4/26/2012

A Force More Powerful : The Game of Nonviolent Strategy Review

A Force More Powerful : The Game of Nonviolent Strategy
Average Reviews:

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This game is an excellent way to learn about nonviolent movements and strategies. The game comes with several very interesting scenarios, ranging from political, civil, to ethnic conflicts, that have been taken from real-life case studies of social/political movements around the world. In the game the player acts as the movement organizer and must decide strategy, tactics, and the overall vision for the movement. It is really a great game and the best part is that the player gets to organize tactics like marches, protests, strikes, petition drives, vigils, pickets, concerts, and so much more!

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Product Description:
Featuring ten scenarios inspired by history, A Force More Powerful simulates nonviolent struggles to win freedom and secure human rights against dictators, occupiers, colonizers, and corrupt regimes, as well as campaigns for political and human rights for minorities and women. The game models real-world experience, allowing players to devise strategies, apply tactics and see the results. Nonviolent conflict is a way for ordinary people to fight for their rights using disruptive actions such as strikes, boycotts and mass protests. As people are mobilized to take action and withdraw their cooperation from the oppressor, the balance of power is shifted democratically to the people. And it works: in the last 33 years, nonviolent civic resistance has played a critical role in 50 of 67 transitions from authoritarianism.AFMP is designed for people who want to use nonviolent action in their own struggles for rights and freedom. The game will also serve as a valuable simulation model for academic studies of nonviolent resistance, as well as an educational tool for civil society groups and anyone who wants to learn more about the power and strategic use of nonviolent action. AFMP is a single-player, turn-based game in which the player takes on the role of chief strategist in a nonviolent movement against the opponent in one of ten pre-packaged scenarios. As the player takes charge of the movement's materials and human resources, recruits new members and builds alliances, the player also learns the value of strategic planning, and the careful formulation of goals and tactics. The adversary is controlled by the game's artificial intelligence. Complex models of social interaction make up the game engine, incorporating political and economic factors, ethnicity, religion, media and communications, and resource availability, among others.

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