Showing posts with label guns. Show all posts
Showing posts with label guns. Show all posts

2/29/2012

James Bond 007 Agent Under Fire Review

James Bond 007 Agent Under Fire
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In 1997, Rare breathed new life into the genre of first-person shooter games by releasing Goldeneye.To this day, some gamers feel that Goldeneye was the best game on the Nintendo 64.
Soon after, EA bought the rights to the James Bond franchise and released the lackluster Tomorrow Never Dies, The World is Not Enough, and 007 Racing for the Playstation.After three flops, gamers wondered why Rare lost the Bond license in the first place.
Fortunately, EA pulled its act together for James Bond's first outing on the Playstation 2.Entitled "007: Agent Under Fire," this is an original game that finally gives Goldeneye a run for its money.EA created an original story for the new game, and they've succeeded on that front.Agent Under Fire has everything that a 007 game should have: Bond girls, Q gadgets, heavily armed cars, and over-the-top villains.
Seasoned gamers will first notice that the controls for 007: AUF are the same as those in Medal of Honor.Seeing as how Medal of Honor was one of the best first-person shooters on the original Playstation, that can't be bad.But 007: AUF can't be classified as a simple FPS.Several of the missions have the player driving Bond's Aston Martin, firing at enemy vehicles.In other missions, the computer controls the driving while the player fires the weapons at oncoming enemies.These missions are very exciting, and they're a fresh playing experience that adds interest to what would have been a straight FPS.
EA has done an excellent job recreating the feel of the James Bond films.The graphics are very realistic.You will look twice at the digital Bond to make sure that it's not the real Pierce Brosnan.Players are rewarded for discovering secrets and using the Q gadgets creatively.And 007: AUF captures Bond's personality perfectly in the cut scenes that tell the game's story.The player is just a dry martini away from becoming Bond.
One of the things that made Goldeneye great was the multiplayer mode.007: AUF repeats this tradition.The multiplayer levels are alright, and there's plenty of variety in the multiplayer missions.Some force the players to diffuse bombs, others are variations on the game of Capture the Flag.But Goldeneye still has the better multiplayer mode, thanks to its use of classic Bond villains.The characters EA created for 007: AUF just aren't as exciting as Jaws and Oddjob.
007: Agent Under Fire is a good first outing for Bond on the Playstation 2.The game offers a lot of variety and plenty of plot, which are rare in most first-person shooters.People who have played their share of first-person shooters will find enough depth in the game to come back for more, while casual gamers will be blown away by the entire experience.This game lacks the innovation of Goldeneye, but it's still not to be missed.

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Product Description:
In 007: Agent Under Fire, the player must defeat the evil criminal mastermind Malprave, head of a rising terrorist organization that is bent on ruling the world with an army of clones. Helping players along the way in Agent Under Fire is the gorgeous Zoe Nightshade and a cast of familiar characters. Each of the more than 10 exotic locations around the world contains a generous offering of challenging, well-balanced missions and objectives.
Agent Under Fire lets players accomplish mission objectives by blasting through with high-tech weaponry, or by relying on state-of-the-art gadgets and nerve-tingling stealth. The driving levels will feature an array of 007-inspired exotic cars and automotive combat from the Bond movies. Other key features include the all-new story line that builds on the Bond legacy with villains and allies, both new and familiar; three well-balanced gameplay experiences for the single player (action, stealth, and driving); a full arsenal of Q-lab weapons, gadgets, and autos; and fluid action inspired by the 007 films.
There are also enormous, detailed 3-D environments to be experienced through the eyes of Bond. Agent Under Fire will utilize next-generation console technology to help bring life to the full environmental physics and environments, including a massive deep-sea oil rig set atop a secret underwater base. The game includes single-player and multiplayer modes (with support for up to four players).

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1/05/2012

TimeSplitters: Future Perfect Review

TimeSplitters: Future Perfect
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Story: Timesplitters 3 takes place where TS2 led off: with Vin Diesel doppelganger, Sergeant Cortez, speeding towards a war-torn Earth, carrying the Time Crystals that can help save humanity from the growing threat of the Timesplitters (uglier than ever--seriously) and his partner Corporal Hart killed off in their last endeavor (the soldiers even make a quip about it in the first level). Once again, Cortez's mission is to jump from time period to period. This time, he is on the trail of another mysterious time traveller who could hold the secret to the Timesplitters' origins. Although not extremely complex, the story is laced much better than TS2's, thanks to improved cutscenes and sharper, more abundant dialogue. And it's got plenty of humor to keep you amused, ranging from silly conversations between the enemies to the blatant innuendo and double entendres, almost in the fashion of THUG 2 (Look at Jo-Beth Casey's shirt, as well as the opening cutscene in "What Lies Below").

Gameplay: TSFP, for the most part, is pretty much in the same vein as TS2. This isn't a bad thing, so for vets, it shouldn't take much to adjust. For newbs, in case you haven't guessed, this is a first-person shooter. Controls are quick to use, but are fully customizable to suit you. The objective is to....dag, where should I start?...well, lemme try again. Timesplitters 3 is all about variety, and there's an abundance of game modes to keep ever the staunchest Halo 2 addict satisfied.Story Mode puts you in the boots of Cortez as you travel through various time periods, utilizing the most lethal weapon of each era, from flare guns to plasma autorifles to baseball bats. Your only definite gadget is the Temporal Uplink (map/radar) on your arm, which doubles as a gravity device for objects to throw or carry. You'll team up with characters such as the swinging Harry Tipper, the adventurous Captain Ash, and the valley girl Jo-Beth Casey. Missions range in stealth, bodyguarding, collecting, and good ol' shootouts. There are even some vehicles to switch things up, though backing up will take some getting used to.

If you're not kicking @$$ and taking names through the story, you'll probably be spending most of your time in Arcade mode. For loners, there's the one-player Arcade League, a series of tournament-style competitions with special (sometimes absurd) rules. Depending on your score or time, you'll get a trophy and a prize, from characters (150 in all!!) to cheats (like human gun sounds). Challenge mode works in a similar way, except with more psychotic quests. Like driving a motorized cat around a building rooftop (the motor is made up of different pitches of purring). Hilarious. But if you actually got friends, THERE's where the party starts. Arcade Mode is your multiplayer outlet, with about a dozen modes to keep the bullets flying and the beer a-guzzlin'. YEE-HAH!! Whoa...toooo much Blue Collar TV. Anyway, there are plenty of stages (vibrant disco, lush temple, Vietnam warzone), tons of weapons and skins (characters w/hysterical entrances) to choose from. I mean c'mon: a capture the bag match on the Siberian Dam against an onslaught of circus bears is just pure bliss. There's also a co-op mode for the story, like the last game. And hey, if you don't like what Free Radical's giving to ya, then make your own map, story, and scenarios with the newly enhanced MapMaker. A shooter's dream come true.

Graphics: The visuals in this game are much improved compared to the previous Timesplitters installments. It still has its slightly cartoonish look, so it's not Doom 3 in terms of lighting. Not like TSFP is trying to be. Still, the textures and animations are much more smoothed out, while the framerate, for the most part, runs pretty fluidly, even on multiplayer. But I did notice a few random glitches that make it more resemblant of a PC shooter, meaning that there will be some freeze-ups here or there, especially during certain points of the MapMaker. Fortunately it's not frequent, but stil annoying for a console game. If it happens to you, check what triggered it and try not to repeat that mistake without saving. Just a tip.

Sound: TSFP comes out pretty strong with its audio presentation. The background music is appropriate for each time period and location, ranging from techno to orchestral, with little novelty themes such as "Like A Robot" (and the inevitable remix "Like A Monkey") to sweeten the deal. Weapons sound....well, like weapons. There are even subtle bytes that make the package work, like the clank a robot makes if it is hit by a melee attack. And naturally, the voice acting is top-notch (need I say funny) from Cortez's macho-manly swagger to Harry Tipper's raspy but mellowed-out "hippie" jive, with a snappy script to boot. Although I did notice that the talking didn't always go along with the subtitles.

Lasting Appeal: C'mon people. 150 characters? Multiplayer nirvana? More weapons than Halo 2? A mapmaker? What more could you want from this glorious package?...well, ONLINE PLAY would be nice. Being a staunch supporter for Nintendo, this didn't usually bother me. But now it's starting to make me wonder WTF is going on. I mean, this is the perfect game to play with people you don't even know from miles away. And the best online outlet I've got is Starcraft for my PC (don't hate). PS2 and X-Box owners will still be able to gloat. Other than that, well...you're set for probably hours and hours and...I don't know. I'm not an authorized source; I don't keep track of the time.

Overall, what did you expect from the developers of Goldeneye? You owe it to yourself to pop this baby into your console, and as Dr. Lancet would say, "unleash the @$$kickulator!"
------------------------9 out of 10----------------------------

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Product Description:
TimeSplitters: Future Perfect is a sequel to the acclaimed first person shooter. Battleacross through the centuries to change the past, using a massive arsenal of firearms. As youfight, you'll get help from your past and future selves as you infiltrate ancient castles,destroy evil robots, and more.

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6/20/2011

Shadow The Hedgehog Review

Shadow The Hedgehog
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Look, everyone's upset that there's cursing. But, let's face it - cursing is everywhere today. Just come to my school during lunch and you can learn about five curse words that you've never heard before!

I really liked the game itself. For anyone with anger issues, it's very therepeutic. The only reason I gave the game's fun 4 stars is because my brother plays it more often than me! The beginning was very cool, in my opinion, the dialogue helps to explain what's going on, and it's challenging enough to keep you coming back.

10 different endings? That's a lot better than most games. You can replay it and not get the same ending just by changing your choice in the end.

Overall? 6 stars.

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Product Description:
Shadow The Hedgehog brings back the high-speed action Sonic fans love, from a completely different perspective. They'll become Shadow, a rebel tormented by a dark past. He is struggling to unveil his true identity: Was he created to save humankind or to do the evil bidding of the dark side? His only clues are his own forgotten memories, and those secrets can only be unlocked through the powers of seven Chaos Emeralds.

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3/12/2011

Remington Great American bird Hunt Review

Remington Great American bird Hunt
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A great hunting game that really resurrects the feeling I got from playing the original Duck Hunt all those years ago on the NES. I'm not too big on hunting sims where you have to sit and wait for game to appear and then if shot at and missed, you are right back to where you started; playing the waiting game all over again. That's what I truly loved about RGABH, was the fact that it is completely void of this style of gameplay. Esentially, it is NOT another Cabela snoozefest. Instead, it's a fast-paced, action-filled, arcade-style bird hunting game!

Like I mentioned above, the first thing that came to mind when I jumped into the game and saw my faithful canine companion run out to spook the birds was Duck Hunt. It was a very rewarding and nostalgic moment for me that slapped a smile across my face. Expanding on the Duck Hunt feel, I was pleasantly surprised to see that players can create customizable character profiles and that there was a nice variety in level design too: lake side, snowy fields, etc. And while I have yet to try the multiplayer with three other players, the game does support four simultaneous players, which is awesome for family and friends. However, I did play it with two other players who are by no means technophiles, but the game was easy enough and rewarding enough for all of us to have a great time. I definitely recommend this title to all Wii owners!

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Product Description:
Remington Great American Bird Hunt is the ultimate North American bird hunting game. Fun and fast paced, you and your four legged hunting partner and buddy Rockford use a collection of Remington shotguns that look, feel and shoot like the real deals. Hunt through sixty levels of geese, ducks, turkeys, pheasant, grouse and other birds. Different birds mean you'll need to use different guns and different strategies but enjoy the same hunting thrill. Collect more than 50 trophies, awards and power-up items. Perfect to play by yourself, with the family or with your shooting buddies, Remington Great American Bird Hunt is for 1-4 players and includes a special party modes as well cooperative and competitive play and a leader board to show off your skill.

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