Showing posts with label kinect. Show all posts
Showing posts with label kinect. Show all posts

3/15/2011

Kinect Joy Ride Review

Kinect Joy Ride
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Some of you may recall that Kinect Joy Ride was originally supposed to premiere as a free game for Xbox LIVE Gold subscribers; however, that changed when it got pulled into the Kinect lineup. While they have expanded the game beyond what was originally intended, it is still hard to justify the $50.00 price tag for what is offered on the disc.

The controls for Joy Ride require that you stand up for the duration of the game and they hold onto an imaginary steering wheel to control. Flips and other stunts are accomplished by twisting and turning your body off of jumps. While fun for a while, soon I was left wanting to sit back down and relax. However, as far as interactive entertainment racing goes, this is quite fun. Add in your friends or family and it is more enjoyable.Additionally, a nice touch is that Joy Ride offers (along with Kinect Sports & Adventures) is the use of KinectShare.com to share photos of you failing your arms about on Facebook.

I didn't really notice any lag while driving, but overall I would still say that steering an imaginary vehicle is hard to accomplish, but that may just take for time. It's hard to understand why Joy Ride doesn't offer speed control over the vehicles when the E3 promo video for Kinect had shown the player placing a leg forward or backwards to speed up or slow down. Maybe that is not possible since they reduced the quality of the Kinect Sensor camera to get production costs down, but I really have no clue.

The weirdest thing about JoyRide is that the entire game is only 1.5 GB in size. Given that some Xbox LIVE Arcade titles (i.e. Lara Croft: GoL) far exceed that size, I do not know why this simply could not have been a $15 arcade title (and it probably should have been). There is only a small selection of cars and tracks, but being Microsoft, I wouldn't be surprised to see some DLC come down the pipes for this. Ideally, I would really like to see Xbox partner with Hot Wheels to provide digital scans of the cars into the game. (The box states that it has the capacity for object scanning, but Microsoft has yet to reveal how that is to be used, if at all.)

Overall, I would recommend this game to anyone who bought a Kinect. It is fun, but whether it is worthy of the price remains to be seen. Ultimately I figure I will have enough enjoyment out of it to justify buying it and I think a lot of people are going to like this game.

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Product Description:
Kinect Joy Ride combines the fun of classic karting with the controller-free gameplay of Kinect. Enjoy five different game modes as you race through three unique worlds with stunning landscapes. Navigate obstacles, drift through corners and fly off jumps to wow your opponents with mid-air acrobatics. Then earn boosts, power-ups and other items to turn up the competition and the fun. It's racing action, Kinect style.

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3/08/2011

Kinect Sensor with Kinect Adventures! Review

Kinect Sensor with Kinect Adventures
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Thank you for reading my review and I hope it helps you get off the fence on this great item.

Being an owner of roughly every console since the Atari 2600 (yes I'm in my late 30's) I could not help but give my review of this system and a couple of games we picked up along with the Kinect system. I remember standing at a best buy for hours before buying the WII on launch day. It was a fresh concept with a new direction and revolutionary in what it did and how it did it. We enjoyed it but with the lack of strong first person titles it got old. But because it was revolutionary it endured and was a smash success despite it's lack of many quality games (yes it had great experiences) but not deep gameplay (though Twighlight Princess was a great game and showed the potential of the system) Here we are about 4 years later and with only minor exceptions the WII has found success by catering to children and the casual crowd along with providing some excellant fitness type concepts. I bring all of this up because it leads me to the purpose of this review.

As a gamer that enjoys COD and Halo along with all of the other staple franchise properties out there I found myself on the fence about the MOVE and KINECT systems.I've learned that not every concept works and sometimes a company is just trying to keep up with the Jones' rather than making a product that it plans to support and grow it's participant base. Clearly both Sony and Microsoft have been working on this technology for years but facts are facts... The Move is just not revolutionary in any way. It is a refined (yes very refined) Wii experience. The graphics are better by far and the company will put it's weight behind the product (as Sony always does) and likely it will have success of it's own.

But owning all systems and having put the Wii through its paces why would I buy a better looking Wii?The Controller is silly looking but even getting passed that, what does it do different than the Wii? We can argue graphics all day long and it is a valid arguement but seriously... It's a better version of something we have already seen and experienced. Until it does ANYTHING I haven't experienced before it's a pass for me. I've tried it in stores on demo. I have not bought it. I realize that this makes my arguement less credible as I don't own one. I have played it and tried out several games. It's the Wii on steroids. The games are what you might expect... First generation and meant to show its functionality. But it does nothing of note that my Wii doesn't. Being late to the party even if you refined the product is just not that exciting... yet.I say yet because this could change with a press release or an addition to the functionality of the system.

Which brings me to the Kinect...I have a wife that games with me (plays Halo along with more interactive games(rock band, dj hero, Lips) I have 3 children- ages 10, and twins that are 3 years old. So my gaming is not exclusive to my own tastes. I might buy Call of Duty Black Ops and Kirby in the same checkout. So I evaluate and research this thoroughly before making a jump to buy anything. I was going to pass on both the MOVE and KINECT but I have friends in the gaming industry and they told me that I should NOT pass up on the Kinect and further I should buy it now as it was likely the supply would be in question by xmas. So after several trips to best buy and Eb games I bit the bullet on a reccomendation and bought it.

IT does not look like much. It is a bit pricey at retail 150.00 at EB Games. But you get a game along with it which really makes them equal in price (sort of) For example (and I priced this hardcore)

Move kit is $99 (tricky part to Sony's offering is the following) It comes with one contoller, the eye toy,and a game (no navigation controller).IF you want to play multiplayer you will have to buy another controller at around $60.00 and an additional Navigation Controller) total would be around $230 and you have just one game to play so go spend another $50 on that.Kind of tricky if you ask me. The Move was the lower cost option I heard at one time. But this is clearly a falsehood. I felt the same trickery when I bought the Wii.Classic controllers versus Wii remote? Had to buy another controller for your friends and then there was the possibility the controller would break and you might have to buy another one (or a new TV). My kids tore one of them up in around a month. So there is an upkeep involved in keeping the "car" on the road with both of these systems.

That's why I bit on the Kinect...NO CONTROLLER!!!!!!NO need to buy any more of em. No need to charge them or to replace them. I guess you just have to worry about breaking an arm or a leg because YOU are the controller.

I didn't believe it could work. I had heard of Project Natal and thought that this was the next generation in systems. But Microsoft- for all of the delays and the fact that they were the last system to make it to retail- was simply biding their time. This is revolutionary. At $150 you get the Kinect Sensor and one game (kinect adventures)The game is Ok but is more to show some of the things that the system is capable of. It was easy to take it out of the box and plug it in. It was strangely small and unexciting at first look. You might even think to yourself... Really? $150 for this? But once you get the cords attached and start it up (and it's simple to plug it in and get going) you will be met with a stange feeling. The menus are navigated by voice command and hand gestures.

(AN IMPORTANT NOTE ABOUT SPACE REQUIREMENTS)!!!!!!!!

You need to have space on this. Don't believe the reviews that say you don't. Sure you can make it work with 4 feet of distance from your Tv but You need more like 6-10 feet to get the most out of it. And height plays a factor. I'm short 5'6 and so is my wife but we had a friend over who is 6'4 and he needed about an extra foot for the sensor to fully pick him up. So after spending several hours rearranging the entire room to make it work we were ready to go. But keep this in mind- or you, like me, will be sitting there with an opened kinect but no space to play it. That can be a frustrating and tiring reality so plan for it and set the room up in advance.

Once the space is good you are ready to go. There is an instuctional video that walks you through the motions and voice commands. Good to watch it even if tempted to speed passed it. Soon you are in control and you move menus like in the movie (Minority Report when Tom Cruz is using the computer with his hands. It's not that fast but it works that way.

The interface is top notch and you can see why the Xbox Live interface was updated prior to launch for the experience and it works. You can use voice to load the game and connect back to various menus. It is purely magical for a 30 something to see the evolution and what this new product could do for gaming. It is a breath of fresh air.

The Games-----
We bought Sports, Dance Central, and Harry Potter (which is not a full Kinect game (buyer beware))

Kinect sports is great fun. Track and Field is just too much fun. We tried the bowling and a couple other games. The best part to us was not the games (which were alot of fun to play) but the video after the games (the recaps) Gone is the avatar you watched while you jumped the hurdles or threw the Javelin.. In it's place is live video of you and your friends looking like dorks while participating mixed with avatar highlights. IT WORKS!!!!! SO funny!!!! We all were ROLLING on the floor as grown men made the most stupid faces and actions. It was hyserical!!! I am not exagerating. The Sports game is absolutely worth the price and great intro to the concepts you use in games. I give the sports title a solid 8/10 for the game itself and a 9/10 for the fun factor.

Dance Central was also great fun. It is a one player game (somewhat missleading but I'd done my research on it) but there are times in game where people not playing can jump in and freestyle. The lack of multiplayer was but a small problem though as you can switch off and will want to if you are doing it right. The motion capture works FANTASTICLY on BOTH of the prior mentioned games and is only very, very, slightly laggy. I think the games individually dictate this problem. Some are going to be better then others at using the technology but do your research and stay away from the dogs (ie..Sonic, fighting etc.) Yes there are bad launch titles much like every other system. Dance Central teaches you dance moves and counts your calories as you dance. IT is a work out and you will feel stupid making the motions but it will make you sweat and laugh and it also has the real video mixed with the avatars actions. Good stuffand a solid 8-9/10. There are around 35 songs and more for download if you want to expand the song library but the opening titles will keep you coming back to perfect the moves. This is the best launch title I have played for the kinect.

I have not tried other games yet but will update as I do. I spent too much time moving chairs and couches to make it fit my man cave. It was worth the effort as it is a magical feeling when you stand in your living room using your very EMPTY hand to make things happen. I don't see me getting tired of it and who else has this technology? Well, considering the MOVE is out and the Wii is overexposed it will likely be some time before the competition launches there own version. They will have to if they want to compete on the cutting edge!

A Great family purchase. Maybe not for the hardcore gamer yet but it likely will. IF not... it's still pretty cool.

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Product Description:
Kinect for Xbox 360 brings games and entertainment to life in extraordinary new ways with no controller required. Simply step in front of the sensor and Kinect recognizes you and responds to your gestures. Connecting in a whole new way is as easy as a wave of your hand. Kinect removes the last barrier between you and the experiences you love. Best of all, Kinect works with every Xbox 360 console.

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2/04/2011

Kinectimals Review

Kinectimals
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Kinectimals is structured and directed more to a younger audience.My 5 year old daughter is addicted!The game is however quite inviting to the older generation, especially when I see how much my kid was enjoying her new pet!

Kinectimals isn't too advance in the form of a Sims game, but you do get to teach your pet several tricks (i believe there is like 10).You teach your pet to do tricks by performing them yourself, and after he/she has learned the trick you can either perform the trick so your kinectimals will mimic you or you can just give voice commands.Also, you have to show your pet love--to do this you will take care of it by petting it, congratulating it, brushing it, playing fetch or with other toys, buying accessories for it, and more!All these actions help build up a type of discovery meter, the more you do with your pet the more the discovery meter builds up and in turn the more of the map/island you discover.The more you discover, the more you unlock!

There isn't much of an actual storyline, except for the introduction you get on how everything came about and how the previous pet owner (some pirate/captain) left many years ago.Overall, your main objective is to eventually discover the whole island and defeat mini games on the way.You can also, use a magnifying glass to scope out your surroundings in the meantime to look for buried hidden treasures.

The mini games are creative and fun but a little bit repetitive.They utilize the same games but dress them up differently so they appear different."Bumble" the guide of the game, a half bee/half mouse looking animal, flies around talking and sometimes I found to be quite annoying.There is a marketplace within furr town which you can purchase items from all the discovery points you receive.The items sold there can be used to decorate the interior of your home, accessorize your pet, etc etc etc.

My daughter and I are still discovering the island and the game for now, but I will post more as more comes.I believe this is a great game and great buy if you have a child in the age range of 5 - 15.But, if you are just an adult looking for a Kinect game for yourself, you will find yourself bored with the title quicker then a child would be.I only played a few times, and don't care to play to much more except for letting my daughter play.

*For people who are wondering if you can buy the plush animals and use them over multiple gamertags--well you can!The scan card on the plush animal isn't unique in any way and can be scanned multiple times to any gamertag.

**For people who have pre-order bonus codes for exclusive animals (i.e. the gamestop exclusive red-n-black tiger), after redeeming the code and downloading the content, the game will not let you choose the red-n-black tiger from the start.You must pick any animal, and after you leave the bonding circle to head towards your home...a pop up message will show up in the top left corner of your screen alerting you of a new friend in furr town.That will be your red-n-black tiger.

***For achievement hunters, the achievements on this game are extremely easy to get because this game wasn't made very challenging at all.

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Product Description:
When you meet your Kinectimals cub for the first time, something magical happens. A friendship is immediately formed, and you quickly begin imagining all the wonderful places you'll explore and the curious things you'll discover together. Kinectimals has five different exotic animals to choose from, each one of them more adorable than the next. Teach them commands, play with your animal and compete in contests. This is the beginning of a wonderful and lasting friendship.

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1/19/2011

Xbox 360 Wireless Controller Review

Xbox 360 Wireless Controller
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I bought this black wireless controller so I could have another wireless controller.Be advised when reading reviews on this product that it appears some people are reviewing the Xbox 360 Silver Controller and Play & Charge Kit, which is a special controller that is different (and more expensive as of this writing) than the black controller I am reviewing.This controller does NOT have any chrome items on it (other than the usual Xbox Guide button), nor does it have any upgrades to the D-pad.

As far as the controller itself, I didn't notice any structural difference between this controller and my old white controller that came with my Pro 20GB Xbox 360 several years ago.I did notice, however, that this controller properly charges my Play & Charge Kit where my old one did not.Prior to buying this controller, my Play & Charge kit would always show the red light while recharging.Since the recharging appeared to work anyway, I didn't think much of it (especially after calling Microsoft and being informed that the warranty on accessories is only 90 days, though that was in 2008).Since I assumed that the battery was at fault the whole time, I was surprised to find out that this controller charged the battery and (correctly) showed a green light when charging was complete.

Though it did not appear to be a structural change to the controller, I had somewhat forgotten (or not realized?) how much wear my controller has taken over the four years (give or take) since I got my console.The new controller gives me a bit more precision in games, especially with the right stick and the pushing of the sticks (for activities like sprinting).The tactility of the sticks (with little raised lines for grip) were a nice reminder of what my controller seemed to have at one time.

This was a satisfying purchase for functionality and the nice sleek look of black.I should also note that while the description of the item is "Glossy Black," this controller isn't really what I would call glossy like you would call the bezel of an LCD monitor or clear coat on a car.It gives off very little gloss in my opinion, which is fine by me.

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Product Description:
Unlike High-performance wireless gaming now comes in black! Using optimized technology, the black Xbox 360 Wireless Controller lets you enjoy a 30-foot range and up to 40 hours of life on the two included AA batteries - and when they run low, you're given ample warning so you can connect a Play & Charge Kit for uninterrupted play. Plug the Xbox 360 Headset into the controller for full two-way voice communication: a wireless first. The same award winning Wireless Controller is back in black!

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