3/20/2011

The Elder Scrolls III: Morrowind - Game of the Year Edition Review

The Elder Scrolls III: Morrowind - Game of the Year Edition
Average Reviews:

(More customer reviews)
This edition of the game comes with all the expansion packs so it's definitely worth picking up. Also as soon as you have it, goto Bethesda's site because they have some free content to download which adds some new pieces to the game (this was before they started selling content).

Alright, now for the review, this has to be one of the most enjoyable games I've ever played. You take the role of a recently released prisoner (species, class, and sex of your choosing) and immerse yourself into an exciting storyline filled with plot twists and side quests to keep you busy for endless hours.

The game is much different than Oblivion (the next game in the Elder Scrolls series) so people who enjoyed that game may or may not like this one. A lot of the mainstream added content to Oblivion wasn't present in this game. This being that the auto leveling of enemies, horses to ride on, and a few other smaller changes were not present in the game.

So you'll spend a lot of time either running to your next location (and the flying birds are the most annoying thing in the world) or you'll take a ride from city to city using the instant travel public transportation available (boats and this animal that you ride).

The greatest thing about this game (besides the endless hours of quests) is also its worst quality for fans of Oblivion: the non-auto leveling will leave you in a state where the enemies become extremely easy to defeat. You often also run around for long periods of time without finding any. Why is this great? Well the thing is as you progress as your character what was once a dangerous road to travel on becomes a simple process. You really feel the effects of your leveling. Also weapons are often specialized and are not as generic as the ones found in Oblivion. While a sword is a sword you may be using a Holy Relic of the Church or you may be using just a plain sword you found off an enemy it really depends on your choices and the weapons you discover.

The thing is that once you reach a point, however, you find that all the enemies in the game are too easy to beat. Bosses on the main quest still are hard but this point is way too easy to get to, especially if you play a class like a thief where your main skills are often improved just by spending time in towns. There aren't too many forms of enemies either so it's very repetitive in that sense as well.

It's still a challenge though to attack a town (which you can do if you choose to) so even after you do reach that level you'll find things to do.

I liked not having the auto-leveling but it doesn't really match the needs of most mainstream console lovers so you may or may not like it. I'd say the only true drawback to the game I found was that even though I ignored the main quest it was possible to by mistake force the story forward by entering main quest areas (one for example I bumped into forced me to near the end of the game). It would have been nice if you had no met previous requirements not to have to load the last save to not put myself in that state.

A quick note on the expansions: they both are fun albeit Tribunal felt really short and you are isolated to the main town for the most part with a dungeon under the town --- there are new enemies as well including some new Dwarven constructs so it is fun just seemed quick. You do find lots of new items to add to your character, however, and some of the quests are really fun to do. All in all Bloodmoon felt more challenging and had a lot of new interesting enemies that made the combat more engaging.

Still the game is solid and you'll have fun. Some quests are outright goofy, other tedious, but all around enjoyable. Worth buying since it's so cheap these days and you can decide if you enjoy it as well.

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Product Description:
You arrive at the port of Seyda Neen in the waning years of the Third Era with nothing but the name of a contact in Balmora.

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