9/17/2011

Sid Meier's Civil War Collection Review

Sid Meier's Civil War Collection
Average Reviews:

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As a veteran of tactical war games using miniatures, I can say that Sid Meier has finally realized the potential ofthe computer in delivering a minatures quality game without the expense of acquiring figures and terrain (which can easily run into thouands of dollars).
Furthermore, these miniatures are animated!They march, they wheel, they fire, they charge, and sometimes they run away. Having played Gettysburg, my main complaint was that all Union troops were in kepis, all Confederates in slouch hats.
Imagine my surprise playing Antietam to see a regiment of Confederates Zouaves moving across the field, with fez's and tassles (from Louisiana, I think).The Iron Brigade wears their famous black hats.Some regiments have blanket rolls, others wear full packs.Kepis and slouch hats are found in both armies, sometimes within the same regiment.Some Confederates wear gray, others are in butternut.The tunic may be blue, the pants light blue.
Artillery includes Napoleon's, old 6-lbers, 3 inch rifles, and 10 and 20# Parrots.There is an option to fire cannister.
The sound effects are outstanding.You click on an order and you hear an officer yelling "Bayonets!"The gunfire sounds good, as does the grumbling within the ranks "When are we gonna get moving?", etc.
The terrain is beautiful and realistically detailed.Cover and line of sight are built into the rules.
Aesthetically, the game is superb.
The rules force you to use historical tactics.The are four grades of troops, from green to crack, and four grades of commanders. As they fight, losses and fatigue drive to regiments to the breaking point.You will learn the importance of tactical reserves, feints, and shifting the main point of attack.
Best of all, the player merely gives the orders.No hours painting hundreds and thousands of figures, or filling a 9X6 table top battlefield with terrain.And best of all, no rolling of dice, no consulting the rules manual, no bookkeeping.The program does all of this for you to the sound of roaring cannon and crackling musket fire.
Antietam completes the revolution in war gaming started by his Gettysburg.One can only hope Mr. Meier will extend his genius to the Napoleonic battlefield.

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Product Description:
Take command of either Confederate or Union troops and command them to attack from the trees, rally around the general, or do any number of other realistic military actions. The AI reacts to your commands as if it was a real Civil War general, and offers infinite replayability. The random-scenario generator provides endless variations on the battles. You can also test your strategic skills against a real-life opponent through a LAN or via the Internet.

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