3/16/2011

Tom Clancy's HAWX Review

Tom Clancy's HAWX
Average Reviews:

(More customer reviews)
First and foremost, Tom Clancy's HAWX is an "Air combat game" (at least that's what it calls itself) so if you are looking for a flight sim, this isn't it. That being said, my review is based upon the game itself, not the virtues/vices of it being a sim or "arcady"

Graphics: This game looks phenomenal. I have a 56" 1080P LCD and my jaw is constantly dropping. You will be flying over a variety of terrains and locations. Different times of day will skew color palettes, weather can affect visibility with clouds, and targets can be obscured by smoke. The terrain is incredibly detailed and looks wonderful even at close range...after you have unwittingly crashed your jet into it. Aircraft and missile contrails have that "puffy" look to them and flying into the sun is a great way to blind yourself.

Flight Mechanics: As I mentioned above, this is not a combat simulator. Hard banks and climbs do not kill speed. Depending on your difficulty setting your aircraft will take a number of direct missile hits. While this does take away from the realism factor (something Clancy games have been known for) it does make for a fun game. Even rookie pilots will quickly be flying low level and diving into "bandit" infested dog-fights. After several "training" missions which are used to introduce the player to the different aspects of the game (defend, escort, bombing, weapon types, etc) the game introduces the "Limit OFF" system (or OFF) in which the game is played from a zoomed out third person perspective. This mode allows players to "slide" their aircraft around, effectively making them much more agile (makes dodging missiles easier too). Opinions abound on this mode, but I found it a fun break from typical game play although lining up on a specific target can be more difficult. I recommend using OFF mode for evading missiles and getting your nose around on your adversary and then going quickly back to regular view mode.

Gameplay: This game uses a level scheme to unlock new aircraft and weapons load outs. Ever kill and achieving certain feats gives the player experience. Luckily the levels come fast and new aircraft abound. The aircraft themselves are beautifully rendered. Again since this is not a sim, most craft can (and do) hold several hundred missiles. This is a good thing since HAWX is a target rich environment and the player will be constantly tasked with prioritizing which targets to take down and in what order.
Since no one flys alone, the player has two wingmen who love to clutter the radio with chatter. They typically are talking about the plot and the mission, but will occasionally during a dog fight announce things an aware player had already seen a few minutes earlier. Not to say that the wingmen are useless, they just talk a lot. These wingmen can be given simple attack my target or defend me commands. My only real issue is that they seem to move at mach 10 whenever they feel like it and perform bizarre maneuvers to get back on you wing. While they will take down opponents if left to their own devices, it is best to take on important objectives yourself and let them cover your tail.

Each aircraft has individual stats and "bonuses" (if you will) some are good at engaging ground targets, others are limited in their weapons payload, each aircraft has a unique feel and a few moments of thought before selecting an aircraft for a mission will pay dividends. Trying to fly an escort mission in an AV-8 makes a mission a challenge, where a Mig-29 makes it much simpler.

The game give the player plenty of options to chose from, whether in aircraft, load outs, or how to approach a mission. The visuals are fantastic, and the fast paced gameplay will keep you glued to the screen. While OFF mode and the wingmen could have used a bit of tweaking I still feel this is an excellent game. But hey, that's my two cents. See you in the skies!

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Product Description:
H.A.W.X. X360

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