5/17/2011

Star Wars Republic Commando Review

Star Wars Republic Commando
Average Reviews:

(More customer reviews)
I bought this yesterday (3-1-05) the day it came out and have the honor it looks...to write the first real review of the game.

First, I have not yet finished the game, but after an evening of play I have enough impressions to provide some pretty solid feedback.

Republic commando takes a fresh look at the Star Wars universe and tones down the lighting and (finally!) adds some wit.Rather than describe the game again I'll give you my impressions on gameplay environment, and features I found good and bad.

Gameplay:

The controls take a little getting used to, but after about an hour or so they feel pretty natural.weapons are changed through use of the D-pad.Orders are issued to your commandos through the D-pad as well, but with the addition of the 'A' button being held.I found issuing orders to be fairly intuitive and easy to do.I found the commandos to occaisionally disregard my "undo" commands in order to get them to leave their sniping perch or the turret they were manning.This was rare though and although slightly annoying, easy to overlook.

Shooting is pretty standard.THe default look sensitivity is just about right for my style...true FPS players will probably ramp the sensitivity up a bit, but find that it's a steeper scale than say Halo 2.My only gripe with game play during the "campaign" mode is that they dump you immediately into the "geonosis" encounter (think of the end of Episode II) and with little to no time to get used to these controls you must shoot down flying (and rather agile) geonoshans.THis was a fairly steep learning curve, but not insurmountable.

Environment:

Gorgeous visuals.I can't say enough about that.The only "environmental" inconsistency that bugs me occaisionally is that the commandos are all clones...but they all have very different voices.In some respect I get WHY this is...the commandos all have very distinct personalities (except the one named FIXER...I have trouble figuring out what makes him unique) and the variety of voices helps in that distinction.

The AI responds intelligently and isn't over the top.And so far the environment has seemed dynamic enough to provide intense moments where you wonder where the next "baddie" may pop out, and then shifts into the natural FPS Chaos quite nicely.The fragility of your own health and those of the commandos requires you to keep them involved throughout the game, and that makes the game more cohesive for the feel they were going to.The "On-air" chatter that the commandos keep up is entertaining as well.

Features, Pros and Cons:

Pros: I like the use of the bacta healing stations that are interspersed through the environments.THis makes a nice departure from the "instant use" med kit.But better than this I like the ability to issue orders while on your death bed.If the bad guys kill you, the action doesn't stop.A menu pops up on your reddish blurry screen allowing you to tell the commandos 1.Keep going with current orders, 2.Stop what you're doing and revive me or 3.Load a previously saved game.In one instance I was able to allow the commandos to complete a level objective before they came to revive me...and then continue where I left off.This was cool.If your other commandos drop...you have the option of reviving them as well.

Another Pro is the dramatic difference in 'bad guy' units.Standard droids are as flimsy and weak as they are portrayed in the movie.The Droidica (rolly droids) are just as scary when they pop open and unleash a hail of gunfire.THe Super battle droids are as tough and imposing as they seemed in the movie and more than once I foundmyself wondering if perhaps a Jedi Lightsaber intervention might not be a bit more helpful in taking these guys down.

Then the genoshans who fly enter the picture...drawing a bead and successfully shooting a fast moving flying ..."stick bug" is HARD! but not harder than it has to be.

Cons:

Occaisionally I find myself managing the behavior of my commandos more than I'm actually working with them as a unit leader.My own shooting can contribute but when the commandos are not on the "same page" this can be a little frustrating.Over the course of the evening I developed an idea of when to apply a "move to waypoint and defend it" option vs. the "search the room and destroy the bad guys" option...one is more tightly controlled than the other....the search and destroy option will result in (once a room is clear of enemies) the commandos moving on when perhaps they shouldn't...instead perhaps they should heal up any health they're missing and THEN move on.

Also, one bug that I've had occur is the a commando getting "stuck".He could not move to join the unit and was simply stuck in one place.After experimenting by trying to kill and revive him and also by issuing other orders to him (or the squad) I moved on without him and fortunately made it through the level.It's only happened once, but I'm certainly leary for a second occurance.

One last 'Con': is that I didn't detect the possibility of a cooperative mode in the multiplayer options.I haven't checked in detail, but I find that playing the squad based games in co-op mode to be fairly entertaining with friends...and takes the pressure off of those who want to play but not necessarily competitively all the time.

Hope this was helpful

Click Here to see more reviews about: Star Wars Republic Commando

Product Description:
Chaos has erupted throughout the galaxy. You ve been chosen to lead a team of elite Republic commandosstraight into harm s way. You ll have no time for setting up complicated commands and maneuvers. At your fingertips is one touch control of the most lethal weapon in the galaxy your squad. The only backup you have is each other. There is no room for error or fear. You ll need all your skills and training. You are considered the very best. Now prove it.FEATURES: Innovative squad-based action featuring an intuitive and straight forwardOne Touch Squad Controlsystem. You are the elite-of-the-elite in the uncompromising world of the Star Wars military. As a special squad unitin the Republic's Clone Army you'll engage in fierce firefights and intense action. Take a sneak peek at Star Wars: Episode III content including key locations new enemies including General Grievous and more. Embark on over a dozen single player missions that take you through a wide variety of military objectives. Encounter highly intelligent and varied enemies both new and original to the Star Wars universe. Explore unique alien locations including: the hostile planet of Geonosis the interior of a Separatist battle-ship a disabled Republic assault ship and the Wookiee homeworld of Kashyyyk.MULTIPLAYER FEATURES: Out of the box Internet play with up to 16 players online or via Xbox Live. Multiplayer modes include Deathmatch Team Deathmatch and Capture the Flag. Voice Communication enabled. Both multiplayer split screen and System Link capability for Xbox.Format: XBOX Genre:SPORTS/GAMES Rating:T - Teen UPC:023272325756 Manufacturer No:32575

Buy Now

Want to read more honest consumer review about Star Wars Republic Commando now ?

No comments:

Post a Comment