Showing posts with label maybe. Show all posts
Showing posts with label maybe. Show all posts

1/26/2012

Mortal Kombat Shaolin Monks Review

Mortal Kombat Shaolin Monks
Average Reviews:

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I was 22 years old when I noticed a crowd gathered around a new game called Mortal Kombat, and by the time Mortal Kombat 2 was released, I was spending around 20 dollars a week on it. I have played every single MK game since (including Sub Zero Mythologies) and Shaolin Monks is a cool addition to the series overall. The graphics are nice (at times beautiful) and the gameplay is retro fighting (Double Dragon anyone?) brought onto a modern console. You have many classic moves available and some new ones as well. The opening animation is bar none the coolest and most brutal fight scene EVER in a video game! The 2 player co-op is fun as well as the Vs mode which gives you LARGE arenas to fight in. I am not a big fan of Deception or Deadly Alliance as they really are just button mashing games. You can memorize combos, or just hit random buttons and your chances of a victorious outcome are almost the same. MK 2 is by far the best designed Mortal Kombat game, but it's nice to see the franchise try new things. I like Shaolin Monks and hope to see some more MK adventure games soon!

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Product Description:
Mortal Kombat: Shaolin Monks is the first-ever Mortal Kombat game with an adventure storyline and theMulti-Directional Kombat System. As you follow the adventures of Liu Kang and Kung Lao, you'll levy attacks in any direction at any time, all the while not losing focus on the primary target. Experience incredible depth of combat via Strings, Juggles, Special Attacks, Air Combat and Fatalities.Combine background interactions with Combat to solve unique action-orientated puzzles. Hurl an enemy into a spiked wall and leap from their impaled body to a higher area Expansive customization -Choose from several paths in which to spend experience points gained from battle

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1/01/2012

Eye Toy Kinetic Review

Eye Toy Kinetic
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The game has 4 major elements: Cardio, Combat, Toning and 'Mind and Body'.The cardio and combat sections of the game are marvelous with lots of fun elements.The mini-games (in the combat and cardio sections) are 10 minutes each.Even the easiest level can get you huffing and puffing with lots of sweat.You are tested on your reflexes as well as precision.I don't know much about the strength part in the combat games because I kind of cheated by moving very very rapidly.

Just like what the company describes, you can set your own workout profile.It's as if you have your own personal trainer.

However, Sony needs to work out the kinks of the Eye Toy hardware.Our living room is quite comfortably sized for a couple with 2 cats, but Eye Toy doesn't think so.There is a distance of 7 feet between the TV and the couch, and the Eye Toy still doesn't think you have enough room.Unfortunately, Eye Toy isn't quite for apartment dwellers unless you mount the Eye Toy on the wall.

Lightings is another problem.The room needs to be EVENLY lit or else you'd have a hard time reaching one side of the screen.Setting the camera for 'dim room' helps tremendously.The camera sensitivity should set to Medium or even Low.I accidentally set it on High, and I saw my furniture playing the game with me.

Nonetheless, if you have a decent sized living room, and if you can get the camera working right, this game is AWESOME!!

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Product Description:
Get in shape with an engaging and challenging workout all in the comfort of your own home. EyeToy: Kinetic, exclusive to the PlayStation 2 computer entertainment system, is a unique and innovative fitness product that acts as an in-home personal trainer to create authentic customized exercise routines with real-time performance evaluations for more effective workouts. Utilizing the revolutionary EyeToy technology, EyeToy: Kinetic offers players an all-in-one fitness program of cardio, mind and body, and strength exercises inspired by Aerobics, Capoeira, Kick Boxing, Yoga, Modern Dance and Tai Chi. Choose between two unique personal trainers each of whom provide guidance and assess players' performances as they engage in 12-week training programs or select individual routines to tone specific areas of the body. To create a more interactive and robust workout experience, the innovative EyeToy technology measures the force and direction of the players' movements, analyzes them and provides real-time performance evaluations. Whether players are fitness fanatics or looking to rev up their workout routine, EyeToy: Kinetic provides a fun, personalized fitness experience custom tailored to each players' fitness level, schedule and overall objectives.Select a challenging and intensive 12-week training program, which keeps track of workout schedules and monitors progress Train in 4 different environments -Dojo, Dance Studio, Zen Garden and Loft Designed for all fitness abilities Includes the EyeToy Full Vision Lens adaptor for a full-interactive experience Features a clean, sophisticated graphic design

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11/26/2011

The Urbz: Sims in the City Review

The Urbz: Sims in the City
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This game at first was great...but started to get boring.
The Urbz was the first game i bought for my Gamecube. I was satisfied...for 2 days.
I got to Darius's penthouse really fast, and after that theres nothing to do. the goals are the same...in every district!

Pros:
Fun
Cool Clothes
Nice houses
cool furniture
cool people

Cons:
easy
repetitive goals
pets (they peed everywhere)
socials (to confusing)
gets boring
no money (you only buy clothes!)
daruis's "money machine" it didnt even work
rep (deterorates fast)

then..i bought the Sims for gamecube. it was sooooooooooo much better. and so overall the urbz was to much of a strech for the sims creators

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Product Description:
The Sims have moved to the City!Sims who Live in the City are known as Urbz and they have a adventuous new look and attitude.Walk your Urbz through 9 different jobs including a Tatoo Parlor and a Sushi bar.Change your look from punk to rap and experience diverse lifestyles in 9 different districts.It's up to you if your character becomes a big-time player on the street or gets lost in the crowd.It's all about prestige and popularity and The Urbz are living the dream in a City that never sleeps.

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11/03/2011

Tom Clancy's Splinter Cell Essentials Review

Tom Clancy's Splinter Cell Essentials
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Picked up the game yesterday at a local Gamestop. Here are some initial impressions after the first hour of play.

Gameplay (7/10)

This is probably the most important department, and SC disappoints. It was clear from the start that developers had trouble mapping all the controls for Fisher onto the PSP due to the absence of a second analog stick, as well as the two fewer shoulder buttons (L2/R2). Movement is severely hampered by this physical limitation. You cannot rotate the camera while moving, which severely limits your ability to get a feel for your surroundings. In order to rotate the camera, you must come to a complete stop, hold the "O" button, and pan using the analog stick. On the positive side, Fisher has all of the classic moves from jumping, rolling, split jump, SWAT move, and more. I haven't tried all the moves but most seem to be there. Knife attack is also included. Another positive is that you can save anywhere; no need to wait till you reach a checkpoint. For some reason, there are no maps for you to follow, which forces you to run around quite a bit especially in dark areas.

Graphics (6/10)

The graphics were also disappointing, seeing how Syphon Filter: Dark Mirror (SC:DM) was able to leverage the PSP so effectively. In the initial levels, the environment is really, really dark, so dark that it forces you to use the night vision goggles, which is fine except this view is extremely grainy (almost PS1 quality!) and does not enhance your vision much at all. Even at the highest brightness setting (PSP setting, not game; game does not provide brightness adjustment), it is STILL very dark. I cannot imagine playing this game in a bright room. I was in a relatively dark room, and had issues seeing most elements without using NV goggles.

There is noticeable tearing of the graphical elements such as walls; if Fisher moves too close to a wall, sometimes you can see right through it. In certain positions, you can even see through the back of Fisher's head and see his eyes! This was quite a surprise. I know a 6 out of 10 is harsh, but this is a Splinter Cell title; we have come to expect more than this!

Story (?)

Story in SC series has never been all that important or logical. This one is a bit different in that it takes place in the past when Fisher was a Navy Seal. I have not completed enough of the game to see the rest of the story line just yet.

Sound (8/10)

There was little music in the levels I have played so far; I expect it will improve. The sound volume seemed to be a bit low. The enemies whistle the same tunes that were heard in SC Chaos Theory or Pandora Tomorrow, which irritated me. I know this is a pseudo port to the PSP, but some new tunes would have been a nice change.

Replayability/Online (6/10)

As far as I am aware, there are no unlockables such as SC:DM offers, which limits replayability. There are 3 "bonus missions" in the main menu, but I have not tried these yet; these may require completion of standard missions first. Multiplayer is limited to ad-hoc only, and I do not expect to find much fun in this mode due to the quirkiness of the controls.

Final Score (7/10)

To sum up, this title failed to meet its potential. The SC series had set a high bar for the gaming industry, but this title failed miserably to meet its own standards. Do not get me wrong; there is much fun to be had here, despite the fact that the game feels rushed to market, is very much unpolished, and includes so many annoyances discussed previously. When compared to other action/shooter PSP titles in the market today, such as SOCOM and Syphon Filter, it simply does not compete. The absence of a playable demo also reinforced my original suspicion that this title was not quite ready for prime time.

Buy or Rent? First time fans should definitely opt for Syphon Filter: Dark Mirror instead. Long-time fans and/or SF:DM owners may consider renting first (if you can find it), or buying/selling after beating it/reaching end of patience with the bugs.

Update from March 27
After 3 or 4 hours, this game surprises you by getting much better. Once you get past the control issue, the game sucks you in with a high production value. I shall upgrade my rating to 8/10. A nice addition to the PSP collection.

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Product Description:
Tom Clancy's Splinter Cell Essentials takes players deep into the Splinter Cell saga. Experience all-new missions and objectives exclusive to the PSP, and discover the untold story of Sam Fisher through flashbacks to various missions from the entire Splinter Cell franchise.

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3/06/2011

MySims Kingdom Review

MySims Kingdom
Average Reviews:

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I just got this game a couple weeks ago. It took me a little bit to get into kind of a slow start), but now I am hooked. There are a lot more areas to open up, lots of characters to meet and lots of mini games. I really love the zoo and helping round up the critters (you take pictures of the animals you find and give them to the zookeeper, then he rounds up the animal and puts it back into the zoo). I'm not sure what percentage I am at right now (maybe about 38%), but I still have lots to do and discover with this game.

Wish it was a bit more like the My Sims for Wii where you actually get to design the houses, but as a DS game it is very entertaining.

If you liked the first My Sims DS and even some of the DS Harvest Moon games, I think you will like this game.

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Product Description:
Prepare to embark on a journey of discovery to explore and customize the MySims Kingdom.

MySims Kingdom sets you on a storytelling journey of discovery andexploration to help King Roland and his subjects revitalize the Kingdom. Throughoutthis epic quest you will hear new stories from old and new friends alike, discoverfascinating new lands and build to the limit of your imagination. Your MySimsKingdom experience for the DS begins in The Capital, the land at the centerof your storytelling After you have met King Roland you can venture off intothe vast lands beyond. Newly-added building options will help you accomplishyour tasks. And in true MySims fashion, everything is customizable, allowingevery creation within your world to have a signature look. MySims Kingdom...embarkon your own journey of discovery and exploration.

Key Game Features:


    Epic Storyline-King Roland needs your help to revitalize his kingdom. Can you join forces with the other MySims to bring it back to its former glory?
    New Faces and Familiar Friends-Meet new MySims like King Roland. Then say hello to old friends like Ginny and Buddy who have both made career changes that will delight you.
    Travel to New Lands-Traverse the vast and varied lands of the kingdom, each with its own unique theme. Discover all the unique things to do in each while you help its citizens.
    New Building Options-In addition to houses and furniture you can now build many more contraptions that will help you finish your epic quest for the King.
    A New Chapter to the MySims Kingdom Story – Help King Roland defeat the plans of evil in a far flung corner of the Kingdom. 9 new minigames to show your worth.
Screenshots:

Character customization.
View larger.


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