5/18/2012

MechWarrior 4: Black Knight Expansion Review

MechWarrior 4: Black Knight Expansion
Average Reviews:

(More customer reviews)
Seems a little weird, all that work you did getting Ian Dresari into power, and now you gotta fix that mistake.Well, you're a mercenary now and that doesn't matter anymore.You start out with some lighter mechs now instead of a shadow cat, but eventually you'll get upgraded.There are several new Mechs and new weapons (X-Pulse lasers rule).Nothing as far as mechs or weapons have been left out, everything that was in MW4 is still here.Graphics are as good as MW4, and gameplay is definately better.More communication with tac-officers just lends more flavor to the game and reminds you that nothing ever goes right in a war.Tactics you used in MW4 work the exact same -- never charge into a group of enemy mechs or they'll team up and waste you, lancemates still don't know what Mech repair bays are (argh!), and never run directly at a calliope turret.Theres new vehicles too, including a tank with two new surprises for you, to clarify, two AC/20's.
As far as equipment goes, you dont' always get to keep what you find.Since you ain't running the show, if the boss says you get medium mechs, that's what you get, even if you salvaged an atlas in a mission.Also, certain events might cause you to lose equipment (like your base coming under surprise attack and you gotta evacuate, etc).weapons that have been destroyed in battle are lost forever, and mechs with severe damage need to sit out of combat for a mission or two (depending on whether they are 'Damaged' or 'Crippled') while they are repaired.
Bottom line, if you liked Mechwarrior 4, or even think MW4 just needs a pinch of salt, by all means get this expansion.There's plenty of single player levels to go around in case you were wondering, and if you didnt like Casey Nolan, you get to kill him!what more do you need?

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Product Description:
Microsoft picked up the venerable MechWarrior gauntlet with its impressive-looking and -playing MechWarrior 4: Vengeance. Fans of that game, and of the franchise itself, have a lot to look forward to when the new Black Knight expansion pack stomps its way onto shelves. It uses the same graphics engine and requires MechWarrior 4 to play, but it adds an entirely new campaign and 20 new missions. Black Knight will allow players to play the missions in any order they like, even repeating some of them as they wish.
The new missions are nice, but the most dramatic change was made at the request of the legions of MechWarrior fans who believed that the vanilla story in MechWarrior 4 didn't live up to BattleTech's dark, feudal roots. The new story casts you as a Black Knight, a mercenary working for House Steiner (the bad guys from the previous game). Our Microsoft rep grinned with glee when he described how your first missions in Black Knight will be to hunt down the characters from MechWarrior 4. The character on the top of the fans' hit list? Annoying wiseass pilot Casey.
New to the game will be the black market, which is an area where you can buy or sell equipment for your Mech Lab. This gives you an even better reason to be precise with your shooting, as you can salvage more equipment from your adversaries. New multiplayer modes will also be available. They include Absolute Attrition, Strongholds, Siege Assault, Giant Killers, and Clan vs. Inner Sphere. --Andrew Bub

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