC game a few years ago in the CD-ROM version.I now have the DVD version on my laptop.My son and I go online together and play this game.Sometimes we are on the same side, sometimes not, but we've had a lot of laughs playing this game.He gets a kick out of "whacking" the old man!Some people may consider this violent but we treat it like a virtual paintball game (there is no animated bloodshed).

Highly recommended!Best $10 you can spend on a game.

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Product Description:
Star Wars Battlefront™ is an action/shooter game that gives fans and gamers the opportunity to re-live and participate in all of the classic Star Wars battles like never before. Players can select one of a number of different soldier types jump into any vehicle man any turret on the battlefront and conquer the galaxy planet-by-planet online with their friends or offline in a variety of single-player modes. Single player modes include "Instant Action" "Galactic Conquest" and the story-based "Historical Campaigns" mode that lets gamers experience all of the epic battles from Episodes I-VI fighting from the perspective of each of the four factions within the game.Features:First and third-person gameplay depending on player preference.Three single player modes including "Instant Action" "Galactic Conquest" and the story-based "Historical Campaigns" mode.Compete with up to 32 players in online competition.Battle in more than 12 environments across 10 diverse planets from the classic Trilogy and Clone Wars eras including: Hoth Endor Tatooine Kamino and Geonosis.20 different soldier types from 4 factions: Rebel Alliance Galactic Empire Republic Clone Army and Separatist Battle Droids. Soldier types include standard infantry scouts heavy weapons and pilots - each will have their own unique abilities.More than 30 weapons including blaster rifles rocket launchers and thermal detonators in addition to ground-based turret guns that can be manned and used to defend command posts.More than 25 diverse ground and air vehicles including the AT-ST X-Wing and speeder bike as well as the massive Republic Gunship that can hold up to five different soldiers.Customizable controls.Format: WIN 98SEME2000XP Genre:ENTERTAINMENT Rating:T UPC:023272324810 Manufacturer No:32481

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