Showing posts with label dragon age. Show all posts
Showing posts with label dragon age. Show all posts

11/15/2012

Dragon Age: Origins Review

Dragon Age: Origins
Average Reviews:

(More customer reviews)
I think most gamers are already aware of BioWare's pedigree, and they have stated that Dragon Age is the "spiritual successor to Baldur's Gate." Myself, the only thing I was worried about was EA's heavy hand in BW's back pocket, fortunately, this definitely does NOT seem to be the case.

Dragon Age: Origins is a very well thought out and then realized fantasy world. You start by making a choice... male or female and then - one of five different races (there are actually only three races, but elves and dwarves come in two different varieties each), one of three different classes (warrior, mage, or rogue) that will eventually branch off into one of four different specialties. Each choice has it's "Origins" in the form of a specific story line unique to each race with each class, obviously, taking a different approach to that story. I first played the human noble origin, and am now on the elves, then I'll do the dwarves... I'll take the race that I like playing the best and that will be my main character. (Seeming as there's an achievement for each Origin, it's rewarding to take this approach as well).

The graphics are incredible and the sound is just as incredible, I'm not actually sure that there is a way to play this game and *not* get immersed, no - lost, in it. I also like the controller scheme, it proved to be very intuitive once I spent a few minutes with it. There's only one action button (A) the other three are skill or talent specific with (RT) acting as a shift so you can get 2 sets of three commands (all mapable on the fly). On the other side (LT) pulls up a radial menu that lets you access most of your different commands - similar to how Mass Effect used radial menu's but this one is staked, after you select from the main tree you get a second radial to pick your specific action, and just like ME the radial menu pauses the game. I will do a full review when I get done with my first playthrough.

What I wanted to comment specificaly on was the collector's edition. Is the CE worth the extra money? To me it absolutely was. It's all packaged really nice in a metal case with a map and an extra DVD with a lot of content. On the DVD besides the gratuitous "Making of..." videos, game art, and other comentaries there is also a video strategy guide --by the lead designer at BioWare-- and it's really informative. Besides giving some sage advise on different character builds and play styles he also drops some hints as to where to find some of the most powerful items in the game for each class. My favorite part of the Collector's Edition, however, is the extra in-game content. For opting with the CE you get 3 special items: a book, a staff, and a helmet (all heavily enchanted, of course), and you also get the 'Blood Dragon' armor that will also be useable in Mass Effect 2 (how cool is that?) and it tops off with the 'Stone Prisoner' quest - please note that this quest is available for purchase seperately as DLC on BioWare's server, but it's not cheap. All in all I am very happy with the CE and I would recommend it over the standard version any day.

**edit 11/15/2009**
I have finished every origin plot line and opted for a female human rogue for my first playthrough. I'm maybe 1/3 of the way through it, I don't have a lot of time to play right now and when I do play I'm trying to cover all ground possible before I move on. I don't want to get too specific in case of spoilers, but I will say the only thing that I can find to complain about so far is a slight lack of depth as far as tactics that are offered and too many talents available compared to how many points you get to spend on them. I will say that BioWare has a good amount of possible tactics to apply to whichever character, BUT in order to get enough slots to make it really worthwhile you have to spend your talent points on tactics.

Personally, I am currently of the mind that there are way too many skills and talents and not enough points available to even end up with 1/3 of them by the end of leveling (it appears there is a level 20 cap *3.15*>there is no cap, level 20 is considered the first mature character level* but skills and talents could still use some an update). Then they make it not just individual talents to focus on, but in trees of four - this makes for some hard decisions when you level. This is a detraction for me because I'll end up micro-analyzing which skill/talent I should get instead of playing the game! Mages have it worst. They have a considerably larger spell tree than the warrior or rogue have for skill trees. Being that this is the only thing I have found thus far to have a serious gripe about I still contend that this is by far one of the better games to come along in a while.

**edited 03.15.10**
I have finished a thorough playthrough on the X360 and am about 1/3 through a PC playthrough. I maintain most of my original enthusiasm for this title. If I could revote I would make it a 4-star rating, but this is still a very solid addition to the rpg game realm. There is some definite shortcomings with the whole "tactics" style gameplay, which is almost surprising considering how much Bioware seems to have put into it - but its there. Mainly, as far as tactics go there's really only one option and that's have your warriors charge in and take'em downand leave spellcasters in the rear of the battlefield. You **as in the character you're controlling** can attempt to flank, but that's about it. Sadly there's no attempt at a stealthier style of gameplay and combat. Even so, battles can stil be enjoyable but it definitely leaves a hole in the combat system. My main complaint about DA:O is that **everything** is scripted, just try to surprise attack any enemy -- can-not be done. This is because combat is only initiated through the conversation options; unless its an attack on the map screen while traveling. You can't just attack somebody because you want to and this is almost unforgivable. Hopefully with the sequel to this they will change that. Currently I am waiting to play Awakenings and Return to Ostagar, I decided to wait to play RtO until Awakenings came out and I'm sure I'll enjoy it. I have enjoyed this title mostly, except for the combat hangups which I really hope they fix.

Bethesda's current stance is that they have become a publishing house and wont be making games anymore - Fallout's next game has gone to another designer (Obsidian) and there is reportedly *not* going to be an Elder Scrolls 5 (I was completely floored by this). This is going to leave a huge gap in the fantasy rpg genre which Dragon Age could definitely make a grab for the gold at, but for me they really need to re-address their whole combat system to allow you to attack or not when you want to and have better control of your party and actually have some tactical options: flanking, 2nd wave, surprise attacks, etc. Without a new TES I will definitely be paying attention to what Bioware does with this title.

**edited 05.23.10**
***CHANGED 5STAR RATING TO 4STAR RATING***

^^^^Great news about the previous comment block^^^^ Pete Hines and Todd Howard were being misquoted (check out the forums at Bethsoft if you're interested), there will definitely be a TESV by Bethesda Game Studios - they are just not even going to speculate on its arrival or any multi-player games.

I definitely want to see where Bioware takes Dragon-Age though - what they did with Mass Effect was simply incredible and revolutionary (I am not aware of any other sequel that lets you port your previous character into it). I am thoroughly intrigued by Morrigan (voice acting by Claudia Black definitely sends it over the top) and what it seems like she's up to, in fact the whole plot of the DA story rests on her lovely shoulders now - IMO.

Return to Ostagar was OK, but definitely *not* worth the wait - it was originally slated for a "just in time for the holidays" late Nov./early Dec.'09 release date. It doesn't seem like enemies scale with player progression either. I blazed through Ostagar with a level 23 rogue and darkspawn were bouncing off me, I guess after defeating the arch-demon on hardest very little else will seem challenging.

I am about 1/2 way through Awakenings with mixed-emotions, not that anything about it has been bad -- I just can't seem to 'get into it' as much as I did with Origins, although there's a new *play as the darkspawn* (can't remember what they named it) mod out now so maybe I can get back into it.

**edit 05.23.10** addendum to the addendum, changed star rating (was 5, now 4)
**edit 03.15.10** final review addendum
**edit 11.21.09** grammatical correction

Thanks for reading and game on....

Click Here to see more reviews about: Dragon Age: Origins

Product Description:
From BioWare, the makersof Mass Effect, Star Wars: Knights of the Old Republic, andBaldur's Gate comes Dragon Age: Origins. An epic tale of violence,lust, and betrayal, Dragon Age: Origins is a single player role-playinggame (RPG) set in a fantasy game environment, and featuring three playablecharacter classes, accessible in the form of three races. In addition, thegame features extreme character customization, a new game engine, party-basedgameplay utilizing non-player characters and a built-in personal historysystem for each hero character rooted in a variety of possible origin stories.



6 possible hero Origin Stories.
Viewlarger.
3 classes and 3 races to play as.
Viewlarger.
Stunning 3D environments.
Viewlarger.
Spell combining abilities.
Viewlarger.
Party-based combat using NPCs.
Viewlarger. Story
In Dragon Age: Origins the survival of humanity rests in the handsof those chosen by fate. You are a Grey Warden, one of the last of an ancientorder of guardians who have defended the lands on the continent of Thedasthroughout the centuries. Betrayed by a trusted general in a critical battle,you must hunt down the traitor and bring him to justice. As you fight yourway towards the final confrontation with an evil nemesis, you will facemonstrous foes and engage in epic quests to unite the disparate peoplesof a world at war. A romance with a seductive shapeshifter may hold thekey to victory, or she may be a dangerous diversion from the heart of yourmission. To be a leader, you must make ruthless decisions and be willingto sacrifice your friends and loved ones for the greater good.

Gameplay
Dragon Age: Origins is a 3D oriented RPG based in a dark, heroic,fantasy realm where moral choices have a lasting impression on the peopleyou meet, the members of your own party and the world around you. Theinclusion of subtitle "Origins" in the game's title refers to the sixunique origin stories available to new heroes as a new game begins. Eachof these has an impact on the player's motivations and his or her experience,and renders a unique prelude, path, and possible ending(s) to the game.There are many different endings to the game based on the origin storyof the character and the choices you make as you play through the game.The game features three character classes--warrior, mage, and rogue--andthree races of being--Human, Elf or Dwarf--that can assume these classes.Although most game elements, such as weapons, magic, etc., are availableto any character, each class and race has different strengths, abilitiesand affinities which lend themselves to better utilizing different elements.Dragon Age: Origins is a single player game based on party-basedgameplay and combat where the player can join, control and quest withup to three non-player characters (NPCs). Players can also quest aloneif they so choose, but with the chance of survival are slim. ConvincingNPCs to join you, and treating them well may be necessary depending onthe varying sentiments between the player and the NPC, or between theNPC's in the party based on the chosen history written into the originstory accepted at the beginning of the game. This uncertainty allows fora variety of possible dynamics within the party ranging from open hostility,all the way to romance. The game progresses in real-time via a pause-and-playtactical combat system that allows the player to check inventory levels,equip a character, etc. in a slight vacuum. Additional features foundin the game include: a combination of a standard loot system and a currencysystem based on gold silver and copper; advanced character customizationfunctionality; the use of poison, traps and herbalism; dual-wielding skills;and "spell combos," which allow players to chain together different spellsto create a unique effects.

Key Game Features


    BioWare's deepest universe to date with over 80 hours of gameplayand more than double the size and scope of Mass Effect.

      Travel throughout dozens of environments and fully immerse yourselfin a shattered world that is on the brink of utter annihilation.
      An epic story that is completely shaped and reactive to your playstyle.

    Complex moral dilemmas offering no easy choices.

      Tailor your Dragon Age: Origins experience from the verybeginning by choose from six different origin stories.
      Decide how to handle complex issues like murder, genocide, betrayal,and the possession/sacrificing of children without the securityof a good/bad slider to tell you what to do.

    Full character customization allowing the player to sculpt a heroin your own image or fantasy.

      Elaborate character creator allows you to create your own herounique from anyone else.
      Shape your character's personality and morality based on the choicesyou make throughout the game.

    Engage in bone-crushing, visceral combat engaging in battle againstmassive and terrifying creatures.

      Unleash legendary powers and choose from over 100 different magicalspells and skills.
      Experience the adrenaline rush of brutal combat, beheading yourfoes or casting spells that make enemies explode from within.

Bonus Items Included with Dragon Age: Origins Collector's Edition for Xbox 360:


    Tin case.
    Bonus DVD including:

      A making of documentary
      Soundtrack
      Trailers
      Wallpaper
      Concept art video
      Strategy tips

    Cloth map.
    3 pieces of exclusive in-game content:

      Bergen's Honor: A massive helmet made out of dragonbone (+2 to armor, +25 physical resistance, +6 to attack).
      Grimoire of the Frozen Wates: A special book that adds +3 to all attributes when read.
      Final Reason: A magical staff of immense power (adds to damage, spell power, and fire damage).

    "The Stone Prisoner" unlockable bonus quest and unlockable character, Shale.
    Exclusive in-game item for use in the upcoming title Mass Effect 2.


Buy Now

Want to read more honest consumer review about Dragon Age: Origins now ?

12/27/2011

Dragon Age: Origins Review

Dragon Age: Origins
Average Reviews:

(More customer reviews)
Here we go again... Bioware releases another game and I lose another 100+ hours of my life to gaming.After 11 hours of play (completing 8% of the story) I thought I'd share a few thoughts in case you're considering purchasing this game.

What's good:

Bioware RPG's always have great stories with deep background and entertaining character interactions.This one does not disappoint.New for this game are multiple character opening stories-- hence the "origins" in the title.Depending on your class and race, you experience an extended opening that really sets the stage for your character and gives you something to think about.The opening for the mage included two quests to play through and a several difficult decisions to make before it merged with the main story line.

Voice acting is excellent, graphics are good and 1080p (though nothing like Metal Gear Solid or GTA4).Combat is fast, furious, and just a little out of control-- and exciting.

What's bad:

I had hoped to see the next generation of RPG, but the game's architecture feels like reused modules from other Bioware games.Character gen is from Mass Effect, 3rd person view and movement from KOTOR, inventory mechanics and interface much like Baldur's Gate.It's all competently designed, but feels a little worn.But maybe Bioware is suffering from Pixar Syndrome - if it doesn't outdo itself with each new release it seems plain.

My only real complaint is that character attributes and abilities are not sufficiently explained.The small paper manual says things are explained in detail in the in-game help but that is not the case.

Lastly:

Be aware that this game isn't suitable for kids.It's a mature game with some disturbing subject matter-- that's why Bioware calls it a "dark fantasy."Kudos to Bioware for aiming for a serious game, but know what you're buying before putting it on the holiday gift list for your little ones.(Wait until after they're in bed and have an epic time playing it yourself!)

Click Here to see more reviews about: Dragon Age: Origins

Product Description:
From BioWare, the makersof Mass Effect, Star Wars: Knights of the Old Republic, andBaldur's Gate comes Dragon Age: Origins. An epic tale of violence,lust, and betrayal, Dragon Age: Origins is a single player role-playinggame (RPG) set in a fantasy game environment, and featuring three playablecharacter classes, accessible in the form of three races. In addition, thegame features extreme character customization, a new game engine, party-basedgameplay utilizing non-player characters and a built-in personal historysystem for each hero character rooted in a variety of possible origin stories.



6 possible hero Origin Stories.
Viewlarger.
3 classes and 3 races to play as.
Viewlarger.
Stunning 3D environments.
Viewlarger.
Spell combining abilities.
Viewlarger. Story
In Dragon Age: Origins the survival of humanity rests in the handsof those chosen by fate. You are a Grey Warden, one of the last of an ancientorder of guardians who have defended the lands on the continent of Thedasthroughout the centuries. Betrayed by a trusted general in a critical battle,you must hunt down the traitor and bring him to justice. As you fight yourway towards the final confrontation with an evil nemesis, you will facemonstrous foes and engage in epic quests to unite the disparate peoplesof a world at war. A romance with a seductive shapeshifter may hold thekey to victory, or she may be a dangerous diversion from the heart of yourmission. To be a leader, you must make ruthless decisions and be willingto sacrifice your friends and loved ones for the greater good.

Gameplay
Dragon Age: Origins is a 3D oriented RPG based in a dark, heroic,fantasy realm where moral choices have a lasting impression on the peopleyou meet, the members of your own party and the world around you. Theinclusion of subtitle "Origins" in the game's title refers to the sixunique origin stories available to new heroes as a new game begins. Eachof these has an impact on the player's motivations and his or her experience,and renders a unique prelude, path, and possible ending(s) to the game.There are many different endings to the game based on the origin storyof the character and the choices you make as you play through the game.The game features three character classes--warrior, mage, and rogue--andthree races of being--Human, Elf or Dwarf--that can assume these classes.Although most game elements, such as weapons, magic, etc., are availableto any character, each class and race has different strengths, abilitiesand affinities which lend themselves to better utilizing different elements.

Dragon Age: Origins is a single player game based on party-basedgameplay and combat where the player can join, control and quest withup to three non-player characters (NPC). Players can also quest aloneif they so choose, but with the chance of survival are slim. ConvincingNPCs to join you, and treating them well may be necessary depending onthe varying sentiments between the player and the NPC, or between theNPC's in the party based on the chosen history written into the originstory accepted at the beginning of the game. This uncertainty allows fora variety of possible dynamics within the party ranging from open hostility,all the way to romance. The game progresses in real-time via a pause-and-playtactical combat system that allows the player to check inventory levels,equip a character, etc. in a slight vacuum. Additional features foundin the game include: a combination of a standard loot system and a currencysystem based on gold silver and copper; advanced character customizationfunctionality; the use of poison, traps and herbalism; dual-wielding skills;and "spell combos," which allow players to chain together different spellsto create a unique effects.

Key Game Features


    BioWare's deepest universe to date with over 80 hours of gameplayand more than double the size and scope of Mass Effect.

      Travel throughout dozens of environments and fully immerse yourselfin a shattered world that is on the brink of utter annihilation.
      An epic story that is completely shaped and reactive to your playstyle.

    Complex moral dilemmas offering no easy choices.

      Tailor your Dragon Age: Origins experience from the verybeginning by choose from six different origin stories.
      Decide how to handle complex issues like murder, genocide, betrayal,and the possession/sacrificing of children without the securityof a good/bad slider to tell you what to do.

    Full character customization allowing the player to sculpt a heroin your own image or fantasy.

      Elaborate character creator allows you to create your own herounique from anyone else.
      Shape your character's personality and morality based on the choicesyou make throughout the game.

    Engage in bone-crushing, visceral combat engaging in battle againstmassive and terrifying creatures.

      Unleash legendary powers and choose from over 100 different magicalspells and skills.
      Experience the adrenaline rush of brutal combat, beheading yourfoes or casting spells that make enemies explode from within.


Buy Now

Want to read more honest consumer review about Dragon Age: Origins now ?

11/25/2011

Dragon Age: Origins Review

Dragon Age: Origins
Average Reviews:

(More customer reviews)
Deluxe edition stuff at the very end.

If you don't want to read my retarded ode to Bioware, please skip ahead to where it says, "Actual Review!".

Ah, Bioware.You're like an old girlfriend.The one who defined love for me (1).Then you hurt me (2).I still loved you, but I didn't understand; why did you have to do that?

You went your way and I went mine. Eventually I learned to forget. I met new people; sometimes I'd fall in love, but it was never quite the same (3).

We'd see each other every couple years, and we'd have a lot of fun for a night or two (4).But other times I thought to myself, "What are you doing with your life?We could be happy together! Why are you doing this? (5). After these ultimately disappointing hookups I'd always dig up our old photos and go through them (6). I'm not ashamed to say I cried a little.

You always told me you were searching for something.Learning who you were, and how to be.

Then, one day in early November, you called me.You said, "I know now; I know who I am.I know where I belong: with you."And then you came back home to me.

Then it all became so clear; you HAD been learning. It was the old you, but a new version! Everything past was prologue to this; the version of you I always knew was there.I just needed to have faith, and you'd see it too, and we could get back what we had, what we'd always known was us.

I love you Bioware. I realize now I've always loved you. Thank you for being in my life.

Answer Key!

1. Baldur's Gate I and II, the infinity engine that led to Icewind Dale, Fallout, and Planescape

2. Neverwinter Nights

3. The Elder Scrolls, Neverwinter Nights 2, FFX, FFXII

4. KOTOR, Mass Effect

5. Jade Empire, Sonic RPG

6. all those replays of BGII

ACTUAL REVIEW!

This is the best cRPG experience I've had in ten years. It becomes very clear within the first few minutes of your Origin story that you're experiencing gaming history. Not the revolutionary, innovative, awesome new mechanic kind of gaming history. This is analogous to a new album from your favorite artist that's been doing experimental side-projects for the last few years, and now comes out with a solid, deep, meaningful effort in a well-established form.

All the old ingredients are here: rich, meaningful character relationships; deep, tactically challenging combat; well written, thought-provoking dialogue trees. In short, everything you knew Bioware was capable of, but hasn't been fully present in any of their games since BGII.

Don't get me wrong; I've liked almost all of their games since then (Jade Empire and the Sonic RPG being the exceptions).It's just that none have fully satisfied me, or they've left me with the nagging feeling that something's just not quite right (re: KOTOR and Mass Effect feel slightly underdone).

This game is an instant classic, from a master of the genre. It's the kind of game that will be added to the roster of eminently replayable games (BGII, Fallout 1+2, Morrowind, Final Fantasy [pick your favorite], etc.). It's as good as or better than all of those.

Now, those of you that have NOT played Baldur's Gate, Fallout, Icewind Dale, NWN2, beware.

As evidenced by the very few negative reviews, the ad campaign for this game is not very representative of the content. This is a true western RPG, especially if you're getting it on the PC. Combat is challenging on every difficulty mode but easy.

IT IS BY NO MEANS a hack-and-slash or action RPG!!!

I still recommend it, but be prepared to open your mind to a new experience.

For those of you trying to decide on which version to get, here are some things:

If you played and loved Baldur's Gate, and got it because you bought into the "spiritual successor to Baldur's Gate" thing, get it for the PC, no question.

On the console, the camera is locked in behind the character in the style of Knights of the Old Republic or Mass Effect. This is fine for those who fell in love with Bioware since their console years began, but not if you want to play it for full tactical enjoyment.

Also, if you have a capable PC, the graphics are far superior to the consoles, which is often the case.

360 vs. PS3?

PS3 looks better, 360 moves smoother. 6 of 1.

Don't hesitate. Buy this game.
Learn it,
Live it,
Love it:

Bioware is Back.

P.S. For those of you getting the Deluxe Edition, the added content is completely worth it. You don't have to feel cheated; they did it right. Worth every last penny.

Click Here to see more reviews about: Dragon Age: Origins

Product Description:
From BioWare, the makersof Mass Effect, Star Wars: Knights of the Old Republic, andBaldur's Gate comes Dragon Age: Origins. An epic tale of violence,lust, and betrayal, Dragon Age: Origins is a single player role-playinggame (RPG) set in a fantasy game environment, and featuring three playablecharacter classes, accessible in the form of three races. In addition, thegame features extreme character customization, a new game engine, party-basedgameplay utilizing non-player characters and a built-in personal historysystem for each hero character rooted in a variety of possible origin stories.



6 possible hero Origin Stories.
Viewlarger.
3 classes and 3 races to play as.
Viewlarger.
Stunning 3D environments.
Viewlarger.
Spell combining abilities.
Viewlarger.
Party-based combat using NPCs.
Viewlarger. Story
In Dragon Age: Origins the survival of humanity rests in the handsof those chosen by fate. You are a Grey Warden, one of the last of an ancientorder of guardians who have defended the lands on the continent of Thedasthroughout the centuries. Betrayed by a trusted general in a critical battle,you must hunt down the traitor and bring him to justice. As you fight yourway towards the final confrontation with an evil nemesis, you will facemonstrous foes and engage in epic quests to unite the disparate peoplesof a world at war. A romance with a seductive shapeshifter may hold thekey to victory, or she may be a dangerous diversion from the heart of yourmission. To be a leader, you must make ruthless decisions and be willingto sacrifice your friends and loved ones for the greater good.

Gameplay
Dragon Age: Origins is a 3D oriented RPG based in a dark, heroic,fantasy realm where moral choices have a lasting impression on the peopleyou meet, the members of your own party and the world around you. Theinclusion of subtitle "Origins" in the game's title refers to the sixunique origin stories available to new heroes as a new game begins. Eachof these has an impact on the player's motivations and his or her experience,and renders a unique prelude, path, and possible ending(s) to the game.There are many different endings to the game based on the origin storyof the character and the choices you make as you play through the game.The game features three character classes--warrior, mage, and rogue--andthree races of being--Human, Elf or Dwarf--that can assume these classes.Although most game elements, such as weapons, magic, etc., are availableto any character, each class and race has different strengths, abilitiesand affinities which lend themselves to better utilizing different elements.Dragon Age: Origins is a single player game based on party-basedgameplay and combat where the player can join, control and quest withup to three non-player characters (NPC). Players can also quest aloneif they so choose, but with the chance of survival are slim. ConvincingNPCs to join you, and treating them well may be necessary depending onthe varying sentiments between the player and the NPC, or between theNPC's in the party based on the chosen history written into the originstory accepted at the beginning of the game. This uncertainty allows fora variety of possible dynamics within the party ranging from open hostility,all the way to romance. The game progresses in real-time via a pause-and-playtactical combat system that allows the player to check inventory levels,equip a character, etc. in a slight vacuum. Additional features foundin the game include: a combination of a standard loot system and a currencysystem based on gold silver and copper; advanced character customizationfunctionality; the use of poison, traps and herbalism; dual-wielding skills;and "spell combos," which allow players to chain together different spellsto create a unique effects.

Key Game Features


    BioWare's deepest universe to date with over 80 hours of gameplayand more than double the size and scope of Mass Effect.

      Travel throughout dozens of environments and fully immerse yourselfin a shattered world that is on the brink of utter annihilation.
      An epic story that is completely shaped and reactive to your playstyle.

    Complex moral dilemmas offering no easy choices.

      Tailor your Dragon Age: Origins experience from the verybeginning by choose from six different origin stories.
      Decide how to handle complex issues like murder, genocide, betrayal,and the possession/sacrificing of children without the securityof a good/bad slider to tell you what to do.

    Full character customization allowing the player to sculpt a heroin your own image or fantasy.

      Elaborate character creator allows you to create your own herounique from anyone else.
      Shape your character's personality and morality based on the choicesyou make throughout the game.

    Engage in bone-crushing, visceral combat engaging in battle againstmassive and terrifying creatures.

      Unleash legendary powers and choose from over 100 different magicalspells and skills.
      Experience the adrenaline rush of brutal combat, beheading yourfoes or casting spells that make enemies explode from within.
Bonus Items Included with Dragon Age: Origins Collector's Editionfor PlayStation 3:

    Tin case.
    Bonus DVD including:

      A making of documentary
      Soundtrack
      Trailers
      Wallpaper
      Concept art video
      Strategy tips

    Cloth map.
    3 pieces of exclusive in-game content:

      Bergen's Honor: A massive helmet made out of dragonbone (+2 to armor, +25 physical resistance, +6 to attack).
      Grimoire of the Frozen Wates: A special book that adds +3 to all attributes when read.
      Final Reason: A magical staff of immense power (adds to damage, spell power, and fire damage).

    "The Stone Prisoner" unlockable bonus quest and unlockable character, Shale.
    Exclusive in-game item for use in the upcoming title Mass Effect 2.


Buy Now

Want to read more honest consumer review about Dragon Age: Origins now ?

8/22/2011

Dragon Age: Origins Review

Dragon Age: Origins
Average Reviews:

(More customer reviews)
So I purchased the Xbox 360 version of Dragon Age: Origins yesterday and have spent WAY too many hours in Ferelden when I should be doing far more constructive things.

Is it too much of a stretch to think that someone who names their blog after semi-mystical airships might enjoy a roleplaying game or two?

The game is not perfect. The graphics are decidedly sub-par, audio glitches occur far too frequently, and on a regular basis I notice tiny white specs, which are the "seams" showing between some images that display environmental graphics. Screen tearing, I think it's called. The latter wouldn't be so bad, if I didn't also have to look for a similarly white-ish graphic that indicates a chest or box or crate or body requires ransacking for the requisite reward. I'm always rotating the camera back for a quick second to be sure I'm not missing out on some loot.

But so what?

The game is deep, the voice-acting well done over all, and this may be the best WRITTEN roleplaying game of the current generation, even if the story itself seems safely (perhaps too safely) rooted in standard RPG conventions. Not even Mass Effect has dialogue options that are as "realistic" and rewarding to hear as what can be found in Dragon Age.

But, just to meet my "geek" and "nerd" quota for the day, I read some reviews. I've never seen so many one-star "reviews" based on just one or two aspects of what is otherwise a fantastic game -- one-star bashing based on (you guessed it) the graphics or the heavy (oh so time-consuming) dialogue.

My take is that this phenomenon exposes a fundamental shortcoming of this particular generation of games -- there simply aren't enough good RPGs that elevate story and dialogue as THE fundamental pillar of the game's success.

In just one short decade, gamers have forgotten how story-heavy games like Baldur's Gate, Planescape: Torment, Icewind Dale, KOTOR, and other RPGS really were.

In just one short decade, everything is about graphics.

What a tragedy.

Gaming has gone from a hobby filled with gaming enthusiasts with imagination and open-mindedness (in terms of what can be considered a successful kind of game), to a hobby filled with mindless addicts seeking the nearest, the quickest possible thumb-twitch to get their needed dose of adrenaline.

And the internet is such a "perfect" forum for them to express their distaste. Twitchers with short attention spans "write" quick, twitch-like reviews that say GRAPHICS SUCK and FAIL and give one star reviews, as if that's all that matters in a game.

Hardly.

Rather than pay attention to either the mostly positive or mostly negative reviews, rather than pay attention to the polarization that can occur in the review sections of buy-sites, be sure to check out Metacritic or GameStats or other sites that organize and collate reviews from ACTUAL CRITICS.

There's a concept.

Dragon Age is a fantastic game. Deep characterization and playing fundamentals/strategy (on higher difficulty levels), lots of looting and blood and gore, romance with a pretty guy or girl, long-term support from Bioware (hopefully) as evidenced by the downloadable content available on the day of release, and huge "bang for your buck."

Even at 60 dollars retail, that averages to at the very least a dollar an hour in terms of value, for anyone who completes the game. And this isn't 60 dollars of sandbox. Dragon Age doesn't appear to be as much of a "sandbox" game as Morrowind or Oblivion. While great games themselves, they left some players feeling a little left out in the cold, wandering around without enough of story-driven momentum to sustain interest. One can only loot so many caves, kill so many monsters, close so many gates, that don't have significant impact on finishing the game.

And did I say dragons, arch demons, and dark fantasy elements?

Anyone who enjoys RPGs should buy this game. Now.

Click Here to see more reviews about: Dragon Age: Origins

Product Description:
From BioWare, the makersof Mass Effect, Star Wars: Knights of the Old Republic, andBaldur's Gate comes Dragon Age: Origins. An epic tale of violence,lust, and betrayal, Dragon Age: Origins is a single player role-playinggame (RPG) set in a fantasy game environment, and featuring three playablecharacter classes, accessible in the form of three races. In addition, thegame features extreme character customization, a new game engine, party-basedgameplay utilizing non-player characters and a built-in personal historysystem for each hero character rooted in a variety of possible origin stories.



6 possible hero Origin Stories.
Viewlarger.
3 classes and 3 races to play as.
Viewlarger.
Stunning 3D environments.
Viewlarger.
Spell combining abilities.
Viewlarger. Story
In Dragon Age: Origins the survival of humanity rests in the handsof those chosen by fate. You are a Grey Warden, one of the last of an ancientorder of guardians who have defended the lands on the continent of Thedasthroughout the centuries. Betrayed by a trusted general in a critical battle,you must hunt down the traitor and bring him to justice. As you fight yourway towards the final confrontation with an evil nemesis, you will facemonstrous foes and engage in epic quests to unite the disparate peoplesof a world at war. A romance with a seductive shapeshifter may hold thekey to victory, or she may be a dangerous diversion from the heart of yourmission. To be a leader, you must make ruthless decisions and be willingto sacrifice your friends and loved ones for the greater good.

Gameplay
Dragon Age: Origins is a 3D oriented RPG based in a dark, heroic,fantasy realm where moral choices have a lasting impression on the peopleyou meet, the members of your own party and the world around you. Theinclusion of subtitle "Origins" in the game's title refers to the sixunique origin stories available to new heroes as a new game begins. Eachof these has an impact on the player's motivations and his or her experience,and renders a unique prelude, path, and possible ending(s) to the game.There are many different endings to the game based on the origin storyof the character and the choices you make as you play through the game.The game features three character classes--warrior, mage, and rogue--andthree races of being--Human, Elf or Dwarf--that can assume these classes.Although most game elements, such as weapons, magic, etc., are availableto any character, each class and race has different strengths, abilitiesand affinities which lend themselves to better utilizing different elements.

Dragon Age: Origins is a single player game based on party-basedgameplay and combat where the player can join, control and quest withup to three non-player characters (NPCs). Players can also quest aloneif they so choose, but with the chance of survival are slim. ConvincingNPCs to join you, and treating them well may be necessary depending onthe varying sentiments between the player and the NPC, or between theNPC's in the party based on the chosen history written into the originstory accepted at the beginning of the game. This uncertainty allows fora variety of possible dynamics within the party ranging from open hostility,all the way to romance. The game progresses in real-time via a pause-and-playtactical combat system that allows the player to check inventory levels,equip a character, etc. in a slight vacuum. Additional features foundin the game include: a combination of a standard loot system and a currencysystem based on gold silver and copper; advanced character customizationfunctionality; the use of poison, traps and herbalism; dual-wielding skills;and "spell combos," which allow players to chain together different spellsto create a unique effects.

Key Game Features


    BioWare's deepest universe to date with over 80 hours of gameplayand more than double the size and scope of Mass Effect.

      Travel throughout dozens of environments and fully immerse yourselfin a shattered world that is on the brink of utter annihilation.
      An epic story that is completely shaped and reactive to your playstyle.

    Complex moral dilemmas offering no easy choices.

      Tailor your Dragon Age: Origins experience from the verybeginning by choose from six different origin stories.
      Decide how to handle complex issues like murder, genocide, betrayal,and the possession/sacrificing of children without the securityof a good/bad slider to tell you what to do.

    Full character customization allowing the player to sculpt a heroin your own image or fantasy.

      Elaborate character creator allows you to create your own herounique from anyone else.
      Shape your character's personality and morality based on the choicesyou make throughout the game.

    Engage in bone-crushing, visceral combat engaging in battle againstmassive and terrifying creatures.

      Unleash legendary powers and choose from over 100 different magicalspells and skills.
      Experience the adrenaline rush of brutal combat, beheading yourfoes or casting spells that make enemies explode from within.


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5/03/2011

Dragon Age: Origins Review

Dragon Age: Origins
Average Reviews:

(More customer reviews)
Dragon Age is a kind of game that is becoming increasingly rare: a deeply immersive single-player RPG with an interface clearly designed for the PC. It's easy to sling around the word "immersive" at any game that looks pretty, but DA isn't messing around - the world of Ferelden shows a unified sense of design and depth that blows even famously vast games like Oblivion out of the water. Coupled with consistently excellent writing and across-the-board quality character design even down to relatively unimportant NPCs, the game truly does feel like it's reacting to your choices dynamically from the very beginning, and how you play your character can have amazingly subtle effects on the way the story unfolds.

Graphically, the game's a little uneven. All the design elements are there, and it has plenty of high-quality textures and strong environmental visuals - particularly fire effects. The polygons themselves, particularly on character faces, are a little simpler than you'd expect from a 2009 game. Overall, the game looks about on level with Oblivion, although the visual distinctiveness and design ethic of areas and characters are significantly better. Animation stands out as a strong suit here, particularly during the game's frequent dialog sequences, with none of the dead-eyed staring or bizarre walk cycles that plagued other RPGs like Fallout 3.

Gameplay is pretty straightforward, and very much in keeping with previous Bioware titles like Knights of the Old Republic and Mass Effect. You control a party of up to four characters, each of whom develops a plethora of useful abilities to keep track of. The inclusion of a minor programming element (very much in keeping with the gambit system from Final Fantasy XII) will let you set up a few default actions on each character so you're not stuck frantically switching between them to make sure they drink their healing potions, but battles frequently require some degree of tactical planning. Setting up ambushes and planning your party strategy to play to strengths is necessary to get through some tougher areas. The interface is, shockingly, clearly tailor-made for the PC (the console versions have their own interfaces designed from the bottom up and are apparently easier games to allow for the sacrifice in easy access to skills). You have an insane number of quick-access slots, and nearly the entire keyboard is bound to one thing or another. It's the kind of interface that hasn't been in vogue since before the PS2 came out. The game is extremely linear, although the frequent and varied dialog options give it the feel of a more free-roaming game, and it's very tempting to go back and replay huge chunks of the game just to see how the complex and dynamic conversations will play out. The main downside is that there's no easy way to level-grind, which is to the game's benefit to a point (no tedious circling around killing wolves) but occasionally means you can get in over your head.

What the game sacrifices in terms of sandbox free-roaming it more than makes up with in the excellent writing and characterization. An absurd attention to detail and across-the-board excellent voice acting breathes a lot of life into the game's conversations, which make up a significant chunk of gameplay. Characters are extremely varied and the interplay between them is a major draw, a trademark of Bioware's games, but Dragon Age has some of the most likable characters I've ever seen in a video game and the excellent performances from talents like Tim Curry, Kate Mulgrew and Claudia Black really put the game a notch above. Even the game's fairly generic-on-the-surface fantasy world is livened up by a few critical details - for example, the elves in Dragon Age are a massive underclass of servants.

It's actually difficult to find things to level complaints against in this game. One petty gripe is Morrigan's visual design - her character is one of the game's strongest, and she has great personality and some very clever writing, but visually she's a pair of giant breasts with a cloth draped improbably over them. Other women in the game are treated with a bit more restraint, though, and female armor is gratifyingly sensible. Another issue is that it can be difficult to manage battles on the fly, and accurately targeting enemies with skills frequently requires tactical pausing just to line the cursor up over their relatively small active areas. It's a petty annoyance, but the game clearly wasn't meant to be played Diablo-style anyway.

A few other things to know about the game:
-The game is mostly DRM-free, and ships only with a simple disc check. EA has a reputation for fouling up its customers' computers with DRM malware, but DA seems to be free of those problems.
-If Dragon Age were a movie, it would be rated R. I don't remember ever seeing any swearing, oddly, but the game is rife with violent imagery, extremely dark themes and frank sexuality (including a handful of relatively tasteful sex scenes and occasional demonic nudity). The game handles all of it with maturity and depth, but it's clearly not meant for children, and even parents of younger teens should be cautious.

Overall, Dragon Age is one of the strongest games to come out in recent memory, and is another installment in Bioware's increasing resume of superbly-written RPGs. Players looking for a fast-paced hack-and-slash "rpg" should look elsewhere, but anyone who likes deep and elegant plot development, memorable characters and excellent role-playing will love this game.

Click Here to see more reviews about: Dragon Age: Origins

Product Description:
From BioWare, the makers of Mass Effect, Star Wars: Knights of the Old Republic, and Baldur's Gate comes Dragon Age: Origins. An epic tale of violence, lust, and betrayal, Dragon Age: Origins is a single player role-playing game (RPG) set in a fantasy game environment, and featuring three playable character classes, accessible in the form of three races. In addition, the game features extreme character customization, a new game engine, party-based gameplay utilizing non-player characters and a built-in personal history system for each hero character rooted in a variety of possible origin stories.


6 possible hero Origin Stories.
View larger.
3 classes and 3 races to play as.
View larger.
Gritty, brutal action.
View larger.
Frightening enemies and bosses.
View larger.
Party-based combat using NPCs.
View larger.
Stunning 3D environments.
View larger. Story
In Dragon Age: Origins the survival of humanity rests in the hands of those chosen by fate. You are a Grey Warden, one of the last of an ancient order of guardians who have defended the lands on the continent of Thedas throughout the centuries. Betrayed by a trusted general in a critical battle, you must hunt down the traitor and bring him to justice. As you fight your way towards the final confrontation with an evil nemesis, you will face monstrous foes and engage in epic quests to unite the disparate peoples of a world at war. A romance with a seductive shapeshifter may hold the key to victory, or she may be a dangerous diversion from the heart of your mission. To be a leader, you must make ruthless decisions and be willing to sacrifice your friends and loved ones for the greater good.


Gameplay
Dragon Age: Origins is a 3D oriented RPG based in a dark, heroic, fantasy realm where moral choices have a lasting impression on the people you meet, the members of your own party and the world around you. The inclusion of subtitle "Origins" in the game's title refers to the six unique origin stories available to new heroes as a new game begins. Each of these has an impact on the player's motivations and his or her experience, and renders a unique prelude, path, and possible ending(s) to the game. There are many different endings to the game based on the origin story of the character and the choices you make as you play through the game. The game features three character classes--warrior, mage, and rogue--and three races of being--Human, Elf or Dwarf--that can assume these classes. Although most game elements, such as weapons, magic, etc., are available to any character, each class and race has different strengths, abilities and affinities which lend themselves to better utilizing different elements.


Dragon Age: Origins is a single player game based on party-based gameplay and combat where the player can join, control and quest with up to three non-player characters (NPCs). Players can also quest alone if they so choose, but with the chance of survival are slim. Convincing NPCs to join you, and treating them well may be necessary depending on the varying sentiments between the player and the NPC, or between the NPC's in the party based on the chosen history written into the origin story accepted at the beginning of the game. This uncertainty allows for a variety of possible dynamics within the party ranging from open hostility, all the way to romance. The game progresses in real-time via a pause-and-play tactical combat system that allows the player to check inventory levels, equip a character, etc. in a slight vacuum. Additional features found in the game include: a combination of a standard loot system and a currency system based on gold silver and copper; advanced character customization functionality; the use of poison, traps and herbalism; dual-wielding skills; and "spell combos," which allow players to chain together different spells to create a unique effects.


Key Game Features


    BioWare's deepest universe to date with over 80 hours of gameplay and more than double the size and scope of Mass Effect.

      Travel throughout dozens of environments and fully immerse yourself in a shattered world that is on the brink of utter annihilation.
      An epic story that is completely shaped and reactive to your play style.

    Complex moral dilemmas offering no easy choices.

      Tailor your Dragon Age: Origins experience from the very beginning by choose from six different origin stories.
      Decide how to handle complex issues like murder, genocide, betrayal, and the possession/sacrificing of children without the security of a good/bad slider to tell you what to do.

    Full character customization allowing the player to sculpt a hero in your own image or fantasy.

      Elaborate character creator allows you to create your own hero unique from anyone else.
      Shape your character's personality and morality based on the choices you make throughout the game.

    Engage in bone-crushing, visceral combat engaging in battle against massive and terrifying creatures.

      Unleash legendary powers and choose from over 100 different magical spells and skills.
      Experience the adrenaline rush of brutal combat, beheading your foes or casting spells that make enemies explode from within.

System Requirements:

Minimum Recommended OS: Windows XP with SP3 / Vista with SP1 CPU: XP: Intel Core 2(or equivalent) running at 1.4Ghz or greater AMD X2(or equivalent) running at 1.8Ghz or greater / Vista: Intel Core 2 (or equivalent) running at 1.6Ghz or greater Intel Core 2 Quad 2.4Ghz Processor or equivalent RAM: XP: 1GB or more / 1.5GB or more 2 GB (XP) / 4 GB (Vista) HDD: 20GB Video: XP: ATI Radeon X850 128MB or greater, NVIDIA GeForce 6600 GT 128MB or greater / Vista: ATI Radeon X1550 256MB or greater, NVIDIA GeForce 7600 GT 256MB or greater ATI 3850 512 MB or greater, NVIDIA 8800GTS 512 MB or greater, AMD Phenom II X3 Triple-Core 2.8 GHz or greater Other: DVD-ROM drive for physical disc play; Mouse/keyboard/gamepad for gameplay

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