5/21/2011

WarCraft III: Reign of Chaos Review

WarCraft III: Reign of Chaos
Average Reviews:

(More customer reviews)
"This Battle.net Beta includes all four of the game's races as well as a significant number of the full product's items, creeps, and neutral buildings. However, the beta is playable only through Battle.net. You can play any of the four races including Humans, Orcs, Undead, and Night Elves against other players on battle.net. Excluded from this Battle.net Beta are the following full-game features: Single-player campaign, multiplayer LAN games, all cinematic sequences, computer opponents, the editor, saving and loading, and several Battle.net features."(Reign of Chaos Battle.net Beta Program)
After having experienced the game myself, Warcraft III puts all other real time strategy games to shame. Commenting on the graphics, everything looks outstanding from units to buildings as well as the scenario. Blizzard really does a nice job making the texture and colors pleasant to look at even when zoomed in. In the previous Warcraft series, the main plot is basically battles between Orc and Human. In Warcraft III, Blizzard adds two more races (Undead and Night Elf) to increase more strategies. Although these two races are new, many people have already grown to love them. I really enjoy using the Undead.
Like Warcraft 2 and StarCraft, the battle system is pretty much the same. Unlike other strategy games such as Red Alert and Age of Empires, learning how to play a new race in Warcraft is like learning how to play a different game. They don't just change the colors of different races; they change everything from units, structures and the style you should play. Warcraft 3 uses the two resources gold and wood and various kinds of units and structures. For those of you Diablo fans, Blizzard bends the meaning of strategy having to include the option of RPG. Every race has heroes to choose from. Each hero is capable of gaining experience, leveling up, learning new skills as well as keeping an inventory for items such as scroll of town portal, health potions and mana potions. It really adds a nice touch of Diablo to it.
The Undead, one of the two new races, really takes skills to play. In order to win the game, you need to master the resources as well as understanding the abilities of every unit. The first time when I played, I build a lot of tough-mean-looking units and invaded my opponent. Clearly I thought I was going to win for my force really out numbered his. My opponent was smart enough to use the abilities of his units by casting some destructive spells and frying my guys. Take the Undead unit Necromancer for example; it can learn skills such as Corpse Explosion and Summon Skeletons, which can be very deadly and useful.
In summary, I really enjoyed playing Warcraft 3. This is not just an ordinary typical strategy game where you will be through after playing once. Learning how to play Warcraft 3 is really like playing four different games. I'm not going into any more details on every race. Let's just hope Blizzard is able to release the damn game soon.

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Product Description:
It has been nearly 15 years since the war between the orcs and humans ended. An uneasy peace settled over the land while, for years, the drums of war were silent. Yet the kingdoms of men grew complacent in their victory--and slowly, the defeated orcish clans regrouped under the banner of a new visionary leader.
Now a darker shadow has fallen over the world, threatening to extinguish all life--all hope. The drums of war play upon the winds once again--rising urgently toward the inevitable hour when the skies will rain fire--and the world will tremble before the coming of the Burning Legion.
WarCraft III returns players to the war-torn world of Azeroth. Developer Blizzard Entertainment combines the lessons learned from its bestselling StarCraft, the famous WarCraft lineage, and all-new 3-D technology to create an all-new, vibrant strategy game sure to become a classic.
Wage war in a fully interactive 3-D world that incorporates nonplayer characters, wandering monsters, neutral towns, strongholds, temples, and environmental effects. Four mighty playable races--humans, orcs, night elves, and undead--compete in a finely balanced dance of conquest. Upgradable heroes gain experience and harness new powers as the game progresses. This is WarCraft that's intimately familiar, yet as you've never seen it before.

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