5/22/2011

MotorStorm Review

MotorStorm
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(More customer reviews)
THIS REVIEW COMES FROM SOMEONE WHO HAS NOT ONLY COMPLETED, BUT WON 1ST PLACE IN 30 RACES ON MOTORSTORM.So I guess you can say I've played it a lot.

I've read quite a few of the other reviews so far, and most of them are written by people who just got the game and haven't really played it through yet, I would imagine.I've played it at least a hundred times, and I've got a different view point.I'll try to keep it concise, and I'll discuss the game's shortcomings first.

#1: THE SAME TRACKS OVER AND OVER AGAIN...After 30+ races, the tracks go from repetitive to out-right boring.I'm sorry, but there are only 7 or 8 tracks to race on.The change?except for a few of the races,you are forced to use a different vehicle each time.The level 1 and 2 races are fun, but by the time you get to the level 3 races, your opponents spend the entire race pushing you off cliffs and into rock formations, and everyone's vehicles are faster than yours.I really enjoy 2 or 3 of the tracks, but the others aren't to my liking, and I find myself cursing at the game as it forces me to run those tracks repeatedly.

#2:BLAZE YOUR OWN TRAIL?Hardly.Other reviewers have said that you don't have to follow the track; that you can go your own way.Not true. Each track has a "high route" atop cliffs, plateaus and mesas (for rally cars and motorcycles) a "middle route" across bridges, ramps, rocks and gravel (for any vehicle but a big rig) and "the low road" through the dirt and mud underneath all the bridges and ramps (for the mudpluggers and big rigs).At certain junctures of the track, you can choose one of two or three of these routes.During most of the race, though, you are bound to the route you have chosen.It's your job to learn the tracks and remember where those junctions are so that you can take the route appropriate for your vehicle.Big rigs and mudpluggers are a disaster on the high routes, and motorcycles and rally cars are useless in the mud.Other than that, you are following specified routes and there is no "free roam" during a race.If you go too far away from the track, you get the dreaded "WRONG WAY" text flashing, and your vehicle comes to a dead stop and immediately gets redirected onto the proper route, which most likely puts you into last place.

#3: SIXAXIS MOTION CONTROL...I still haven't figured out how to use this to my advantage.I am sure it has something to do with where my console is located in my livingroom with regard to where I am sitting with the controller, but the motion control puts my vehicle right into a ditch or the side of a mountain every time, like a jet ski with a broken steering cable.I have it turned off, as the game is just too difficult.I cannot navigate at all with it turned on.This is the PS3's first game to really utilize the sixaxis motion, so I am sure that all of us will need some time to adapt.Trust me though--the game is plenty challenging just using the traditional controls.

#4: NO MISSIONS, JUST TIMED RACES...In some games, you get a break from the timed race, like in the Midnight Club or Burnout games, and you get to race a course backward, or your mission is to run 20 cars off the road or cause a huge wreck.Not in MotorStorm.Your mission is the same across the board--win each race.It does tend to become monotonous at times.

Let me discuss the GOOD THINGS associated with MotorStorm now...

The graphics are the best I've seen on any game--bar none.The stunning detail is a major distraction in this game, as you leap over ramps and view monument valley while flying through the air. The wrecks are astounding as well.Sometimes, it's fun to choose and ATV or motorcycle and purposely cause huge wrecks.You get to view your body hurling through the air in slow motion with the ability to spin the scene around with the R stick.More often then not, your body bounces off of rocks and ends up being run over by another vehicle.Awesome!The jumps are amazing, too.Depending on your vehicle, you can control your tilt and wah in mid-air (which seems like an eternity, the jumps are so huge) to set up the perfect landing.

The vehicles are terrific.All of them react different to the different tracks, which makes the game truly challenging.As soon as you've mastered the motorcycle on the mesa race, you then have to compete in a race through the mud with a mudplugging jeep.Each vehicle has different acceleration, braking, turning radius and what I like to call "dent quotient."The bigger vehicles can take a real beating, whereas the ATV's and motorcycles might get hit by a rock and go flying into a rock formation in pieces.Very realistic.Also, your vehicle retains its damage until you wreck it; which means, you could smack into another vehicle, and then be racing with no doors and your hood flapping against your windshield the entire race.You can knock your wheels out of alignment, too.Your wheels will wobble until you wreck and get a new vehicle.Navigating the dirt buggies is likeriding on a constant trampoline: they just bounce everywhere, which is fun until you are trying to cross the finish line in 1st, you come out of a jump, and bounce right into a gravel pit and flip over.It's an insane ride that will have you laughing hysterically, albeit with sweaty palms.To make it even more stressful, you can change your camera view to "shoulder cam" (for ATV's and motorcycles) or "in cockpit" (for the others) where the terrain moves more than you do...it's dizzyingly fun!

Lastly, the controls are so simple, you'd think you were playing the Atari 2600.One button for gas, one for braking (which doubles as reverse also) one for boost, and one to knock an opponent off his bike (if you're on a bike) or peep your horn (if your in another type of vehicle).This makes it so that anyone can jump right in and start playing the game.

All of this leads me to believe that Sony Entertainment is leaving the door wide open for an entire series of MotorStorm games.Why make a game this good with different missions, tasks and tracks when you can string it out through 4 or 5 games?I guess I'm old fashioned--I paid $60 for this game right when it came out, and I'm staggered at the boring, old-school "win the race to open other locked races and vehicles" mentality.I bet that a MotorStorm 2 will be out just in time for Christmas, boasting more tracks, more vehicles and more missions.Get your wallet ready--we're all in for an amazingly fun, expensive ride.

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MotorStorm PS3

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