Showing posts with label simulation games. Show all posts
Showing posts with label simulation games. Show all posts

11/07/2012

Submarine Titans Review

Submarine Titans
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Think of this as Command and Conquer underwater!This game predicts how undersea empires would wage war over a century in the future.

If you long for the days of the 1990's when you played C&C and all it's sequels, and you still have a working Windows 98 machine sitting around (like I do, thankfully) then by all means spend a buck or two and get this game!

Sure it looks like it was done a few years ago, but the implementation is beautiful.The sea floors are very textured with lots of precisely rendered and colorful little sea critters swimming by as you build your base and your subs and try to complete your mission.

The various units and technologies are very imaginative. There's a lot of very cool units with big, interesting tech trees to work your way through. The missions are challenging but not infuriatingly difficult or mindlessly easy.There are cut scenes between missions, and you can play through three campaigns: one for each race (or group) represented in the game.

This game is as much art as programming and was obviously a lot of work for a lot of people.I don't know why it didn't become one of the most well known RTS games of its time.

Oh yeah, I've played this game through several skirmish missions and I'm six episodes into a campaign and it hasn't crashed yet!The game is totally reliable from a technical point of view.

So, spend a buck or two for a used copy and give it a try.Once you start, you might not come up for air for a long time!

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Product Description:
Submarine Titans is a real-time strategy game set in the distantfuture. A massive comet hits the Earth in 2047, forcing survivors below the surface of the oceans. They create new civilizations over the centuries, but once again start to war with one another. Players can choose between three distinct civilizations, each with its own objective, history, units, technologies, and strategies. There are the power-hungry White Sharks, the technology-savvy Black Octopi, and the alien Silicons. Players can build and deploy armies, research technology, and mine for resources. Units and buildings can be hidden in caves, under cliffs, or above opponents. The 3-D underwater universe contains five depth/elevation levels, winding mountain ranges, dimly lit caverns, cliffs, and dark tunnels. The four environments include toxic wastelands and the artic. There is a scenario editor, a random mission generator, and a scripting language that allows the creation or modification of custom player assistants and enemy artificial intelligence. The game has multiplayer support for up to 24 players over a LAN or the Internet.

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4/23/2012

The Sims: House Party Expansion Pack Review

The Sims: House Party Expansion Pack
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I've had this game for less than 24 hours so I'll give you the skinny on what I know so far:
To me, the best part is watching them dance in the Dance Cages. The way they dance and the noises they make are absolutely hilarious. They literally shake their booty!
Then there's the Mechanical Bull. You can have your Sim choose whether he or she wants to ride Easy, Medium or Difficult. So far my Sims have been knocked on their tail and one even landed on her head when she was thrown from the bull! Plus, the bull makes noises and it's just like being at a rodeo.
There's a bubble blower. New counters. New bookcases. New bars. New windows. New doors. New wallpapers. Lots of new, cool-looking furniture. New sinks. A futuristic-looking shower that has a "10" for hygiene. New stairs. Lots of fences.
Even a queue line so your Sims will be orderly in the bathroom line without walking in on each other. Oh, and there's a male and female door so your Sims will know which bathroom to go in! A "special" punch that makes the Sims do weird things (my Sims keep drinking and drinking the punch but nothing strange has happened yet). A male or female dancer will pop out of a cake (very funny).
Your Sims (up to 8 of them) can sit around a campfire. There, they can roast marshmallows, sing (you'll recognize some of the songs in that special Sim language) and they can tell stories. One of my Sims was telling a ghost story (you could tell by his actions) - Well, a ghost rose up from the middle of the fire! Everyone ran and one guy actually had a little bladder problem when he saw the ghost.
Now onto the dance floor. When your Sims dance on the special dance floor tiles, the floor changes color. They even dance differently to each music style. For example, they boogie when you play Disco, look like they're square dancing when you play Country and raise their hands in the air when you play Rap.
You've probably heard about the costume trunk. All you have to do is direct one Sim to change and they all automatically change. The different clothes styles are formalwear, beach, club, togas, western, costumes, disco and swimwear. The swimwear one isn't just their normal bathing suit either. It's all sorts of swimwear.
Instead of clicking on the neighbor's name and inviting everyone individually, there's now a "Throw Party" option on the telephone.
There are also non-player characters that show up to your party. I had some techno-looking girl show up. If you have a great party then a celebrity might show up. No word on who that celebrity is. And when your party is a bust, a mime shows up! Let's just say my first party was a bust!!
You can also hire a caterer to keep the plates filled. When the Sims walk up to the buffet table, they may grab a plate of cake or a plate of regular food. It's fun just to see what they're going to eat!
The caterer cleans up everything, talks, dances and even starts messing around with the costume trunk. He'll take clothes out and see how they'd look on him.
The Sims also play charades. Look for the "Parlor Game." From what I've seen an unlimited amount of Sims can play charades. When they get it right you hear a ding.
The reviews I read said there was going to be an oxygen bar for energy so the Sims would stay longer. I've looked and looked and don't see one. So yes, the Sims usually leave around 1 a.m. The police still show up too.
I have run into certain technical glitches. I have a brand new computer and Livin' Large ran just great on it. No problems. Not slow at all.
House Party does run a little slower and it's extremely slow when I have a whole bunch of people over. My Sims don't shake hands anymore either. Now they actually shake hands with the air. I'm not sure what that's all about. And I'll also be in one part of my Sims house and - all of a sudden - the game will kick me into a completely different part of the house. It's not enough to make me regret buying House Party, though.
I hope this review helps. I was skeptical about buying this game because I really wasn't sure if it was going to live up to its hype. I definitely think Maxis has struck gold again!

Click Here to see more reviews about: The Sims: House Party Expansion Pack

Product Description:
This expansion pack delivers three new architecture styles and dozens of new objects, you decide if it's time for your Sims to get down at a rave, hoedown at a country barn dance or chow down at a tropical luau.

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4/22/2012

Virtual Villagers 2: The Lost Children Review

Virtual Villagers 2: The Lost Children
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I cannot say how much I appreciate these games Virtual Villagers is a fantastic gaming series.My children all love to play.We all sit around our computer talking about what we need to do to advance our village.We also giggle about the different things we can do to the villagers.Great idea with no violence I appreciate that so much.I especially like the levels of play #1 is a bit easier though my children did figure out the golden child where it was taking me ages to figure that out.The lost children is a bit more difficult you have to think and work at keeping them alive, and I do love the feature of being able to use tech points to buy different clothes for the villagers instead of them just adding up into infinity.

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Product Description:
Explore the Western ShoreProduct InformationCare for a group of abandoned children and nurture them into a thrivingtribe! Guide them in learning how to survive in this real-time simulationgame. They learn by doing as they become expert farmers scientistsdoctors and parents. Unravel the continuing story of Virtual Villagers asyou discover more secrets and mysteries of the island of Isola. How willyou lead your tribe?Product FeaturesExplore the western shore of Isola: all new puzzlestechnologies and island events.Breed unique villagers and raise your own thrivingtribe.Watch your villagers go from toddlers to adults togrey-haired elders.Dozens of unique collectibles for children to retrieve.Make a variety of unique stews from hidden herbs - manywith strange and unpredictable effects.Real-time gameplay: new surprises every time you play.Windows RequirementsWindows 2000 XP600MHz or higher processor recommended128MB or more of installed RAM Display capable of 800 x 600 resolution at 32-bit color 4X CD-ROM DriveMouseKeyboard

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11/29/2011

Air Conflicts: Aces of World War II Review

Air Conflicts: Aces of World War II
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Overall the game is nicely done. I would have given it 5 stars however there are a few things that do bother me about the game.
The load times are very long.
The mission briefing and follow up briefing after a mission are very hard to read.The print is so small.For us older gamers it makes it harder to read.I like to enjoy all aspects of a game and that includes how well I done and the mission briefing. Next time increase the letters just a bit.

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Product Description:
Air Conflicts is an arcade flight simulator game set in World War II, featuring the aircraft of this period and historically inspired missions. The emphasis is on intense dogfights, daring bombing raids and exciting aerial missions. Fly with 17 authentic planes (Spitfire, Mosquito, Avro Lancaster, He-111, Ju-87 Stuka, Bf-109, Gloster Meteor, Gotha 229, DB3, IL2, Lavochkin 5, Bisnovat 5, P-38, P-51, P-47 Thunderbolt, and B-17 Flying Fortress). Play multiplayer with up to 8 players.

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7/16/2011

Harvest Moon: Tree of Tranquility Review

Harvest Moon: Tree of Tranquility
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I am a huge fan of the Harvest Moon games and have been since the PS1 version came out. It was rather frustrating when they kept postponing the release for the Tree of Tranquility, but the end product was definitely worth waiting for.

The storyline is great so far. You have to think a bit about what they want you to do next. It is definitely more challenging than the Magical Melodies version on the Gamecube, a definite plus, in my opinion.

I really liked the beginning, a longer story to start you off in your new home on the island. Yes, it is true that you get tired very easily in the beginning of the game, but I look at it as a challenge rather than a frustration. Once you start to save a bit of money up, and you can start improving your tools, your energy will last much longer. You don't want the game to be too easy or your first run through will be over too fast!

One nice thing about the early part of the game is that, even if you are tired from farming, you can still work that part-time job for the extra cash. I do agree that it would have been nice to have a mini-game for the part-time job rather than just a (little bit too long) movie clip.

Great variety of new animals in the game, easy farming controls, easy to get the animals in and out of the barn to graze. Nice to be able to decorate your house the way you want it, options to buy more land etc... It seems like they kept a lot of the good things that were in the gamecube Magical Melodies version and added even more nice things for variety.

I think they did a fantastic job with this game, and if you have enjoyed past Harvest Moon releases, you will probably love it too.

Click Here to see more reviews about: Harvest Moon: Tree of Tranquility

Product Description:
You have moved to an island town that was once brimming with life and energy. But now, however, the island is in trouble and it's up to you to save it. The mystical Mother Tree that once watched over the island has disappeared, and the Harvest Goddess is nowhere to be found. The island has lost its connection with nature and the inhabitants don't know what to do.

Till the earth, befriend and raise animals, nurture friendships, and builda family. When the giant Mother Tree is reborn, the Harvest Goddess will beable to return and bring prosperity to the island once again.Harvest Moon:Tree of Tranquility is filled with exciting features that are sure to delightboth new players and longtime Harvest Moon fans. There are lot of cropsto grow, a variety of animals to care for, tons of festivals to participatein, and an exciting story. Key Game Features:


    Feel like you're really farming with sickle, hammer and watering can functionality via the Nintendo Wii Remote.
    Play as a boy or as a girl, marry, raise a family and pass your farm on to your heirs.
    Experience more of a variety of gameplay as you work part-time jobs.
    An amazing variety of crops, animals, events, and mini-games.
    The deepest and biggest Harvest Moon to date.
Screenshots:


Help the island by tilling the land.
View larger.


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6/22/2011

The Sims - The People Simulator from the Creator of SimCity Review

The Sims - The People Simulator from the Creator of SimCity
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I am 12 years old and I have had this game for about a month now. It is very fun and addictive. One thing I would like to point out, is that parents should not be worried by the rating saying T for teen and "mature sexual themes." These "mature sexual themes" do not exist. Unless they consider kissing as that, they don't have anything like that in it. You control your sims and help them make friends, get a job, etc.
When you first start out, you choose the last name for your sim, and the first name. Then you choose gender (male or female) then choose the head, clothing, and personality. Then you can right a biography about your sim, but you can just skip that. Then, you click done and you can then move them into a house or lot. You can choose an already built house, or buy an empty lot and build from scratch. After that, start living! you have to get your sims a job, and help them fulfill their needs: hunger, by feeding them, comfort, by letting them sit down in a chair or sofa or couch, hygiene, by telling them to take a bath or shower (don't worry, nudity is blurred out), bladder, by making them use the toilet (also blurred out), energy, by giving them coffee, expresso, or making them go to bed, social, by having them do something with another sim, fun, by having them do something fun such as playing on the computer, and finally room, this is not a major thing, but to improve the room rating, just keep it clean, and put up paintings and such. So, should you get this game? Absolutely! It's worth it, although it can get kind of repetitive after a while, unless you get expansion packs, but despite that, go ahead and get it! It's worth it.

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Product Description:
Get the best-selling PC game of all time and all seven of its expansion packs! / Rated T: Teen With The Sims - Unleashed you'll add a furry friend to your Sims family. Housebreak your pets, train them to do tricks, buy them toys, and do your best to keep them from destroying the house! The Sims - Superstar lets you experience the lifestyles of the rich and famous and guide your Sims to superstardom. Become a movie star, rocker, or supermodel and spend your cash on extravagant new items for your home. In The Sims - Makin' Magic you'll cast spells, hypnotize friends, and even turn a neighbor into a frog. But watch out, spells can go haywire if you're not careful. The neighborhood will never be the same!

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5/30/2011

Harvest Moon: Animal Parade Review

Harvest Moon: Animal Parade
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What a great addition to the Harvest Moon series! I think it is definitely HM at it's best, no doubt.

For those new to the series, the concept is that you are a farmer-rancher who just moved to town. You are given a house, introduced to the townspeople and started a new life. Once you get to your new abode and settle into the town, your mission is to find the Harvest Goddess. Once you talk to her, the problem becomes clear: there are five bells missing and you must find them all to restore the power of nature, reviving the Goddess Tree. Along the way, Finn, a harvest sprite, will guide you. You also have the option to seek the love of bachelors and bachelorettes, provided you know just what they like. A major feature in Animal Parade which differs greatly from other HM titles are the animals. Throughout the "world" you will find and be able to befriend wild animals, if you so choose.

So thats the basis of the game. I will now break up my review into parts:

STORY: I love the adventure in this game! Your quest to find the bells pretty much starts once you locate the Harvest Goddess, and at this point the adventure takes off.You have to complete one side-quest or two before you can actually speak with the Harvest Goddess and begin your quest, but these are simple and take three game days at most. She makes it clear on what your goal is and you can always go back if you have questions. But Finn is very helpful by always giving you hints and guiding you in your mission. Personally, I was able to deduce what I had to do before Finn told me, but if you get stuck then Finn will definitely help (sometimes I did need him to point me in the right direction). The first bell you get provides just the right amount of challenge. Once you get the red bell, this opens up the option to find all the other bells. This really gets the game going. I loved how the adventure was an integral part of the game, not just some optional thing. It is a blast trying to find all the bells because you have to interact with a lot of the townspeople to do so. You might have to complete some side-quests for them or have certain items in order to proceed, but it is always fun and rewarding once completed.

TOWN: The town is well made. I like how there are several places to explore. You can visit Harmonica Town, Garmon Mines, and Flute Fields. Toucan Island only becomes available later in the game (I haven't gotten it yet). Within each place are worlds within worlds, so there is more to explore once you get somewhere. The load screens aren't too bad, either. At first they become tedious, but then you just get used to it. They really aren't that bad, it just gets annoying to see the name of the place pop up every time you go somewhere.

TOWNSFOLK: What I love most about the people in this game is that they are very good hint-droppers. Sometimes they make it really obvious and other times I have to kind of deduce what they are saying, but its funny at how they give me little hints on what to do. There is a good variety on people and they each play a role in the game. It is fun that they give side-quests for you to do, especially since they usually lead to your progression in the game, not just something to do and you get no reward.

DATING: I'm not gonna lie, its hard to get hearts in this game. So far I am at the end of spring (not so far into the game yet but I've been playing it) and I have more hearts with the animals than I do with people. In fact, I have no people hearts. The eligible girls and boys are wide in variety so if you like a certain trade (mining, cooking, jewelry-making, fishing, etc) there is most likely a bachelor/ette perfect for you. Luckily the friends menu allows you to see what each person likes and dislikes, making it easier to give gifts that win points. However so far I've noticed those recommendations only show items that people "like." I have yet to figure out what they truly love and what will earn me hearts. You can also track people on the menu, making it easy to give gifts if you can't find someone.

ANIMALS: I really like the addition of animals to the town. Not only can you have livestock, but there are several animals roaming in the wild. Each location has its own animals. So far I've met such a variety as dogs, cats, boar, squirrel, snake, raccoon, rabbit, frog, turtle, bear, and many more! Its really fun to discover new ones. You can make friends with any animal you meet by visiting it frequently and feeding it something it likes. Like for friends, the wild animal menu shows what they like and dislike. The location stays the same but some only stick around in a particular season or climate, so you'll always know where to find your favorites. If you get enough heart points with an animal, they can become your pet and help you around the game. With the starting house you receive, you can only have pet but once you expand, you get to have more and more. I thought this was a great addition to the game concept.

DIFFICULTY: This game is in the middle. It is not painstakingly hard (obviously its HM) nor is it ridiculously easy (again its HM). It has the right amount of challenge for the seasoned HM fan/gamer but enough hints for newcomers. I would recommend it to any wii fan and especially to fans of the HM series.

CONTROLS: The controls are straightforward and easy. One thing that bothered me for a little was some lack of explanation in the manual. They don't tell you that when you buy new furniture you have to open up the furniture menu to place it. This frustrated me for a while but then I got it. Its not a big deal but they could have explained that in the manual. Another thing is the camera. No complaints there except that sometimes you can't see a path, which means you're missing an entire entrance to a new location. Luckily I was exploring and happened to find this new stretch of beach that was barely visible unless I had been really looking (it was on the edge of the screen thats why, most locations are clearly visible). If I hadn't stumbled across this one path, I don't know how long it would have taken me to find the yellow bell. Guess I was lucky! But other than that, the controls are super.

DS vs WII: I've gotta say I prefer HM on the wii any day. I have island of happiness for ds, and while its a fun game, HM is the type of game that I feel plays better on the Wii. The big screen allows you to experience the world better. You can explore more thoroughly and the graphics are so much better. Overall its just a better gaming experience on the Wii when it comes to HM.

I know this is a long review but I wanted to be thorough. Thanks for reading it all! This is a great addition to any Wii game collection and while it is somewhat addicting, I think its a lot of fun and has good replay value and longevity for a game. Definitely worth the price. A whole lotta fun! I would recommend playing the whole game and taking advantage of everything; don't skip the adventure, thats the best part! Oh and the animals, too!

Have fun!

Click Here to see more reviews about: Harvest Moon: Animal Parade

Product Description:
In Harvest Moon: Animal Parade, the divine tree which once stood in the middle of the Harvest Goddess' pond is weakening, the creatures are beginning to leave the land, and the five bells have lost their power. The Harvest Goddess believes that only the strength of the Harvest King can help revive the earth and bring the tree back to life. It's up to the player to help the Harvest Sprites ring the five mystical bells, summon the Harvest King, and revive the Harvest Goddess' tree and the land.

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3/30/2011

Virtual Villagers - The Secret City Review

Virtual Villagers - The Secret City
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This is a cute game, but it takes a lot of time, because you aren't playing it in different levels.It's an ongoing time thing with the members of a tribe.When you aren't playing the game, it's running in the background and your villagers are still working.When you check back the next day, something new has happened.It's not the type of game you can just pick up, beat a few levels, and then move onto something else.You have to check back with it regularly, otherwise your tribe may have starved or something - it's time consuming!If you are on a computer regularly, then I'd recommend this game, but if you're looking for a quick, fun game you can play for a few minutes and then leave, it's not for you.Cute game though!

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Product Description:
Embark on a journey with a group of adventurous villagers in their quest to populate a new part of the mysterious island of Isola! Land on the hidden shores of the northern side of the island and explore what was once a secret city. Find new sources of food to nourish your villagers and help them rebuild the remains of this long lost city. Who lived here before? Where have they gone? What is the secret of Isola?Lead your tribe to the answers in Virtual Villagers - The Secret City!

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2/12/2011

The Sims 2 University Life Collection Review

The Sims 2 University Life Collection
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this game is absolutely fun beyond fun. the amount of detail they put in university is beyond comprehension.

before you even get to college, if you did good enough in your school work, you can apply for scholarships and get a max of about 6500 if you passed school with an a+. only teens can go to a university. you can pick three different schools of you choice. they all offer the same stuff. or you can make your own university. after you get there, you immediately become a young adult.

you have freshy, soph, junior, and senior years to go to. each year has 2 semesters and each semester lasts 3 sim days or 72 in game hours or 72 minutes in real life. you are in school for a total of 24 days and while in school you dont age. you only become a young adult in college. if you dont go to college you wont become a young adult. you will go from being a teen to an adult.

you can live in a dorm with other sim students, go to greek house (fraternity or sorority, you can be either/or without regards to what sex you are), or rent your own house on campus. living in the dorms is free, but it may slow your computer down a little since its so many sims on screen. i dont know if living in the greek house is free or not but thats a little bit better than a dorm from what i heard and having your own rented house is good to but its pretty expensive. you can have a roommate if you want.

you go to class, you have to do homework assignments, write term papers on the computer, pick 1 of 11 majors (you can switch your major as many times as you want until you get to your senior year then you are stuck with whatever major you have and you dont have to pick a major your freshy year if you dont want to, but you do your sophmore year). at the end of every semester you have to take a final exam. depending on how much homework you did will determine your final grade at the end. if you get top marks, you will get 1200 dollars at the end of the semester in the form of a grant and get on the deans list. you can party a lot if you want and not do any work but you risk getting on academic probation which means you repeat the semester. you fail a second time then you get kicked out of school forever. you can drop out to if you want, but thats no good now is it?

theres a lot to this expansion pack than meets the eye. you have to play it your self to really get a understanding of it all. as far as bugs are concerned i havent experienced any, so as far as i know there are none. i bought my version last week sometime so they probably fixed the bugs in the games. the other stuff you get with this collection is just that, stuff. just to add more to the core game.

i highly recommend this game. the only thing with the university pack is that you dont really get anything else out of it except that you can start a career higher up than at the bottom like you would if you didnt have a degree. you only gain more money and maybe even some more friends. matter of fact that almost seems to copy real life colleges. almost.

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The Sims 2 University Life Collection PC

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