Showing posts with label racing wheel. Show all posts
Showing posts with label racing wheel. Show all posts

11/24/2012

Logitech G25 Racing Wheel Review

Logitech G25 Racing Wheel
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I'm not an eloquent guy, and certainly not a frequent Amazon reviewer, but I just thought I'd clear up questions if anyone else is in the same boat I was (PS3 owner looking for a wheel).

I love driving sims for PS2, and thought the G25 would be a great way to get my dad to play some games too. I wasn't sure how the G25 would work with the PS3, but lo, it's flawless. Hooked up via USB, the wheel can fully mimic the function of the Driving Force Pro, so Gran Turismo and ToCA give you everything they've got. It also has a lot of future potential with the Gated gearbox and clutch-pedal that most current games don't use. The only reason you might keep a sixaxis handy is for the "home" button to quit to the XMB (ps3 OS).

"Feedback" is an understatement, as the word makes me think of the N64 rumble-pack. Most of you potential buyers are already aware of the wheel pulling you out of turns, or giving enough feedback so you know just when you're about to lose grip through a corner. But the G25 can be so subtle that it almost creates a "3D" feedback map. I'm not sure how to explain it, but when your in-game left rear tire hits a rumble strip, it feel like that specific tire has really hit a rumble strip. I have no idea how they do this with just two force motors in the G25.

In any event, the quality of the road-response is absolutely worth the price, which is already pretty decent here with free shipping. The DFP was tempting, as I've tried it on a PS2, but this wheel is much more subtle, much better looking, and will be the gold-standard for future driving games. No regrets here, just a happy father-son bonding experience and less wear on our real-world cars.

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Product Description:
Real metal. Real leather. Real racing. Premium materials. Hand-crafted components. A team of racing fanatics dedicated to providing the most realistic driving experience possible. With the G25 Racing Wheel, Logitech is taking sim racing controls to the next level, and we'd like you to come along for the ride.The G25's unique dual-motor force feedback transmission delivers powerful, high-fidelity force effects to the hand-stitched leather wheel, so you can feel under-and oversteer before you're on the barrier.

Sit down, turn off the lights, and crank up the sound. You're not playing games anymore; with the G25, you're racing.


Features:

Six-speed shifter with push-down reverse gear
Choose exactly the right gear for the turn. Plus a leather-wrapped shift knob so you can drive in style! Sequential shift mode
Provides backward compatibility. Logitech's exclusive carpet grip system
Holds fast to the carpet to provide a realistic driving experience. Dual-motor force feedback
The mechanism is smooth, quiet, and powerful. Stainless steel gas, brake, and clutch pedals
Eliminates flex from the pedals, so you can brake and accelerate with more precision. The clutch pedal makes heel-and-toe downshifting possible, keeping your gear changes quick and your RPMs high. 11" leather-wrapped steering wheel rim
With the 900-degree wheel rotation and hand-stitched leather, the wheel providesa realistic driving experience.
System Requirements:


    PC with Pentium processor or compatible
    256 MB RAM
    20 MB of available hard disk space
    CD-ROM drive
    USB port
    Windows XP or Windows Vista

or


    PlayStation 2 or PlayStation 3 computer entertainment system
    Games that support Logitech Force Feedback

Package Contents:


    Logitech G25 Racing Wheel (steering wheel)
    Shifter module
    Gas, brake, and clutch pedals
    Power supply
    Software CD-ROM
    User documentation
    1-year limited warranty


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10/13/2012

Xbox 360 Wireless Racing Wheel Review

Xbox 360 Wireless Racing Wheel
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This wheel is a blast! I was already addicted to Forza 2 and was moving steadily up in my career with the regular game controller. With this racing wheel (and pedals), I'm moving up even faster than before and the experience is dizzying - literally. I have my setup about 3 feet from a 50" plasma and the feedback of the wheel is so realistic that I was getting odd dizzy effects when going in and out of tight corners because my body was expecting to feel real world forces from the seat against my back and sides - and they of course were missing. Make no mistake, this isn't a bad thing - its a testament to the realistic feedback of the wheel. You feel everything - understeer, oversteer, grass, jerks when flying from grass back onto the pavement.

Prior to this wheel, I always detested driving the big American cars like the Camero or Corvette because they were so difficult to control with the normal controller - they would constantly slide out and wag back and forth because there was no feel. Last night I nailed several races with both these cars because I was finally able to control the car through power slides and oversteers.

Setup was easy. Though the manual says a system upgrade was needed, I did not find this to be the case. The wheel paired up instantly and I started driving in Forza 2 immediately. The only thing I had to figure out was how to change the camera view (I like the in-car view) because they moved it from RT to X on this controller.

I found a chair with a sloped back on it, put a lumbar pillow in place and just rested the wheel on my legs. Surprisingly it stays in place well though you'll want to wear a pair of jeans. At first, the pedals kept sliding forward on my carpet causing me to crash a couple times. I finally placed them on one of my wife's yoga mats and its been fine since. The only beef I still have is that in intense situations the wheel moves around a bit. I may look for a small table to mount the wheel. Also note that the "in the lap" setup makes it impossible to drive with mostly straight arms like the pros. I end up sliding the wheel forward so that its just barely hanging on to the end of my knees so that I can straighten my arms more.

One last piece of advice: don't make the mistake I did and select the McClaren F1 (or similar super car) as your first drive and expect to see a big change. You'll still be all over the place on the road. Work your way up and learn the controller because the turning radius takes some time to learn. Once you do, you'll be amazed.

Pros:
- Realistic feel, improved times, better control over rear wheel muscle cars
- Trivial setup
- High quality materials

Cons:
- minor: Pedals slide without some kind of mat

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Product Description:
Xbox 360 Wireless Racing Wheel

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7/28/2012

Logitech WingMan Formula Force GP Wheel with Pedals Review

Logitech WingMan Formula Force GP Wheel with Pedals
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The product arrived in 2 days in good order.It is a good quality wheel with a good feel.The pedals are large enough and well spaced.The wheel comes with an installation CD and a bundled game. The biggest problem I had was during installation.At one point it asks for you to insert the Windows '98 CD into the drive.My Dell computer did not include this CD so I was stuck without a necessary driver.After some time searching the internet, I was able to get the driver and complete the installation. Once over this hurdle, everything went well.The wheel is easy to set up and it works with all the games I have tried.The 6 buttons are easy to program for shifting gears, lights, horn or whatever you wish.By the end of the day the whole family was engrossed in Need For Speed - High Stakes. The force feedback experienced with most games is amazing!You will feel bumps and turns and other cars hitting you.One thing to note is that if you have a heavy foot, the pedals may slide away from you, even on carpet. I have not used other force feedback wheels but I could definitely recommend this one an excellent option!

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Product Description:
With Logitech's WingMan Formula Force GP Wheel with Pedals, you can experience what really happens on the racetrack. The force-feedback steering wheel lets you feel the road, bumps, walls, and crashes. The custom-designed wheel shape includes rubber handgrips for comfort and precise steering control. Two wheel-mounted gear shifters allow for quick gear changes while staying in control. Four programmable buttons provide easy control of car functions and view changes. The space-saving console design takes up minimal room on your desktop and holds the wheel tight and secure with a dual clamping. The WingMan Formula Force GP Wheel includes realistic gas and brake pedals mounted on a weighted base and a nonslip, textured floorboard to provide your feet with better traction and to prevent slippage. The WingMan Formula Force GP Wheel requires a USB connection and works on the PC platform.

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3/25/2012

Thrustmaster Ferrari F430 Forcec Feedback Racing Wheel Review

Thrustmaster Ferrari F430 Forcec Feedback Racing Wheel
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First, let me say that I am new to racing games.I have played the Need For Speed Series, but that is really it.A friend of mine mentioned that the Thrustmaster Ferrari F430 Racing Wheel was compatible with Dirt 2 on the PS3.I contacted Thrustmaster and sure enough, it is!They said that Codemasters had worked with them to get their wheels tech programmed into the game.I was sold.I bought the F430 and Dirt 2.I WAS AMAZED at how comfortable this wheel is.Make no mistake, this wheel is as sturdy a wheel as I have ever used.I tried to play some games on teh Xbox 360 using the Microsoft wheel and when my palms sweat (which was often due to my n00b status), my hands would slip.On the Thrustmaster F430 wheel, the grip is a VERY high quality rubber that meant ZERO slipping when my hands got sweaty.I was also very impressed with the responsiveness of the force feedback.I got to the point where I could tell I was in control and driving the right line, simply by how the wheel was responding which made it feel so realistic!Im playing in automatic mode, but the metal f1 style shifters on the wheel are very sturdy.I currently have one of them programmed as my horn.You will not be dissapointed with this wheel.The only thing I didn't like was the lack of labeled buttons. i rated its appearance as 4 stars for that reason alone.Otherwise, this wheel is an almost identical replica of the wheel on the real F430!

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Product Description:
The Thrustmaster FERRARI F430 Force Feedback Racing Wheel for PC! An exact replica of the steering wheel of the new F430 with Manettino dial for even more precise control of your settings! Ferrari and Thrustmaster share the same values: passion, performance, innovation and quality. The latest addition to the range of Thrustmaster racing wheels produced under Ferrari licence, the Ferrari F430 FFB Racing Wheel, perfectly illustrates this commitment. An exact replica of the Ferrari F430 steering wheel, this controller is unique owing to its specific shape, its elegant design and its pure, streamlined looks. The Engine Start and multi-position switch are instant eye-catchers. The first button serves as a directional pad; the second, the Manettino, is an exclusive Ferrari innovation that Thrustmaster has adapted to the world of video games: The Manettino stems directly from the racing world, where each driver's total commitment to the race requires flawless efficiency and speed when adjusting the car's features. This easily accessible rotary switch features 5 backlit positions, enabling drivers to swiftly adjust their car's settings or activate specific features in the midst of a race. Users can adjust the braking force distribution, power steering, traction and control system and more. These actions will enable them to optimize their car's configuration according to the race track and weather conditions, for optimum performance. Each feature is tailored for optimum racing comfort: The extra-large (28 cm/ 11 in diameter)

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10/07/2011

GTR 2: Realism Redefined Review

GTR 2: Realism Redefined
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Tech Stuff:This game pushes my X800Xl card to the max, and I'm stunned by this.I can only run it smoothly at 1000x800 with AAx4, compared to Toca Racer3 at 1200x1000 on AAx6.This game uses close to 2gb on your hd, and you better have a nice setup to get the most out of this game.Perhpaps there will be some patch in the future, but I'm stunned that this game pushed my 3.2 ht 1.5 gb of memory so hard.
Graphics:The graphics on this game aren't overwhelming, until you start to notice all the small details:building, stands, stadium seating in the stands, dust flying.Overall the graphics aren't close to Toca3, but the cars and tracks are nicely detailed.
Sound:This is where it hits a homer!Whether in car or out of car, the engine sounds sound so real!Shifting, braking, or throttling up, the game scores huge points on realism.Even when you are pumping the brakes, you can hear and feel the action of the car.
Sim Racing:This aint no easy game by any standards.You really have to know how to enter and exit corners on this game.You just can't drive thru them, because you'll end up off course.Thankfully there is an extensive training guide to assist the average racing fan like your truly.You can practice so many aspects of the game, that it will help alot.You start out with about half the tracks unlocked and about half the cars.You unlock them by winning or accumulating points.Online play is the best, and I really enjoy it.There are literally hundreds of people online worldwide at any time of the day or nite.I work a third shift job, so I unually race around 2:00pm.Still there are hundreds of folks online.
Summary:
This is one of the finest pure sims out there, and maybe to date.I don't enjoy it as much as Forzo(xbox), Test Drive LeMans(dreamcast), but I do like it better than Toca.Toca has too many racing dune buggies and crazy vehicles, and this game centers on my euro-style racing and GT cars.Get this game if you have a nice system.I have a 3.2ht with 1.5gb ram, and my x800xl.the game runs smooth on it at reduced settings, but you need to have good specs to get the most out of it.Wish the game could have been easier for an average racer as myself, but overall I can't complain.Nice game!

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Product Description:
The World's Most Realistic Racing Simulation.Just Switched Into High Gear!Gear up and hit the open road as you take on the world's most realistic racing simulation. Featuring over 140 exquisitely detailed cars and 34 unique track-layouts, GTR 2 thrusts you into a hyper realistic racing environment with breathtaking real-world effects. With a revolutionary Driving School Mode you'll gain the experience to tackle the challenges of professional racing.

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9/26/2011

Logitech MOMO Force Feedback Racing Wheel Review

Logitech MOMO Force Feedback Racing Wheel
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One of the most impressive things about this wheel is that within 10 minutes of removing it from the box, I had it installed on my computer and was using it in a game.Logitech scores again with rock solid software that is easy to install and use.
Once I started to use it, the other good parts about the wheel became apparent within a very brief amount of time.
FORM FACTOR:Compared to other force feedback wheels, this takes up a surprisingly small abount of desk real estate.Once clamped onto a desk, the unit only takes up a 7 inch by 14 inch area of space.The clamping mechanism is notable for not extending very far below the desk.This means there is less for you to bump your legs on and it makes it possible to clamp it in a wider variety of locations.
PEDALS: In my previous wheels, the pedal unit would slide all over the place on my wood floors.This unit, though has a big enough base that there is absolutely no sliding whatsover.In addition, there is a little traction device you can turn on, so that on carpet, the base will stick even more.
FORCE FEEDBACK: To set up the wheel, you can use the default Windows Game Controller set up.Force feedback can be set from 0-150% strength.For my game, Rally Trophy, I found that anything greater than 20% was too strong and I ended up using 14%.This is a sign of quality, because it indicates that the wheel has a full range of power available.The fact that at 14% power, the wheel delivered a nice range of subtle in-game effects proves to me that this wheel has been put together solidly.
This wheel met all my expectations and for me was a MAJOR step up from the little game pad I was using.It has taken me about 2 days to really get the hang of driving with it, but now that I have figured out the right settings, there is really no comparison.Before I was just goofing around with a video game.Now it feels like I am actually using an advanced driving simulator.Very cool!

Click Here to see more reviews about: Logitech MOMO Force Feedback Racing Wheel

Product Description:
Turbocharge your driving with the authentic feel and precision performance of the Logitech MOMO force-feedback racing wheel. Designed by the racing professionals at MOMO, the full-rubber wheel, stick shifter, and racing pedals feel just like the real thing. And with advanced force-feedback technology, you'll experience the road like never before. Strap yourself in and drive into the action!
The Logitech MOMO racing wheel is compatible with PCs running Windows 98, 2000, Me, and XP, with an available USB port.

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5/30/2011

Logitech G27 Racing Wheel Review

Logitech G27 Racing Wheel
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I had the privilege of owning its predecessor several years ago, the G25, so I knew mostly what to expect with this new G27, but I was still expecting so much more from Logitech. The expression "Logitech giveth and Logitech taketh away" seems most pertinent.

So, let's start:

Opening the box and getting everything out is very simple. All the parts are well designed, but you're immediately greeted with what I think is the biggest issue with the G25/27 set, - the cables. So many cables! 400 cables! (at least it feels like it)

The wheel has a cable coming out of it that goes into your PS3; the pedals have a cable coming out of it; the shifter has a cable coming out of it, and then there's the power brick that has a cable to be plugged in. All these cables plug into the wheel itself, and it's definitely not a pretty sight. I don't know about other people, but I don't have a place where I can leave my steering wheel/shifter/pedals plugged in 24/7, so setting all this up and putting it away again is a COMPLETE pain in the rear.

Putting the cable issue aside, there's a lot to like with the G27. It's an improvement over the G25 in many ways:

1.) The G27 wheel uses helical gears (or diagonal-cut gears) vs the G25's straight-cut gears. What this means is that there's a reduction in noise when turning the wheel, and it's also smoother while maintaing powerful force feedback! Great stuff!

2.) The shifter on the G27 no longer has a sequential mode (i.e. clicks up and down only), which is no big loss to me. I prefer either the regular 6-speed or using the paddle shifts on the wheel. While it may seem that this is still a LOSS compared to the G25's 6-speed AND sequential shifting, the new addition to the G27 is that the gears don't CLICK into place. On the G25, every gear change would greet you with a CLICK as the gear was put into place. Logitech have removed this sound so the gear movements don't hurt your ears with their plastic sounds as the G25 did. Now, some people have modified their G25 shifters to remove this sound, but it voids your warranty and I've read of several people irreparably breaking their shifters by doing this... In any case, for me, the G27 shifter is an improvement over the out-of-the-box G25 shifter.

3.) The pedals are now adjustable, which makes it a joy to heel-and-toe while racing. The pedal layout is a huge deal more comfortable than on the G25 pedals. This, for me, is a huge improvement. My right foot would get very uncomfortable with the G25 layout.

4.) There's a new set of tachometer LEDs on the wheel, though I've yet to play any game that supports them yet... It's a neat little feature, though, if it does as advertised.

5.) The G27 also has some more buttons on the steering wheel, which you can customize, of course.So how does it play?

VERY well, depending on the software!

Need for Speed: Shift PS3:

I first tried out Need for Speed: Shift on the Playstation 3, and was pleasantly surprised to see that no setup is needed, and the controls just work. In fact, it even shows you a picture of the wheel/pedals on the control screen (albeit just the G25, but still...). It's great to have the wheel work out of the box with no tinkering. THAT said, there's perhaps too much force feedback in Shift to be particularly comfortable. The faster you get, the more the wheel fights with you. At 120mph, it's very hard to keep the wheel straight. I've track-driven several times at near 150mph speeds at times, and I can safely say my steering wheel doesn't fight me in real life like it did in the game...

So, for ease of use with Shift, I'd say 5/10. It's just too hard to keep the wheel straight at relatively high speeds...

Gran Turismo: Prologue PS3:

NOW we're talking. None of the fighting I experienced in Need for Speed: Shift, and plenty of smooth corners and subtle force feedback. It's fair to say the force feedback is a tad muted in Prologue, but it's infinitely more comfortable to play than Shift, and a real joy to hit those apexes time and time again. 9/10.Overall, this wheel is excellent, but the pain of setting it up is just too much to ignore. It really is a cable nightmare. The wheel, pedals and shifter could easily be wireless by this point, meaning the only cable needed would be a power cable to the steering wheel for the force feedback to work. I suspect the inevitable G29 will remedy this, as the way the G27 currently works is a direct copy of the G25 which is 3 years old as of November, 2009.

Overall, though, a great wheel, if you can be bothered to go through the setting it up...!

4/5

Note: This wheel is for PC AND PS3.

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Product Description:
A simulator-grade racing wheel, the Logitech G27 Racing Wheel is designed to deliver the definitive sim racing experience for the PC and PLAYSTATION3. It features a powerful, dual-motor force feedback mechanism with exceptionally quiet helical gearing; a six-speed shifter with push-down reverse gear; integrated RPM/shift indicator LEDs; a comfortable 11-Inch leather-wrapped rim; and steel gas, brake, and clutch pedals.

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3/23/2011

rFactor V. 1.255 Review

rFactor V. 1.255
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I got this a few years ago and have been happy with it. This game is really the successor to the F1 Challenge series EA and ISI put out a while ago that is also heavily modded. I have F1 seasons and tracks from 79,88,91,05,06,07,08,09 as well as Champ Car 05-06, Indycar 94-95,08-09, GT cars, Mclaren F1 Challenge, Zonda Challenge,Historic Rally Cars Mod, F430 Challenge, and a lot of single cars for use in the all tracks and cars series.

You can use any track for any car you have, say using Indycars on F1 tracks or GT cars on Ovals. I've got I would say about 100 tracks from the modding sites as well as the series mentioned above for over 20GB's of data, so rFactor is really not about the stuff it comes with but the stuff you can get online that makes it the ONLY racing game you should have. You can get Formula Japan, GP2, and many other series cars and tracks. They are free to download and the details and graphics are amazing in most of them, the best I've seen are the CDTP F1 2006 and IDT Champcar and Indycar series. The GT ALL 3.96 comes with both new and old GT cars in a lot of paint jobs and configurations, including Porches, Mosler, Corvette, Viper, Saleen, Ferrari and any of the other GT1/2/LM/etc. classes you can think of.

There are hundreds of tracks to download and race from every corner of the world as well as fantasy tracks and cars. Like I said you can race any car on any track. Either they have self installers or you just copy and paste into the locations folder to install, the same goes for the cars.

This is really best for open wheel, touring cars, Stock cars and any other asphalt/circuit based racing, it's OK for dirt rally or trucks but those are best in the dedicated games like Collin Mcrae or Richard Burns. This game is fairly easy to adjust the difficulty and other settings once you play around with it. I'm no strict sim player and thankfully you can pretty much adjust it to whatever level you want.

This game also has multiple 3rd party plugins for realistic cameras, textures, data acquisition, wet tracks and almost anything else. You should go to [...], fileplanet or softpedia to get cars, tracks and plugins. So depending on your level of interest this game could replace your collection of separate games for separate racing types and be relevant for a long time to come, every race game fan should get this period.

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Product Description:
rFactor race sim Version 1.255 Important Product InformationInternet connection is needed to register and activate this product. Activation code and instructions will be included.Upgraded now with 15 degrees of freedom physics engine, Advanced tire modeling & Support for 4-link rear suspension.Engine boost modeling, Complex aerodynamics Head physics, cockpit vibrations, detailed bump modeling.All-new track-specific terrain data file system! rFactor provides unprecedented flexibility, allowing the upgraded series to grow and evolve with mod community involvement, race club formation, and feedback from users worldwide. We know you enjoy the thrill!Graphics/Sound DX9 advanced graphics engine. Real-time day/night transitions. Projected headlights for nighttime driving.Adjust player and opponent volume ratio. See the apex with the Look Ahead slider. Adjust your seat and mirror while in the driver's seat.Updating real-time scoring towers. Expanded and enhanced gauge and LCD features for vehicle cockpits and so much more.When you demand only the best in a true race sim then get rFactor.

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2/16/2011

Logitech PlayStation 3 Driving Force GT Racing Wheel Review

Logitech PlayStation 3 Driving Force GT Racing Wheel
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Summary [8.5 out of 10]
====================================

The Logitech Driving Force GT PS3 Wheel is an excellent driving wheel with a good build quality at a solid price point that will satisfy any casual or avid racer. Unfortunately not every game makes correct or full use of driving wheels, but the ones that do (e.g. Gran Turismo 5) create a surreal driving experience that will satisfy any driving fan.

For the purist that must reproduce the true racing experience in his or her house, we would still suggest the Logitech G25; it is, however, more than twice the price of the Driving Force GT.

What's in the Box?
====================================

It's a good sized box, about the size of a Logitech 2.1 PC speaker package. As shown on the box there was an instruction booklet, pedals and wheel (with integrated shifter).

What I was really surprised to find in the box, and it might have been a toss-in for some promotion because I don't see it mentioned on Logitech's site, was a full copy of Gran Turismo 5: Prologue. If you already have it, then use this copy (if you get one) as a gift I suppose. If you didn't have a copy, you will be so freaking happy they included one, it does the wheel justice while other games don't:

After spending time with this wheel and especially Gran Turismo 5, I would have to say that you cannot review a driving wheel, or al teast this driving wheel, without having a copy of Gran Turismo 5 to test with. The experience is so much better with GT than it is with other "arcade" racers that it's a night-and-day difference. More on that later though under "Driving Experience".

For anyone that has used a force-feedback wheel in the past 10 years, I think the form factor of these things has always been the same. A life-sized steering wheel attached to a tapered base that is fastened to a table or desk of some kind using clamps or grips of some kind; this is very similar:

As you can see the steering wheel reproduces all of the 17 or so buttons you find on a standard PS3 controller. The red wheel and "enter" button on the bottom right can be used for navigation and confirmation as well as in-game adjustments for games that support it (like Gran Turismo 5).

I'm not sure what the split-circle +/- does on the bottom left, I never got it to really do anything in any games.

In addition to the full-sized wheel the base unit includes an integrated shifter. The shifter doesn't have much play up or down as it behaves more like those auto-shifters (flappers) you find on some higher end cars that let you drive in automatic or shift automatically if you want. It just clicks up or down as you are driving and a spring re-centers it when you let go. It doesn't click "up" or "down" into position like a gear shifter, it's more of a toggle action.

Of course you have your pedal plate. I'm a size 11.5" and the plate felt like a nice size, sturdy, good resistence on the brake and gas and my foot never fell off it or slipped off. It's a perfect size.

I did find that the pedals stood upright a bit too vertical, so sitting in a chair and playing, my foot was always cocked up when I was off the gas or break. This made switching from gas to brake with 1 foot uneasy for me and I ended up driving with both feet instead; I just couldn't flip from gas and then cock my foot up enough to clear the brake as I moved it over to the left to push it back down. What ended up happening is that the side of my foot would hit the break as I moved my foot to the left and push the whole pedal pad over.

I would also point out that the pedal pad would be perfect on carpet because it integrates a retractable spike-strip on the bottom of it that can click out, and dig into the carpet. On hard/wood floors like I have, it was moving around a little bit, so I secured it by pushing it up against the table you see in the picture above. I believe there are little rubber feet on it but they don't do as good a job stopping it from moving as the carpet-spike-strip would if it was on carpet.

Keep that in mind if you are on a hard floor and don't have a way to secure it in place, I'm sure putting it on a mat on your hard floor would work fine (like a yoga mat) or something else that will cause it to stay put.

Hooking it all Up
====================================

As with all racing wheels since the dawn of mankind, you fasten the wheel base that everything hooks to, to a table or desk using clamps that tighten to hold it in place:

If you don't have a table or desk that this can be fastened to, you will need to get one if you plan on using this. I lucked out in that our coffee table had a lip on it that I could hook to, but I have a friend that has a low coffee table that he hooked the wheel to that provides a lack-luster driving experience as he is bent over the wheel.

Someone else that came over to try the wheel out didn't have a coffee table at all in front of his TV and was wondering how he would use it; my only comment to him is that he couldn't unless he had something to hook it to.

The base unit is front-heavy with the steering wheel; meaning if you didn't secure it to the table, it would happily fall steering-wheel-first off the table onto the ground. You can't just set it on something and use it; it needs to be clamped down.

Also you will want it attached to something sturdy because you can get to fighting with the force-feedback and turning the wheel and moving quite a bit while racing. This could move whatever you have the wheel attached to in more vibrant racing moments; something I did with our coffee table because it has wheels on it.

For example, if you tried to hook this to a bar stool or something, I don't think that would work out really well.

After getting the base-unit in place, everything plugs to it into sockets in the back of the base-unit, right behind the shifter. You will plug in:

* Power Adapter
* Pedal Plate
* PS3

The wire length between all 3 of these things is pretty liberal, so unless you are trying to spread yourself across your entire living room you should be OK.

The shortest connection is from the pedal plate to the wheel (understandably, since the two will always be near each other) and uses what looks like an old-school COM port connection.

In what I consider the most important connection, the base-unit to the PS3, Logitech was pretty generous. You have a 10' or 11' USB cable to connect to your PS3. In the picture above I am about 10' from the PS3 and that is about as far away as I am going to get without a USB extender.

The power adapter also had a generous lead on it, which I plugged into the wall behind me, about a 5' run total and there was still plenty of slack on that cable.

For those curious, the power adapter is one of those "huge bricks that I have to plug in and will cover a bunch of other plugs" types. The prongs themselves are set high enough on the brick though, that if you are plugging into a wall socket, you can use the top or bottom socket without blocking the other one.

If you are using it on a power strip, I'd suggest making it the last plug off the power strip so it hangs off and doesn't block other plugs cause it will. It's a bit bigger than a deck of cards or there-abouts in size.

Build Quality
====================================

My gut reaction out of the box was "meh" honestly. I have used force-feedback wheels in the past and only once can I remember being impressed with the non-plastic build quality.

However, after using the wheel for a while and playing quite a few games with it, I came to find the build quality above-average. The wheel is solid feeling, it's got a leather-wrap feel to it, the force-feedback is dynamic and consistent and the pedals were sturdy and performed well. If you want to turn the force-feedback up, the wheel can really wrestle with you, so if you like a powerful experience, you can certainly get it with this wheel.

The pedals didn't feel amazing to me out of the box, but playing with them I didn't have any complaints, besides the comment above about how vertical the pedals stand.

The gas is easy to depress but sping-loaded in a firm fashion to make it somewhat hard to push down with your hands. And the brake is firmly spring loaded, but in a smooth, shock-absorber way that makes it satisfying to use and feels more like a real car.

The shifter does feel a little rinky-dink because it's just a plastic knob on a metal pole that is attached to a spring-loaded click-shift mechanism.If you want that tactile feedback, you'll want to get the Logitech G25 Racing Wheel.

If you are a build-quality nut and don't mind paying for you, you really should be looking at the Logitech G25 Racing Wheel; that's more of a direct race-car replica, complete with metal parts, full shifter, clutch, etc. But it's more than twice the price of this wheel (just a warning).

Driving Experience
====================================

First a list of the games we tried (in alphabetical order):

* Burnout Paradise
* Dirt
* Gran Turismo 5: Prologue
* Grid
* MotorStorm
* Nascar '09

The "awesomeness" of this wheel (and I imagine all racing wheels) depends 100%, completely on how well the game you are playing implements it.

Let that above statement sink in... you could spent $900 on a wheel, and if the game you are playing doesn't have a tuned wheel experience, you will likely go...Read more›

Click Here to see more reviews about: Logitech PlayStation 3 Driving Force GT Racing Wheel

Product Description:
The official wheel of Gran Turismo, featuring advanced force feedback technology.Make your PLAYSTATION 3 experience even more realistic. Enjoy unprecedented integration with Gran Turismo 5 Prologue game functions, while advanced force feedback ...

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