6/04/2011

Kingdom Hearts 358/2 Days Review

Kingdom Hearts 358/2 Days
Average Reviews:

(More customer reviews)
Here is a game that could have been so much better than it is.Even so, it makes an entertaining, if lesser chapter into the Kingdom Hearts Series.

First the good.The game controls great.Clever use of shortcuts makes magic casting a breeze and the action for better or worse in primarily controlled by mashing on the A button, occasionally using B and Y to jump and block/roll respectively.The fighting is good for what it is, but mostly it is a bit simplistic.

Sadly the whole game is a bit simplistic.It is clear the developers wanted to focus on graphics and story.What they wound up with is a game that looks almost as good as its PS2 counterparts.The story on the other hand is a bit muddled and what starts out as a cute bromance turns into a constant irritation.My god, I don't care about them eating icecream for the 85th day in a row.

Also missing from the game is any bit of exploration.The worlds are depressingly simple and small, generally consisting of a few large rooms or spaces with few more caves/rooms opening up later in your missions.That brings me to the other big problem with the game which is the mission structure.Simply put, it is not nearly as fun as just a regular Kingdom Hearts game.85% of the missions boil down to either kill a bunch of Heartless or kill one specific Heartless.It begins to drag with a flustering amount of sameness.Every once in a while you will come across an exploration mission which generally involves running around until a question mark pops up over Roxas's hear and you press A.There are also a few missions that you have to follow a character, which are about as dumb as they sound.

The characters from Disney and other Square series are pushed to the backburner here as well, it is mostly about Organization XIII and run parallel to the events of Chain of Memories.

The final problem with the game, as alluded to by other reviewers is the panel system, which seems to be an odd combination of a card game, the materia system from Final Fantasy VII and Diablo's loot system.You can place different panels into your inventory to do basically anything including learn moves and magic.The most irritating panel could be the level up panel.This is certainly the first game where you have to equip a level up.You get to make irritating decisions such as "Do I level up or take 'cure' into the battle"Do I want more casts of fire or to have the ability to block.It seems some things, such as new tactics and level ups should be automatic.I guess it adds in a new strategy to the game, but mostly I find it irritating.

That all being said, if you can look past the irritants, there is a lot of fun to be had here, especially for those who are already fans (for those that haven't played KH before, good luck following the story).This one is for the fans only.

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Product Description:
Chronologically set between the events of Kingdom Hearts and Kingdom Hearts II, Kingdom Hearts 358/2 Days (pronounced "Kingdom Hearts Three-Five-Eight Days Over Two") is the newest installment on the Nintendo DS of the wildly popular role-playing game series. Featuring supporting details of Kingdom Hearts II character Roxas, as well as single and multiplayer modes and the new "Panel System" game mechanic, it is destined to be find a cherished place of its own in the beloved RPG franchise.



All your favorite characters.
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2-4 multiplayer support.
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New "Panel System" gameplay mechanic.
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In Kingdom Hearts, Sora turned the Keyblade on himself in order to release Kairi's heart, but his heart was also released in the process. This brought about the creation of Roxas, Sora's "Nobody." Yet Roxas has no recollection of his previous life, which is unusual for a Nobody. He joins Organization XIII and slowly begins to discover the truth behind his existence and the Organization itself. As time passes he meets and befriends the fourteenth member of the Organization, who also has no recollection of her past. It is a strange coincidence. What will Roxas see during his time in the Organization? What is the connection between him, Sora, and the fourteenth member? And what becomes of them? Dive into the heart of the Kingdom Hearts storyline's biggest secrets.

Panel System
Kingdom Hearts 358/2 Days contains a new gameplay mechanic referred to as the "Panel System." These panels serve as a means to equip and customize character's levels, items, magic, weapons, abilities, armor and accessories. But more than just a means of access, panels also facilitate progression through the game in that certain items, spells, etc. necessary for progression cannot be used, or at least used to their full potential, until their panels are equipped. Once done though, not only can these be used, in many cases through the use of "Link Panels", which can be used in conjunction with other panels, thus allowing for special item and ability creation.

Multiplayer
Not only does Kingdom Hearts 358/2 Days allow for team-based gameplayutilizing the franchises standard AI partners functionality, it also containsexciting cooperative and competitive multiplayer options. In both theseoptions players can join together with additional players in DS multi-cardplay over a DS Wi-Fi connection. The cooperative mode is the real showcaseoption though, allowing players to team up with up to three friends andengage in mission play that is distinct from the story driven mode ofthe single player campaign. During these battles players choose from oneof the fourteen members of Organization XIII, each wielding differentweapons, skills, and stats. The multiplayer campaign also features hiddencharacters including favorite characters from the Kingdom Heartsand Disney universe including Sora, Donald, Goofy, King Mickey and Riku.

In addition, although dialog between characters and player in Kingdom Hearts 358/2 is limited to text, within multiplayer modes players will have access to a chat system for communication which displays responses on a single screen, allowing for complete exchanges and conversations between players in context.

Key Features


    Familiar action-packed Kingdom Hearts gameplay that has captivated fans worldwide.
    The brand new "Panel System" that allows you to customize Roxas' arsenal by placing abilities, items, and weapon parts into allotted slots.
    Learn about the origins of the "Organization XIII" name.
    A series-first multiplayer mode, allowing up to 4 players to control any Organization XIII member.
    Additional unlockable characters in multiplayer modes, including: Sora, Donald, Goofy, King Mickey and Riku.
    Get to know the members of Organization XIII, including the mysterious fourteenth member.
    Finally experience the Kingdom Hearts storyline's missing chapter.


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