5/30/2011

Harvest Moon: Animal Parade Review

Harvest Moon: Animal Parade
Average Reviews:

(More customer reviews)
What a great addition to the Harvest Moon series! I think it is definitely HM at it's best, no doubt.

For those new to the series, the concept is that you are a farmer-rancher who just moved to town. You are given a house, introduced to the townspeople and started a new life. Once you get to your new abode and settle into the town, your mission is to find the Harvest Goddess. Once you talk to her, the problem becomes clear: there are five bells missing and you must find them all to restore the power of nature, reviving the Goddess Tree. Along the way, Finn, a harvest sprite, will guide you. You also have the option to seek the love of bachelors and bachelorettes, provided you know just what they like. A major feature in Animal Parade which differs greatly from other HM titles are the animals. Throughout the "world" you will find and be able to befriend wild animals, if you so choose.

So thats the basis of the game. I will now break up my review into parts:

STORY: I love the adventure in this game! Your quest to find the bells pretty much starts once you locate the Harvest Goddess, and at this point the adventure takes off.You have to complete one side-quest or two before you can actually speak with the Harvest Goddess and begin your quest, but these are simple and take three game days at most. She makes it clear on what your goal is and you can always go back if you have questions. But Finn is very helpful by always giving you hints and guiding you in your mission. Personally, I was able to deduce what I had to do before Finn told me, but if you get stuck then Finn will definitely help (sometimes I did need him to point me in the right direction). The first bell you get provides just the right amount of challenge. Once you get the red bell, this opens up the option to find all the other bells. This really gets the game going. I loved how the adventure was an integral part of the game, not just some optional thing. It is a blast trying to find all the bells because you have to interact with a lot of the townspeople to do so. You might have to complete some side-quests for them or have certain items in order to proceed, but it is always fun and rewarding once completed.

TOWN: The town is well made. I like how there are several places to explore. You can visit Harmonica Town, Garmon Mines, and Flute Fields. Toucan Island only becomes available later in the game (I haven't gotten it yet). Within each place are worlds within worlds, so there is more to explore once you get somewhere. The load screens aren't too bad, either. At first they become tedious, but then you just get used to it. They really aren't that bad, it just gets annoying to see the name of the place pop up every time you go somewhere.

TOWNSFOLK: What I love most about the people in this game is that they are very good hint-droppers. Sometimes they make it really obvious and other times I have to kind of deduce what they are saying, but its funny at how they give me little hints on what to do. There is a good variety on people and they each play a role in the game. It is fun that they give side-quests for you to do, especially since they usually lead to your progression in the game, not just something to do and you get no reward.

DATING: I'm not gonna lie, its hard to get hearts in this game. So far I am at the end of spring (not so far into the game yet but I've been playing it) and I have more hearts with the animals than I do with people. In fact, I have no people hearts. The eligible girls and boys are wide in variety so if you like a certain trade (mining, cooking, jewelry-making, fishing, etc) there is most likely a bachelor/ette perfect for you. Luckily the friends menu allows you to see what each person likes and dislikes, making it easier to give gifts that win points. However so far I've noticed those recommendations only show items that people "like." I have yet to figure out what they truly love and what will earn me hearts. You can also track people on the menu, making it easy to give gifts if you can't find someone.

ANIMALS: I really like the addition of animals to the town. Not only can you have livestock, but there are several animals roaming in the wild. Each location has its own animals. So far I've met such a variety as dogs, cats, boar, squirrel, snake, raccoon, rabbit, frog, turtle, bear, and many more! Its really fun to discover new ones. You can make friends with any animal you meet by visiting it frequently and feeding it something it likes. Like for friends, the wild animal menu shows what they like and dislike. The location stays the same but some only stick around in a particular season or climate, so you'll always know where to find your favorites. If you get enough heart points with an animal, they can become your pet and help you around the game. With the starting house you receive, you can only have pet but once you expand, you get to have more and more. I thought this was a great addition to the game concept.

DIFFICULTY: This game is in the middle. It is not painstakingly hard (obviously its HM) nor is it ridiculously easy (again its HM). It has the right amount of challenge for the seasoned HM fan/gamer but enough hints for newcomers. I would recommend it to any wii fan and especially to fans of the HM series.

CONTROLS: The controls are straightforward and easy. One thing that bothered me for a little was some lack of explanation in the manual. They don't tell you that when you buy new furniture you have to open up the furniture menu to place it. This frustrated me for a while but then I got it. Its not a big deal but they could have explained that in the manual. Another thing is the camera. No complaints there except that sometimes you can't see a path, which means you're missing an entire entrance to a new location. Luckily I was exploring and happened to find this new stretch of beach that was barely visible unless I had been really looking (it was on the edge of the screen thats why, most locations are clearly visible). If I hadn't stumbled across this one path, I don't know how long it would have taken me to find the yellow bell. Guess I was lucky! But other than that, the controls are super.

DS vs WII: I've gotta say I prefer HM on the wii any day. I have island of happiness for ds, and while its a fun game, HM is the type of game that I feel plays better on the Wii. The big screen allows you to experience the world better. You can explore more thoroughly and the graphics are so much better. Overall its just a better gaming experience on the Wii when it comes to HM.

I know this is a long review but I wanted to be thorough. Thanks for reading it all! This is a great addition to any Wii game collection and while it is somewhat addicting, I think its a lot of fun and has good replay value and longevity for a game. Definitely worth the price. A whole lotta fun! I would recommend playing the whole game and taking advantage of everything; don't skip the adventure, thats the best part! Oh and the animals, too!

Have fun!

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Product Description:
In Harvest Moon: Animal Parade, the divine tree which once stood in the middle of the Harvest Goddess' pond is weakening, the creatures are beginning to leave the land, and the five bells have lost their power. The Harvest Goddess believes that only the strength of the Harvest King can help revive the earth and bring the tree back to life. It's up to the player to help the Harvest Sprites ring the five mystical bells, summon the Harvest King, and revive the Harvest Goddess' tree and the land.

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