11/13/2011

Golden Sun: The Lost Age Review

Golden Sun: The Lost Age
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having played the Japanese language version of this game, i can safely say that it will definitely blow the first game away. lots of new Psynergy (a lot of RPGs have some form of magic... GS uses psychic energy) to learn, lots of new and interesting weapons, many new places to explore, many new summons to get, and...
you can transfer data from a saved file that's on your Golden Sun cartridge. here's the main story:
in the first game, the main character Isaac and his friends Garet, Ivan, and Mia were chasing after Saturos and Menardi, two members of a northern fire clan who stole the Elemental Stars from Sol Sanctum and wanted to unleash their power upon the world by lighting the 4 lighthouses, all the while keeping Isaac's friend Jenna and the great Alchemy sage Kraden (and eventually a young girl named Sheba) hostage. at the end of the first game, your party succeeded in defeating Saturos and Menardi shortly after they lit the Venus Lighthouse. however, Jenna and Kraden are missing on a piece of land that broke off from the continent, and Sheba fell from the lighthouse into the ocean. in addition, Jenna's long-lost older brother Felix, who had been traveling with the fire clan members, jumped after Sheba to save her.
the second game starts out shortly thereafter. the members of your party are Felix, Jenna, Sheba, and, later on, Piers, a Lemurian they find on their journey. while in the first game the object was to keep the lighthouses from being lit, Felix is dead set on lighting the two remaining lighthouses. and the new foes of the game? Menardi's lil sister Karst and the strongest clansman she could find, Agatio. while they do want the lighthouses lit, they also want revenge for Menardi's death.
as i mentioned before, you can transfer data from a previous save file for the first game. you see, after the Jupiter Lighthouse is lit, you meet the 4 characters from the first game and get them into your party. that's right... 8 playable characters. and their stats when you get them are at whatever they were when you won Golden Sun (if you do not transfer data or use a passord, they start out at level 28). from there, you have a few more tasks before you can go to the Mars Lighthouse, but one thing is for sure... this is a much better game, and it it has excellent replay value. one of my favorite things is the blacksmith in a town on the second continent, who will make a plethora of weapons/armor for you from certain materials you find, making each game different since you won't always get the same items! also, the new multi-elemental summons, some of which you must defeat a game boss in order to get (and some of them are pretty tough). the final boss, the Doom Dragon, is quite a formidable opponent, attacking 4 times per round. he is humongous, can set all your Djinn on recovery, and has a special summon of his own, Ruin Crash.
i've played this game 4 times and won it twice (2 save files i'm just trying to level up for fun on). the music is just orgasmic - Motoi Sakuraba is one excellent composer, that is definitely for sure.

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Product Description:
The story of Golden Sun: The Lost Age picks up right near the end of the first game. Golden Sun veterans will be surprised to learn that The Lost Age is played from the point of view of the party being chased as they try to light the remaining two lighthouses, which will unlock the power of alchemy for the world--or will it instead unlock the world's destruction?
Also, players who have finished the first game can transfer their party into the The Lost Age, either through the separately sold game link cable or through a password.

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