Showing posts with label fps rpg. Show all posts
Showing posts with label fps rpg. Show all posts

7/07/2012

Fighting Fantasy Review

Fighting Fantasy
Average Reviews:

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First thing I'd like to point out is that this game is very remniscent of the first couple elder scrolls games and that is right but essentially this game is smaller in scale. FF:TWoFTM is a dungeon crawler very similar to Elder Scrolls that is based off of the first installment of the book series of fighting Fantasy. In the book, you are a lone adventurer who travels to a mountain with red glowing vegetation on top called Firetop mountain. The mountain was once a Dwarven city but was taken over by a powerful Warlock named Zagor and his many Orc minions. It is said that Zagor has a treasure chest that may only open if you find it's two keys which are spread out very deep in the keep.

In the game, the goal is the same but the story is not nearly as deep as the book itself. You are an adventurer who takes a boat to the port village near Firetop Mountain and from their the quest begins. This game is beautifully detailed for a DS game, perhaps even better detailed than the actual first couple of Elder Scrolls games which many compare this to. This is not one of those games were the developers cheap out and make the environments look the same. The detail in this game is amazing as well with bloodstains on walls, papers littering the floor, pictures on walls, chairs, beds, etc. Everything makes the game feel like you are actually going through a dungeon or underground city rather than an endless maze with nothing interesting like Deep Labyrinth or Moon. The game is also very difficult and changes the enemies as you get stronger I.E. when you backtrack, you are going to see monsters on par with your level rather than really weak monsters that were hard when you originally passed through the area. The game also randomly generates mobs and auto-saves for you when you go through a door so I you don't like the mob you got, you can just respawn, etc. Often, the monsters will seem a step ahead of you and you may feel like you skipped a level when in truth, you are on the right track but you need to reequip or level up.

The game uses a strange control scheme that is basically a two-in-one. You use the bumpers to attack, the d-pad to move, and either the stylus or the face buttons to look. If you'd rather use the face buttons, you get access to the right bumper which does a different attack then the left one but playing this way makes casting spells, hotkey pressing, or healing, or just plain talking and opening doors(all of which uses the touch screen) very difficult. That is why I use the stylus. In this respect, the game resembles Metroid Prime Hunters.

One bad thing people might find is that the monsters and you yourself are sprites. That is true, but it doesn't detract from th game. The sprites are very well detailed and you hardly notice after a while. The sprites are sort of remniscent of Doom enemies. But regardless, this is one good game in terms of adventure and atmosphere because the game is dark and creepy in places and it's really fun to explore in tis game. Also, I'd like to point out the absence of music. The game has no music whatsoever except for the title theme. There is ambience though, but some of it can become annoying. It is also a short game but then again, with the amount of detail in this game, I can understand why the game is so short. I mean, they really went out of their way to make this game detailed because if everything was the same, this game would fail miserably in the hands of reviewers. Even with the detail, the game is failing miserably with reviewers, but then again, reviewers are usually wrong about things so don't listen.
P.S. I'm not sure if this is for preorders or not but you get a free Fighting Fantasy book bundled with the game. Gamestop gave me mine when I bought it and I originally thought that was only if you preorder so either they screwed up or you get it with the game.

Graphics: 10
Controls: 8
Sound: 3
Gameplay: 9
Grade: 9.5(not an average)

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Product Description:
Fighting Fantasy is an elaborate role-playing game based on the legendary book series by Ian Livingston and Steve Jackson. The Game puts the player on a path of vengeance where they will brave the treacherous Firetop Mountain keep-the scene of the first adventure in the book series-on the way to a final confrontation with the evil warlock Zagor.

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6/20/2012

Unreal Tournament 2004 Review

Unreal Tournament 2004
Average Reviews:

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UT 2003 was a pretty good game, I played the demo for hours and hours, did the same with the full game and the same with Unreal Championship for Xbox. So when I got the UT 2004 demo for PC, I was pretty excited. But nothing could have prepared me for what I was about to experience. I immediately felt at home with the game, considering many of the weapons were the same, and much of the gameplay. But there was sooooo much more. So I played the demo everyday from the time it was released up to the time I received the full game. Believe it or not, playing that one stage in Onslaught for an entire month never got boring, that is just how great the game is. The full game however, is simply AMAZING!! The graphics are absolutely jaw-dropping, especially with the highest settings enabled (you need a powerful system to run this though). I don't think I've even seen graphics this great on any of the nexgen consoles. Also the stages are massive (mainly the Assault and Onsalught stages), its amazing to think of how much detail and creation when into the design of the stages. The sound in my opinion is also great. You can hear every little minute detail, and much of the music is good and suits the stage. The control is perfect, with the default settings being totally comfortable, allowing for maximum gameplay. Ahh yess, the gameplay. You thought Quake was good, you thought Halo was good, well they're pretty crappy compared to this game. The vehicles, the weapons, the bots, the entire style of the game, is simply outstanding. There is not enough to say about the vehicles. They put Halo's vehicles to shame. There is a perfect gun for every moment, each completely different from the other. The single player is exceptional for a multiplayer type game, and obviously the multiplayer aspect is fantastic, with up to 32 player online deathmatch, and no lag (with a proper connection). There are 10 modes of play, and about 100 levels. Then there's still the Unreal Editor which will allow you to create your own. There is also way too much that I cannot list here that you would just have to play and find out for yourself. I would actually go as far as to say this game is PERFECT. There is actually NOTHING wrong with it and EVERYTHING good. If you can overlook the extremely minor 'problem' of the 5.5 gig install, you'd be absolutely happy with your purchase. And at $40 retail, you cannot find a better videogame experience, period.

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Product Description:
Unreal Tournament 2004 - Reload, rev up and ride out. The new Tournament is faster, higher and meaner. Land and air based vehicles take combat to a new level; while an arsenal of new weaponry, daunting arenas and battlefields and the challenge of the Assault and Onslaught modes make the gladiator blood sport of the future a brand new experience. Buckle up; it's gonna be a wild ride!New UnrealTV broadcast system allows hundreds to watch you duke it out!Demo recording allows you to save a recording of your gameplay to share with other 2004 users!

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