Showing posts with label war games. Show all posts
Showing posts with label war games. Show all posts

6/26/2012

Hearts of Iron 2: Doomsday Expansion Pack Review

Hearts of Iron 2: Doomsday Expansion Pack
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I'm a huge fan of Paradox Interactive. These guys make the perfect games for history geeks like me. Gloriously complex, very playable, with the smack of verisimilitude. Hours of pleasure..

I started war-gaming twenty-five years ago, when I was just a kid in grade school- the Old Avalon Hill era. Hexagon boards, dice, fat rulebooks and hundreds of cardboard unit chits. And far too few fellow geeks to play with. A.H. put out a strategic level European/Mediterranean theatre game called Third Reich. I loved that game. I played WWII out with my little brother, or by playing all factions myself, hundreds of times. Ah, the good old days..

But wait, no. The sepia tones fade to a harsh, merciless grey. I've played HoI2, and this new hyper charged "Doomsday" revision of that glorious game. And there is no comparison. This is Third Reich beatified and transfigured. To heck with the old days.

With HoI2 you can begin campaign play in 1936, 1938, 1939, 1941, or 1944. The diplomatic and military situation being as it was historically at each date. You can play any country in the world - any major power (Germany, U.K., U.S.A., U.S.S.R., France, Italy, Japan) or a lesser power such as Australia, S. Africa, Canada, Brazil, Turkey or Spain, etc. Or you can even play a minor country like Bhutan or Costa Rica - even though they have very little economic, scientific, diplomatic, political, or as a result, military power. Still, if you want to attempt world conquest with say Nicaragua, Switzerland, Tibet or Siam, you are free to.

There are also minor scenarios where you can play out Barbarossa, the Invasion of Poland, Japan in China, the Spanish Civil War, a hypothetical war between Argentina & Brazil, the Battle of the Coral Sea, the Ardennes offensive (Battle of the Bulge).. you get the idea. I'm solely a 1936 campaign game man, myself, though, so I can't speak to the quality of the scenarios.

In the original HoI2 campaigns all end in 1947. Which often cuts the game short while things are still very interesting (Hitler played a very stupid HoI2 game- I mean, taking on the U.S.S.R. and U.S.A. simultaneously? While the U.K. is still kicking? Don't you be so stupid. Things could've gone on so much longer.. 988 years longer, vielleicht?) So 1947 is too early an end date.

This new Doomsday expansion corrects that. The new end date is 1953 (the year of Stalin's death.) And a new "Doomsday" scenario is added, beginning in 1945 with Germany defeated.Europe is divided between the Comitern and Allies, and they're at war. Dr. Strangeglove is in the house, ya'll. Yeeehaw!

Armageddon aside, the glory of HoI2 Doomsday is that you can start in 1936, and play through 1953, and absolutely anything can happen. Early Cold War, or Axis world domination, whatever. I mean, you can do all sorts of interesting things (especially if you use the F12 cheatcode "freedom" to change the political conditions of your country more quickly than would otherwise be allowed - Germany can be made communist, the U.S. fascist or communist, the U.S.S.R. a democracy - and all international alliances and national leaders will change..)

The economic and technological aspects of this game are very good- the tech tree is pretty complex, and every country- even the little ones - has a bevy of historic industrial firms and technicians (e.g., Germany has I.G. Farben, Krupp, Siemens, Junkers, Porsche, Rheinmetal, Mauser and individuals such as Guderian, Udet, Goering, Von Braun, Heisenburg, Von Manstein, Raeder, etc. the U.S. has Ford, Raytheon, Oppenheimer, McDonnell Douglas, Nimitz, etc.) who are assigned different tech/doctrinal projects. You can choose to pursue certain lines of technology, and military doctrine and ignore others, try to research them earlier than they were historically, etc.

Economically, each country has an factory industrial base which determines how many units you can produce or support, and which must be fed resources. Resources are obtained by controlling their geographic sources, or through trade with countries who have surplus resources.

Militarily, this is a division level game. The units are assigned historical names and designations (1st Panzer Division, 101st Airborne, K.M.S. Bismarck, U.S.S. Lexington, etc.) You organize them into corps and armies, and fleets. Every unit has a historical commander whom you can reassign and promote, with his own unique skills (Patton, Rommel, Monty, Yamamoto- the whole gang's here.)

Politically and diplomatically you can pick your governmental cabinet. If you dislike your head of state, you can gradually over time manipulate the political & economic climate of your society so that he is replaced. (or you can use the cheat code I mentioned to do it instantaneously.) The U.S., for example, has its historic elections, and F.D.R. can be defeated.. how about a Landon or Wilkie administration?

The axes of your political and economic culture that you can manipulate over time are these: Right/Left, Democratic/Authoritarian, Open/Closed Society, Free Market/Centrally Planned Economy, Standing/Drafted Army, Hawk/Dove, Interventionist/Isolationist. All choices here effect your game play.

One other major change in Doomsday from the original is that they've added an espionage tab to your menu.. you send spies to check out your enemies and neighbors, and get partial and less than fully accurate information instead of HoI2's omniscient all army/navy/air force comparison charts. More realistic, methinks. You also get an idea of what they are researching, which is a nice improvement. Your spies can attempt other missions (assassinate leaders, sabotage projects, foment partisan revolt, etc.) Overall, an improvement, I think.

The A1 is solid, and will usually throw up a challenge. The program is pretty stable, and Paradox is very good about patches and support. Check out Paradox's web forum [..]

In sum: the game is a excellent one. If you play a major power, and stick to the historical script, the war will quite often fall out more or less as things actually did. But what's the fun of that? You could, instead, say, skip Pearl Harbor and take and send the Japanese Imperial Army into Russia instead of China. Or, you could play the U.S. and realize her manifest destiny by conquering all the Americas.. Or you could truly challenge yourself and attempt wide conquest with a middling power such as Turkey, Spain, Nationalist China, Brazil, or Canada.. or try to prosper with even a much smaller power such as Ireland, or a Latin American country like Guatemala. Be creative.

Five plus stars. Buy this game if it sounds at all interesting to you.

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Product Description:
Hearts of Iron II: Doomsday is an intriguing real-time strategy game for the PC that begs some interesting "what if" questions related to World War II. Hearts of Iron II: Doomsday includes all the campaigns from the original Hearts of Iron II that take place in 1936, 1939, 1941, and 1944, as well as a new mission that continues the battle in 1953. The world of Hearts of Iron II: Doomsday is both familiar and strange, with events that often come to drastically different conclusions than they did historically.

Events often come to drastically different conclusions than they did historically. View larger.

This game is reminiscent of the classic WWII board game, Axis and Allies. View larger. This version of Hearts of Iron II also includes updates and expansions requested by gamers, with technology, units, and abilities being added for each side to make for a balanced gameplay. What is also intriguing is the ability to resolve the entire conflict through diplomatic means rather than by force -- a trait that sets this game apart from most WWII strategy games. Players can trade weapons and secrets with allies to strengthen themselves as well as their alliances.
This game is reminiscent of the classic WWII board game, Axis and Allies, but has the additional advantages of the computer platform -- more complexity, and real-time gameplay -- that keeps the action non-stop. One particularly unique aspect of Hearts of Iron II: Doomsday is your ability to play from more than just the traditional "big boys", such as the US, UK, Russia, Italy, Japan and Germany; in fact, you can play as any one of 175 countries. You also have the option of which year to start and what specific missions to try, which is especially important as the only way out, other than by winning, is by surrendering.
It's also important to choose which technological path to take, rather than simply assigning certain strengths based on your choice of side or nation. Technology is broken down into different categories, such as Air Doctrine, Land Doctrine, Armor and Naval units, as well as the classic and sometimes all-important Secret Weapon programs. In order to make technological progress, you'll need to assign teams to work on specific projects, many of them based on real historical programs. Each team has different sets of skills that allow them to work on different projects, while each project focuses on a different field. The expanded technological tree in Hearts of Iron II: Doomsday even allows you to develop nuclear weapons. Another important factor in this game is diplomacy, in which your choice of allies can say as much about you as who your foes are. The all new diplomatic options and intelligence system lets you steal and sabotage equipment, control mass media, start riots, and even assassinate ministers and leaders.


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9/21/2011

SOCOM U.S. Navy Seals: Combined Assault Review

SOCOM U.S. Navy Seals: Combined Assault
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The newest version of Socom does something many wanted in Socom 3, it includes the previous version's, Socom 3, online game. So many gamers who bought Socom 3 wanted to play Socom 2 maps online that Zipper released a map pack with Socom 2 maps and plans to release another soon. Zipper avoided that with this version by including all the Socom 3 maps and allowing you to play people with Socom 3 online. GREAT!!

This newest version of Socom, many think, is the hardest yet. The computer controlled enemy (called Mercinaries) is much smarter, harder to kill and their aim is dead on. Many complained about how easy Socom 3 was to defeat. This new version at the toughest level will have at least a couple of missions that will challange even top players.

You can play the game in more then one mode. You can go through the game in Campaign Mode both offline, and with up to 3 others, online at 3 levels of difficulty (Ensign, Commander and Admiral). You can do "Instant Action" Games on or offline which are one level missions (levels you have already played) with goals such as capturing the enemy leader, recovering a briefcase, etc.. You can also of course, play in online games with up to 32 players like the previous versions.

New for Combined Assault: Badges. Previous versions had goodies like grips and weapons that were unlocked by beating the entire game at different levels. Now to unlock items you need a certain number of badges. Badges are awarded for doing different things in the game like a certain amount of kills with a certain type of weapon as well as beating the entire game at a certain level.

New for the game. Triangles now appear over team mates heads and can be seen through walls. This helps in reducing friendly fire kills and in seeing where your team is in relation to you. When a team member is killed their triangle slowly fades out so you can see where that happened. This new feature also was updated to those playing Socom 3 online. Also new is a few new weapons. Some need to be unlocked. Perhaps the most used new weapon is for the Seals, the MG36, a light machine gun.

Overall, if you liked Socom 3 you will enjoy the new maps and the ability to play Socom 3 maps online with your same account information. The feel and play is pretty much the same as Socom 3 online but there are a couple of minor changes such as new sounds.

I am giving the game a 4 because there are a couple of things they need to fix. The patch to make Socom 3's voice system compatible with Combined Assualt always on hotmike (in Co-Op mode) has made non-Co-Op voice chat work for only some of the players some of the time. It most likely is an issue where players with a slower connection can't talk or hear in large map game play. I have yet to play a Co-Op game where the hot mike has not worked, but there have been many games where voices lag and echo in other players mics and that can be annoying. Also, when a player on your Friends or Clan List is in Co-Op mode and in a password game you can't enter the password and join the game plus you don't know what server they are on to find them and enter the game. There are also some software code bugs that if you play long enough you will run into like not being able to set a charge on a structure that you are required to blow up to complete the map or your offline teammates won't follow you. Plus there are a couple of things I thought the game still needs like if you get shot while getting ready to throw a hand grenade you should drop it where you are and it should explode.

Overall its a great extention of Socom 3 that has more difficult and engaging gameplay that forces players to relie on skill and brains.

UPDATE 11/2007

More then a year after its announced release, the second online Map Pack was released this month online for $5.99. It contains several maps from Socom 2. This last Map Pack has brought many players back to the game. Those hoping for the next installment of the game for PS3 that was supposed to be released around this time now at least have some different maps to play on until next year's new version is released.

UPDATE 5/09 While I haven't played this version in a year and a half, I learned not long ago that there was a final update and a free map pack released for this version of SOCOM before the release of SOCOM: US Navy Seals Confrontation Stand Alone last summer. Since its (too early) release Confrontation has gone from almost unplayable to stable but there has been no Map Packs released yet for Confrontation. Those with the backwards compatible PS3's may want to pick up this discounted bargain while waiting for new content to be released for Confrontation.

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Product Description:
Product InformationIn SO Combined Assault you'll get the responsibility and honor ofdefending America. The PS2's top online gaming franchise continues its assaultwith an all-new 4-player cooperative play improved enemy behavior and tacticsand new vehicles and weapons. Command the most feared Special Forces team everassembled through a single massive Area of Operation with varied missionsspanning across multiple diverse regions. More robust Crosstalk with SO -U.S. Navy SEALs Fireteam Bravo 2 including a single story arc and all newaction events and unlockables.Product FeaturesCommand the most feared special forces unit ever assembledBattle through an intense Area of Operation with multiple anddiverse missions spawning within this deadly regionAll new vehicles and weapons for single player and co-op modesCombine with friends and take on the entire single playercampaign in the all-new four-player online co-op modeAssociation with Naval Special Warfare ensures realistic SEALteam tactics missions weapons character movements andvehicles

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2/12/2011

Call of Duty Review

Call of Duty
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Call of Duty (CoD) is a true sequel to Medal of Honour: Allied Assault. If you have played MoHAA, you'd know that it is atmospheric and exhilarating. Who can forget the Omaha Beach level? If you think MoHAA is good, wait till you try CoD.
There are 3 campaigns in CoD though you don't get to choose which to start first. You start as Private Martin (USA) and play through a few levels.. the most exciting for me is to hold a particular bridge from invasion. Later you play as Evans a British SAS. The 3rd campaign, the best I have seen by far, is playing as a Russian soldier.
The Russian campaign is an exact depiction of one part from the movie "Enemy of the Gates". In the movie, the Russian troops fight to take back Starlingrad. Any Russians who retreated will be killed by their own soldiers. This was depicted exactly in one of the levels in CoD. Lots of soldiers swarming from the boat up the hills with just one gun and one ammo clip - almost like MoHAA's Omaha but more atmospheric and much more exciting.
Graphics-wise, CoD uses Quake 3 engine. It is a bit dated as compared to the today's new generation graphics engine but in my opinion, the graphics served it purpose. I owned a Pentium 3 with Geforce 4 card and CoD runs like a dream. It is games like CoD (and recently, Max Payne 2) which convinced me that game content and gameplay are what matters most. Not the graphics! Some games have excellent graphics but lack content. These are the type of games I'd install and uninstall in less than 10 minutes.
The world in CoD is so lifelike it's scary. The AI is excellent. Your team mates and enemies fight like real soldiers. Bullets flew all over the screen and you can see the traces of them .. or hear them - sometimes I had to "duck" in front of my PC just to avoid them - kinda silly but it shows how into the game I was.
All in all, an excellent game!!! A definite must-get!

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Product Description:
In the war that changed the world no one foughtalone.Product InformationExperience the cinematic intensity of World War II's epic battles includingD-Day the Russian Charge at Staligrad and the Battle of Berlin - through theeyes of citizen soldiers and unsung heroes from an alliance of countries whotogether helped shape the course of modern history. Call of Duty delivers the gritty realism and cinematic intensity of War II'sepic battlefield moments like never before - through the eyes of citizensoldiers and unsung heroes from an alliance of countries who together helpedshape the course of modern history. Play through the chaos of battle aspart of a well-trained squad that lays down covering fire and pulls its woundedto safety. In addition to authentic squad movements and tactics each soldier'sdistinct personality and training comes out on the battlefield. No onesoldier or nation single-handedly won the war. For the first time Call of Dutycaptures the war from multiple perspectives through the eyes of AmericanBritish and Russian soldiers.Battle through 24 missions spanning 4interconnected historical campaigns. Take on mission objectives ranging fromsabotage and all-out assault to stealth vehicle combat and rescue. Authenticweapons locations vehicles and sounds of war all contribute to the realismimmersing you in the most intense World War II experience yet.Product FeaturesIncludes all product updates including new Multiplayer Maps and HQMode!Play through 24 epic single player missions on four interconnected campaigns or go online for Axis versus Allies team-based multiplayer action.Spans four campaigns with one goal - Berlin?Together with your squad take on Nazi forces through a variety of authentic combat mission.Intense battlefield moments put you in the heat of the action capturingthe chaos of battle like never before.Product

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