10/15/2011

Red Faction Guerrilla Review

Red Faction Guerrilla
Average Reviews:

(More customer reviews)
I do not normally write reviews, but I want to mention this game to help its sales since I know it it not as heavily covered as some other game releases this year.

In short I agree with the other positive reviewers so far.I do not usually like open world games.I thought Grand Theft Auto IV was ok, but this seems superior.The mission types are more varied (to me), the weapons are more interesting (the sledgehammer alone is great!) and the ability to interact and demolish buildings is much more "real."Also the mech vehicles are well done.

The physics engine for the building is simply amazing.It makes games that do not have their buildings take damage now seem "off."

I like that the multiplayer has the standard fare, but also some newer approaches involving destroying or defending buildings.This certainly should help people get longer value.

I have not played the previous Red Faction titles so cannot compare.I will say the story is not amazing, but it is good enough.You can read other reviews about the story.And if I had to choose between gameplay and story, I would choose gameplay.

Cons: As mentioned, sometimes missions can be a bit repetitive.Also,sometimes there are way too many enemies that spawn.But you can still come out victorious.

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Product Description:
Set 50 years after the climactic eventsof the original Red Faction, Red Faction: Guerrilla is a third-personshooter that allows players to take the role of an insurgent fighter withthe newly reestablished Red Faction guerilla movement on Mars as they battle forliberation from the oppressive Earth Defense Force. Red Faction: Guerrillaredefines the limits of destruction-based gameplay with a huge open-world,fast-paced guerilla-style combat, 16-player online multiplayer and truephysics-based destruction.



Do maximum tactical damage.
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Utilize hit & run guerilla tactics.
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Weapons high-tech and low.
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Land and air vehicles.
Viewlarger. The Story
In the year 2075, the Earth Defense Force (EDF) received a distress signalfrom a small mining facility on the surface of Mars. A group of rebels callingthemselves the Red Faction had overthrown the ruthless Ultor Corporationafter years of oppression. The EDF responded by launching a fleet of warshipsto Mars to aid the miners, bring Ultor to justice and restore order to theMartian colonies. In order to ensure safety and security for the newly liberatedcolonists, the EDF set up command posts and bases across the planet. Initially,under the EDF's rule, the people of Mars prospered: colonists establishedhomesteads, built towns and independent mining operations and began to stakeand work their mining claims. But the more things change on Mars, the morethey stay the same.

The troubles began with colonists being driven from their homes and mining claims by greedy, Earth-based corporations. Then came a 50 year turn of events that saw the EDF adopting the heavy-handed tactics that it once stood against. Yet in doing so it also instilled a deep-seated resentment among the miners and settlers of the Martian colonies. One of these new Martians is miner Alec Mason, whose dream of a new life carved out of the course Martian soil was crushed in the face of EDF-ordered curfews, detention centers, beatings, mass arrests and personal tragedy. But as powerful as the EDF is, there is resistance. Mason and a small group of revolutionaries have banded together, taken up the Red Faction name and pledged to again bring about a free Mars. And though their enemy has changed, their battle cry remains unchanged: "Better Red than Dead."

Key Game Features:


    Join the Revolution - When the citizens of Mars can no longer bear the injustice of an oppressive regime, the fate of the planet lies in the hands of Alex Mason and the Red Faction.
    Open World Guerilla Warfare - You decide who, when, where and how to battle. Utilize guerilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF's grip on Mars.
    Geo-Mod Technology 2.0 - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls.
    Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics – mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF.
    Epic Sci-fi Setting - Explore the huge, unforgiving Martianlandscape, from the desolate mining outpost of Parker to the gleamingEDF capital city of Eos; then tear through the fully destructible open-worldenvironments swarming with EDF forces, Red Faction resistance fighters,and the downtrodden settlers caught in the crossfire.
    Multiplayer Combat - There is no place to hide when you put your guerilla warfare skills to the test in a variety of highly destructive 2-16 person online multiplayer combat modes.
    Xbox LIVE Support - Build your Xbox 360 gamer score, achievements collection and leaderboard placement through full Xbox LIVE support.
Guerilla Warfare
You don't stand a chance against the EDF using standard military tactics.The only recourse when the few stand against the many is the use of hit and runtactics. Learn the routes of the patrols and quickest ways in and out ofEDF strongholds. By studying these things you can instinctively know whento attack, and when to wait for a better opportunity.

Ambushes are also useful in thinning EDF ranks. Remote charges andproximity mines are your best friend when preparing an ambush. A few well-placedcharges on the structural supports of a bridge can do wonders for stoppinga convoy dead in its tracks. Above all else, remember this: guerilla tactics are not aboutfighting fair, they are about winning.

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