Showing posts with label ps3 80gb. Show all posts
Showing posts with label ps3 80gb. Show all posts

12/10/2012

SONY - PS3 WIRELESS CONTROLLER (PDRPS3WLS) Review

SONY - PS3 WIRELESS CONTROLLER
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This is the official Sony SIXAXIS wireless controller. In my opinion, it is the perfect shape and weight, has an ideal and intuitive button layout, and is simply the best console controller and has been since the original Playstation.

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Product Description:
SONY 7-11719-80400-0 PS3 SIXAXIS WIRELESS CONTROLLER OFFICIAL CONTROLLER FOR PLAYSTATION 3; UTILIZES BLUETOOTH TECHNOLOGY FOR WIRELESS GAMEPLAY; AUTOMATICALLY CHARGES THROUGH INCLUDED USB CABLE; EASY TO SET UP & COMPATIBLE WITH TODAYS MONITORS & TELEVISIONS

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10/24/2012

PlayStation 3 HDMI Cable & USB Cable Review

PlayStation 3 HDMI Cable & USB Cable
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Its difficult to wax poetic about a cable - if it works well you should never even notice that its there.

And I want to be careful here not to wade into a discussion of how much a cable is worth, especially when talking about digital signals that are either there, or not.

I pondered the question of $3 or $300 cables for a long while, and chose to hedge my bets by buying this one for the following reasons:

a) Its pricing places it right in the middle of the pack.
b) you can see just by looking at it why it might merit this price.
c) It would be madness for SCEA to sell a product as graphically intense as the PS3 and hobble it with poor quality cables. (These cables are made by SCEA too.)

So what do I get? I get extremely high cable construction quality, and a set of extra long cables. The 10-foot USB cable length is a boon since it lets me position myself comfortably away from the monitor.

The cable jacket is a very flexible cloth like material that makes it look like this cable will last forever, no matter how tightly I squeeze it through the openings in my entertainment center. The ends fit well into my HDMI connectors and are supposed to be gold plated.

All I care about now, is that the images are wonderfully clear ... and I can safely go back to ignoring cables.

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Product Description:
HDMI Cable & USB 2.0 Cable Pack PS3

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9/27/2012

PlayStation 3 Memory Card Adaptor Review

PlayStation 3 Memory Card Adaptor
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As of the latest code update to the PS3, this adapter can now write out to a PS2 memory card, as well as read from one (which was all it could do before). A previously lame product now, officially, rocks.

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Product Description:
PS3 Memory Card Adaptor

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9/09/2012

PlayStation 3 AV Cable Review

PlayStation 3 AV Cable
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You're buying a first-party cable here, so expect to retain that cherished first-party feeling Sony puts into all their products. I bought this cable to hook up to my postage-stamped size TV and everything worked accordingly. The aluminum finish on the cable connectors are a beautiful touch and really make my $10 TV look amazing. My only gripe about using AV with a PS3 is that you're going to get what you paid for. The PS3's interface wasn't designed to be on a 19" SD TV - actually any SD TV - and those little 12pt lines of text that look gorgeous in 1080p are going to be microscopic to the point of squinting on most SD TV. It's a crime to use such an incredible machine on such a terrible piece of technology, so if you're purchasing this cable for daily use you should really think twice about what you're using your PS3 for.

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Product Description:
Composite A/V Cable for PS2/PS3

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11/30/2011

RPG Maker II Review

RPG Maker II
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RPG Maker 2 for the PS2 brings 3D adventure creation to the consoles. A great improvement over RPG Maker, the depth of games you can create with this is staggering.
First, if you haven't tried RPG Maker, the original, that is a simple 2-D adventure maker that could make games such as Final Fantasy 1 and 2. You had little 'wizards' and 'warriors' and such moving up, down, left and right through towns, dungeons, castles and forests. You could have simple dialogue, music and events. This might be a good starting system for someone very new to game creation, to help them learn in a very simple manner.
RPG Maker 2 launches into full 3 dimensional adventures, so you have to be able to think more seriously about the layout of your games. Instead of just having a "flat world" that you move through, you literally take blocks and create a 3D world, with stairs up to higher levels, hidden rooms, and much more. You can change the texture of every block, making giant cathedrals, small village huts, wooden bridges, and just about anything you can imagine.
You can connect a USB keyboard to type in long descriptions, and your choices of graphics, sounds and events are much more intense. As you might imagine, you can therefore take MONTHS and months to create huge adventure worlds. The tools are all there, but it takes a little while to get used to how they work, as with any new design system.
When your game is done, save it onto a memory card and trade it off to friends. This could be the perfect way to learn about game design and create something that others are willing to pay to play!
Highly recommended for aspiring game designers who are good with logic and complex design. I'd still recommend the original RPG Maker for younger kids who need to learn the 2D basics first.

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Product Description:
RPG Maker 2 challenges you to create your own adventure, by giving you a complete game development kit!

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9/07/2011

Bode Miller Alpine Skiing Review

Bode Miller Alpine Skiing
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I'm a Olympic enthusiast,and when I heard about this game I thought it was going to be another one of those games that sits around.

Nope! far from it,its a very addictive game
and very realistic..Although the announcers are a bit annoying,the game is fun in itself.

Never skied before? try this game,and you may be convinced

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Product Description:
Bode Miller Alpine Skiing 2006 thrusts you into the highly competitive world of alpine skiing. Take your place on slopes across the world as Bode Miller, skiing superstar. Gorgeous animations, 3D winter landscapes, and shifting weather cycles brilliantly depict World Cup competitions. Enjoy an exciting blend of alpine ski racing and character development. Cheering audiences & lifelike commentators bring the thrills of competitive skiing to life! Up to 12 can play via Hot Seat, LAN or Internet

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5/22/2011

MotorStorm Review

MotorStorm
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THIS REVIEW COMES FROM SOMEONE WHO HAS NOT ONLY COMPLETED, BUT WON 1ST PLACE IN 30 RACES ON MOTORSTORM.So I guess you can say I've played it a lot.

I've read quite a few of the other reviews so far, and most of them are written by people who just got the game and haven't really played it through yet, I would imagine.I've played it at least a hundred times, and I've got a different view point.I'll try to keep it concise, and I'll discuss the game's shortcomings first.

#1: THE SAME TRACKS OVER AND OVER AGAIN...After 30+ races, the tracks go from repetitive to out-right boring.I'm sorry, but there are only 7 or 8 tracks to race on.The change?except for a few of the races,you are forced to use a different vehicle each time.The level 1 and 2 races are fun, but by the time you get to the level 3 races, your opponents spend the entire race pushing you off cliffs and into rock formations, and everyone's vehicles are faster than yours.I really enjoy 2 or 3 of the tracks, but the others aren't to my liking, and I find myself cursing at the game as it forces me to run those tracks repeatedly.

#2:BLAZE YOUR OWN TRAIL?Hardly.Other reviewers have said that you don't have to follow the track; that you can go your own way.Not true. Each track has a "high route" atop cliffs, plateaus and mesas (for rally cars and motorcycles) a "middle route" across bridges, ramps, rocks and gravel (for any vehicle but a big rig) and "the low road" through the dirt and mud underneath all the bridges and ramps (for the mudpluggers and big rigs).At certain junctures of the track, you can choose one of two or three of these routes.During most of the race, though, you are bound to the route you have chosen.It's your job to learn the tracks and remember where those junctions are so that you can take the route appropriate for your vehicle.Big rigs and mudpluggers are a disaster on the high routes, and motorcycles and rally cars are useless in the mud.Other than that, you are following specified routes and there is no "free roam" during a race.If you go too far away from the track, you get the dreaded "WRONG WAY" text flashing, and your vehicle comes to a dead stop and immediately gets redirected onto the proper route, which most likely puts you into last place.

#3: SIXAXIS MOTION CONTROL...I still haven't figured out how to use this to my advantage.I am sure it has something to do with where my console is located in my livingroom with regard to where I am sitting with the controller, but the motion control puts my vehicle right into a ditch or the side of a mountain every time, like a jet ski with a broken steering cable.I have it turned off, as the game is just too difficult.I cannot navigate at all with it turned on.This is the PS3's first game to really utilize the sixaxis motion, so I am sure that all of us will need some time to adapt.Trust me though--the game is plenty challenging just using the traditional controls.

#4: NO MISSIONS, JUST TIMED RACES...In some games, you get a break from the timed race, like in the Midnight Club or Burnout games, and you get to race a course backward, or your mission is to run 20 cars off the road or cause a huge wreck.Not in MotorStorm.Your mission is the same across the board--win each race.It does tend to become monotonous at times.

Let me discuss the GOOD THINGS associated with MotorStorm now...

The graphics are the best I've seen on any game--bar none.The stunning detail is a major distraction in this game, as you leap over ramps and view monument valley while flying through the air. The wrecks are astounding as well.Sometimes, it's fun to choose and ATV or motorcycle and purposely cause huge wrecks.You get to view your body hurling through the air in slow motion with the ability to spin the scene around with the R stick.More often then not, your body bounces off of rocks and ends up being run over by another vehicle.Awesome!The jumps are amazing, too.Depending on your vehicle, you can control your tilt and wah in mid-air (which seems like an eternity, the jumps are so huge) to set up the perfect landing.

The vehicles are terrific.All of them react different to the different tracks, which makes the game truly challenging.As soon as you've mastered the motorcycle on the mesa race, you then have to compete in a race through the mud with a mudplugging jeep.Each vehicle has different acceleration, braking, turning radius and what I like to call "dent quotient."The bigger vehicles can take a real beating, whereas the ATV's and motorcycles might get hit by a rock and go flying into a rock formation in pieces.Very realistic.Also, your vehicle retains its damage until you wreck it; which means, you could smack into another vehicle, and then be racing with no doors and your hood flapping against your windshield the entire race.You can knock your wheels out of alignment, too.Your wheels will wobble until you wreck and get a new vehicle.Navigating the dirt buggies is likeriding on a constant trampoline: they just bounce everywhere, which is fun until you are trying to cross the finish line in 1st, you come out of a jump, and bounce right into a gravel pit and flip over.It's an insane ride that will have you laughing hysterically, albeit with sweaty palms.To make it even more stressful, you can change your camera view to "shoulder cam" (for ATV's and motorcycles) or "in cockpit" (for the others) where the terrain moves more than you do...it's dizzyingly fun!

Lastly, the controls are so simple, you'd think you were playing the Atari 2600.One button for gas, one for braking (which doubles as reverse also) one for boost, and one to knock an opponent off his bike (if you're on a bike) or peep your horn (if your in another type of vehicle).This makes it so that anyone can jump right in and start playing the game.

All of this leads me to believe that Sony Entertainment is leaving the door wide open for an entire series of MotorStorm games.Why make a game this good with different missions, tasks and tracks when you can string it out through 4 or 5 games?I guess I'm old fashioned--I paid $60 for this game right when it came out, and I'm staggered at the boring, old-school "win the race to open other locked races and vehicles" mentality.I bet that a MotorStorm 2 will be out just in time for Christmas, boasting more tracks, more vehicles and more missions.Get your wallet ready--we're all in for an amazingly fun, expensive ride.

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Product Description:
MotorStorm PS3

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