2/02/2012

Rise of Nations: Thrones & Patriots Expansion Pack Review

Rise of Nations: Thrones & Patriots Expansion Pack
Average Reviews:

(More customer reviews)
Like many who have been eagerly anticipating the arrival of Thrones and Patriots, I played a social-life crippling amount of Rise of Nations when it debuted in early 2003.That's why when my co-junkie CIO barged into my office yesterday with this expansion pack I was both elated and petrified at the potential darkening of my social life that might occur if this follow-on was half as interesting as press has made it out to be.
I went home, and savagely thrust the CD into my eager drive, loading....anticipatory sweat began to bead on my backhair....loading...
Fast forward 20 minutes, and if you asked me "how is it", I wouldn't answer you.That would be my answer.Now, sitting here in my office, I'm jones'ing to run home and play again...the crackling of US Marine Machine Gun fire, screaming Persian Elephants....
So much has changed, yet thankfully, for RON lovers, the gameplay is still comfortably familiar.There are however some notable differences in this game.
First off, there are 6 new nations, 20 new unit types, and 4 new maps.But so far, the biggest difference is the ability to choose a government type...
At the Classical Age you establish a Senate and choose a government.Your choices are: Despotism, Socialism, Capitalism, Monarchy, Republic, and Democracy.Your Governmentgives your nation military and non-military bonuses, and each government type allows you to create a Patriot.The Patriot is a special unit that acts as your leader.They are produced from the Senate and give certain bonuses to units and buildings within a proximate radius of their location.What's interesting is that each of the six governments produce a Patriot unique to their type.
So in choosing government type (which give you global bonuses), you also need to balance that governments value against the unique set of Patriot bonuses.As if there weren't enough choices in Rise of Nations to begin with.But really, as I expressed in my review of RON, that's what I love so much about this game.I know of no "one way to win".Much like chess, there are counters to every efficacious strategy and tactic, "rushing", "turtleing (holing up defensively)", "age leaping"...every game must be played dynamically against your partners strategy.A "thinking mans RTS".
Needless to say, I'm thrilled.I haven't been this excited to game since I was learning Rise of Nations a little over a year ago.If you love RTS's like Civilization, you'll should pick up this habit.If you're already addicted to RON, well, your next fix is on the shelf...
I hope this was helpful.
Enjoy.

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Product Description:
Expansion Pack; requires Rise Of NationsAlso includes four new single-player campaigns -The rise of Alexander the Great, the career of Napoleon Bonaparte, the conquest of the New World, and the Cold War

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