6/28/2011

The Legend of Zelda: Twilight Princess Review

The Legend of Zelda: Twilight Princess
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This is a review written by someone who has played both versions.In this review I'll not only touch on the aspects of Twilight Princess, but also tell you a few differences between the Wii and Gamecube versions, because some will most definitely be curious.

The Legend of Zelda is one of the most popular games of all time. When a new Zelda game marches forth, the fans are always there. Now, after spending years in development, with delay after delay and ultimately being pushed onto the Nintendo Wii, The Legend of Zelda: Twilight Princess is finally here. It's pretty generous of Nintendo to keep the game on the Gamecube as well as pushing it to the Wii.It's great that even those without the Wii can experience this amazing game.

Twilight Princess is by far one of the most instantly absorbing in the series. The game begins with you as Link in the village of Ordan. Things are going well for Link and his friends until a band of monsters riding a boar come and kidnap two of his friends. When Link awakens, he's suddenly thrust into a twilight realm where he meets a creature named Midna, who decides to aid Link on his quest. From the get go, The Legend of Zelda Twilight Princess is instantly absorbing. The storyline is by far one of the best in the series and is very engrossing and absorbing.

The first major difference between the Gamecube and Wii versions are the controls.On the Wii you swing the remote and Link swings his sword.Here, it's just the press of a button.For anyone who played the Wii version, it's surprising how much time it takes to get used to the control scheme.When using the slingshot or hero's bow, aiming also feels strange.It's far easier on the Wii.The controls for the Gamecube version are good, though.It's just that if you played the Wii version you have to adjust to it.However, it actually is an entirely different experienece all together.This doesn't mean if you have the Wii version you should go out and buy the Gamecube version.They are, after all, the same game.

The heart of the challenge from the game mainly comes from the puzzles rather than the actual dungeon crawl itself. Most enemies are easily taken down by a couple of sword swings.Some of the puzzles, however, can really throw you for a loop.This also brings about another key difference between the Wii and Gamecube versions.The environments are completely mirrored.In other words, Link holds his sword in his left hand instead of his right.A path that was on the left in the Wii version will be on the right in the Gamecube version.Anyone who played the Wii version first will no doubt find this to be rather confusing.However, most of you are probably getting the Gamecube version because you don't have a Wii.So this is really no problem at all.

A unique twist to the gameplay of Zelda is that Link not only goes around in his normal form, but can become a wolf as well. As a wolf the controls are virtually the same with the exception of Link being able to use senses and dig. You'll also be forced to solve puzzles in wolf form as well, and it does indeed add some variety to the game. As you progress in wolf form, Midna sits on your back and is there to offer advice for you. Gameplay wise, Twilight Princess knows how to keep you immersed in the game.

Visually a Gamecube game has never looked better than this.It's fairly lifelike.It also looks very identical to the Wii version.However, the Gamecube version doesn't play out in widescreen so there's letterboxes whenever you view one of the cutscenes.The game sports some amazing detail, though.Link has never looked better. The land of Hyrule has never looked better. Your enemies and some of the cinematics also sport some awesome detail.

The music still sounds pretty good. A lot of tunes you'll recognize from previous Zelda adventures, but the new stuff sounds pretty good too. There's no voice acting, though, and that still bothers me about Zelda to this day. The Windwaker could've used voice acting and so could Twilight Princess. The story is so absorbing, and it probably would've been better had they added voices to it. Link grunts and such and from time to time one of the NPC characters might yell something, but there's really no spoken dialogue throughout the game. It would've been really exciting to see some of the cinematics brought to life through fantastic voice acting. In the long run this probably won't bother anyone, and its a small price to pay for a game that's as fantastic as this.

For what its worth, The Legend of Zelda: Twilight Princess is very good. Its by far the most absorbing story in the entire series, and its gameplay is unmatched. Fans who have followed Zelda since its days on the NES will be pleased at just how far the series has come with Twilight Princess. Its one of the best in the series.

On a final note, the Wii version is superior to the Gamecube version.While they are virtually the same game, the controls of the Wii version are better, and some of the environments look smoother.The control scheme and mirroring of the environments alone makes playing both versions a different experience.However, if you own the Wii version, this different experience isn't so different as to warrant the Gamecube version a buy.The reverse is also true.If you invest in the Gamecube version, it's hard to say, "Get the Wii version too."

Whichever version you get, however, you'll be satisfied either way.

The Good

+Absorbing story
+Fantastic Gameplay
+There's a lot of great detail given to the game
+The puzzles are quite challenging
+The game still sounds good

The Bad

-All this time and the series still lacks voice acting

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Product Description:
The Legend Of Zelda: Twilight Princess brings you back tot he land of Hyrule, as you uncover the mystery behind its plunge into darkness. Link, a young man raised as a wrangler in a rural village, is ordered by the mayor to attend the Hyrule Summit. He sets off, oblivious to the dark fate that has descended upon the kingdom. When he enters the Twilight Realm that has covered Hyrule, he transforms into a wolf and is captured. A mysterious figure helps him break free, and with the aid of her magic, they set off to free the land from the shadows. Link must explore the vast land of Hyrule and As he does, he'll have to enlist the aid of friendly folk, solve puzzles and battle his way through dangerous dungeons. In the Twilight Realm, he'll have to use his wolf abilities and Midna's magic to bring light to the land. Revisit classic and new characters -Link, Zelda, Midna and many others

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