1/24/2011

Fallout 3 Review

Fallout 3
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I recently bought 3 new games for PS3; Little Big Planet, Resistance 2, and Fallout 3. Fallout 3 is by far the winner for me.Little Big Planet is incredible in its own right, but Fallout 3 deserves 10 stars. Resistance 2, has great graphics, but the single player really lacks something that it had in the first game.I understand that the online play is now amazing, but I'm a story guy so that's what I'm playing for.

Food analogy for these three games;
Resistance 2; A nice brunch, but some of the guests are irritating.
Little Big Planet;Awesome snack party! Lets play again!
Fallout 3; A 10 course meal of the best of all kinds of food.WOW!

This review for Fallout 3 has minor spoilers.

All three games are great, but so far I've had the most fun playing Fallout 3.The scope of the game is huge, it feels huge, it looks huge, it sucks you in.The plot seamlessly welds together, and the detail is incredible.

My wife, who is an amazing artist, took a look at this game while I was playing and commented the following; "Whomever designed this game really knew what they were doing.The color pallets are very well chosen so that everything in the scene has the correct lighting feeling for the time of day."

I especially *love* the little details that make this game.First amazing detail;Hacking the terminals is *very* close to the way you would break into a real OpenVMS machine if you had console access.The terminals themselves look like old VT100 terminals. You can break into a VMS machine from the console (physical terminal) and the commands are not exactly the same, but when I saw my character typing them in, I was so happy.I think the authors of this game should be commended for their accuracy, and for their design choice.The OpenVMS system is very old, very useful, very strong, and very stable.The similar commands fit in *perfectly* with the look and feel of the terminals the robot company makes in the game.

Next up, the super mutants totally take lines from the villain "Humungous" in Mad Max: Road warrior 2."No more games!"with the same delivery.This little detail is so perfect.There are little nods like this to the Sci Fi genre throughout this game.

Even the starting sequence of this game, and the load "slides" which are modeled after 50's micro fiche are so perfectly in character for the rest of the game that you find yourself wishing the load times when they show were longer so you could pore over the details revealed.

This game is so huge, and incredibly wide reaching.This is demonstrated by the example of a side quest/area that is introduced through deft foreshadowing into the game when your character inquires about the local area at one of the towns in the game.The person you're talking to refers to this nearby place to stay away from. "Its bad mojo!"So of course you think "Well I have to go there next!"Next stop, terror!And 3/4 of the way through the side quest you're asking yourself "Maybe I really should have listened to this guy" as you're dying and irradiated in a terrifying area of doom!This minor side quest is so big, and perfectly executed within the game that you really feel like you're paid your money's worth.

I think one of the things that some other reviewers mentioned is how cool it is that you can treat the game like a real time game, or as a more turn based game by using the V.A.T.S system.This lends flexibility to the game allowing you to play it either as the biggest open ended fps you've ever played or as a giant post apocolyptic RPG.

Game strategy is introduced subtly by the npcs, making you feel like you are there.An example of this is a side conversation you have with a kid who tells you about the calamity that happened to his town.He describes how his father would rant about the invaders and how to defeat them, but the kid doesn't understand what his father meant.You end up using the strategy to avoid death it a wonderful high quality Sci Fi B movie plot line yourself later.

Each storyline in this excellent game is peeled back like layers of an onion, that you slowly uncover.The graphics are eyepopping sure, but I must give the writers for this game the highest praise.This is something that the author Neal Stephenson writes about in his book Diamond Age.The idea that you can have incredible immersion games that have a completely realistic physical environment a la the matrix concept, but without a gripping storyline you've got nothing.Well Fallout3 has the story lines, and it has them in spades.It has the eye popping graphics, and the incredible detail.This game has it all.

There is never a time in this game where the game mechanics themselves get in the way of the play.You can save whenever you want, and the completely transparent mechanics submerge you into the game environment.

In conclusion, if you like adventures, and you like Sci Fi, get this incredible Game.

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