Showing posts with label prince of persia. Show all posts
Showing posts with label prince of persia. Show all posts

9/01/2012

Prince of Persia: The Two Thrones Review

Prince of Persia: The Two Thrones
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I still remember when the original Prince of Persia came out. Not the Sands of Time, but the two-dimensional PC version from the nineties. It was one of my favorite games. The series dragged for awhile, and then they began the current trilogy by releasing the Sands of Time, Warrior Within, and now, finally, The Two Thrones.

It's necessary to talk about the previous two games for a bit, because The Two Thrones takes a lot from both of them. In Sands of Time, what I felt was the real strength of the game was the storyline, along with superb voice acting and graphics that were ahead of their time. The prince was versatile and very easy to maneuver. Although the game was rather short, it was a fun ride. The major complaint about that game was its fighting engine, which was, admittedly, a bit bland and boring. With Warrior Within, they greatly improved the fighting engine, adding all sorts of maneuvers and combos and two-weapon fighting, which added another level of fun to the game. What Warrior Within seemed to lack from the first game, however, was the atmosphere. The prince didn't have Farrah (from the first game) as a companion to work with, and other than with boss fights, there was little dialogue. It was a much....darker game. Bloodier, gorier, and the music was laden with Godsmack and all sorts of heavy rock which, although during a few of the battles I thought it made it fun, seemed out of place.

The Two Thrones took what worked from both of the previous games in the trilogy, and dropped what didn't. The fighting engine from Warrior Within has returned, and has been improved. In Warrior Within it didn't really matter to me if I had two weapons or not; in this game the prince is MUCH deadlier with a second weapon (and also seems to lose it faster). I kept on finding I was looking to pick up a second weapon often, which is something I liked. They also added 'quick kills' to this game, where if you can sneak up on someone it gives you a sequence where you have to press the slash button as your blade lights up--and it's not extremely easy. The window you have to hit that button in is short enough to give you a challenge, but not too tough. Plus, they have quite a few different animations for it, so you can't just get used to one pattern for it. Boss battles have a level of difficulty, but aren't too tough.

The storyline of this game is also done very well. They lightened up the atmosphere that was so dark in Warrior Within. Although it's definitely not a light-hearted storyline, the voice acting and lighting in general seems to have made it much...cheerier. The prince (as you can tell by all of the previews and the artwork on the cover of the game) is now, well, schizophrenic. His darker side--I guess you could call it his warrior within--is now a voice in his head, and the prince banters with his darker half constantly. I found myself looking forward to the dialogue as much as anything else in the game, especially towards the end of the game.

A note of caution about the story: there were two endings to Warrior Within. The second ending could only be unlocked by acquiring all of the health upgrades. The story to The Two Thrones continues from the secret ending, not the normal one. If you didn't get the secret ending to Warrior Within, you may be confused as The Two Thrones begins.

The graphics to this game are essentially the same as Warrior Within. The cutscenes are incredible, but there aren't too many of them; there are far more in-game cutscenes using the regular character models than there are videos. The character models aren't bad, but they're not great, either. I don't think I can really complain, but the prince looks, well, lanky sometimes. I guess 'awkward' would describe him well. It's not that he looks stiff, or anything like that, but he just, well, bends in a strange way here and there. You can't really blame the game for that, though, because with all of his versatility he ends up in all sorts of positions, and so for some of them not to look completely natural is (in my book) easily forgiven.

The prince still moves in pretty much the same way from both of the previous games. He can run along walls, climb anything, jump unnaturally high--you get the picture. He certainly has some new things he can do in this game, but not very many. What I find neat about this game (and the previous two) is that although a lot of the things the prince can do are COMPLETELY impossible, the animation is done in such a way that you *almost* believe that it's possible. Almost. His moves are believable, which is a real credit to the animations he has.

Not only has the prince become schizophrenic in this game, but he has taken it one step further--his darker half takes over quite often, completely transforming his appearance. His dark side is MUCH more fierce of a warrior, holding a weapon in his off-hand that is essentially a giant chain, which he is very proficient with. You'll find it extremely easy to defeat enemies when you play as the dark side, but there's one catch: the prince's health drains over time. It replenishes fully when you get a sand tank. This may sound familiar from Warrior Within, where the prince was a sand wraith for some time, but there is quite a difference with the dark prince. The sand wraith had unlimited sand tanks; dark prince does not. The sand wraith would stop losing health at a certain point; the dark prince does not. If you don't improve your health, the dark prince will die, so it forces you to be quick as you go through certain puzzles trying to get back to being the normal prince. In general this doesn't become too much of a problem, as there are sand tanks in just about anything you smash while being the dark prince, but towards the end of the game it got pretty difficult, especially if you haven't gotten many health upgrades (which I didn't).

There were also some chariot races that they added. They weren't extremely fun, but I didn't find them to be a burden, either. One of them was pretty difficult, and ended with the most difficult boss battle in the game, so it's a good idea not to use up all of your sand tanks on the chariot race (which I did) because you'll need them in the boss battle, or else you'll play that battle QUITE a few times, especially if you haven't gotten many health upgrades (which I hadn't, and it took more than twenty attempts for me to win that battle). What makes the chariot races difficult is there's no health meter; if you crash you die. The chariot was maneuverable enough that the controls didn't cause you to crash, but sometimes it was difficult to see what was ahead, and the difficult race was a few minutes long--pretty tough if you don't want to use your sand tanks (which, believe me, you don't).

I already mentioned the voice acting. The music has changed from Warrior Within to be more...arabian. It fits well with the atmosphere. I found that oftentimes, especially with the Empress of Time (who narrates the story) it was difficult to hear her, so you'll want to turn voice sounds all the way up and sound effects and music down to be able to hear everything. Sometimes she would begin narrating JUST as I went to save my game, and it would cut her voice off, so that I didn't hear what she had to say. It's not a huge deal--nothing she said specifically had anything to do with any puzzles or anything, but with the story being as good as it is, it would have been nice to hear everything.

I also found that I relied on the sands MUCH less in this game than in the previous two. Some of the powers I got I never even used. Call it a credit to the well-programmed fighting engine, call it a credit to the game giving you a good clue as to where it is that you have to go, and the controls following what you tell it to do. But other than a few mistimed jumps, or poorly-executed 'quick kills,' I rarely needed to rely on the sands.

Overall, I think this game--and series in all--has been outstanding. All too often the sequel to a game becomes old hat, just a bland remake of the previous version. The Two Thrones is not bland. You may get sick of some of the puzzles here and there, but the superb storyline told through excellent voice acting makes you keep on wanting more. If you haven't played the previous games in the series, I'd suggest you do so before playing this game. Although you don't need any of the knowledge from previous games to be able to get through this one, they don't put much effort in brushing you up on what has happened in the previous games. Overall, The Two Thrones provides a satisfying conclusion to a series that has been outstanding throughout and constantly improving. It's a shame that the conclusion to this game is so final; I don't think I could ever get enough of this series, but alas, this is the finale.

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Product Description:
Prince of Persia: Two Thrones picks up the incredible action and adventure of the series with an all-new chapter. The Prince has returned from his adventures with his love, Kaileena. Instead of the peace that he longs for, he finds his homeland ravaged by war and the kingdom turned against him. The Prince is captured and Kaileena has no choice but to sacrifice herself and unleash the Sands of Time to save him. Now a fugitive, the Prince discovers that past battles have given rise to a deadly Dark Prince, whose spirit gradually possesses him.

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4/07/2012

Prince of Persia: The Two Thrones Review

Prince of Persia: The Two Thrones
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The Prince returns in the third, and most possibly, final instalment of the Prince of Persia saga, and this time, we've a double dose of him. Yes, the Prince is back with a split personality, which, despite sounding a little depressing, is actually quite a good idea. For one, you'll get to become more powerful when you're playing as the Dark Prince, and you'll also get to execute some moves and weapons that are not available when you're just the, er, usual Prince. This reduces the repetition that usually comes with playing a game with the same character throughout. Of course, the idea of alternating between two characters (as seen recently in Ultimate Spider-Man) isn't new, but the idea of alternating between two characters trapped in essentially the same character is quite an ingenious one.

The story in The Two Thrones begins after the events of Warrior Within, the second part of the trilogy. Now, if you didn't manage to unlock the alternative (and officially "real") ending in that game, you'll probably find the plot in The Two Thrones a little baffling. Anyhow, it goes that the Prince, upon returning to his native land, quickly finds himself back in trouble again. A familiar foe from the first instalment of the series returns to haunt him. his new lover is killed, and his kingdom is under siege. So begins another journey of jumping, running along the wall, swinging from bar to bar, rolling under trap doors, and the likes, just to free the clutches of fate once again.

Needless to say, the environmental puzzles that basically define the Prince of Persia series are once again a major feature of this game. And just like the previous instalments, these puzzles are rather straight forward, especially with the help of the frequent "glance-of-the-area" camera hint. Still, it's great doing all these again, simply because they're fun. Failing to solve a puzzle successfully is usually a problem with pressing the wrong commands instead of not figuring out what to do. This is more evident in the PC version of the game, as the controls are less conventional than using controllers. The satisfaction of performing a successful acrobatic move could be easily cancelled out by a mistimed jump. Thankfully, as with the earlier versions of the series, you can rewind time with the sands of time, which give you an opportunity to try the challenge again. This is particularly useful since it allows you to restart immediately from where you failed without having to redo the entire level.

The combat system in The Two Thrones has also been further improved. You'll still get to wield two weapons at the same time, and you'll still get to do the cool combos and such. In the case of the Dark Prince, you'll also get a really powerful weapon called the Daggertail, which allows you to lash out at multiple enemies with some degree of venom. You'll even get some new moves to add to the already impressive collection. All these are good. However, the thing that separates the combat system of Warrior Within and The Two Thrones must be the introduction of the "speed kill" element. This basically requires the Prince to sneak up on an enemy and execute a one-kill strike, thus eliminating the need for mindless (and prolonged) fighting.

Performing the speed kill is not as simple as simply tapping a key or button though. When you initiate a speed kill sequence, the game freezes. You'll then need to tap one or more keys or buttons in certain sequences shown on the screen to complete the kill. If you miss a step, the speed kill will fail, and you'll have to fight the enemy as per normal. If you've played God of War, you'll find this oddly familiar, but hey, there's nothing wrong in borrowing an idea if it works for the game.

You may be wondering now how does the Dark Prince concept actually work. Well, you'll begin the game as the Prince, and as the game progresses, you'll soon find the hidden nature of the Prince slowly manifesting. During parts of the game, the Prince will be consumed by his darker self, and will morph into the Dark Prince. Playing as the Dark Prince will no doubt draw comparisons to playing as the Sand Wraith in Warrior Within, since both loses health all the time. Therefore, apart from fighting and solving puzzles using the skills available only as the Dark Prince, you may find yourself trying to find sands to recharge your health constantly when you're playing as him. It isn't a problem when fighting enemies, since dead enemies release more than enough sands to keep you alive. It's a problem when you need to solve a puzzle, since there aren't many sand pots around to replenish your health. This basically means that you'll have to be very quick in finding a way out of the situation. At times, it almost feels like playing a Dahaka chase sequence from Warrior Within. It's really quite stressful, but like the Dahaka sequences, it's also challenging, which should please fans looking for a more than straightforward adventure.

Apart from the acrobatics and combat, The Two Thrones also includes a number of chariot races, which you'll either love or hate. The chariot sequences not only require you to get from point A to point B, but also send enemies towards you when you're trying to get the horses under control. It feels like Burnout at times, only with more aggressive AI trying their best to make sure you fail. In my opinion, the chariot races are even tougher than keeping the Dark Prince alive, so players who're not exactly good at this kind of thing may find this a particularly tough challenge.

Gameplay features aside, the thing that make me sit up and take notice is the return of the humble Prince from The Sands of Time, the inaugural title of the series. Ok, not entirely the first Prince, but it's a good try. In his usual form, the Prince is no longer the arrogant (and at times, corny) bugger who called his enemy "bitch", and who boasted about his fighting skills and everything else under the sky. Many fans of the first game have criticized the warped nature of the Prince from Warrior Within, so it's not really a surprise to see Ubisoft tugging the Prince's leash. Unfortunately, the clock wasn't fully turned back, as the amount of blood and gore appears to have increase in this edition. Slicing your enemy apart and seeing blood spats may not be my cup of tea, but I guess there're people out there who like this kind of things. Nevertheless, it's a still good effort in blending the elements from both The Sands of Time and Warrior Within.

The Two Thrones maintains the graphical standards of the previous titles, even though the graphics do look a little dated. . The characters' movement as also as fluent as before, but what stands out most is still the magnificent background of the various screens. As the camera angle moves around an area before you begin an area, it's hard not to get yourself immerse into the sheer mass of the surroundings. This has been always been a strength of Prince of Persia, and continues to be.

The audio features of this game also live up to its previous standards. The most impressive thing isn't the sound effects or the music though. Rather, it's the internal banter between the Prince and his darker self. At times, it reminded me of the first game, in which the Prince regularly talked to himself. It's also a particularly nice touch to get the original voice actor from the first game to voice the normal Prince. It just makes the proceedings a little more enjoyable. People who don't really enjoy the heavy metal soundtrack from the previous game will also find solace in The Two Thrones - it doesn't feel like a rock concert that much this time round.

All in all, The Two Thrones pretty much wraps up the series on a high, which makes it easy to recommend. The gameplay is as satisfying as ever, and even though it does feels like a case of been there, done that at certain points, it's still an intriguing adventure on the whole. Moreover, you're bound to get a good deal out of this game, since you're getting two Princes for the price of one! Unfortunately, we still don't get to know the Prince's name, which is a shame. But we do get a blast from the past in the form of a fan-favourite, and for supporters of the series, this could just be more than enough.

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Product Description:
ONE WARRIOR TWO SOULSRETURN TO HOME EXPECTING PEACE INSTEAD I FOUND MY KINGDOM RAVAGED BY WAR NOW I AM AFUGITIVEI WANT TO RESTORE PEACE TO MY LAND MY PEOPLE AND MY SOUL

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11/10/2011

Prince of Persia Limited Edition Review

Prince of Persia Limited Edition
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This is a great game, but paying the extra $20+ dollars for the limited edition is not worth it. I only got the limited edition when it was sold on Amazon on sale for $29.99.

The limited edition is essentially the regular version plus an extra Blu-Ray disc. This bonus disc has a "soundtrack", making of videos, art gallery, and a snippet of a help guide.

The "soundtrack" was disappointing since you can't play it from a CD player or transfer to an MP3 player. What's worse is that they are more like 2 minute background music loops. Nothing special there.

Some of the bonus videos could have been found on the UbiSoft website.

Art galleries are nice but a paper book would have been better.

The hint guide is more of an ad/preview for the printed version. And since this game is so short... do you really need it? It's also hard to read the hint guide text on the screen unless you have a really big TV screen. I'm guessing that the pages of the printed guide were just saved as JPEG's and not specially formatted for the screen.

I'd give the game itself 4 stars.

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Product Description:
Experience the new fantasy world of ancient Persia. Masterful storytelling and sprawling environments deliver a brand new adventure that re-opens the Prince of Persia saga. You have the freedom to determine how the game evolves in this non-linear adventure. Decide how you unfold the storyline by choosing your path in the open-ended world. In this strange land, your rogue warrior must use all of his skills, along with a whole new combat system, to battle Ahriman's corrupted lieutenants to heal the land from the dark Corruption and restore the light. Also, history's greatest ally is revealed in the form of Elika, a dynamic AI companion who joins the Prince in his fight to save the world. Gifted with magical powers, she interacts with you in combat, acrobatics and puzzle-solving, enabling the Prince to reach new heights of deadly high-flying artistry through special duo acrobatic moves or devastating fighting combo attacks. This limited edition includes a digital art book, the original soundtrack, an exclusive look at the making of Prince of Persia and more.

An exclusive look at the making of Prince of Persia A Prima digital mini-strategy guide full of developer's secrets A digital art book that chronicles the game's journey from concept to winner of Best Artistic Design at E3 2008 The original soundtrack scored by master composer Inon Zur

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11/08/2011

Prince of Persia: The Two Thrones Review

Prince of Persia: The Two Thrones
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The Prince of Persia series has left a huge mark on the gaming world.The newest in the series makes that mark permanent, keeping true to the entire series.Fans old and new alike, should be satisfied.

The prince has returned from the Island of Time to Babylon with his new love Kaileena.To those who didn't see the alternate ending to the previous title, Warrior Within, you may find yourself a little confused here.As they come into the harbor, they're ship is invaded and Kaileena is captured.You soon find that the man behind the attack is the vizier from the very first game.He then murders Kaileena and unleashes the sands of time on Babylon.As the prince, you're going to battle to save your kingdom and avenge your lover's death.

The prince has to worry about more than just the sand creatures and the viziers warriors.Because of the sands of time, he'll also have to confront his arrogant self from the past.There will be moments in the game where the prince will have a conversation with... well... himself.The darker version of himself.This stems from the fact that Warrior Within suffered heavy criticism and complaints from fans about how arrogant he was in Warrior Within.This in and of itself would be easy to poke at were it not done so well.The voice acting is A+ material, and the change is consistent throughout the entire game.

You're also given the oppurtunity to play as the Dark Prince from time to time.As the Dark Prince you'll have an interesting weapon that resembles a chain.The Dark Prince is much more aggressive in combat, and a lot of fun to play as.The downside, however, is he constantly looses health.Luckily for you, this isn't a problem at all.Every enemy you defeat drops health to restore you.You shouldn't run out of health very often.The only hard part about playing as the Dark Prince is his acrobatic moments.You'll eventually get it down, but you'll probably die several times first.

There's a new technique added in The Two Thrones.This tactic is known as "speed-killing."By sneaking up behind an unsuspecting enemy, you can grab them.This begins an animation known as the speed-kill.The game will then pause for a moment and you'll have to press a button to execute a strike.You'll execute anywhere from one to five strikes.If you don't press the button, the speed kill will fail and you'll have to fight the enemy the normal way.But hey, if you mess up, you can rewind and try it again.The animations are incredible looking, and they're a lot of fun to pull off.

You can run across walls and perform some really awesome jumps of course, something Prince of Persia is very well known for.Several puzzles throughout the game require you to run along walls and jump to switches to get through.Again, some of them are done by a bit of trial and error, but they are, for the most part, fun.

There are also chariot races, but they're not much fun, really.A simple mistake could cost you your life.Once again, trial and error will be the key in succeeding.The good news is that you've got the sands of time on your hands.If you horribly screw up at any of these trial and error moments, you can easily rewind back so long as you've still got some sand.

The game looks gorgeous.The environments are a lot of fun to explore and sulk in, and the character models look good too.It's obvious at some parts that it's the same graphics used in the previous two games with almost no changes, but the previous games were gorgeous anyhow.Some of the pixels don't quite fit in with the environment, and that's okay.You probably won't notice them.

If you're looking for what is the best of the three versions, there's no clear winner.The XBOX version has great load times, but a few lighting effects cause it some problems, and the PS2 version suffers from slow down in some areas.There's almost nothing wrong with the Gamecube version, but it depends on what you want.If you want fast load times, go with the XBOX version, it's lighting problems aren't really that noticeable.

Overall, Prince of Persia: The Two Thrones marks a thrilling conclusion to a remarkable trilogy.Any holes it left in the plot are neatly filled.Any fan of the series will be satisfied.

The Good
+Still has gorgeous graphics
+Fun Gameplay
+Speed kills bring new style to the game
+Long game
+The story ties up all loose ends
+Fantastic Music
+Fantastic voice acting

The Bad
-A LOT of trial and error moments
-This is not for newcomers to the series.Newcomers to the series should start with the first game: Sands of Time, otherwise the story will just confuse the hell out of you

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Product Description:
Prince of Persia: Two Thrones picks up the incredible action and adventure of the series with an all-new chapter. The Prince has returned from his adventures with his love, Kaileena. Instead of the peace that he longs for, he finds his homeland ravaged by war and the kingdom turned against him. The Prince is captured and Kaileena has no choice but to sacrifice herself and unleash the Sands of Time to save him. Now a fugitive, the Prince discovers that past battles have given rise to a deadly Dark Prince, whose spirit gradually possesses him.

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9/11/2011

Enslaved: Odyssey to the West Review

Enslaved: Odyssey to the West
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Enslaved: Odyssey to the West is a game that has been on my radar for some time now.Not only is it one of the only non sequel or non remakes of Q4, but it's a story driven game.The game actually has a writer who is known for such movies as The Beach and 28 Days Later.Not too shabby, especially in the video game world.So, it's to be expected that I was really excited about this game, the story buff (in video games at least) that I am.Did Enslaved live up to it's high hopes during the first few hours of gameplay or is this game destined for B game bargain bins?Read on to find out in my first impression.

Enslaved: Odyssey to the West takes place about 200 years or so after a nuclear holocaust in the United States.Vegetation is beginning to overtake structures and the world is beautiful in a despairing kind of way.You play as Monkey, a strong brute of a man who was captured by slavers and stored on a slave ship.In transit to wherever it is they were taking you, a girl breaks out of her cell and continues to sabotage the ship in her hasty attempt to get free and sets you loose.The ship is coming down and you need to make it to an escape pod.After some platforming, you eventually make it to the last escape pod, which is taken by the girl who caused the commotion.You hold on for dear life to the escape pod as she ejects and you land in a desolate NYC years after a nuclear war. Upon awaking, you find that the girl, named Trip, has fitted you with a slave headband that shocks you if you don't do her will.She can issue commands to you and you must do them for her.If she dies, you also die.So Monkey is a rough spot, but Trip isn't bad.She did this because she knows she would never get home without Monkeys brute strength.Her proposition to him, take her 300 miles to the west to her sanctuary village made by her father and she'll remove the collar.With no choice in the matter, Monkey agrees and the two set off on their Odyssey to the West.

And with that, Enslaved begins.The opening sequence is very epic and the graphics in the game are some of the best I have seen on the 360 this side of Gears of War 2.If you aren't familiar, the game is actually loosely based on Journey to the West, an old Chinese story that is apparently pretty popular in the UK due to some tv shows about it.I wasn't familiar with it until I googled it.Regardless, you don't need to know about the book to enjoy the game.They use some of the same names and try to leave subtle clues to the book, but it's really a different beast altogether.

The story so far is top notch and I'm really excited to see how Monkey and Trip make it to the west, but there are other things besides story in a game.Namely, gameplay.The gameplay is sort of reminiscent of a platformer like Prince of Persia.There's a lot of climbing and swinging, but at the same time combat plays a huge roll.You're going to be doing a lot of computer AI co-op to outsmart enemy mech's, the games most prevalent enemy.For instance, Monkey is the strength, Trip the brains.In one scenario, Monkey needs to make it across a huge area to take out an automated turret, less they be shredded to bits.So, Trip uses her armband to create an electronic diversion that draws their fire.That leaves you to circle around flank the enemy.In doing so, you rip the arm off the mech and use it to finish off the remaining turrets.But, the path you took here required a lot of jumping and swinging, something Trip can't do.You need to go back and carry her on your back across hazardous areas and throw her to places she can't jump to.At first, I thought it would be a pain in the ass, but I found I enjoy the times you have to carry her.During these times is when the next thing I loved about the game begins to shine...

The talking between the two characters is key in the game.You never know when it will start or end, but they talk a lot.It's in these times you learn the stories of the two travelers and what worlds they come from.Without spoiling anything, they come from two totally different backgrounds so relating is a little rough.Their banter is almost flirty in some regards so if you're into the chemistry between two co-op partners, you'll enjoy this portion of the game.I found it refreshing and a nice diversion.The world around them is crumbling but they have each other in rough times.

I already mentioned it but the graphics are amazing.The vistas and backdrops are truly breathtaking, especially when your ship crashes in the beginning.Take a long look at the NYC skyline and be sure to keep your jaw from hitting the floor.It's amazing and a true sight to see in a video game.Plus, this is a post apocalyptic game that isn't brown.How many games are out there that automatically equate post apocalyptic with brown, but in reality, after the fallout (if any) the world would be overtaken by nature.It's nice to see this in a game.

So far, I haven't had many complaints about the game.If I had to point out anything I'd say that maybe the gameplay could get repetitive, but that's just me trying to find gripes where none exist.There's an upgrade system that Trip performs that allows you to learn new combat options and new moves (as well as health and shields) that have the ability to keep things fresh.If you like platformers though, you already know how those games can get after a solid gaming marathon.It's something that comes with the territory, but most good platformers get around this by having varied level design, which Enslaved has in spades.

So, should you buy this game?Depends...do you like platformers that have heavy combat and some stealth scenarios?If so, I'd say yes.How about story?I'm a sucker for a good story in a game so this one was a no brainer.Enslaved could be a rent if you aren't too thrilled on the idea of platforming but be sure not to miss it.This has the possibility of being a sleeper hit of 2010.It won't compete in sales with the Call of Duty and Medal of Honor games, but it's a new IP in a world of sequels and remakes.Give it a shot so we can tell the industry we want to see new games, not just sequels.

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Product Description:
Enslaved is a post-apocalyptic retelling of the classic 400-year old novel 'Journey to the West'. Set 150 years from now, the world has been ruined by war and ecological disaster with only a handful of survivors remaining.In Enslaved, players take on the role of Monkey, a strong and athletic, yet solitary figure, who been captured by one of the mysterious slave ships, which harvest the remaining population and take them out west never to return. Trip, a technologically savvy young woman who has also been imprisoned by the same ship, manages to escape. She quickly realizes that Monkey, with his raw strength and power, is her only hope to survive the perilous journey back to her home. She hacks into a slave headband and fits it on Monkey, linking them together - if she dies, he dies… Her journey has now become his and Monkey must now travel west alongside Trip as they traverse a demolished world, under constant threat of capture and mortal peril.

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8/23/2011

Prince of Persia: The Sands of Time Review

Prince of Persia: The Sands of Time
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This game is great!It is one of the best to be released for any system in quite some time.This game will be the standard by which all other action/adventure games will be judged for a long while.It has all the elements of a soaring adventure: action, drama, romance, and treachery.
The developers of this game have really earned their paychecks and put a ton of time into this gem.The Prince has many acrobatic abilities to aid him on his quest to harness the sands of time.He can run on walls, vault over enemies, fight multiple opponents, and control time itself.Death in this game is not the end...simply reverse time and try again.
Speaking of the moves and actions that the Prince can do...awesome!!The combat engine and interface are flawless and jaw droppingly smooth.Facing one opponent, move the analog stick back and press the square button to whip around and give the enemy sneaking up on you a good kick.Trapped by more enemies on all sides, vault over one and get yourself some breathing room.You can freeze enemies with the power of time, you can launch yourself off of wall for a more powerful attack, and you can even get a little help from Farrah, a mysterious woman also spared from the sands of time.
The environments are beautiful and richly detailed.Tapestries move as you walk past, water ripples, and dust falls from the decaying walls of the huge palace that you find yourself trapped in.The palace is quite large and has many areas to explore, nooks and crannies to check out, and a few secret areas.
The game is mosty a straightforward action/adventure quest with a few puzzles thrown in for good measure.Pulling levers, pushing blocks, swinging from walls and dodging traps are all skills that you will find yourself utilizing in dazzling combinations and myriad situations.The game is structured to provide a builing block system when it comes to controlling Prince.Moves are added one on top of another at appropriate times during the game so as to provide a good learning curve...before you know it you will be doing some pretty wild combo moves.
This game is awesome!It is a solid addition to any library and a treat for the eyes as well.This game is as fun to watch as it is to play and everyone should own it.This game is what the "Tomb Raider" series should have been!I simply can't praise it enough!Go buy it and find out for yourself!

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Product Description:
An unmatch hero wielding powers of mythic proportions, the prince returns to action adventure gaming with gravity-defying acrobatics, ferocious fighting skills and the ability to bend time to fulfill his destiny. Ubisoft's montreal studio presents THE SANDS OF TIME, a technological breakthrough that will change the face of action adventure gaming forever. Erase the past, behold the future and freeze the present in real time for unlimited gameplay variations; exotic worlds and vast kingdoms uncover the mysteries of a world never before explored in action adventure gaming medieval persia mythical and deadly holds a staggering array of landscapes and kingdoms to explore and conquer. A sweeping adventure of betrayal and triumph, the epic legends and deadly creatures of mythic persia burn to life in this suspense filled tale featuring more twists and turns than the labyrinthine palace itself.

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3/31/2011

Prince Of Persia Sands of Time Trilogy Review

Prince Of Persia Sands of Time Trilogy
Average Reviews:

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I had only ever played the first 3D Prince of Persia on the PS2.But this trilogy is awesome and still works in Windows 7 x64.Even in widescreen with widescreen hacks.

I also played these games using the XBOX 360 controller.The first had some issues with the analog controller (walking when I wanted to run) but it was not too bad and I was able to compensate.

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Product Description:
The Prince of Persia Sands of Time Trilogy features 3 award-winning action adventure titles. Play as the Prince, growing from an impulsive youth to a battle-hardened fugitive as you attempt to rewrite Fate, restore peace to your kingdom, and save your cursed soul in: Prince of Persia: The Sands of Time, Prince of Persia Warrior Within, and Prince of Persia The Two Thrones. You'll get to: Wield the Dagger of Time, Use Parkour-style Acrobatics and the Deadly Daggertail in Combat, and Confront the evil Vizier who Threatens Your Kingdom.Get all of the action, puzzles, and acrobatics of the original time-bending trilogy in this value compilation!

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2/26/2011

Prince of Persia: The Forgotten Sands Review

Prince of Persia: The Forgotten Sands
Average Reviews:

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It's kind of hard for me to review this game because there are so many things I like about it, but a handful of things that make me shake my head and wonder what Ubisoft was thinking. In my opinion this is the third best Prince game out of the five that start with the Sands of Time game. The Sands of Time is still my favorite(I wish they would make a reboot of that one graphically) followed by The Warrior Within, then the last Prince of Persia on the PS3, lastly The Two Thrones. So, what to start with... the good or the bad... let's get the bad out of the way.

Graphics: Come on Ubisoft! This is 2010, not 2005! The graphics on Forgotten Sands should have been much better with the technology that is available today. Ubisoft is capable of making beautiful games. I'm not sure what happened here. It's not terrible, but it is below par for action/adventure games of this day and age. What this game needs graphically is a nice polish. It some levels it is graphically beautiful and in others it's kind dull and pitiful. It's not a huge disappoinment and it doesn't detract a whole lot from the game, but it is something that needs to be noted.

Story: It's pretty much the same kind of story that took place within The Sands of Time game. I loved the story in that game, but the problem here is it's been done before. Couldn't they come up with something a bit more original. Again, it's not a huge disappointment and it probably won't detract away from the fun you're going to have playing it, but it might was well not even have a story. I found myself not really paying much attention to it.

Gameplay: First, let me say the Prince, as in the other Prince games, moves with acrobatic grace. However, that doesn't help the combat system. The fighting moves seem sluggish and uninspired at times. The enemies you fight for the first good portion of the game(probably the first half or so) are dumber than rocks as far as a.i.(no, I don't mean Allen Iverson either LOL) is concerned. I mean seriously none of the low level enemies have any kind of finding strategy. Yes, the screen will fill up with 20-25 enemies at a time, but you never really feel like you're in any serious danger, and that's not b/c the Prince is a complete badass. I think Ubisoft could have learned something from God of War 3's combat system. All is not lost, though because the later enemies do provide a rather robust challenge. Thankfully it's not overly challenging.

On to the good stuff...

Gameplay, again: Yes, a big portion of the gameplay is awesome. The Prince's magic attacks are awesome and a whole lot of fun wiping enemies out with. The whole climbing and wall running is just as much a blast as before. It can get quite challenging, and even frustating at times, later on the game when you have to combine different powers to get through a certain level/portion of the game. Being able to freeze water and climb up it is challenging, without being overly so, and fun. Timing and stringing together your powers to further your progress is a big part of what makes Forgotten Sands so much fun.

Rewind Time: It was kind of crappy in the last Prince game when you had unlimited rewind time. I think it took away a lot of the challenge that the game offered. Not so, in this game. You can rewind, once your rewind bar is maxed out, about 5 times or so. This adds more challenge to the game without it becoming frustating. Don't mistake me that there isn't parts in this game that will frustate you. There are sections were you may have to attempt to climb something or do a combo power sequence X (i.e. 7 or 8) number of times. Fortunately the fun and challenging parts far outweigh the frustating parts.

Music: I love the music in Forgoteen Sands. Possibly the best in the series. It has a real Arabian feel to it and the mood of it fits every level perfectly. It's probably one of things, besides all the climbing and wall-running, that kept me glued to the game from beginning to end. Excellent musical score, but somewhat shoddy graphics. It makes no sense.

Length: It's rather meaty quest. I'm not sure how long it took me to go through it, but if I had to guess I'd say in the neighorhood of 12-15 hours. I got this about 3 p.m. CST yesterday(starting playing immediatly) and just finished it a few hours ago. I actually liked the ending and I hope they continue with this new direction for the Prince. I won't give anything away about the ending, but I think you'll be satisfied with it.

Oh yeah! It's a helluva lot fun, even taking into account the missteps that Ubisoft made. I'm kind of burnt out on it right now, but I definitely see myself going through it again with this Prince. The bottom line is you're going to have a fun adventure with the Prince as wall climb/run and fight through hordes of enemies to save the day. For some this may be a rental only, but if you're a diehard Prince of Persia fan(like me) or big fan of action/adventure game(me, too) then I'd say it's safe to add this to you're collection. Despite a few missteps, it's still a awesome game loaded with fun!

I give Prince of Persia: The Forgotten Sands 4.5 stars or a 9 out of 10 for fun factor and 4.25 stars or an 8.5 out of 10 overall. I had a blast with it I think you will, too!

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Product Description:
Embark on an adventure to an exotic land and unleash your legendary moves on enemies as the acclaimed Prince of Persia: Sands of Time story line makes its return. Unfolding with the mystery and powerful narrative that have become classic elements in this series, Prince of Persia: The Forgotten Sands challenges you to unleash powerful offensive attacks and destroy your enemies. Race against time in an unforgiving world as you experience the return of the vaunted Prince of Persia.


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Synopsis
Journey to a land of legendary combat and mysterious circumstances in this new installment to the Prince of Persia: Sands of Time franchise. Prepare yourself for impossible battles and know that you will come face to face with death as you engage in deadly combat. Experience many of your favorite elements from the original series as well as new gameplay innovations. The mystery and magic of the old-as-time fight between good and evil comes to life with all its rewards and consequences in Prince of Persia: The Forgotten Sands.
Features:

    Latest installment in thePrince of Persia: Sands of Time story line
    Encounter enemies determined to take you down
    Confront the danger that lurks around you in a land of mystery and intrigue
    Unleash powerful offensive battle measures against opposing forces
    Face off against well-matched enemies in battles of deadly significance




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