Showing posts with label elder scrolls 3. Show all posts
Showing posts with label elder scrolls 3. Show all posts

3/20/2011

The Elder Scrolls III: Morrowind - Game of the Year Edition Review

The Elder Scrolls III: Morrowind - Game of the Year Edition
Average Reviews:

(More customer reviews)
This edition of the game comes with all the expansion packs so it's definitely worth picking up. Also as soon as you have it, goto Bethesda's site because they have some free content to download which adds some new pieces to the game (this was before they started selling content).

Alright, now for the review, this has to be one of the most enjoyable games I've ever played. You take the role of a recently released prisoner (species, class, and sex of your choosing) and immerse yourself into an exciting storyline filled with plot twists and side quests to keep you busy for endless hours.

The game is much different than Oblivion (the next game in the Elder Scrolls series) so people who enjoyed that game may or may not like this one. A lot of the mainstream added content to Oblivion wasn't present in this game. This being that the auto leveling of enemies, horses to ride on, and a few other smaller changes were not present in the game.

So you'll spend a lot of time either running to your next location (and the flying birds are the most annoying thing in the world) or you'll take a ride from city to city using the instant travel public transportation available (boats and this animal that you ride).

The greatest thing about this game (besides the endless hours of quests) is also its worst quality for fans of Oblivion: the non-auto leveling will leave you in a state where the enemies become extremely easy to defeat. You often also run around for long periods of time without finding any. Why is this great? Well the thing is as you progress as your character what was once a dangerous road to travel on becomes a simple process. You really feel the effects of your leveling. Also weapons are often specialized and are not as generic as the ones found in Oblivion. While a sword is a sword you may be using a Holy Relic of the Church or you may be using just a plain sword you found off an enemy it really depends on your choices and the weapons you discover.

The thing is that once you reach a point, however, you find that all the enemies in the game are too easy to beat. Bosses on the main quest still are hard but this point is way too easy to get to, especially if you play a class like a thief where your main skills are often improved just by spending time in towns. There aren't too many forms of enemies either so it's very repetitive in that sense as well.

It's still a challenge though to attack a town (which you can do if you choose to) so even after you do reach that level you'll find things to do.

I liked not having the auto-leveling but it doesn't really match the needs of most mainstream console lovers so you may or may not like it. I'd say the only true drawback to the game I found was that even though I ignored the main quest it was possible to by mistake force the story forward by entering main quest areas (one for example I bumped into forced me to near the end of the game). It would have been nice if you had no met previous requirements not to have to load the last save to not put myself in that state.

A quick note on the expansions: they both are fun albeit Tribunal felt really short and you are isolated to the main town for the most part with a dungeon under the town --- there are new enemies as well including some new Dwarven constructs so it is fun just seemed quick. You do find lots of new items to add to your character, however, and some of the quests are really fun to do. All in all Bloodmoon felt more challenging and had a lot of new interesting enemies that made the combat more engaging.

Still the game is solid and you'll have fun. Some quests are outright goofy, other tedious, but all around enjoyable. Worth buying since it's so cheap these days and you can decide if you enjoy it as well.

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Product Description:
You arrive at the port of Seyda Neen in the waning years of the Third Era with nothing but the name of a contact in Balmora.

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1/14/2011

The Elder Scrolls 3: Morrowind Review

The Elder Scrolls 3: Morrowind
Average Reviews:

(More customer reviews)
This game will redefine the computer role-playing game genre forever. If you have any interest inCRPGs then this is the game for you. I picked up the original two years ago and still play it to this day. The replay value is astounding. What Morrowind has that no other CRPG comes close to is open-endedness. You literally can wander anywhere your heart desires on the island (which is massive to say the least). The graphics are fantastic, the experience system is very realistic - you learn by doing - the more you do something (successfully), the better you get. The world created is so atmospherically saturating and immersive that you literally feel like you are walking through a swamp (or wherever). Almost every single shortcoming of this game has been overcome through the massive modding community that supports Morrowind. Thus the potential universe for you to explore is quite literally limitless. The original game promises over 200+ hours of gameplay to cover each and every possible quest (I honestly think this is conservative given that you cannot possibly do a all the quests with any particular PC). Each expansion adds at least 100+ hours of gameplay each. Then there is the mod community. Morrowind ships with a construction set that allows even the most novice of us to learn to create whatever worlds one desires. Some more clever people in the modding community have gone well beyond the initial scope of the construction set to enhance various aspects of the gameplay experience. Quite frankly, as you are playing the game, if their is something you think that should be improved, it has probably already been thought of and their probably is a mod out there that can do it. If not, pull up the construction set and go onto the chat bullentin boards to get some help. The mod community for Morrowind is second to none and supports people at all levels.
That being said, what kind of game is Morrowind? As I said before, it is extremely immersive, extremely detailed, extremely open-ended. What are the weak points?
Although it is possible to gun through the primary quests in much less time than the entire game encompasses, but why? If you want a game that can give you a fast fix (say 30 minutes of action) then this is NOT the game for you. The biggest hurdle most people face is getting familiar with the game. When I first played the game, I initially became quickly frustrated at the lethargic pace of progress my character was making. For people who like fast action-oriented games, they will likely abandon this game after 30 minutes because the pace is too slow and their character is too weak to even handle a rat. It will likely take hours of gameplay before your character has enough fortitude to wander through the wilderness at night and not get killed by even the most benign of critters. However, once you get past this initial hurdle, you will most likely be hooked for life.
The other limitation of the game is combat. Despite whatever weapon used, there are really only three different moves a character can make: chop, slash, and thrust. For fighter oriented characters, this gets quite boring after a couple of hundreds of hours. However, this also offers up a new opportunity. If you max out your fighting skills (say 100% with long swords) then why not take up a little bit of magic with the same character? Unlike other games, you are not restricted in any way in which skills you can pursue. Another limitation this game has is the repetitiveness of dialogue, voice acting and character graphics (I must remind you that what becomes boringly repetitive for Morrowind is not on the same scale of most other games as you will likely play the game several orders of magnitude longer, as a result even the most creative aspects of the game will seem a bit boring after, say 500+ hours of gameplay). However, as I mentioned before, there are mods out there that add a great deal of diversity to all of these constantly keeping the game fresh.
The other significant limitation to the game is a lack of multiplayer. The game was never designed with multiplayer in mind. Although some people have tried modding it to be multiplayer, none have been successfull. What makes Morrowind great: a completely immersive single-player experience, is what keeps it from becoming multiplayer.
All in all, a fantastic, unparalleled, single-player CRPG. A game that will redefine the genre. For people who are willing to become immersed in a limitless, unique world for hundreds of hours at a time. Not a game for people looking for quick, fast action. This game truly takes time and dedication to enjoy. It is addictive at some level, but you can also leave it for months, come back to it and enjoy it anew. Any when you finally think you have seen everything there is to see or would like to change something to your liking, just hop onto the bulletin boards and start downloading some mods. Quite limitless gameplay and probably the most entertainment bang for your buck in gaming. Morrowind will likely have replay value for years to come, since the mod community is still growing strong.
On a side note: picking up the strategy guide is a must for most fans of this game. If for nothing else than the maps that show exactly where certain quest tidbits can be found. It is far too easy to spend hours looking for the precise location of something in several acres of terrain. After spending 6 gameplay hours looking for a specific person in the vast city of Vivec, I gave up and bought the strategy guide and found them in 10 minutes. Plus the fact that there is SO much detail in the game that you can quite easily miss 90% of it just by rushing through certain areas. I have revisited some areas 10 times and found something completely new (to me) each time.

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Product Description:
The Elder Scrolls III: Morrowind is the most detailed game world ever created, where you create and play any kind of character you can imagine. Morrowind sets a new standard in gaming with its incredible graphics, in-depth gameplay, and innovative character development. Experience the definitive version of this award-winning role-playing game. The definitive collection of the best RPG of 2002, including the original Morrowind plus both the Tribunal and Bloodmoon expansions and The Elder Scrolls Construction Set.

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