Showing posts with label front mission. Show all posts
Showing posts with label front mission. Show all posts

10/10/2012

Front Mission 3 Review

Front Mission 3
Average Reviews:

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This game is awesome. It takes place in the not so distant future, where battle mechs called wanzers dominate the battle field. You are Kazuki Takemura(but you can change your name)and you work for a wanzermaking/testing company. You become trapped in a world wide conspiracy andyou must get to the bottom of it by fighting tons of battles in your andyour allies wanzers. The combat system is turn based and your wanzers canlearn battle skills such as tackle,zoom, or stun punch. Move your mech,choose your attack, and then sit back and watch the battle cinematics.Wonderful graphics and gameplay. A must have for gamers who love battlemechs, turn based games, or any type of gamer. Squaresoft did a lovely jobwith this game.

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7/22/2012

Front Mission 4 Review

Front Mission 4
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As a major fan of Front Mission 3 for the PlayStation I was excited upon hearing the news that Square-Enix was making a sequel to my favorite single-player tactical-strategy game.The only thing missing from Front Mission 3's excellence was great graphics.With the arrival of Front Mission 4 on the PlayStation2 I thought the rough-graphics problem would be solved and I'd have the perfect game.
Unfortunately life has a way of playing dirty tricks.Oh sure, the graphics are much improved over FM3 with greater detail and far smoother animation.But the colors are downright bland!Also, many areas in the game appear overly dark, making it a challenge to view the screen easily unless the lights are off.I suspect the developers were going for realism here.
The length of the game disappointed me as well.For the amount of time spent working on your characters' skills and statistics the number of actual plot-developing missions is minuscule.There are only 29 stages in all!By comparison, FM3 contained a staggering 128 stages played out through two scenarios!Admittedly, FM4's stages are bigger and take longer to complete, and there are simulator battles to play.But FM3 had simulator battles, too!
Now that the bad is out of the way let me let you what was good about FM4:
Graphics - already touched on this.MUCH better than FM3 except for the colors & lack of lighting.
Sound - the most refined part of FM4.Heavy, realistic, perfect.Great use of bass!
Music - very appropriate for the events onscreen.High quality.
Speech - the main characters now speak in select cut scenes and the voice-overs are extremely well done.The accents and voice tones are very accurate to their respective nationalities.No bad acting here!
Battle System - more involved than in the last game.The Link system adds a fun new level of strategy to the gameplay.New specialized backpacks increase combat options.
Customization - a slight increase in variety of weapons and parts.Better colorization options but the blandness + darkness at times makes it almost moot.
Control - takes some getting used to, but adequate.In a tactical, non-twitch game like this it's not a detriment.
Battle Maps - daytime shifting and weather effects add new depth to missions.Battlefields are significantly larger than in FM3.
Character Skills - no more randomness in acquiring new battle skills to help towards victory!Instead characters buy skills they want as they become available!The challenge is getting the funds needed to afford them.
And finally, FM4's greatest improvement over FM3...the chaotic E-mail/virtual net system is gone!
I'd have to say FM4 doesn't match the gaming experience FM3 gave.Don't get me wrong...it's a fantastic game for as long as it lasts.The plot is solid.Just don't expect as huge a jump in quality as I did or you'll be disappointed.

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Product Description:
Front Mission 4 offers the spectacular visuals and advanced tactical warfare you crave. It's 2096, and two young soldiers will decide the future of the world. Fight for the future in gigantic walking tanks!

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2/20/2011

Front Mission Evolved Review

Front Mission Evolved
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I am personally an avid FM fan and had this pre-oredered for the Xbox 360 for quite a while, and as of this review I have completed the game on Normal and Hard, and I am a Staff Sergeant 2 in Multiplayer.

Story/Characters/Cutscenes 2/5

The story (about 10 hours in length), though cliched, is truly weakened by how forced it feels--a little more exposition and well-placed dialogue explaining some of the under-lying themes/plot holes would have improved the otherwise average story I felt like I was watching a new addition to the Gundam series with no fight choreography.However, since Motomu Toriyama, the lead writer for Final Fantasy XIII wrote the story, it should come to no surprise that it has all the same issues as FFXIII's story; that being a lack of exposition manifested in unspoken themes and massive plot-holes. Additionally, The Character development was predictable, but the voice-acting, produced by Hydrogen Whiskey Studios, wasn't too bad.However, the dialogue provided to record was terrible--thank you Toriyama.The Cutscenes, also outsourced to Hydrogen Whiskey Studios, were quite good and went a long way to enjoying the otherwise below-average story.

Gameplay 4/5

Gameplay mechanics are tight, (Double-Helix did a great job) and the additional modes: On foot infiltration and Gunship Defense are well thought out and fairly fun (except on hard in which case they're a nuisance).I was very pleased to find no bugs in either of my two playthroughs, and quite frankly, a little shocked.It was quite refreshing as it has been too long since I have been able to say that.The gameplay, though not anything revolutionary, is the highlight of the game and makes the game worth buying for Hardcore FM fans and Hardcore Mech fans alike.

Customization 3/5

Customization mirrors that of FM, FM2, and FM4, so fans of the more open upgrade driven advancement in FM3 and FM5 will be disappointed.At different campaign levels and cash milestones more parts are available, and these new parts will yield the old parts obsolete (in most cases these new parts are upgrades to the previously purchased Wanzers). This doesn't bother me much, but I know this will be a concern to some FM fans and AC fans.An issue I have with the customization is the lack of strategy involved in the campaign and multiplayer as a result of customization restraints.For instance in FM4 and Evolved a Ballistics Wanzer could use a Recon Wanzers sensor backpack to extend the Ballistic Wanzers Range, and though the repair backpack makes a come-back, it comes at the cost of mobility as the roller-skating ability, though still accessible, is less maneuverable without the A.G.I.L.I.T.Y backpack.It feels like the strategic component is overall lacking in a series that has ever emphasized strategy.

Overall 3.5/5
For all its faults it was better than I expected.The story was written by Square-Enix, The voice acting and Cutscenes by Hydrogen Whiskey Studios, and the gameplay by Double-Helix, and despite this, the overall cohesion of the product is exceptional and exceeded my expectations. I truly enjoyed the full experience of it all despite it's shortcomings, so I recommend this for the true die-hard fan of the FM series and die-hard Mech Fans starved for more robotic slaughter, but everyone else should consider renting first.

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Product Description:
In the future, the world is a changed place. Technology has advanced. Countries have merged into massive geopolitical blocks. But one thing, sadly, remains the same: Humanity's appetite for war. When a terrorist attack destroys one of the USN's prized orbital elevators, the military is mobilized to eliminate the threat. Dylan Ramsey, a young engineer, finds himself quickly caught in a swirl of destruction, conspiracies and crumbling alliances. Experience his story in this high-octane third-person shooter. Choose from dozens of weapons and wanzer parts to customize your unit, and blast your way to victory. When you think you're ready for a new challenge, join the ranks of online pilots for intense multiplayer battles!

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