Showing posts with label rainbow six. Show all posts
Showing posts with label rainbow six. Show all posts

3/24/2012

Tom Clancy's Rainbow Six 3 Review

Tom Clancy's Rainbow Six 3
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The original PC version of Rainbow Six 3 was "muy excelente". It featured much freedom throughout the game: it allowed you to plan out your course of action throughout the missions, your operatives, their weapons, and even down to their uniforms. You had the freedom to utilize up to four squads together comprising 8 or less operatives. Rainbow Six 3: Raven Shield was clearly the king of all Rainbow Six games. Sadly, these freedoms have not been implemented in Rainbow Six 3 for the Xbox.
It is alarming how the Xbox version could be so different from the PC version. UbiSoft calls it "redefined console oriented gameplay, with a new interface, new circumstantial actions, and clearer icons, to lead Rainbow to success", but it is really more like a stripped down version of the PC version. When the original Rainbow Six came out in 1998, the whole idea, the selling-point of the game was the planning-out of the mission and the one-shot, one-kill process. No longer are these true in the Xbox version. Now, you can only control Ding Chavez, and lead your squad of 4 operatives including Eddie Price, Dieter Weber, Louis Loiselle, and yourself. What about the planning and the one-shot, one-kill policy? Those were thrown out too. Now it is more of a run-and-gun game more along the lines of Half-Life and Unreal. I found that you could take up to 15 bullets before you die. And when Ding Chavez dies, the mission is failed, but if any of the operatives get "incapacitated", they pop right back up for the next mission (assuming you accomplish the previous one without them). In the PC version, if your operatives die, they are gone for the rest of the game, and for injuries, your operatives take about 2 missions or so to recover. Talk about missing realism for the Xbox.

Now, seeing how you are stuck with the same 4 operatives, the least UbiSoft could do was give each of the guys distinct personalities, but that was not the case. You get 4 boring guys that are basically the same except Louis has an annoying French accent.

But, throughout all these caveats about Rainbow Six 3 for Xbox, there are many good things. For example, the lucious graphics based on Splinter Cell. The excellent lighting schemes (shadows, heat-vision, etc.), and fantastic details such as fluttering curtains and volumetric fog have been implemented in this game. Also, the inclusion of voice-recogniion technology for squad commanding is an excelent bonus, which really pulls you into the game. The sound is also excellent like the PC version: the super 5.1 positional sound, and even realistic static as you "talk" to your operatives. The inclusion of Xbox Live is also cool. The multiplayer is excellent and loads of fun. The problem is, is that there is no split-screen gameplay, so forget about inviting your friends over for a tango-killing fest.

The gameplay itself deserves a 2 out of 5. The entire selling-point of the R6 series is gone, and what's left is a run-and-gun mess unlike the other games in the Tom Clancy series.
But, with the inclusion of awesome graphics, sound, voice-recognition technology, and excellent Xbox Live gameplay (but no split-screen for Live-deprived people), it deserves a 4 out of 5. But beware, if none of the above-mentioned things in the previous sentence appeal to you, then I suggest you stick with Rainbow Six 3: Raven Shield for the PC. It is more expansive, and includes the heart of the Tom Clancy series itself : tactical strategic gameplay.

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Product Description:
Team Rainbow faces the hidden global forces of a new and secretive foe; command Rainbow in a race against time in locations around the world.

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3/21/2012

Tom Clancy's Rainbow Six Critical Hour Review

Tom Clancy's Rainbow Six Critical Hour
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If you played one of the best Rainbow Six games, like Rainbow six 3 or Rainbow six raven shield or even the classic Rainbow six, then you should probably like Critical Hour. Ubisoft made this as in excuse for Lockdown, all-though a really fun and under apprieciated game, Lockdown didnt please the fans, so they cranked out Critical hour, with the missions from the original games "reimagined" with todays technology. Here is the problem: This game is fun and has some highlights, but since Rainbow six: Vegas came out, not many people will care criticl hour. And it has received negative or mediocre reviews. Why? I will make a list
Good
+ Old Team is back
+ Some cool missions "remade"
+ The guns sound good and are good ( if you have on high volume )
+ More action
+ Good AI
+ The Jungle/Cave/Facility mission is the best and the Water in the cave reflects, so cool and looks realistic. Best Mission!
+ Explosions do alot of damage and can cause blood puddles but....
+ Fun Multiplayer

BAD
- Graphics look washed, which is NOT todays technology.
- 7 SINGLE PLAYER MISSIONS! ( TOO DAMN SHORT )
- Sound, if not on high voulume, sounds muted and weak.
- 1 or 3 hits, your dead
- They took out ALOT of weapons( my M16, AUG, ETC ) and no sniper rifles!
-... the explosions look UGLY and Not Scary!

So you get it, the game is OK but has alot of Faults; Single Player being short - washed, fuzzy graphics - and the arsh Difficulty makes me give this game a 6 out of 10. On good side, it has those fun fire fights, the reflections from like the tiles and mirrors and water in the cave are cool, enviroments look OK from a distance, your characters actually look like special forces, the MK3 is the funnest gun in my opinion ( think a tommy gun with more ammo and a scope ) , and multiplayer is awesome. 4 player co op. SWeet! Sure you have xbox 260 but give some love for xbox. Oh, and the 6th mission, looks fantastic if you have a HDTV, although the level still looks like its washed out, but your in a jungle, so it fares better there. If you loved the classic Rainbow and you can look past the limp sound, the washed graphics, the brief single plyer, and the difficulty, you will have a fun game. 6/10
Andrew Frederickson

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Online EnabledPlays 1-16

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11/19/2011

UBI SOFT Tom Clancy's Rainbow Six Rogue Spear Platinum Wndows Review

UBI SOFT Tom Clancy's Rainbow Six Rogue Spear Platinum Wndows
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Rogue Spear is a fantastic tactical shooter of a unique type. The missions are quick, deadly and unforgiving.If modern-day console shooters are boring you with their unrealism, Rogue Spear may fill the emptiness you're feeling.

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UbiSoft Tom Clancy's Rainbow Six Rogue Spear Platinum for Windows PC - Rogue Spear straddles the razor's edge separating justice from the dark forces of geopolitical turmoil. It blends spine-tingling tactics and explosive action into intense counter-terrorist warfare. New custom mission feature allows you to choose game type, map and difficulty before playing

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11/09/2011

Tom Clancy's Rainbow Six Vegas 2 Review

Tom Clancy's Rainbow Six Vegas 2
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A fantastic follow-up to the best FPS in history. Halo 3, while it had a fantastic story, just isn't nearly as good as the Rainbow series in terms of gameplay. I'll start with the positives...

The weapons are fantastic. The way they shoot, the way they sound, and the way they look. They added a few new weapons, but I'd have liked to see a lot more. In addition, only being able to put one attachment on is a little silly. If you put high cap magazines on, for example, you can't have a scope. Unrealistic to the point of being silly.

They allow us to once again play cooperatively via split screen, online, or system link. THANK YOU! So few devs are letting co-op play get the attention it deserves, and they wonder why their games don't sell.

The new leveling system is wonderful. In the first game, the only way you could unlock the cool looking gear was to play versus online. And guess what? Not everyone likes to do that. This version allows you to get all the experience either online in versus mode, or playing the Co-op story or terrorist hunt.

Wonderful multiplayer options. You have your story, of course, and terrorist hunt, which gives the game unlimited replayability. The new online modes are cool too, if you're into that.

A few "negatives" for the game. First, the difficulty. Some of the silly reviewers found it so difficult that they gave it only one or two stars. Apparently they felt it was just that bad. The game is certainly more difficult than the first game, it sort of has to be. It had to be balanced to allow multiple human players. So although it may be a bit tough on single player, it is perfect when you have your buddies playing with you.

The player customization feature is nice, but unusually limited. In addition, the facial features like facial hair--all look the same. The pictures look different, but when its mapped onto the actual character, they don't really look any different at all. The goatee version--doesn't even have a goatee, lol. This is a mild complaint, because with camo and gear on your head, you never see the face much.

Not a lot of new weapons. Some people may not like the new "kit" system, but I think its pretty nicely done overall.

In a way it does feel like an expansion, as there aren't a lot of new features, but who cares? The first game was the best ever, and I'm perfectly happy having a bunch of new levels to play. They did add the sprint button, which is nice as well.

The BIG problem with this game was one that they claimed to have fixed after the first game. The spawning problem. For those of you who don't know, it is not uncommon at all for terrorists to appear, as if by magic, right in front of you--or behind you, in a room you had just cleared. Instead of populating the map with terrorists at the beginning, they sprinkle them in throughout--there is really no excuse for this. It is lazy game design and purely irresponsible.

And their idea of "difficulty" levels is just as bad as everyone else's. Instead of the logical thing, throwing more enemies at you, they just take away half of your ammo and reduce the number of respawns. Again, lazy design. I would have liked to change my rating from five stars to only 4, or even 3.5.

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10/09/2011

Tom Clancy's Rainbow Six Vegas 2 Review

Tom Clancy's Rainbow Six Vegas 2
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I am a big fan of FPS and this series in particular. I wasn't going to buy this one, but when Amazon marked the Limited Edition down to $29 and I had a $25 coupon credit (with 2 day free ship) I couldn't pass it up. The series is tight, and a top 5 FPS on any system. If you can't get a deal, I would wait as it is not much of an upgrade.

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2/24/2011

Tom Clancy's Rainbow Six Vegas Review

Tom Clancy's Rainbow Six Vegas
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Combine the popular "Dynasty Mode" and customization options of sports games with the great take-cover functions of Gears of War, and the weaponry and tactical realism of Ghost Recon: Advanced Warfighter, and you have Rainbow Six: Vegas, probably the most complete shooter to date.
Let me jump to the custom character section right off: this is SICK. Using your Xbox Vision Camera, you can create an uncanny shaved head version of yourself to use in the game, and online. You can then customize your weapons, rated on accuracy, range, and damage, as well as your shoulder, chest, arm and leg armor, which force you to choose between mobility and protection. You can shoose to have a super-zooming rifle scope on your pistol or rifle, or a laser sight, or more. All prettied and ready to go?
Playing any number of games, either in single player or online or multi-player will earn you experience points and medals. The more points you receive, the higher your rank (you start off as a Private Second Class), allowing you access to even more customizable items.
To the gameplay: intuitive and useful, RS: Vegas doesn't throw in any useless controls. You can single click to put a silencer on your weapon, switch to night or thermal vision, or invert yourself upside down on a rapelling rope. You can look inside rooms with a snake cam before you enter, fire blindly around a corner, or detonate explosives from a distance.
The AI is superb; you can run the same mission three times in a row and never have the "enemies" in the same areas, or in the same amounts. If you faced four guys in the opening building the first time around, you might face two guys, with the other two sneaking around to flank you on your second try.
Adopting the Gears of War health system, where you take non-permanent damage that instead impairs your condition and requires taking cover to heal, works wonders for this game...you can't just bum rush enemies guns ablaze, because they're bound to cap you with a headshot.
It's a great game for the more patient sort, and might take some adjusting by those recently spoiled on Halo 2 or Gears of War, in terms of aggressive play. My only complaint (as one spoiled by the latter) is the lack of a run button to cover open ground, but hey, it forces me to take better cover.
Highly recommended, especially for the online co-op option.

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Tom Clancy's Rainbow Six Vegas X360

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