6/13/2012

Breath of Fire Review

Breath of Fire
Average Reviews:

(More customer reviews)
Breath of Fire is a must-have for RPG fans!
After being spoiled by the graphics and sound of the recently released Golden Sun title, I was expecting a little bit more in the graphics and sound department.But don't let its slight lack of eye-candy fool you.This game has an excelent story line and great gameplay and makes up for its lack of glitter.
Breath of Fire has a similar layout to Golden Sun, consisting of an overhead map, groups of players, town scenes, and random battles.The story starts out in your typical "wake up!" senerio, as your home town is in trouble.Although, there is a slightly different ending to this situation then I would have expected.
Battle scenes are 3/4's overhead, and similar to Crono Trigger, including the small HP numbers that drop down as well as HP indicators.The battle mode has an "auto" function, which makes things much easier when you just need to "attack" something.It can be interrupted at any point.You are also able to use various items and spells that you collect during your travels.
The overhead map has a gradual day-and-night feature, which intergrates very well into the storyline.You can also run, which makes travel between two points much more managable than Golden Sun.
In the towns, you can talk to people, purchase and sell items, and uncover secrets.There are also the occasional "tasks" which sidetrack you from your ultimate journey, but these tasks add a slight twist that we have seen in many other RPG's.
Control is sometimes changed between two characters, as you take the role of others in the game.This feature makes you feel much more part of the story, rather than being forced into something without choice.
Make sure you pick up a copy!You wont be disappointed!

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Product Description:
Since the early '90s, the Breath of Fire series has been a staple onboth the Super Nintendo and Sony PlayStation systems. This version for the GameBoy Advance is a perfect handheld port of the original Super Nintendo game thatstarted it all.
The story is standard, but solid, fare--you are Ryu, a member of the WhiteDragon clan, and your task is to save the world from the Black Dragon clan. Intimes past, the two clans were actually one clan, but split in a horrendous wardue to an evil and meddling goddess. While the White clan has maintained peacesince then, the Black clan hasn't. Get the drift?
While the story is fairly black and white (pardon the pun), the gameplay itselfis where the game shines. Each character has unique skills and abilities thatunlock special areas of the game. For example, Ryu can fish if he finds afishing pole. Later in the game, he can transform into a dragon during battle.Another character can walk through forests unimpeded and shoot animals for food.What's neat about this system is that as you gain companions with differentskills, you can go back to earlier parts of the game to unlock areas that areonly accessible via their skills. This adds to the replay value and depth of thegame.
The battle system is the standard turn-based, random-encounter biscuits andgravy that most console gamers have come to expect. While not as engrossing as,say, Golden Sun's battle system, the shape-shifting at higher levels addssome enjoyment while fighting the ubiquitous nasties. Two added feature for theGBA version are automatic fighting, which is good for when you don't want to gothrough all the motions of turn-based combat, and an ability to swap items witha friend's version of the game through the separately soldlink cable.
The graphics and sound are decent, but largely unimproved from the original SNESversion, so they will seem dated. However, if you are into 16-bit, 2-Drole-playing ga

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