4/27/2011

Sid Meier's Pirates Review

Sid Meier's Pirates
Average Reviews:

(More customer reviews)
A beautiful update to a classic, highly playable game. This game is based on one of the first "sandbox" games in which you determine the pace, direction, and goals of the game. You start out motivated by revenge: what did the robber baron do with your family? Soon, you get a ship of your own and can sail the Caribbean at your leisure. The only things that constrain you are the rules of the sea: don't run out of food, don't run aground, don't mistreat your crew or they will mutiny, and don't pick on other vessels that are bigger than you.

You can outfit your ship with different cannons/sails/powder/bunks/armor, any of which affect your ability to do battle. Your character can ally himself (sorry ladies, no "Monkey Island"-style gender equality in a Sid Meier game) with different factions (English/Spanish/Dutch/French, all loosely based in history), and go dancing with governor's daughters in order to win their favor ... and if you're lucky, they'll also give you land, gold, influence, or useful gifts like the +10 Fencing Ability Puffy Shirt (I am not making this up)!

Did I mention the swordfights? They're straight out of Hollywood, full of chivalry and derring-do. You don't need to be a fighting game expert to win a battle; the action sequences are only a small part of the overall experience.

As you move through the game, you'll meet different characters along the way who will give you tips on how to avenge your family, get rich and famous, or dig up buried treasure. Each encounter suggests something else to do, and the whole game is nicely randomized and dynamic enough that it feels like a living, breathing world rather than the collection of code and mini-games that it really is.

Kids will learn some history and Caribbean geography from the experience. Codgers who played the original will enjoy the lush graphical and sound updates. Everyone else should have a good time. Everything is done with a light touch, without gore or brutal violence. There's not too much reliance on heavy-duty strategy, role-playing, or twitch skills, so it's the kind of game that almost anyone can get into. The only problem I've seen thus far is putting down this habit-forming game, because there's always something new to find and do.

Highly recommended. (The game is also available on Windows and XBOX. Personally, I prefer the optimized controls of the little portable version.)

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Product Description:
Sid Meier debuts on the PSP with his award-winning adventure/strategy game, Sid Meier's Pirates! Take on the role of a Pirate Captain to amass fortune and fame and seize your rightful place as one of the most revered and feared pirates in history. There is a whole cast of interesting and dangerous characters to meet, mysteries to solve, exotic island destinations to discover, and powerful alliances to forge. Duel, battle (on land and sea), dance, sneak, and hunt your way to unimaginable riches! Each time you play you create a new and exciting adventure, so the replayability is limitless!
Players test their skills as a sea captain exploring the high seas and dueling in land and sea battles in a richly detailed 3D world. Additional features for the PSP system include wireless Ad-Hoc multiplayer for up to four players, widescreen graphics, new treasure hunts and more. Engage in fierce naval battles, against both single vessels and multi-ship convoys. Harrowing action sequences on ship decks include swinging from yard arms, slashing down sails, and clobbering enemy crew as players make their way to the enemy captain

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