Showing posts with label action games. Show all posts
Showing posts with label action games. Show all posts

3/18/2012

Saints Row (Platinum Hits) Review

Saints Row
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Saint's Row is a game that is a blantant rip-off of Grand Theft Auto: San Andreas, from everything right down to the way you steal cars out from people driving them on the street. But make no mistake: This isn't some rushed piece of garbage simply set out to make money off the GTA franchise. It has a little bit of TLC put into it by the game developers, as well.

Similarities to GTA:
-You can do storyline and free roaming missions
-steal and customize cars
-participate in Turf Wars taking over neighborhoods for your gang
-customize your main character
-wield a large variety of guns
-listen to a large variety of music
-and generally play the game however way you want.

Enhancements over GTA:
-Much superior graphics
-better map
-a GPS system for your maps and vehicles
-customizable cell phone, with allies you can call for backup
-customizable music playlists (in case you get sick of the randomness of the radio stations and want to hear your music anywhere, anytime)
-the hands-down BEST car customization in any non-racing video game, ever!
-health items (food) you can access anytime
-self-regenerating health that heals up from about-to-die to full health in about one minute or so
-superior firearms (albeit none of them look very unique)
-a slightly better menu interface to access your firearms (I just wish they hadn't put the food and weapons in the same system; it gets confusing)
-the police are the most minor threat in the game
-public transportation is available to you (although you more than likely will never use it)
-if you find yourself stuck in water, you can skip having to swim to shore with the "warp" feature, which will do that for you. Pretty cool feature! Why aren't things like that in other games?
-shooting style & difficulity are fair (The shot target is in the fixed-center of the screen and you move the camera to aim, but it's a little harder to use then in GTA)
-both men, AND women, can be recruited as allies in your gang, or killed in other gangs. Hurray for murder equality!
-celebrity voice acting (I instantly recognized Mila Kunis as Tanya and Michael Rapaport as Troy)

Worse from GTA:
-No bikes or motorcycles to ride which is diaspointing
-no boats or planes either (not that they're really needed here)
-character can barely swim
-only one safehouse in the entire city/game
-clothes choices are lame and uninspired
-despite the good voice acting, the dialogue is terrible and it sounds like it was written by the whitest people on the planet (shades of "187: Ride or Die")
-an excessive overuse of cursing (if you're going to use it in every other word, it's impact and gravitas is completely lost)
-the A.I. is stupid, and the enemy gangs have that "random spawning" effect whenever you have a "wanted level" by them
-it's mandatory to do the side missions as you have to earn "respect" in order to do the main storyline missions, and respect is only gained from the side missions
-many of the side missions are hard or just plain annoying, like the later level Escort missions
-your character, although he has great stamina, has terrible running animation, and trying to shoot while running just looks retarded.
-the prices of things are way too high/too much (if you're just staring off and haven't saved up any cash, a fifty dollar hamburger may be a bit much). I'd prefer them if they kept them at "real-world" prices.
-the "humor" of the game is just weak and lacks any level of subtlety whatsoever, like the Wendy's burger chain parody, "Freckle B*tch's" for example
-the radio stations are horribly put together, and their names are awful, too.
-the music is generic and lame, and there's only a few "name brand" artists contributing to the game's soundtrack. Mainly, the Clipse and Twista.
-there's no difficulity setting and the main missions in the game are a bit too easy (while the side missions are often too hard)
-the "escape the police" method in this game is weak and lame. It's a drive-thru confessional booth, not that you'll ever really need to use it. I never even been in "Forgive and Forget" before.
-your recruited allies are complete idiots and you'll spend more time than anything reviving them because they rushed headlong into a dozen or so shooting enemies. They're more of a hassle to use than any kind of help, sort of like bringing young children along for grocery shopping.

-it's pretty easy to die in situations that don't call for it. Your health bar, despite it's regeneration, can't take much damage and a few shots from two or more enemies can take you from full health to death pretty quickly. Like, in three seconds quickly. This is darn frustrating and happens A LOT in the stupid Pushback missions that pop up randomally that you can't avoid skipping over.
-there's NO Body Armor, anywhere in this game, which only adds on to the annoying "easy to die" problem I mentioned above.

-the randomally popping up, mandatory "defend your turf against invading gangs" Pushback Missions. They were just as random and annoying in San Andreas and they're even more annoying here. What's worse is, in order to successfully defend your turf, you'll have to seek out special "lieutenants" instead of just killing everybody in sight. And these 12 or so lieutenants tend to hide out in weird, hard-to-reach places, and you'll have to make your way through dozens of enemies, risking your life, just to make your way to them. It was easier in GTA when you just had to kill everybody invading your land. Here, you'll literally be in an urban battlefield going against dozens of enemies, making your way to one of the four spots in the area your enemy lieutenats are at. (they only hang out three at a time and are scattered wide across the entire neighborhood warzone.) The worse thing about these missions are that they're more or less mandatory, and you won't have time to save whenever they pop up, and they'll pop up often after JUST completing a really hard mission or side quest. At least in San Andreas, it was fun to do these missions, partly because they were do in intervals and all you had to do is be the last man standing. Here, they're just a REALLY annoying chore.

-each gun has it's own set of bullets, making it hard to get ammo. In other games like GTA, bullets are shared between guns of similar types (universal pistol ammo, universal shotgun ammo, etc.), but here, each gun is different with it's own unique bullets in them, and you can only have one gun type (pistol, shotgun, etc.) at a time. BUT, because you can't use ammo from other guns, that you'll often find off of dead bodies, you'll constantly be having to decide whether to swap your gun that's low on ammo out for the one of a gang member you just shot. If so, you'll quickly run of of ammo for that, too. If not, you'll just have an empty gun on you. And thus, you'll be deciding which gun you have that is more fuel efficent, quite often in heavily heated turf wars or in missions with tons of enemies to kill. What's worse is every single gangster carries different random guns on them. If the Vice Kings just all had Vice pistols and the Carnales had a different pistol type they all shared, it'd be a lot simplier. But, no, every time you kill someone, it's "do I run out of ammo, or pick this up instead, even though it only has five more bullets in it than the one I already have?" Basically, you'll easily use up all the ammo for whichever gun you have and will have to replace it for another gun (which only has a few bullets in it) and back and fourth like so. (In other words: YOU'RE *ALWAYS* RUNNING OUT OF AMMO!)Overall, Saint's Row is a worthy edition to the GTA genre of video games. Although it's a rip-off, in every sense of the word, it's defintely not of inferior quality.In fact, Saint's Row is even better than most of Grand Theft Auto: San Andreas. The game, at it's core is nice, but what really bogs it down are the minor negatives, which as you can see, really begin to add up. The game is much better than Three Stars, but all these little things keep it from being Five Star worthy. Other than the numerous minor flaws, the only problem is the story, which is pretty lame and generic, and the script, which is just laughably cheesy in it's attempt to sound "urban" or "gangsta" or "hip hop" or whatever. San Andreas' dialogue and script felt 100% genuine. Saint's Rows, however, sounds forced, like they were too lazy to do their research and just decided to "wing it."

It would be easy to just make a Grand Theft Auto clone that's pretty bad (True Crime has proved that, for us). It would also be pretty easy to try to make your own game, using many of the famous GTA elements involved (I.E, CrackDown). But Saint's Row, however, is a true Grand Theft Auto imitation, that manages not to photocopy the game, but use it as a worthy starting off point for their own series. I like mostly everything in this game, and the only real things keeping it from being superior to every GTA game ever made on the older consoles, is it's cheesy dialogue, numerous small annoyances, it's and cheesy writing, and lame attempts to be "funny."

Other than that, Saint's Row is a worthy duplication of the "sandbox shooting and driving" genre created by GTA itself, and it definitely deserves to be played, even if only as a week-long rental, by ANY Grand Theft Auto fan.

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Product Description:
Under threat from rival gangs and corrupt officials the 3rd Street Saints must conquer the city of Stilwater or face destruction. From the spectacular opening battle to regain control of the local hood Saints Row offers the freedom to explore StilWater a living breathing city. Players are free to engage in the multitude of different activates at their leisure all while building up respect in a gameplay-rich world. Build enough respect and the 3rd Street Saint's lieutenants will trust the player with more dangerous missions. Format: XBOX 360 Genre:ACTION/ADVENTURE Rating:M - Mature UPC:752919550021 Manufacturer No:55002

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12/09/2011

Naruto: Clash Of Ninja Revolution 2 Review

Naruto: Clash Of Ninja Revolution 2
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I think this is a worthy upgrade to the original Clash of Ninja Revolution for Wii.There are several characters that have not been seen in other Clash of Ninja games, either for the Wii or GameCube.

There are also some new features, including the Tag Team fights, where you and an opponent can switch between 2 characters in a fight.Specific pairs of characters can do combo specials that are really cool if you're familiar with the characters in the anime or manga.

The controls can be as complex or as simple as you want, which is one of the more innovative features of this series.You can use GameCube controllers, Wii Classic Controllers, Wii Remotes and the Wii Nunchuck.You can also take advantage of some advanced controls, like the new Hand Signs, or just skip those and still be competitive.

While I think this game is very fun and love what's new, I wish they would have done a bit more upgrading to the basic engine of the game.The style and overall structure of the game hasn't change much since the days on GameCube.I feel like there is room for improvement, but overall this is a solid game that will provide a lot of replay value.

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Product Description:

Believe it! Naruto returns to Nintendo Wii with Naruto: Clash of Ninja Revolution 2.Developed by Eighting, Naruto: Clash of Ninja Revolution 2 has an all new original storyline created for the North American audience and features the largest character roster yet for the Clash of Ninja series. The latest iteration of the hit fighting game represents a huge progression from the previous game, including never-before-seen modes, improved visual presentation, and polished gameplay mechanics. Using their favorite characters from VIZ Media's hit animated series Naruto, players can intensify special ninja techniques or perform "hand signs" mid-battle with the Wii remote; or opt for the Classic or the GameCube controller for a more traditional fighting game experience.

About the game:

A brand new storyline specifically created for North American audience will expand on the episodes of the popular television series. Over 30 characters including favorites like Naruto, Sasuke, Sakura, and Kakashi along with some new to the Clash of Ninja series and some fighters developed especially for the game. Will feature an original opening movie created by Studio Pierrot. Multiple exciting game modes mean players can fight in story mode, one to four-player multiplayer versus mode, or other new exciting battle modes for the ultimate ninja experience. Intuitive game controls easy-to-learn controls allow players to execute combos and access favorite moves on any controller: Wii remote, GameCube or classic controller.



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10/27/2011

Joint Operations: Escalation Expansion Pack Review

Joint Operations: Escalation Expansion Pack
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This is a perfect add on to the best multiplayer warfare game on the market.Fast action, easy to learn and play, cool weapons, great teamwork.Everything about this game rocks.They added all the right stuff that was needed to make the original perfect.There is no problem with the playability, the colisions, and the weapons.It's all good.

After playing the beta test for a month, I can't stop playing this game.Sure Halo 2 and Half Life 2 slowed me down a bit.But I'm back into J.O.E. like I never stopped.Play more and more each day.Oh god!I'm addicted!Ahhhhhh!Don't buy this game!It'll keep you awake for days!!!Ahhhh!

I agree with Billy though, the Novalogic Forum Admins are clueless on how to handle a real forum.They really have a superiority complex, and keep the flow of conversation to a bare trickle of information worth reading.

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Product Description:
Record breaking large scale modern warfareintensified!Product Information[Requires original Joint Operations: Typhoon Rising game to play]The conflict in Indonesia has spilled over to other parts of Asia where rebeltroops have gained support in the war against Joint Ops Forces. Set against thelush backdrop of South East Asia enlist once more to take part in intense largescale modern FPS combat in games of up to 150 players online. Use new weaponsvehicles team tactics and strategic gameplay to dominate the battlefield.Product FeaturesNew VehiclesYou pound enemy camps into submission with the deadly M1A1-Abrams tank ormaneuver the Apache attack helicopter through artillery fire to obliteratebases below. Ride hell for for leather on dirt bikes to protectneighboring bases from invading ground troops.Select from Over 40 Awesome WeaponsIncludes 40+ weapons and multiple ammo types. Load a G-36 with softpoints or a P-90 with armor piercing rounds. Bring down massive tankswith the formidable Javelin missile.Test Your Mettle Against the Best Soldiers in the WorldAcross spectacular multiplayer levels online including an abandoned stripmine waterfall ruins a chemical weapons factory and more.150 Player Battlefields!Windows RequirementsRequires original Joint Operations: Typhoon Rising game to runWindows 98 Me 2000 XPPentium III 1.2 GHz or equivalent processor (Pentium 4 2.4 GHz required)512 MB System Memory Required266 MHz DDR (PC2100) or better Memory Speed2 GB Hard Drive spaceDirectX 9.0b requiredAGP 2X Motherboard required (AGP 4X Motherboard recommended)DirectX 9.0 AGP Video Card with 32MB & HW-T&L required. 128MB orgreater recommended (Compatible 3D cards include: nVidia GeForce 2 3 459xx 6xxx and ATI Radeon 9500 9600 9700 9800 X800) (The followingVideo Card are not supported: ATI Rage FireGL NVIDIA Quadro TNT/TNT2 andVanta chipsetsKyroKyro II Intel chipsets SiS Xabre Matro

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5/27/2011

Far Cry Review

Far Cry
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I'm having great fun with this game despite running it on a mediocre system that can't run the game in full graphical flourish. I have a 2.0Ghz P4, 512Mb RAM and an ATI 9800 (the base model, not Pro or XT) card with 128Mb RAM. So it's decent but hardly cutting edge.
Despite the fact that of the eight customizable graphics settings, I have set four to "medium" and four to "low", the graphics are simply the best I've ever seen, on any game at any time. The sky looks absolutely real, the water has noticeable depth and shimmer, and the foliage is lush and crisp. The character models are great -- muscles bulge, clothing wrinkles, and blood sprays in a most vivid fasion. This game alone makes me want to shell out a few thousand for a bleeding-edge system.
The game play is quite solid first-person shooter fare. There are no huge breakthroughs, though there are nice details like a stamina meter for running and holding your breath. The weapons selection is nice -- enough variety to keep you interested but not so broad that there is much overlap. The voice acting is a model of over-the-top action cheesiness, and the bad guys shout their lines with such enthusiastic machismo that you have to laugh. Fun stuff.
The only gripe I have at this point is weak online play. Much of this is no doubt to my location in Asia, which leads to some horrible ping. But it seems I am not alone in thinking the multiplayer needs a bit of tweaking. I guess there is a patch coming out in June that will hopefully resolve some of these issues.
Bottom line: Top-notch job on graphics and setting inject fresh life into the FPS genre. Well worth it, even if your system has to make compromises.

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Product Description:
FARCRY BY UBISOFT

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