11/08/2011

Metal Gear Solid 2: Substance Review

Metal Gear Solid 2: Substance
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By far, Metal Gear Solid: Substance is one of the most fun, innovative, awesome, and needless to say, quite possibly the most fun game ever... bar NONE! MGS2:S (Metal Gear Solid 2: Substance) is a highly stylized stealth game based around several main and supporting characters. Unlike most games, you are not force-fed the same character the whole time. The developers at Konami had the insight to include several characters. Basically, there are several reasons I love MGS2:S.
The first reason is the ambience. The general atmosphere of this game screams stealth. The plot has more plot twists than you can shake a stick at. Those of you with an IQ lower than butter may not be able to comprehend the full plot. Yes, some portions of the plot are, to say the least, unbelievable. At first, anyway. Most of them are explained away as the plot matures. Some are left unresolved, thus leaving the audience either wondering what happened, or wanting more. The lower percentage of you may not understand much of the story, and I can not recommend it for you, however there is plenty of action (which I will address later). There are no plot flaws, and that leaves most of us with a refreshing alternative to the regular shooter; a smart stealth action/adventure/shooter.
The second reason I love MGS2:S is the intelligence. The gaurds are not morons! If you are sneeking around in a box (fun) and you park in the middle of the hallway, they will pick it up and shoot you. If they hear gunshots, they will investigate. You cannot stay in the same place. If you kill a gaurd, and he doesn't report in, they come and sweep the area. If they see wet footprints, they will investigate. They occasionaly fall asleep, but that does not make the game much easier. There are several details that may destract you, like posters. The complexity of this game is amazing. The enemies may not be stupid, but the upside is everything, and I do mean everying is a LETHAL weapon. This includes broken glass, pepper spray, and even knocked out or dead gaurds.
The third reason I love this game so much is the complexity. The attention to detail is amazing. The graphics are superb, as is the sound and AI. Everything about this game screeches first-rate. The cinematics include in depth character and relationship development. The less intelligent may not get or appreciate this, but it adds to the complexity of the game. One example of the game's complexity is the various sidequests. Collecting dogtags is my favorite. If you hold up a gaurd (the russian ones are funny) and point the gun at his head or crotch in first-person view, eventually he will shake and drop a dogtag. They are pointless, but will add to the hours of gameplay they will sustain.
The fourth reason I love this game so much is the gameplay and replay value. If you hear the common "this game only plays four, like, six hours!" don't believe it for one second. There are well over 500 (yes, that's right, five hundered) VR missions. They may take as short as a few seconds to complete, or as long as an hour or two. These missions add to the gameplay several hours, about 70-80 hours to perfect. Yes, I have to admit, there is no multiplayer (*sigh*), and the actual story mode may take as short as 6-10 hours of gameplay, but the cinematics and cutscenes add at least 4 or 5 hours. Some people say they are boring, and I say revert to your plotless, bland games, like "Doom". Obviously, this game has proved impressive. Look at the reviews in magazines and TV shows hailing it as one of the best games ever, bar none. This game is everything it should be. No matter what people say, this game's raplay value is nothing near short.
The PROS:
The game's level design fits with the plot perfectly, and is pure genius.
The graphics are superb and state-of-the-art. Eye candy!
The sound quality is nothing less than exceptional. Movie-quality.
The gameplay is awesome. Hours of entertainment.
The CONS:
In the rain, the game slows a little. I am told this is due to the emulation of the PS2 was direct, and the time was not taken to correct it.
The storyline is sometimes confusing to the less-intelligent.
The cinematics may be a little over the top, some lasting over 30 minutes...Before the gaurds can call in, shoot their radio so they lose contact.
Keep an eye on the radar.
When trying to catch the gaurds on surprise without them knowing, when in corner veiw press the weapons button (X) and jump out and shoot them. Press (X) several times to shoot several times. Just make sure they are facing the other way when you try this.
If you have an M9 modified for tranquilizer rounds, and you knock someone unconsious (they have little stars spining around teir heads) shoot them so they fall asleep longer and probably won't bother you for a while.
Try not to use guns that are not sileced or surpressed.
Try to not use your ammo. If you can, choke the gaurds or break their necks. Practice doing this in a patrol route with multiple gaurds without being dectected. You should probably conserve ammo for when you need it.
Save often, so if you are detected, you can revert to that ideal position.
If blood makes you uneasy, you can turn it of in the options menu. The cinematics still have blood, and the "Plant" portion of the game where the introduction to Vamp is will still have blood, though.
Thanks for Reading, and good luck with the game!...

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Product Description:
Metal Gear Solid 2: Sons of Liberty is a highly-anticipated game that lives up to all the hype -- it's a powerfully dramatic, cinematic and realistic gaming experience!Brilliant graphics will astonish you as you marvel at the film-style cutscene and gorgeously rendered locales Heart-stopping action and in-depth strategy

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